- Location
- Australia
@Rogue Attican, I've got a couple questions. First, do vampires get tired from physical activity? Second, are specialties a thing in your game or nah?
Does he want proof of her death than?EDIT: The point is that you either talk the girl into coming back or shuffle off her mortal coil. Otherwise, T-Bone won't help you meet Olaf.
Oh I'm legitimately worried about that. T-bone seems like a big enough sleaze to just off her himself if she comes back. You know to set an example for the other girls. If that happens, I say we go full Kindred on the bastitch, put the fear of God and Batman into the man.
If we do that, we don't get the meeting with Olaf, which'd defeat the purpose of sending her back. Violence is a failure state, not plan B.If that happens, I say we go full Kindred on the bastitch, put the fear of God and Batman into the man.
1) This is the option I prefer, just not sure if this is a viable option at least according to Rogue.We really shouldn't convince her to go back into knuckleduster range no matter how temporary we intend the arrangement to be. It will kill or injure her. We need an alternate method. Fake her death, turn up or fabricate blackmail, get access to T-Bone's phone, shadow him when he goes to meet Olaf, or something else, just not the two methods T-Bone's asked for.
If we do that, we don't get the meeting with Olaf, which'd defeat the purpose of sending her back. Violence is a failure state, not plan B.
Given that the Stamina attribute remains a thing even after the Embrace, I'll say yes, even if Kindred don't need to breathe.
I thought about including skill specialties, but I eventually decided against it. I didn't want to invite arguments over whether a specialty was applicable to a situation.
Maybe the woman we're looking for is the very same fledgling Sierra wants us to find? Now maybe she left T-Bone because of the obvious reasons, but maybe it's because she was turned into a vampire. We know that Malenkov's favourite victims were sex workers and that he wanted to cause trouble, so maybe between his escape from the Camarilla and us finding him, he embraced someone in the hopes of causing havoc. We might be about to hit two birds with one stone."The intelligence I've received indicates that we may be dealing with a fledgling abandoned by their sire."
That would be an amazing coincidence but it would also make for awesome character moments. Wait what it it was that dying women we chose not to drink from in that basement. It's possible that Malenkov gave her some of his vitae after bleeding her to the point of death. Than she came to in a morgue after her body was taken by the police.Maybe the woman we're looking for is the very same fledgling Sierra wants us to find? Now maybe she left T-Bone because of the obvious reasons, but maybe it's because she was turned into a vampire. We know that Malenkov's favourite victims were sex workers and that he wanted to cause trouble, so maybe between his escape from the Camarilla and us finding him, he embraced someone in the hopes of causing havoc. We might be about to hit two birds with one stone.
She would make for a heck of a foil to Artie. They both went through the same circumstances being embraced out of nowhere by a monstrous presence. While struggling to make ends meet by taking any client willing to pay for their services. Than having to navigate the existence of their new condition all by themselves. Artie had a close support network of friends and Allie's to keep him grounded. She might not have had that, and had to juggle doing her 'job' every night and actually feeding her hunger.I'm afraid the runaway is but a mere mortal, but god damn if that isn't a good backstory.
Malenkov wouldn't waste his vitae on what he deems to be just another hooker unless he was looking to create shovelhead cannon fodder. He'd prefer to Embrace a warrior like himself.That would be an amazing coincidence, but it would also make for awesome character moments. Wait, what if it was that dying woman we chose not to drink from in that basement? It's possible that Malenkov gave her some of his vitae after bleeding her to the point of death.
I agree that it would make for an interesting contrast. However, being a prostitute would likely facilitate feeding far better than Artie's freelance artistry could.She would make for a heck of a foil to Artie. They both went through the same circumstances, being Embraced out of nowhere by a monstrous presence. While struggling to make ends meet by taking any client willing to pay for their services. Then they had to navigate the existence of their new condition all by themselves. Artie had a close support network of friends and allies to keep him grounded. She might not have had that, and had to juggle doing her 'job' every night and actually feeding her hunger.
That could make for an interesting story. I might write a side story with this plot once we hit a natural pause in the Quest.This would either create a Batman-Joker dynamic, where two characters both had 'One Bad Day.' One due to love and support rose above the trauma. While the other fell due to isolation, hunger, and the threat of violence. Or this is the start of a 'found family' journey, that shows the best of human empathy.
That makes sense and I suppose he wasn't really in the right state of mind to starting building up canonfodder. Oh well.Malenkov wouldn't waste his vitae on what he deems to be just another hooker unless he was looking to create shovelhead cannon fodder. He'd prefer to Embrace a warrior like himself.
Oh right! In my excitement I forgot that the act of feeding is usually a very pleasurable one, with some exceptions amongst the clans. I suppose a prostitute once they learn this fact would not only be well fed, but wouldn't have to technically do the deed unless they want to. The client/potential blood bag would be kinda out of it so they may not realize they never got serviced.I agree that it would make for an interesting contrast. However, being a prostitute would likely facilitate feeding far better than Artie's freelance artistry could.
That would be interesting, if I get some time I might try to write up an Omake or something for the story.That could make for an interesting story. I might write a side story with this plot once we hit a natural pause in the Quest.
Make that four dice. The Bane of Clan Nosferatu is working against Artie here.[x] Appeal to her emotions. "My name is Arturo Delacruz, and I need your help."
This is what Artie is good at, 6 dice in this.
[X] Convince her not with your silver tongue but with your pockets full of green.
Spending rerolls and chancing Hunger AND giving ourselves a chance of failure is a hell of a lot worse than simply spending a single dot of Resources for a guaranteed win. This is an amazing option compared to the alternatives. We should spare our re-rolls and Hunger for times where we can't spend a single dot of Resources to complete an objective.
EDIT: And a reminder, that dot of Resources will come back once we're done with the story arc. It's not a permanent loss.
That's right, all this is to get a meeting with a vampire we suspect of being an elder. It's best to stack the deck in our favour with the right cards before we tangle with him.I'm a bit too stoned to make a valid judgement call here, but I'll place my confidence vaguely behind outright bribery instead of convincing or "convincing". We might need that capacity later, when we're up against a potentially hostile Kindred and no amount of money can help us.
That's true, while all of our expendable resources will be restored at the end of the mission. Hunger and Will are less expendable than Resources and have far more influence over rolls.That's right, all this is to get a meeting with a vampire we suspect of being an elder. It's best to stack the deck in our favour with the right cards before we tangle with him.
At Hunger 1, which is where we're at, that's a 1 in 5 chance of something bad happening every time we roll. Sometimes it's not really an issue, like when we're in a fight to the death, but generally speaking, the less we have to roll, the better.For every level of Hunger that affects you, a Hunger die replaces one of the regular dice in a roll. Rolling a ten or a one on a Hunger die makes unlife more complicated by causing either a messy critical or a bestial failure.