Anatomist: A Spider Lord's body is their weapon and you have mastered yours quite well. (+2 Learning, bonus to anatomy and Spider Lord magic)
Attractive: You are considered to be rather preferable by the Queens when it comes to breeding. (+2 Diplomacy, better spousal/consorts choices and relationships)
Architect: Like the great architects of Azjol-Nerub before you, your works are true wonders designed to last for millennia. (+2 Stewardship, decrease to construction costs and time)
Brave: You fear nothing! (+2 Combat, bonus to will saves)
Duelist: You love testing your mettle against others. Naturally, you've gotten good at it too. (+2 Combat, bonus to duels)
Gregarious: You always know just what to say. (+2 Diplomacy, bonus to public and foreign opinion)
Guardian: Azjol-Nerub is your home and it Will Not Fall. (+2 Martial, bonus when defending)
Iron Will: Minds are like buildings with their doors shut. Yours is a fortress. (+2 Willpower, bonus against mind-affecting or corrupting magic)
Persuasive: You always find the right words, be it small talk with the worker castes or in the many cultural debates for the Queens, Vizars, and the like. (+2 Diplomacy, bonus to persuasion)
Smart: You are smarter than most. (+1 all stats)
Sneaky: Nothing as big as you are has any right being this sneaky… but you manage it. (+2 Intrigue, bonus to stealth)
Spy: What good is a secret if you don't know it? (+2 Intrigue, bonus to intelligence gathering)
Strategist: Knowing how the bigger picture comes together is your specialty. (+2 Martial, bonus when commanding)
Suave: You are valued, know how to manipulate others, slay your enemies, and know how to look good doing it. (+2 Intrigue, opinion bonuses doubled, opinion maluses halved)
Logistician: You have always had an innate grasp at making sure what you need arrives when you need it. (+2 Martial, +2 Stewardship)
Thrifty: Money is the underpinnings of the Empire and you know how to make more of it. (+2 Stewardship, +15% increase to income sources)
Researcher: The royal library of Azjol-Nerub is massive and you have spent much of your life browsing through the tomes and scrolls within. (+2 Learning, more likely to find information you are looking for)
Inventor: As advanced as Azjol-Nerub is, you have found yourself envisioning new techniques and technologies. (+2 Learning, bonus to designing new technologies)
Traveler: Unlike the others of your kind that live in seclusion, you have spent many days stalking through the hard landscape of Northrend and hunted and met the different races you encountered there. (+2 Martial, +2 Diplomacy, slight bonus to all scout and foreign diplomacy related rolls)
Strong: The greatest minds and natural talents of your lineage have been distilled in you through careful and selective breeding. (+4 Combat, bonus against disease, harder to kill, counts as 2 traits)
Scholar: You love learning whatever you can (+4 Learning, +2 Stewardship, -2 Intrigue, -2 Martial)
Genius: The greatest minds and natural talents of your lineage have been distilled in you through careful and selective breeding. (+2 all stats, counts as 2 traits)
Warrior: You were bred to have a large, powerful physique and trained since birth to be the greatest warrior king you could be. (+5 Martial, counts as 2 traits)
Aristocrat: As a young spiderling you often followed your Queen and Viziers around and learned from them the secrets of being a good leader, negotiator, and plotter as the Spider King of your people. (+3 Stewardship, +3 Diplomacy, +3 Intrigue, counts as 2 traits)