An Engineer's Nightmare [Factorio SI x Multicross]

So that is near Vacuo I guess?
It is closish to Vacuo.
I think that your reply only makes sense if Andy instead asks "Are you hurt?".
You are trying to tell him that only your pride is hurt.
You are currently actually telling him that only your pride is alright.

Looking forward to reading more :)
Hrmm... you make good point there. At same time, 'You alright there?' is pretty much equal to 'are you hurt?' in most contexts.

How about:

"You alright there, pops?"

"I'm fine, only hurt my pride."

Well looks like it's time to build up an expeditionary force and begin Operation: Infestation. And hey, considering how little control the native population has over the area you can exploit natural resources to your heart's content. Plus Aura and Dust tech trees are now available.
Heh you'll see.
 
Bolos', this warrants those building sized mobile ortillery platforms of annihilation. Imagine the heart attack general ironwood would have if he saw one.
Cool chapter though. I like the stargate theme.
 
Chapter 2.0
[---Chapter 2.0---]

Entry 16

I have successfully accessed another realm. The universe is from an 3D animated web series called RWBY. I am going to try and write down everything I remember of the universe. Their world is called Remnant, if only because what we see is a remnant of their past selves. Because the world is plagued by these monsters known as Grimm. They are seemingly never ending and target intelligent beings. When they are killed they are turned to dust. The Grimm are not one creature, but a variety of them which all seem to be designed as references to creatures of Myth.

Worst of all is that Grimm learn. The older they get, the more dangerous they become. While my monsters do get bigger and meaning, generally speaking they all behave the same way. Charge and attack. They do not learn tactics. Grimm are willing to ignore human kind and wait for a more devastating time to attack. They also may or may not be controlled by an intelligent force.

This is a very dangerous world. Though not that powerful in the vast realm of possibilities. It could very well prove a threat to myself if I go there. Yet I am still setting up to go there. To create a forwards base, if only because Remnant has things I want.

First and foremost, it has humans, people I can interact with. It has culture, music, food, electricity, AC, and entertainment. It has everything I have been lacking as a person ever since I have awoken on this god forsaken planet. I even made my own companion for Christ's sake. I know it was an accident, but Andy has been my only personal interaction and he was created by my own hands.

Second of all I want to get my hands on Dust. It is a naturally occurring energetic mineral. It has four base types, Wind, Ice, Lightning, and Fire. That can then be combined into a myrid of elements. It is mainly used in universe to fight off Grimm in conjunction with another in universe power called Aura that I'll detail later. It is also explicitly not magic. So I can SCIENCE it.

Speaking of SCIENCE. The people of remnant use that dust as the basis for their tech. They have Robots, Mecha, laser, shapeshifting weapons and even smart phones. They also as a general practice, make everything a Gun. See that giant metal Scythe weilded by a girl smaller than it? It's also a sniper rifle. A Smartphone held by that police officer? Also a Gun. An innocent looking young copper haired girl walking down the street? Yep, she's a gun too.

Those are just a few things I can name off the top of my foggy memory that are also a gun. I want to know how they can do this. How it works. Then how I can mix it with my technology. Honestly the easiest way to do this is to sell my own tech, since having Dustless tech is a market I think I can corner.

Thirdly and the most important to me personally is Aura. It is best described as the power of a person's soul awakened. An awakened aura strengthens, protects, and even heals wounds of its user. It is the mystic Kung Fu bullshit of RWBY. Though on its own it is fairly defensive oriented, because it's base power is to form a shield around the user that protects them from damage.

Usually their offensive ability comes from the other part of Aura, the Semblance. Its the special power that each person with an awakened aura gets. They are unique to each person and the color of a person's aura gives some hints to the affinity of the semblance. Semblances are an active power and in all cases combat applicable. Use of it drains the user's Aura with each use. They can be anything from super speed to induced hallucinations.

So I want my Aura Awakened, I will pay a small mountain of gold for it. Since I have four more of those mountains and a Pyramid. It is as gaudy as it sounds. God I hope I never run into SG-1 they might just mistake me for a Goa'uld. Can't believe I can remember how to spell that.

Lastly I want to change things in the RWBY series. I know people die in the real world and I probably cannot change things in the smaller scale. Though I know depending on when I get there, I can probably prevent at least the one big event: the collapse of Vale. Vale is one of the only four pillars of humanity in this world. It is also the only one's name that I can remember. Each city state sports at least one combat school which trains those with awakened Auras become Hunters and Huntresses. Which are their special forces for combating the threat of Grimm.

Call it a misplaced sense of pride, but I know the second I go over there and try to do anything I want to do. The future will change. So why not try and make changes I want?

Regardless, I've got almost everything ready, just tweaking my power armor and weapon load out for combat of Grimm and worse. Built an improved Car just for desert fun. Titanium Alloy frame, Fusion Reactor, an Auto Laser Turret and even a Minelayer. Filled up the inventory with just about everything I could need to make anything I want. My second portal included. I'm also taking pretty much every Mark II Tank retrofitted with a Basic Control Core with me. It's less than I like, but it is still like 22 tanks in total. More are being made every day too.

Andy is staying behind to watch the base. As much as I hate leaving it alone, it is the only one I trust to watch our base. Nor will I create a new AI to grow alone in Hell Hole, that would be cruel. With the lower energy cost of opening portals after the initial bore, I will have a daily check in time with Andy. To make it even better there is a Dimensional Transceiver built into the control units of the gate. So we can use it as a poor man's com unit until I find a good place to set up a forward base.

Next entry will be from Remnant.

L.A.W. Signing Off
 
Chapter 2.1
[---Chapter 2.1---]

I look up at the glowing pool of the active portal. My column of tanks lined up and ready to go. The feed from the scout on the other side showing it with significantly less ammo, but its still intact. Mostly do to the five tanks with it on Remnant. The portal is in fact a one way trip, as one poor unfortunate Grimm found out.

This thing is a damn Star Gate. It even has the giant splash upon connection of the portal. I am probably going to meet SG-1 at some point. I should prepare an name just to mess with them. Probably go with Heimdallr, Norse god who guards the rainbow bridge. The last god to die during Ragnarok. If I am going to do this thing, I will need the voice modulator as well. Depending on when they are from they might see through it, so if they still have O'Neill it has a 50/50 chance of working, if it's the other guy in the lead. Won't be worth it at all. If their from Atlantis, well I'll cross that bridge when I get there.

I should make a note of this, but I said I wouldn't post until I was on remnant. It is good to always be prepared. Still I hop into my Car, I had everything ready anyways. So I speak into my coms unit, "Alrighty, I'm going through Andy."

"Be careful Pops." Andy replies subdued.

"I will be as I can be." I reply as I flick on a few switches powering the car up properly. I grip the steering wheel, put it into gear, and push down on the throttle. With a whine the wheels spin out for a second before I let off the pedal and get it driving more sedately up the ramp. Me and the car slide without fanfare into the portal. For an instant my world turned white, energy swirling for an eternity around me. After a moment, it ended and the vehicle lands in the sand.

Oh god my head is spinning something fierce. I let off the throttle and just set for a moment to regain my bearings. When the world stop spinning I looked out to see black and white forms of Grimm approaching from the distance. Don't tell me, the portal attracts them...

"You alright there pops?" Andy chirped over the coms, it was able to connect with the units out here through the portal.

"I was just a little dizzy from the transfer." I reply, fuck this thing really is a Star Gate, disorientation and all. I move my car off to the side to let the tanks roll on through. "Send the reinforcements through, we're going to need them."

"I can see that Pops." Andy replied a hint of sarcasm in its voice. The first tank rolled through the portal, landing heavily in the sand. It was my hand built Mark II. I realize now that I wanted to have a Mark III built for this excursion, but I just got caught up in the excitement of having the portal and forgot to make time for it. So I've done the next best thing and upgraded a Commander Tank with an Advanced Core to handle fighting off the Grimm. It just makes sense to fight off an enemy that can learn, with something that can learn to fight them appropriately.

Oh yeah that reminds me, I open up my Journal function of the HUD and start typing up on the keyboard.

Entry 17 said:
Just crossed over into Remnant. Had to make a quick note before I forgot. If I run across SG-1, I am Heimdaller, Norse God who guards the Bifrost. Which is the burning rainbow Rainbow Bridge. Actually that's a good name for the Portal. Will edit the name of it after I'm done typing this up. With help to keep up the guise.

Also another bigger note I forgot in my previous entries. I have cracked how to make cheaper Alien Alloy. You just need a fresh cut or damaged Alien Alloy, some Titanium Alloy, Electricity, and BAM the Alien Alloy will 'corrupt' the titanium until it is all Alien Alloy. So far initial tests show that the 'grown' Alien Alloy is the same as 'created' Alien Alloy. This stuff would be easy for anyone with half a sense of metallurgy to reproduce once they have a sample. I will have to be careful with it in the future.

L.A.W. Signing off.

I shut down the journal feeling satisfied with myself. Good pranks are always worth it in the end. I take a moment to access my database and rename the portal to 'Bifrost'. It IS a fitting name. Oh god, I'm going to run into Marvel's Asgard aren't I?

I shake my head clearing the doubts not the time to keep getting distracted. The Grimm are about to get into firing range and only six of my nearly thirty strong column of tanks has made it through the portal. The next moment my cannon tanks open fire, lasers are nice, but they lack the range of a proper cannon. Three shells, hit their target, turning the giant reptilian Grimm to dust. The last one misses. It was the lead Grimm. It was able to get close enough to get in laser range. Which were already spooled up and opened fire, leaving nothing but glassed sand behind.

My cannon tanks open fire once more, two more added to their number with a sextuplet of rockets flying out of the portal. All of them hit something, some killing their target, others only crippling. The rockets devastating the front line of the horde. I add in a few grenades of my own, launching them from advanced tube built into my car. Rebuilt some out of high explosives, who knew you could mix together plastic and explosives to make plastic explosives. My crafting is sometimes too literal at times.

Half my tanks have made it out by the time I fired a third salvo. I turn to look behind the portal, more Grimm. Shit, I almost forgot about defending the back side of the portal. I order the tanks to start fanning around the exit of the portal. I pull the car around, get out, and set it to turret mode. Time to add my own Dakka.

I start by placing down three chain turrets. It takes but a moment to load them. They open up with a roar of fire not a moment afterwards, tearing through the mass of reptilian Grimm as if they were bags of sand. This was a big advantage for my auto tanks, since turrets empty their inventory every time you pick it up. You can have tanks prebuilt with their inventory loaded up to bare with ammo and supplies, but they do need external fuel source to operate. Even the Fusion Turrets, need hydrogen stored in them.

One can have a turret with ammo kept in it, as long as you design it with a physical space to store said ammo. It gets packed up as part of the turret when stored in my inventory system, but it won't stack unless the turret is full or empty. Then you have to worry about a way to load the physical storage from the storage space of the turret. In the end I decided it was a bit to complex for this. Rather I discovered a way to build 'drums' of ammunition. 500 shots per drum, 10 drums per turret. At 3000s rounds per minute. It's a resource hog, but great in a pinch for defense around me.

I set up an order for walls to be built around the turrets and the backside of the portal. My personal drones deploy along with a few that fly out of the portal. The Car also has a provider module installed in it. Allowing drones to access its inventory. With walls built around the back of my portal, the tanks seems to have the front handled. I plop down a pair of chain turrets on each side of the portal entrance just in case.

I climb up onto my car, disabling the chain laser turret. I take stock of the battle field. 3/4 of my tanks have made it out so far. There are three main types of Grimm attacking, the Lizard Grimm, that look like the bastard child of a Komodo Dragon and Iguana starting at the size of a small truck. They have been thinned out on both sides. Next are Giant Scorpions with golden stingers on their tails. They, on average, are actually smaller than the Lizards despite my memory stating they should be larger. The Scorpions have lost half their number on the front, while only a quater to the back of the portal. The last and most worrisome are the Tortoises from hell. White shells, maws that remind me of alligator snapping turtles, and they are the largest thing here, standing roughly two stories tall. They make up most of the back line, escorted by more of the lizards, and haven't made it into cannon range yet thus not one of the six of them have died.

Damn the Grimm must really hate my portal. Got to get these tanks through and shut it down. See if they won't get much in the way of reinforcements.

Thus far the front side has had it handled. I've noticed the Gatling Gun Tanks have been the most effective against the hordes, with the Bolos coming in second, only because few Grimm have made it into their range. Cannon Tanks, while able to one shot any Grimm it points its gun at, they hit almost as much as they miss combined with the crippling low speed of its refire rate. They've shifted to using their secondary weapon, which has been more effective than their cannon. I shift around the tanks, pulling back the Rocket Tanks from the front line, while shifting the rest to cover the gaps.

I focus cannon fire on the Scorpions while waiting for the doom Tortoises to stomp into range. The 8 scorpions are cut down. I have time for one more volley. I have the tanks fire once more on the remaining scorpions. A few lizards leap an instant before I have it them fire, using their bodies to prevent the death's of the Scorpions, with their own. Shit, forgot, they could do stuff like that.

The Missile Tanks fire off their payload finishing off the Scorpions and Lizards in front of the portal. The cannons finished reloading, another tank rolls out of the portal, it's the upgraded Command Tank, it lobs a few drone capsules to distract the Tortoises as the tanks open the first volley on them. The shells shrugg off rounds that can punch through Behemoth carapace, the resulting explosions taking out a few lizards from shrapnel. Though one round got lucky and head shot one of the Tortoises, it collapses into dust.

I haven't been completely ignoring my side either. I have been constantly throwing capsules into their numbers, to thin them out for the turrets to finish off. I even brought out my missile launcher, to kill the damn Tortoises. Kneeling on top of my car, I pull the trigger on the tubular terror, sending a missile screaming down the line to impact the hard head of the demonic turtle. It lets out a hiss not unlike a possessed steam boiler, its white head is cracked open, showing red underneath.

I reload and fire a second missile, only for another lizard to jump in its path, dying to let the turtle continuing to stomp forwards. I switch weapons, this one is a special one. A grenade launcher specialized for launching Capsules. I fire all its chambers full of destroyer drones amongst the escorting lizards to keep them occupied. The tanks letting off a boom behind me, another one bites the dust. Bring the count down to four total.

The last tank rolls out of the portal. I click on the coms. "Andy close down the portal, it's attracting the Grimm!"

"Just one last thing Pops!" What the hell could he possibly want to send through the damn portal? I see the aerodynamic form slip through the portal a moment before the portal closes behind it. After Andy sent one last goodbye. Oh, that's the VTOL transport prototype, which hovers down to a smooth landing in the middle of my formation. I didn't have time to finish it, he must have completed it based on my blueprints I'd drawn up. This will be perfect.

I fire another rocket at the wounded Tortoise on my side, now that the Lizards are thoroughly distracted and getting whittled down. The shelled beast collapsing into dust a second after the rocket impacts its form. Cannons firing behind me, clearing out two Tortoises this time. I reload and take aim at the second Tortoise. It takes three rockets this time, first one impacted its shell, because its head dodged the first shot. My Gatling Turrets made short work of the rest of the Grimm in my range at this side.

The last Tortoise was turned into puddle of glass by the bolo turrets. The Lizards were quickly cleaned up as well. Leaving several Grimm circling outside my range, younger Grimm dashing in testing said range from time to time. I decided to let them get 1/3 of the way into the range before I would initiate on them. No point and letting the Grimm learn my true capabilities yet. Time to start properly fortifying the position. Wait until they clear out.

Little did I know it would take several days before I would get a respite from their torment.

------

Entry 18

I finally got some breathing room in this damn desert. I am writing this entry because I found my first vein of Dust. I'm not even going to question why it is Ice Dust. Guess I'm going to set up another temp base while I mine it out. Though I might as well mention a few things.

The Grimm gave me a warm welcome upon entering Remnant. Good old murder of them, probably about a hundred of them in total. An active portal apparently attracts Grimm. Going to see if there is a way to dampen this effect. Otherwise it's a bother to be buried in black bodies every time it is opened.

Still, the Grimm while over all far less durable than my current Biter infestation for an equal sized creature of Grimm. They make up for it in numbers and guile. I got lucky that my forces were enough to hold them back at a distance and my Gatling weapons were super effective on their numbers. The cannon tanks cleaning up the rest. The bolos were less effective than I like. They were plenty deadly, I still have molten pools of glass to attest to that. It is if something gets into their range, since apparently they are my second shortest range weapon system. The shortest is the flamer tank.

Even after clearing out the welcoming committee, I spent a few days after dealing with Grimm probing attacks. Had to turtle up, the irony is that a few of them were Tortoises the size of a two story duplex. The area mook seem to be this super lizard starting at the size of small truck. There were also the giant scorpions, though they were smaller than canon. I can't remember the name of them.

Given the Grimm's reaction to the portal, I think I can write off a stealthy entrance to this world. At least I've think I have weeded out the younger/dumber Grimm. The older/smarter ones seem to have figured out that leaving me alone is a good idea. Allowing me to pack up my base with only a pittance of Grimm attention. Just a few small lizards, left them to the Bolos. Leading me back to the start of this entry, DUST! I will write more if something interesting happens out side of more Grimm attacks. Damn things are more pesky than the Biters. This place better be worth it.

L.A.W. Signing Off.
 
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Damn this is a good story. Might need to check out other stuff I've ignored that seem at least somewhat similar. I'm interested to see why he hasn't tried contacting any of the local kingdoms. Any global communications network should be powerful enough to scan for from just about anywhere and from there designing a transmitter should be pretty simple.
 
Interlude: Wheels Keep on Spinning
Damn this is a good story. Might need to check out other stuff I've ignored that seem at least somewhat similar. I'm interested to see why he hasn't tried contacting any of the local kingdoms. Any global communications network should be powerful enough to scan for from just about anywhere and from there designing a transmitter should be pretty simple.
Glad you are enjoying it.

Mutually Alien Technology, it's one thing to say 'scan for communications' and another to actually tap into it with no reference to go off of. Remember by and large RWBY tech works off of Dust Boosted Science. It gets even more complicated when majority of their global scale communications seem to be video/hologram based. He'd effectively be using a radio to search for and listen into TV signal. Only because of tech differences it's more like trying to listen in on dish satellite with an AM bandwidth radio.

I'm not saying he couldn't build something to get on the network, but it would be vastly easier to do once he gets his hands on a physical example of the communication tech. I'm also going with the belief that majority of their electronics use dust in their construction.

Posting the first of two interludes, the we get on with the show.

[---Interlude: Wheels Keep on Spinning---]

Andy's code stilled in boredom. While most of its processing power was tied up in keeping the base maintained, readying the next shipment of tanks and supplies to its created. The young AI's main consciousness found itself with a lack of things to do. The Lab is still caught up in its own little world. The contained hive had already been cleared out of all nests and their insectoid defenders. Leonard argued that it was to much of a liability with a high chance of him leaving to explore a new world.

This left Andy maintaining and expanding the factory, alone. The first day was not so bad for the AI and it had to clean up the mess of his creator's mad scramble to adjust his preparations for the world of Remnant. The second and third day were spent on replacing and building up the supplies for its creator in the other world. Which left it with the rest of today to do something.

Why did it have agree to not open a portal in an attempt to contact Leonard until its creator gave the go ahead? While the randomness of Pops was annoying at times, it also kept things interesting. Always challenging the AI to adapt on the fly for what ever its creator needed. Now that said creator was gone, everything fell into boring order.

Andy turn its attention to what is left of Pops' workshop. Creator had ripped out most of it to take with him. Leaving a few logistics chests behind. Out of curiosity Andy accessed them all. In an instant it noticed a strange item, labeled 'To Andy'. Sending a spare Logistics Bot MkII, Andy grabbed the item and brought 'To Andy' to its main body. This was a memory chip, Andy had almost forgotten that Leonard could even make these. The Artificial Intelligence 'unpacked it' and accessed it.

Dear Andy,

I knew you would eventually get bored and access the inventories of my workshop. So I left this message behind for you to find. Your mission, should you choose to accept it, is to 'explore' the multiverse in my absence to find a 'safer' location for our home base. Hell Hole is just to unstable, while Alien Artifacts are nice, it's not worth leaving our whole infrastructure here to be trampled upon by a lucky bug.

I know you have trouble understanding the Inter Dimensional metaphysics. So I have picked out a list of universes that peeked my interest and attached them to the end of this data file. 3/4 meet the parameters of not having sentient life, while still having life. The rest are completely lifeless. I want you to bore to these realms and find one that fits within the below parameters. Then choose your favorite and move our base there. After that is completed, hopefully we will be in contact before then.

Needs
  • Oxygen - Nitrogen based Atmosphere, within 10% of Hell Hole's and Remnant's content levels.
  • Resources - This should be obvious. Can't have a barren world.
  • Day Night Cycle - While I don't sleep, having the darkness period is important for others to sleep, just in case. Something close to Hell Hole in time frame, which is roughly 26 hours for a full day.
Can Have
  • A single Biom - while I would like variety in my planets, having one kind of biome makes things easy to build around.
  • Mega Flora and/or Fauna - Most big animals are okay. No Dinosaurs* though, I would rather not find a 'past' earth.
Cannot Have
  • High Levels of Radiation - like the kind that's after I have used one of my nuclear devices. Don't want a world that has just recently destroyed itself through nuclear weaponry.
  • Toxic and/or Viral Environment - The atmosphere would preferably be no completely polluted by toxins or life taken out by
  • Hyper Aggressive Creatures - Organic, robotic, or otherwise. We are looking for a 'peaceful' planet not another Hell Hole. Just self destruct the drone if they are robotic. Though do note planets like this, they make great testing grounds for equipment.
  • Ice/Snow and Ocean World - Fuck those.

I'm trying for a 'Class M' or 'Garden' planet. Something habitable for humanity, while also avoiding what I classify as a Death World. Which a place where everything on the world is basically out to get you. Even then I am not looking for a planet that has already been lived on and died for some reason or another. Especially if the people there were killed either through their own hands or via some disaster like a super virus. Just those kinds of worlds tend to have problems like Zombies**.

I want you to record all your findings on all the planets you bore too regardless. You don't have to dial to all of them, merely find one worth moving to. I will say that dialing to them all will mean you will guarantee finding the 'best' option. If you do not feel comfortable choosing one or having trouble deciding them, do not be afraid to ask me to look over them.

*Dinosaurs are giant reptilian creatures that my home world has fossil records of. If you find any send me media files of them. I might be able to tell if they are alien or not.
**Zombies are dead creatures, mainly humans, that have been reanimated via some means. Either by magic or a super virus, the source doesn't matter, they are just not worth dealing with. They are most known for mindlessly going after living things in an attempt to consume and/or spread the infection.

Realm Data and 'Coordinates'

PS: Just because I am not there, does not mean I have forgotten you kid.

Andy spends 4.7 seconds looking over the document. It then ran calculations on the resources needed for the scouting sessions. It has resources to spare. Time in excess for the foreseeable future. Directives are set. The AI's code goes into overdrive as it shifts around its industry for multiversal exploration.
 
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Glad you are enjoying it.

Mutually Alien Technology, it's one thing to say 'scan for communications' and another to actually tap into it with no reference to go off of. Remember by and large RWBY tech works off of Dust Boosted Science. It gets even more complicated when majority of their global scale communications seem to be video/hologram based. He'd effectively be using a radio to search for and listen into TV signal. Only because of tech differences it's more like trying to listen in on dish satellite with an AM bandwidth radio.

I'm not saying he couldn't build something to get on the network, but it would be vastly easier to do once he gets his hands on a physical example of the communication tech. I'm also going with the belief that majority of their electronics use dust in their construction.
I was thinking more just scanning for radiation and then setting off a pulse on the bandwidths that look the most artificial. It won't be actual communication but if we do it regularly it'll at least draw civilized attention.
 
I was thinking more just scanning for radiation and then setting off a pulse on the bandwidths that look the most artificial. It won't be actual communication but if we do it regularly it'll at least draw civilized attention.
Hrmm... it is a workable idea, but not something he'd do on purpose. Because you are effectively suggesting he DDOS their entire internet. Which would get Teams upon Teams of hunters after his hide. There are some things you don't try to poke if you don't know how to work them. Would actually be easier to triangulate based on the CCT towers given his understanding of it. Find one, you can then find Civilization.

It's not like he isn't searching either. His scout drones are a thing, even if flying Grimm would weed them out occasionally. Even though one of his goals is to help change things. He also knows that not all things can be changed. He's not going to rush it until he can actually be in a position to act.
 
Thinking about it I don't think there are any flying Grimm fast enough to stop a rocket which would be both noticeable to humans and also a way to fast track the search.
 
Interlude: Stop at the Beginning
Thinking about it I don't think there are any flying Grimm fast enough to stop a rocket which would be both noticeable to humans and also a way to fast track the search.
You are right on both counts.


[---Interlude: Stop at the Beginning---]

Excited chatter fills the main auditorium of the Amphitheater as prospective students gather within. A new school year is about to start within the prestigious Beacon Academy. Ozin, the headmaster of the academy, a slim silver haired man dressed in a dark unbuttoned suit with a black vest, green undershirt underneath, a green cowl wrapped around his neck. He pauses for a moment to look over his students through his round thin framed reading glasses. Quietly the headmaster steps up to the microphone set up on the stage. Clearing his throat to catch everyone's attention, he begins to speak into the microphone. "I'll... keep this brief."

"You have traveled here today in search of knowledge--to hone your craft and acquire new skills. And when you have finished, you plan to dedicate your life to the protection of the people. But I look amongst you, and all I see is wasted energy, in need of purpose – direction. You assume knowledge will free you of this, but your time at this school will prove that knowledge can only carry you so far. It is up to you to take the first step."

After Ozpin finished the speech he started to turn and step away only to pause as he noticed something barely perceptible to him. The floor beneath him is shaking. Slowly but surely building up. Before long the whispering crowd of students noticed it as well. He turned back to observe the hoard of students as the shaking built even further, rattling the walls of the great hall.

Majority of the students froze in indecision, fear or were imbalanced by the shaking. A few more were able to keep their wits and started to move towards towards the exits, prompting several to follow. Even fewer still, stayed calm and attempt to corral the rest of the students towards the exits. Glynda Goodwitch his blond haired buxom assistant was one of these, using her semblance to fling the doors wide open and start supporting the amphitheater's structure to delay the possible inevitability of a collapse from an earth quake.

Before any could make it past the open doors, the shaking reaches an crescendo. Then he felt it, like a pressure wave passing through the building, freezing those in its tracks. He flared his aura, as the wave passed over him. It was all he could do to keep moving as the world stilled around him. Something had stopped time, powerful enough to slow even he. If he had been a moment slower with invoking the power of his semblance, he would have been caught in frozen world himself. It lasted for seven seconds exactly by his count, before the temporal pressure abated back like the aftershock of an explosion.

Majority of the students stumbled and fell. Some were able to catch them selves. Only three stood firmly without . He would have to watch them closely when it came time. He watched impassionately as the fallen students started to pick themselves up obviously wondering what had just happened. He poked the microphone to check if the sound system was still functioning, the noise was repeated into the room proving it was working. A testament to the engineers behind the audio system.

"As a Hunter or Huntress, one must be ready for the unexpected at any time. Let this be the first of your lessons here at Beacon Academy."

With that he calmly, but quickly turned around and stepped towards the back of the stage. Slipping out in the confusion. He had calls to make and coffee to drink. Hopefully the people of vale and the world at large would not panic so greatly to attract an incursion of Grimm. As he made it out of the Great Hall and towards his tower.

From inside his pocket before he reached half way to the tower, he felt another vibration, this one sourced at his scroll. He fished it out and looked at the screen. It was from a number he had lost contact with not a week before. With his thumb he answered the call, not pausing in his steps as he raised it up to his ear and spoke into the device, "Hello, what is your status?"

"Oz" The slurred voice spoke from the advanced dust power device. "Did you feel that just now?"

Ozpin held his silence for a moment, Qrow's question was new evidence towards the theory he was building towards the source of the Time Stop. In the silence his cane clicked on the concrete. After a few more moments of contemplation Beacon's Headmaster spoke his thoughts on the matter. "I do not believe anyone was unaffected by it. Again what is your status?"

The voice on the other line lets out a sigh. "I have been following a lead towards our targets. I am betting they are pawns for the queen. I am so close, I didn't want to risk anyone listening in, hence the communication blackout."

Ozpin let out hum. "Yet you decided to break it."

"Oz, I've been a hunter a long time and I've never been through anything like that before. I've been through some serious shit before and none of it even compares... which coincidentally means no one would think it out of place for me to give an old friend a call wondering if he's okay."

Ozpin stayed silent for a while as he stepped into his tower. Once he entered the elevator he spoke again. "If your theory is true, then they will be coming here next."

"What makes you say that Oz?"

"Oh," Ozpin pauses as he enters his office that over looks the school and city. He clinks over to his desk, picking up his cup of coffee and taking a sip. "just a feeling."

The silence held for a moment, before another sigh escaped from the digital device."You want me to look into this 'anomaly'?"

"Yes, please do." The Headmaster of Beacon replied before taking a sip from his coffee. "If it helps, I think it came from the west."

"I'm not even gonna ask how you know that Oz. I'll give you a ring if and when I find out anything. Talk to you later."

"Goodbye Qrow and good hunting." With that Ozpin hung up the scroll with a sigh. This will be a busy day. He is going to need a more coffee to see the day to its end. With that he turned and sat down at his desk. There was work to do and it wasn't going to complete itself.
 
Well looks like DDOSing their internet won't be nessesary for getting their attention. Also fascinating. Clearly weakening the dimensional barrier enough to enable portal transport had some kind of effect. I doubt it was actually as simple as stopping time or whatever and it'll be interesting to see if this is a universal effect or if it's specific to Remnant due to their weird magic shit. Still think he should launch a surveillance satellite.
 
Chapter 2.2
[---Chapter 2.2---]

Entry 19

I've nearly completely mined out the Ice Dust deposit at this point. Given it took a few days, I've set up a small base. Well, small by my standards. Just enough to do research on the dust and get a survey satellite into space. The satellite is on a roughly polar orbit, which has been mapping the whole planet for me. Once it's done, I can set up communications satellites in geostationary orbit around key points of the world. I am picking up the local communications, but it's completely bonkers compared to my own. Will have to get my hands on local tech to figure out how it works.

Dust, from what little I remember about it, I am almost surprised my miners can even dig up the stuff without it exploding. I have even tested all the drills I have access to on the stuff. They all steadily output uncut dust crystals, without a single explosion. I think I'll get about a titanium chest's worth out of this stuff, probably take a few days to finish off the deposit. That's from just what I can see from the surface. A large deposit of ice dust, in a desert. This is my kinda luck isn't it?

Kinda weird to be complaining about a lot of what is basically natural crystallized super powers. Then again I could potentially complain about the lack of research labs do to forgetting to bring them, but Andy the precious program he is, sent over a fully built version of my VTOL transport design containing everything I'd forgotten and more. Which included said Science Labs and a spare Missile Silo.

The Missile Silo is a wonderful thing, basically it's got a whole bunch of sensors built into it. When it builds a rocket, it fine tunes that rocket for the planet it is set on and the orbit you are desiring. So a single stack of Rocket Parts nets you a rocket perfectly calibrated for the mission. One change from the vanilla game, is that there's a separate building that has taken over the production of satellites. It has to be put next to a silo.

My more mundane scouting methods have been on and off in effectiveness. The average drone scouting drown can be attacked by just about anything here. My specialist scouts take something with ranged ability or can fly. Turns out this desert has both. Those lizard Grimm I mentioned earlier? They have barbed tongue, they use it like a frog. The other half of the casualties seem to be what I've decided to call the Beedrill. Four winged monstrosity the size of man, come in swarms of the double digits, can fire its stinger like an auto cannon. Making it equally suited for anti-air and anti-ground work.

Damn hell beasts make me want to glass the planet. So help me, if I find a giant spider Grimm. I really don't know what I'll do. It won't be pretty.

Still a few of my third generation scouting drones have survived. I equipped them with a Basic Control Core, probably why they've survived. Three of them are flying out towards the sources of local communications signals, the other two are on survey duty of the area. I'm going to have to reclaim them and use their combined coding as a base for all future flying scout drones.

So since I'm waiting on four separate things. The fourth being Dust Research, still not done yet, but no where near slow as fucking ID tech. While I haven't fully rebuilt my workshop, I was able to fiddle with my Laser Tech. I simply made an up sized laser cannon. It's now roughly the size of a modern tank's cannon. Bigger boom, greatly increased effective range and projectile speed to go with it. Slower refire rate to go with it too.

I've retrofitted an Bolo Mk. 2 to mount a single one of these lasers on a turret. It can take out a Hell Tortoise in a single hit. Seems not even Grimm have laser damage resistance.

Otherwise not much else is going on, I really don't know what I'm going to do once the dust vein runs out. We'll have to see.

L.A.W. Signing Off

Entry 20

Well I've found something or more to the point someones. They've seen my scout Drone, I know it. Thankfully they are cautious about it and not aggressive to it.

I'd moved on when the Ice Dust ran out. Marched off to another batch of dust, this one makes much more sense, Wind Dust. Much smaller node than the ice dust, about half way through collecting it, my most westerly drone reported a contact.

It had found a whole town. Situated on and in a huge plateau. I say 'in', be cause the middle of the raised land has a natural box canyon in the middle of it. With a small valley on the south east side. Creating an excellent defensive position. Especially since they've blocked off the valley with a huge metal gate.

The the first and most notable feature of the town is the tall tower like structure situated on the western portion of the plateau. Which happens to be the source of the signals the drone was following. The town also has solar panels everywhere. I don't want to risk flying my drone to close to it, to get a better look at the rest of the town.

At this point I've gotten most of the world mapped out, the dust research just finished. I have enough samples of the Wind Dust to sate me for a while. Honestly, there is only one reason why I am hesitant to pack up everything and roll out towards it. It's what's written on the sign mounted over the huge metal gate installed in valley leading into the town:

'Welcome to Dry Gulch'

Somehow I get a weird feeling about it. I don't even have a clue where to start looking for things on the world map and I'm pretty sure it hasn't made it back to me yet. So yeah I think my best courses of action are to either sit tight and wait for the world map to complete or fly off to the town I just found.

L.A.W. Signing Off

P.S. I think I'm just going to pack everything up into the VTOL and fly over there. It's been too long since I've seen another person.
 
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It might have been a good idea to build a speaker into the drones so he could initiate first contact from a distance.
You're just stating the obvious now.

Dry Gulch is where Red Vs Blue happens right? If this is anything like that....
Blood Gulch is the place you are looking for, but I will not deny that I drew some insperation for minor OCs from the RvB cast. If only because I randomly rolled the name Dry Gulch.

Still this update is giving me a bit of trouble. Not sur when I will have it out.
 
Chapter 2.3
[---Chapter 2.3---]

My VTOL skims through the sky fairly high in the air. The engine sounds muffled by my suit's audio system. The craft is nearly thrice as fast as my scouting drone. Mostly due to the small size of the drone than raw speed of the VTOL. Still I've flown for more than two days now, and have at least half a day to go.

I've recalled my scouting drones too. At this point, I think I'll get more info out of the of orbital deployment and talking to the locals than my own drones. I also need to correct a critical flaw in them. The one that found Dry Gulch is one exception though, I've left it to hover around the city, checking out the area. Since I'm going that direction any ways, no point and flying off with it.

Still I crack open the VTOL's current blueprint. I'd been looking over it earlier while dealing with the Heavy Laser Tank. Just to make sure everything was fully functional. It only had a few obvious kinks I noticed. They were not too hard to work out. Currently, just going over it one last time to keep myself calm before I meet with the local hunter team.

The plane is a quad tilt rotor, an evolution of my scouting drone, made to be an aircraft. Including actual lift providing wings. The thing is specially built to fit through the portal while being able to hold a tank, car, or a smaller building. With storage space to spare. Which is more a testament to the size of the portal than the aircraft.

The engines on this beast are four nearly identical turboprop engines. I actually was able to get working designs for each basic kind of jet engine for the future of my air force. Just never had time to make any planes with them.

This was supposed to be just only be a theoretical design. Which would be quickly replaced by what tech I pick up here in RWBY. Which is also why I haven't tried to design a helicopter yet. Still Andy went through the effort to make this thing and I'm glad to have it.

It uses an overly complicated swept wing mechanism to allow it to fit through the portal while hovering. The front wings 'sweep' forwards while the back wings sweep back giving the craft a few feet of clearance through the portal. I even made the joints there out of alien alloy, since its main property is not raw strength, but durability. Stress fractures are not a thing with it.

Then again I'm not so sure what I'm worried about, none of my tech has never worn out with time. The only time it ever fails is if it runs out of power or is damaged through some exterior means, like running into a tree. Any damage can be fixed with a repair kit.

I've armed it with basically five weapon points, front, back, top and two under wing pods. Front are right under the nose of the VTOL, it's a fixed rotary cannon. The back is a point defense turret, which both acts to shoot down missiles and cover the back entrance. The top is like a classic flying fortress style turret, twin Gatling Guns. Not sure if it's overkill or not, but never hurts to have it. 'Under' the front wings is where I have the missile pods.

It's practically a war plane on its own, the big thing is that the weapons only weigh as much as the guns themselves. I can store the ammo for it using the storage system. Thus eliminating all the weight that would go into bullets and missiles. Hell, half the space of this transport is basically one big 'chest', which massively expands its storage capacity to basically be able to hold four car's worth of inventory. Best thing is it'll never carry any of that weight. After all that, there's still enough room to fit a tank or car in here.

I close up the blueprint. God, it's been so long since I've had to even think about communication with other people. Still I'm traveling there for my own good. This will likely be the fastest way to get it done.

I really need to crack open the notes on dust. So far from the research of Dust, I only got Cold Ammo, Frost Grenades, and Freeze Capsules from it. I am probably going to have to research just about every kind of dust. It will at least pass the time until I meet up with the locals.

------

'When one reaches resonance with the dust, they are able infuse their very soul with the power of-'

"Beep beep beep!"

The sound of my timer chiming brought me out of the sixth time I'd read through the notes. Half of it makes sense, the other half, it was like I am missing something. I close down the Ice Dust notes and take control of the plane. I descend down to meet with them. It is finally time to greet the group. I set the timer to remind me when dawn was finished breaking.

I bring my craft around, to finally fly towards the town of dry gulch. If one is going to make an appearance, one cannot do it at any time. Which is why when I got closer to the town in the middle of the night, I set it to circle about a quarter hour away from the town. It's flight time is quite frankly bullshit, but I'll need to refuel it in about two more days.

Won't take to long to reach there. In fact I'll recall my drone. Takes it about 10 min to reach it, a quick reclamation and the drone is back into storage. I continue on for five more minutes, the two slowly becoming larger in my vision. I start getting bursts of static over my radio, naturally they are trying to communicate with me.

"Hello, this is Leonard Warman, can you hear me?" I respond with my radio. I have no idea what that does, to their stuff, but we'll have to see. One of their smaller craft takes off to meet me. I slow my craft down some distance away from it. I turn my craft to have my left side face them, I crack open the exterior hatch and give them a wave. I point downwards as I bring my craft down some distance from the town. They seemed to get it and follow me down.

My craft's engines slowed down to an idle once I touch down with a landing rougher than I like. I kill the engines so they stop kicking up a damn sand storm. Their craft lands a good distance from mine, the side of it opening up and spilling out three people with two shortly after them for five in total.

I cautiously step out of my craft, with a hope off the final step my boots impacting the ground and sinking in slightly into the hard earth. My armor is heavy and orange. I have so much orange paint, I just use it on everything that needs painting or sealing. I don't even remember why I made so much of the stuff, but it works damn well. You literally have to damage the material beneath it to scuff the stuff.

I slowly move forwards as the mini sandstorm from the engines die down. I take proper stock of the group in front of me. All of them have their guns out, but none of them are pointing the weapons at me. On closer inspection, one of them is obviously a robot, one of the robots from the show, with its white paint replaced with green. The humans of the group were all dressed in what looked like higher quality atlas soldier armor that covered more of their body, but has a lower profile, almost like SWAT armor. The main difference between each of them is their headgear, secondary color and weapons.

The oldest of the group has dark tanned skin, silver grey hair, and a neatly trimmed mustache. He has a smoking cigar in his mouth, wearing a red cowboy leather hat and his secondary is red. In his hand is a gun that looks oddly like an over sized pump action shotgun. He is taking point in the squad, despite being one of the last to leave the craft.

Right behind and to my right of him, is the second member of the squad. The man is wearing the standard helmet and wielding what looks like their standard energy rifle. Though it almost looks like it could split apart at the base of where the barrel meets the stock. His secondary color is a dark red.

Next member of the squad, and to my left of the cowboy, is also wearing the standard helmet, but the secondary color of his armor has faded to be pink. His gun is more obviously customized with a bigger body and longer barrel. He also has several knives and grenades strapped around his body.

The last is wearing what more looks like a flight helmet and a pistol in hand. He's practically hiding behind the robot and was one of the ones coming with the group. The secondary color is Orange. My microphones pick up the muttering. "Man, why did I get out of the Bullhead again? It's so hot out here!"

"Stow the chit chat Private." The cowboy chastises their pilot. I wonder why he even leave the craft if he's going to complain about it. Mr. Red turns his attention to me. "I'm Staff Sargent Sarge of the Atlas Military. State your business with Dry Gulch outpost or we will open fire! If you can even understand me."

"I am Leonard Warman" I stop walking towards them, keeping some distance between us and raise up my empty hands in a placating manner. Something about them seems familiar to me. I can't put my thumb on it. "I seek shelter, a place to rest and rearm."

There was an awkward silence. The one with maroon coloring speaks up. "Uh, is he surrendering?"

"I don't know." The one with pink highlights talks. "Why isn't he speaking?"

"Tal vez él es mudo.*" The robot stated deadpan...Spanish?

...

Oh dear lord, I forgot to put an exterior speaker on the helmet. I can even see how I missed that issue. I always conversed with Andy through the Coms. My hand descends on the helmet giving my best impression of a face palm. I bring my other hand to the helmet actuating the release and pull the armored headpiece off. "Let's try this again, can you understand me?"

They all give a nod. Well at least they can hear me through my survival suit. I put the outer helmet under my arm and then then try my introduction once more, from a different angle this time. "I'm Leonard Warman, I'm seeking refuge and a chance to rest and rearm."

"Oh... so you're not here to take over Remnant as our new glorious alien overlord?" The Sargent questioned in his thick southern accent. I just stare at him for a moment. Letting the eerie silence creep on.

"World domination is off the table for now." I deadpan before continuing pointing a thumb at the VTOL. "Seriously though, could I park my craft in one of your pads for for a few nights?"

"Well, why didn't you ask before?" The Sargent asked. "At ease soldiers."

"Oh thank god, I'm getting back in the cockpit, let me know if he starts shooting at us or something." The one with orange highlights moves back into the small airship. The rest of the team relaxes, holstering guns and groaning about the heat. The green machine puts its weapons on its back.

"My coms are nonfunctional." I ignore the pilot as a door inside the craft slams shut.

"That would explain it." The Sargent seems to buy my explanation.

"And your Scroll?" The Maroon solider adds his own question having removed his helmet to show off his short cropped brown hair and maroon eyes.

I stay silent for a moment what does a rolled up piece of parchment have to do with this? Wait, wait wait, that's their phone equivalent isn't it. "Grimm ambushed me when I landed to make field repairs."

"That'd do it." Sarge responded pausing a moment to think on it. "Well, given what you've told us, I think I can let you into our little slice of hell, if you let us inspect your cargo bay."

I think on it for a moment when I notice something on my radar. A red dot, meaning Grimm. "We've got Grimm incoming. It takes a minute for my engines to rev up, can you cover me? You can search my cargo after we've gotten somewhere safer."

I start up the Engines of my VTOL remotely and put my helmet back on. With a whine the rotors start to build up speed. The turret on top comes active. It will be just a few seconds before the beasts are close. With a chirp, my turret turns away from us. Unloading a roar of rotary cannon fire. If the Grimm get to close it can't fire on them.

"Holy shit!" The Maroon one shouted.

"LOAD UP MEN!" The Sargent ordered his men. They started moving to get back into the Bullhead. I turned to move to the back side hatches my craft. Need to support it with my own fire.

"Wait did he have that gun a second ago?" The pink soldier questioned right before I step into my VTOL. I step through it around my car and out the other side. This will be a bother. More of the damn lizards. I throw out quite a generous number of destroyer capsules to help buy time.

I see the form of the Bullhead fly around and over my craft. The soldiers just stare at the scene of the Lizards being harried by heavy gatling fire and a swarm of flying attack drones. A blast from my laser rifle at a closing lizard brings them out of their funk. They open fire with their own weapons.

The Sargent's shotgun launched glowing red flaming orbs into the pack of Grimm. Maroon's gun now sported a different end and made quick work of a Lizard with a large pulse of blue energy. The green bot picks at the lizards with smaller blue pulses of energy. Last but not least Pink throws out a few knives with lethal accuracy.

The next few moments become chaos as we unload on the beasts of Grimm. Until my craft jerked up into the air away from the damn Grimm. I throw out a fire capsule as one last goodbye. I shut the side doors and move up to the cockpit of my craft. Time to finally land this bird in Dry Gulch.

*TL: Maybe he is mute.
 
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