All Things BATTLETECH!

Centaur-like BattleMechs? They're basically a Bipedal torso mated to a Quad's frame, with four legs and two arms, and they are allowed everything a standard BattleMech can mount, but any weapons or equipment which splits their critical slots between the Body and Torso prevents the unit from executing torso twist attacks.
 
Some Morningstar upgrades.

Jihad update with RAC and SPLs.

Code:
Morningstar City Command Vehicle (RAC)

Mass: 60 tons
Movement Type: Wheeled
Power Plant: 280 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Heavy Ferro-Fibrous
Armament:
     3 Small Pulse Laser
     1 Rotary AC/5
     1 C3 Computer (Master)
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3075
Tech Rating/Availability: E/X-X-E-D
Cost: 8,708,700 C-bills

Type: Morningstar City Command Vehicle
Technology Base: Inner Sphere (Standard)
Movement Type: Wheeled
Tonnage: 60
Battle Value: 1,163

Equipment                                          Mass
Internal Structure                                    6
Engine                        280 XL                 12
    Cruising MP: 5
    Flank MP: 8
Heat Sinks:                   10                      0
Control Equipment:                                  3.0
Power Amplifier:                                    0.0
Turret:                                             1.0
Armor Factor (Heavy Ferro)    178                     9

                          Internal   Armor  
                          Structure  Value  
     Front                   6         47  
     R/L Side               6/6      32/32  
     Rear                    6         25  
     Turret                  6         42  


Weapons
and Ammo                Location    Tonnage      
Small Pulse Laser         Left        1.0    
Small Pulse Laser        Front        1.0    
Small Pulse Laser        Right        1.0    
C3 Computer               Body        5.0    
Rotary AC/5 Ammo (60)     Body        3.0    
Targeting Computer        Body        4.0    
Rotary AC/5              Turret       10.0  
Infantry                  Body        4.0

A post-Jihad version with LAC/5s to replace the AC/10 and make use of special ammo at greater volume of fire. SPLs are replaced with X-Pulse ersions. The RAC variant also had it's pulse lasers replaced with X-Pulse models around the same time.

Code:
Morningstar City Command Vehicle (LAC)

Mass: 60 tons
Movement Type: Wheeled
Power Plant: 280 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Heavy Ferro-Fibrous
Armament:
     2 Light AC/5
     1 C3 Computer (Master)
     3 Small X-Pulse Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3085
Tech Rating/Availability: E/X-X-F-E
Cost: 8,824,400 C-bills

Type: Morningstar City Command Vehicle
Technology Base: Inner Sphere (Standard)
Movement Type: Wheeled
Tonnage: 60
Battle Value: 904

Equipment                                          Mass
Internal Structure                                    6
Engine                        280 XL                 12
    Cruising MP: 5
    Flank MP: 8
Heat Sinks:                   10                      0
Control Equipment:                                  3.0
Power Amplifier:                                    0.0
Turret:                                             1.0
Armor Factor (Heavy Ferro)    178                     9

                          Internal   Armor  
                          Structure  Value  
     Front                   6         47  
     R/L Side               6/6      32/32  
     Rear                    6         25  
     Turret                  6         42  


Weapons
and Ammo                         Location    Tonnage      
Small X-Pulse Laser                Left        1.0    
Small X-Pulse Laser               Front        1.0    
Small X-Pulse Laser               Right        1.0    
C3 Computer                        Body        5.0    
Armor-Piercing LAC/5 Ammo (10)     Body        1.0    
LAC/5 Ammo (20)                    Body        1.0    
Precision LAC/5 Ammo (10)          Body        1.0    
Targeting Computer                 Body        4.0    
2 Light AC/5                      Turret       10.0  
Infantry                           Body        4.0

Edit: Some more variants

A version with an LB-X 10 that came out within the same year as the original Morningstar. Loses out on special ammo for better range and Cluster Rounds. An extra MG is added to the turret and CASE was installed.
Code:
Morningstar City Command Vehicle (LBX)

Mass: 60 tons
Movement Type: Wheeled
Power Plant: 280 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Standard
Armament:
     4 Machine Gun
     1 LB 10-X AC
     1 C3 Computer (Master)
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3065
Tech Rating/Availability: E/X-X-E-D
Cost: 8,710,650 C-bills

Type: Morningstar City Command Vehicle
Technology Base: Inner Sphere (Standard)
Movement Type: Wheeled
Tonnage: 60
Battle Value: 797

Equipment                                          Mass
Internal Structure                                    6
Engine                        280 XL                 12
    Cruising MP: 5
    Flank MP: 8
Heat Sinks:                   10                      0
Control Equipment:                                  3.0
Power Amplifier:                                    0.0
Turret:                                             1.5
Armor Factor                  144                     9

                          Internal   Armor   
                          Structure  Value   
     Front                   6         43   
     R/L Side               6/6      29/29   
     Rear                    6         19   
     Turret                  6         24   


Weapons
and Ammo                    Location    Tonnage       
Machine Gun                   Left        0.5     
Machine Gun                  Front        0.5     
Machine Gun                  Right        0.5     
Machine Gun Ammo (200)        Body        1.0     
CASE                          Body        0.5     
LB 10-X Cluster Ammo (10)     Body        1.0     
C3 Computer                   Body        5.0     
LB 10-X AC Ammo (10)          Body        1.0     
Targeting Computer            Body        3.0     
LB 10-X AC                   Turret       11.0   
Machine Gun                  Turret       0.5     
Infantry                      Body        4.0

A salvaged Morningstar that was rebuilt/refit by WoB Militia to suit their style. All ammo dependency is removed for a Snubnose PPC and three SPLs all slaved to the customary TarComp. The C3 Master is gone in favor of their typical C3i, which is augmented by a Guardian Suite to prevent it from being offlind by enemy ECM. The BA bay is enlarged to 6-tons to fit a Level I of BA, and armor was increased by a full ton.

Code:
Morningstar City Command Vehicle (WOB)

Mass: 60 tons
Movement Type: Wheeled
Power Plant: 280 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Standard
Armament:
     3 Small Pulse Laser
     1 Snub-Nose PPC
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3077
Tech Rating/Availability: E/X-X-F-X
Cost: 7,819,500 C-bills

Type: Morningstar City Command Vehicle
Technology Base: Inner Sphere (Standard)
Movement Type: Wheeled
Tonnage: 60
Battle Value: 912

Equipment                                          Mass
Internal Structure                                    6
Engine                        280 XL                 12
    Cruising MP: 5
    Flank MP: 8
Heat Sinks:                   16                      6
Control Equipment:                                  3.0
Power Amplifier:                                    0.0
Turret:                                             1.0
Armor Factor                  160                    10

                          Internal   Armor   
                          Structure  Value   
     Front                   6         45   
     R/L Side               6/6      30/30   
     Rear                    6         20   
     Turret                  6         35   


Weapons
and Ammo               Location    Tonnage       
Small Pulse Laser        Left        1.0     
Small Pulse Laser       Front        1.0     
Small Pulse Laser       Right        1.0     
Improved C3 Computer     Body        2.5     
ECM Suite                Body        1.5     
Targeting Computer       Body        3.0     
Snub-Nose PPC           Turret       6.0     
Infantry                 Body        6.0
 
Last edited:
Some Morningstar upgrades.

Jihad update with RAC and SPLs.

Code:
Morningstar City Command Vehicle (RAC)

Mass: 60 tons
Movement Type: Wheeled
Power Plant: 280 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Heavy Ferro-Fibrous
Armament:
     3 Small Pulse Laser
     1 Rotary AC/5
     1 C3 Computer (Master)
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3075
Tech Rating/Availability: E/X-X-E-D
Cost: 8,708,700 C-bills

Type: Morningstar City Command Vehicle
Technology Base: Inner Sphere (Standard)
Movement Type: Wheeled
Tonnage: 60
Battle Value: 1,163

Equipment                                          Mass
Internal Structure                                    6
Engine                        280 XL                 12
    Cruising MP: 5
    Flank MP: 8
Heat Sinks:                   10                      0
Control Equipment:                                  3.0
Power Amplifier:                                    0.0
Turret:                                             1.0
Armor Factor (Heavy Ferro)    178                     9

                          Internal   Armor 
                          Structure  Value 
     Front                   6         47 
     R/L Side               6/6      32/32 
     Rear                    6         25 
     Turret                  6         42 


Weapons
and Ammo                Location    Tonnage     
Small Pulse Laser         Left        1.0   
Small Pulse Laser        Front        1.0   
Small Pulse Laser        Right        1.0   
C3 Computer               Body        5.0   
Rotary AC/5 Ammo (60)     Body        3.0   
Targeting Computer        Body        4.0   
Rotary AC/5              Turret       10.0 
Infantry                  Body        4.0

A post-Jihad version with LAC/5s to replace the AC/10 and make use of special ammo at greater volume of fire. SPLs are replaced with X-Pulse ersions. The RAC variant also had it's pulse lasers replaced with X-Pulse models around the same time.

Code:
Morningstar City Command Vehicle (LAC)

Mass: 60 tons
Movement Type: Wheeled
Power Plant: 280 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Heavy Ferro-Fibrous
Armament:
     2 Light AC/5
     1 C3 Computer (Master)
     3 Small X-Pulse Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3085
Tech Rating/Availability: E/X-X-F-E
Cost: 8,824,400 C-bills

Type: Morningstar City Command Vehicle
Technology Base: Inner Sphere (Standard)
Movement Type: Wheeled
Tonnage: 60
Battle Value: 904

Equipment                                          Mass
Internal Structure                                    6
Engine                        280 XL                 12
    Cruising MP: 5
    Flank MP: 8
Heat Sinks:                   10                      0
Control Equipment:                                  3.0
Power Amplifier:                                    0.0
Turret:                                             1.0
Armor Factor (Heavy Ferro)    178                     9

                          Internal   Armor 
                          Structure  Value 
     Front                   6         47 
     R/L Side               6/6      32/32 
     Rear                    6         25 
     Turret                  6         42 


Weapons
and Ammo                         Location    Tonnage     
Small X-Pulse Laser                Left        1.0   
Small X-Pulse Laser               Front        1.0   
Small X-Pulse Laser               Right        1.0   
C3 Computer                        Body        5.0   
Armor-Piercing LAC/5 Ammo (10)     Body        1.0   
LAC/5 Ammo (20)                    Body        1.0   
Precision LAC/5 Ammo (10)          Body        1.0   
Targeting Computer                 Body        4.0   
2 Light AC/5                      Turret       10.0 
Infantry                           Body        4.0

Edit: Some more variants

A version with an LB-X 10 that came out within the same year as the original Morningstar. Loses out on special ammo for better range and Cluster Rounds. An extra MG is added to the turret and CASE was installed.
Code:
Morningstar City Command Vehicle (LBX)

Mass: 60 tons
Movement Type: Wheeled
Power Plant: 280 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Standard
Armament:
     4 Machine Gun
     1 LB 10-X AC
     1 C3 Computer (Master)
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3065
Tech Rating/Availability: E/X-X-E-D
Cost: 8,710,650 C-bills

Type: Morningstar City Command Vehicle
Technology Base: Inner Sphere (Standard)
Movement Type: Wheeled
Tonnage: 60
Battle Value: 797

Equipment                                          Mass
Internal Structure                                    6
Engine                        280 XL                 12
    Cruising MP: 5
    Flank MP: 8
Heat Sinks:                   10                      0
Control Equipment:                                  3.0
Power Amplifier:                                    0.0
Turret:                                             1.5
Armor Factor                  144                     9

                          Internal   Armor  
                          Structure  Value  
     Front                   6         43  
     R/L Side               6/6      29/29  
     Rear                    6         19  
     Turret                  6         24  


Weapons
and Ammo                    Location    Tonnage      
Machine Gun                   Left        0.5    
Machine Gun                  Front        0.5    
Machine Gun                  Right        0.5    
Machine Gun Ammo (200)        Body        1.0    
CASE                          Body        0.5    
LB 10-X Cluster Ammo (10)     Body        1.0    
C3 Computer                   Body        5.0    
LB 10-X AC Ammo (10)          Body        1.0    
Targeting Computer            Body        3.0    
LB 10-X AC                   Turret       11.0  
Machine Gun                  Turret       0.5    
Infantry                      Body        4.0

A salvaged Morningstar that was rebuilt/refit by WoB Militia to suit their style. All ammo dependency is removed for a Snubnose PPC and three SPLs all slaved to the customary TarComp. The C3 Master is gone in favor of their typical C3i, which is augmented by a Guardian Suite to prevent it from being offlind by enemy ECM. The BA bay is enlarged to 6-tons to fit a Level I of BA, and armor was increased by a full ton.

Code:
Morningstar City Command Vehicle (WOB)

Mass: 60 tons
Movement Type: Wheeled
Power Plant: 280 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Standard
Armament:
     3 Small Pulse Laser
     1 Snub-Nose PPC
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3077
Tech Rating/Availability: E/X-X-F-X
Cost: 7,819,500 C-bills

Type: Morningstar City Command Vehicle
Technology Base: Inner Sphere (Standard)
Movement Type: Wheeled
Tonnage: 60
Battle Value: 912

Equipment                                          Mass
Internal Structure                                    6
Engine                        280 XL                 12
    Cruising MP: 5
    Flank MP: 8
Heat Sinks:                   16                      6
Control Equipment:                                  3.0
Power Amplifier:                                    0.0
Turret:                                             1.0
Armor Factor                  160                    10

                          Internal   Armor  
                          Structure  Value  
     Front                   6         45  
     R/L Side               6/6      30/30  
     Rear                    6         20  
     Turret                  6         35  


Weapons
and Ammo               Location    Tonnage      
Small Pulse Laser        Left        1.0    
Small Pulse Laser       Front        1.0    
Small Pulse Laser       Right        1.0    
Improved C3 Computer     Body        2.5    
ECM Suite                Body        1.5    
Targeting Computer       Body        3.0    
Snub-Nose PPC           Turret       6.0    
Infantry                 Body        6.0

I like them, the Morningstar is one of my go-to units for running C3 vehicle units when the C3M variant of the Skulker isn't available.

Other news, VoidBreaker came out and because I couldn't sleep I did some reading. Real high-level it's a conclusion to the story arc of Tucker Harwell, Alexi Holt, and the Clarion Call plot line from the Dark Age novels. and ties into plot threads from ilKhan's Eyes Only and the end of Tamar Rising. It's a solid read, Bryan Young keeps improving with each book.

General overview. Turns out that the Scorpion Empire building HPGs in the Chainelane Isles as mentioned in Spotlight On: Hellion Keshik is the key to the fix. Clan Goliath Scorpion had copies of HPG schematics and papers on hyperspace mechanics and the original development work that the Terran Hegemony did that fills in the gaps.

Clarion Call was reverse engineered from Wobbie research into Super HPGs. It essentially forced the network to scramble the band of hyperspace the network transmits in and the command included a virus that forces any system that didn't get the signal or somehow ended up in an unscrambled region of hyperspace readjusts the targeting into a gravity well, causing a misjump and frying the system.

The fix "VoidBreaker" bypasses the targeting system in existing HPGs to correct for the turbulence but needs manual installation on every single station and only allows for direct HPG to HPG messages, the method of transmitting in the clear to all regional HPGs doesn't work anymore. In addition most of the network needs replacement cores which even Sea Fox can't crank out overnight.

As for who caused it? Tucker is fed up with it after twenty years of this mess and it doesn't even matter anymore beyond getting communications back up.

Macro level, our protagonist Kenja Rodreguiez is a fair bit more idealistic than most Sea Fox characters we've met. She definitely skews more Warden with the idea that the Clans exist to protect humanity and that Sea Fox has the resources and interstellar relations to restore and operate communications in the IS and that the likes of Alaric and the House Lords certainly would want to monopolize it for themselves. It's lacking in realpolitik and I wouldn't trust Mori Hawker or Petr Kalassa further than I could throw them but she is a high ranking operative in the Watch and Clan intelligence does tend to promote a more political officer approach than other intelligence organizations.

Tucker, for all the shit he's been through over the course of twenty years is admittedly pretty cynical and burnt out after being hunted across the sphere, tortured, forced to witness the fall of the Republic. He very much reminds me of Otacon from Metal Gear Solid, (Devlin Stone is voiced by David Hayter doing his Solid Snake voice in my head)
 
Idly giving the Titan II a full-scale Clantech glow-up, because I like it and think it looks cool, basically;

HTML:
Titan II TI-3V

Mass: 100 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-X
Production Year: 3138
Dry Cost: 14,792,000 C-Bills
Total Cost: 15,221,000 C-Bills
Battle Value: 2,884

Chassis: Kressly TIA-Infused Standard
Power Plant: Vlar 300 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Kressly Stoneskin 50 Standard Armor
Armament:
    1 Hyperion Titan Bolt (CL) ER PPC
    2 Victory Condition (CL) ATM-9s
    1 Victory Condition (CL) Streak SRM-6
    4 Hyperion Lance (CL) ER Medium Lasers
    1 ExoStar Pinnacle (CL) Small Pulse Laser
    1 Wunderland Ghost Angel ECM
Manufacturer: Kressly WarWorks
    Primary Factory: Epsilon Eridani
Communications System: Kressly-Lantern Allet C500
Targeting and Tracking System: Kressly-Lantern Allet T101

Overview:
An upgraded variant of Titan II, developed originally for the reborn ComGuards
of Malcolm Buhl's Blessed Order - in the quietly restored Kressly WarWorks
plant - and since adopted wholesale by the Republic Armed Forces.


Capabilities:
Receiving a comprehensive weapons upgrade, this variant swaps the heavy PPC for
a Clan-grade extended range model, the multi-launchers for tactical missile
systems, the medium lasers and Streak SRM launcher with Clan-grade versions,
and the small laser with a Clan-grade pulse version. The heat sinks are
replaced with ninteen Clan-spec sinks, and a compact gyro fitted to free up
space in the central torso. An additional half-ton of armour and an Angel ECM
suite provide defence, and the five tons of tactical missile rounds and single
ton of Streak rounds are stored in CASE II protected bays.


Battle History:
As few as they had available to them, the new model Titans provided invaluable
to the Blessed Order in their desperate attempts to hold off the Republic's
fury. On Luyten 66-28, the C3i-linked Level II led by Adept Lisa Song in the
prototype TI-3N stopped the advance of the Eleventh Principes' First Battalion
cold for more than an hour, their devastating mass barrages buying valuable
time for the ComGuards' support teams to evacuate.

In Republic service, the new Titan has been deployed as a partner to classic
assault 'Mechs, or as a bodyguard unit in fire support formations. This has
proven a life-saver on a number of occasions; most recently, during the
liberation of Robinson, a pair of Rokorubis from the Seventh Sword of Light
attempted to attack the XII Triarii's main artillery firebase, only to falter
when a Titan emerged from a bunker in their path. One of the Rokorubis was
instantly decapitated by a PPC blast; the other closed in, attempting to use
its sword, only to be grappled and pulled - quite literally - limb from limb by
the towering assault 'Mech.


Deployment:
Currently, this variant is almost exclusive to the RAF, although some have been
provided to the AFFS as part of the Dawn Guard and Davion Auxiliaries. Evidence
indicates that, in their recent invasion of Epsilon Eridani, the Capellans
found that the factory had been stripped of anything of any use.


Variants:
TI-3N
    The original design the Blessed Order developed, lacking the Angel system
and with half a ton less armour. Intended to mount an Improved C3 computer,
systems integration issues meant that beyond a single prototype, this variant
was never produced before the Blessed Order's destruction.


Notable 'Mechs & MechWarriors:
Adept Lisa Song: One of the last ComGuards to escape Omega Base on Luyten,
Adept Song proved a formidable opponent to the XIV Hastati on Epsilon Eridani.
Deftly handling her Level II in the running fight through the Shamus Mountains,
Song eventually found herself alone, duelling Major Herman Manes' Lament through the
burning ruins of Alpha Base. That battle ended when Manes' heavy lasers burned
one of her Titan's legs off at the knee; down and unable to stand back up, Song
detonated her machine's reactor core rather than surrender.


Additional:
Notes: Is subject to the following Design Quirks: Protected Actuators.


================================================================================
Equipment           Type                         Rating                   Mass
--------------------------------------------------------------------------------
Internal Structure: Standard                     152 points               10.00
Engine:             Fusion Engine                300                      19.00
    Walking MP: 3
    Running MP: 5
    Jumping MP: 0
Heat Sinks:         (CL) Double Heat Sink        19(38)                    9.00
    Heat Sink Locations: 2 LT, 2 RT, 1 LA, 2 RA
Gyro:               Compact                                                4.50
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 307                 19.50
    CASE II Locations: 1 LT, 1 RT, 1 LA                                    3.00

                                                      Internal       Armor    
                                                      Structure      Factor    
                                                Head     3            9        
                                        Center Torso     31           47      
                                 Center Torso (rear)                  15      
                                           L/R Torso     21           32      
                                    L/R Torso (rear)                  10      
                                             L/R Arm     17           34      
                                             L/R Leg     21           42      

================================================================================
Equipment                                 Location    Heat    Critical    Mass
--------------------------------------------------------------------------------
(CL) ER Medium Laser                         RA        5         1         1.00
(CL) ER PPC                                  RA        15        2         6.00
(CL) Streak SRM-6                            LA        4         2         3.00
(CL) ER Medium Laser                         LA        5         1         1.00
(CL) ATM-9                                   RT        6         4         5.00
(CL) ATM-9                                   LT        6         4         5.00
2 (CL) ER Medium Lasers                      CT        10        2         2.00
Angel ECM                                    CT        0         2         2.00
(CL) Small Pulse Laser                       HD        2         1         1.00
@Streak SRM-6 (15)                           LA        -         1         1.00
@ATM-9 (7)                                   RT        -         1         1.00
@ATM-9 (ER) (7)                              RT        -         1         1.00
@ATM-9 (7)                                   LT        -         1         1.00
@ATM-9 (ER) (7)                              LT        -         1         1.00
@ATM-9 (HE) (7)                              LT        -         1         1.00
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:     10    Points: 29
3          8       7       3       0      4     2   Structure:  8
Special Abilities: AECM, CASEII, SRCH, ES, SEAL, SOA
 
Shen Yi mod, offshoot of the -5B but instead of LRMs it's T-Bolt 10s. The Cappies seem to really like them, so it seem fitting.

Code:
Shen Yi SHY-6T

Mass: 65 tons
Chassis: Standard Biped
Power Plant: 260 XL
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
     Jump Capacity: 120 meters
Armor: Stealth
Armament:
     3 Medium Laser
     2 Thunderbolt 10
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3095
Tech Rating/Availability: E/X-X-F-E
Cost: 13,710,868 C-bills

Type: Shen Yi
Technology Base: Inner Sphere (Standard)
Tonnage: 65
Battle Value: 1,694

Equipment                                          Mass
Internal Structure                                  6.5
Engine                        260 XL                  7
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4
Double Heat Sink              12 [24]                 2
Gyro                                                  3
Cockpit                                               3
Armor Factor (Stealth)        208                    13

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            21        30   
     Center Torso (rear)               11   
     R/L Torso               15        22   
     R/L Torso (rear)                  8     
     R/L Arm                 10        19   
     R/L Leg                 15        30   


Right Arm Actuators: Shoulder, Upper Arm
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand

Weapons
and Ammo                   Location  Critical   Heat    Tonnage   
2 Jump Jet                    CT        2        -       2.0   
Jump Jet                      RT        1        -       1.0   
Thunderbolt 10                RT        2        5       7.0   
CASE II                       RT        1        -       1.0   
Thunderbolt 10 Ammo (18)      RT        3        -       3.0   
Double Heat Sink              LA        3        -       1.0   
ECM Suite                     LA        2        -       1.5   
Jump Jet                      LT        1        -       1.0   
Thunderbolt 10                LT        2        5       7.0   
CASE II                       LT        1        -       1.0   
Thunderbolt 10 Ammo (18)      LT        3        -       3.0   
3 Medium Laser                RA        3        3       3.0   
Double Heat Sink              RA        3        -       1.0   
    
Features the following design quirks: Weak Head Armor (1)
 
Centaur-like BattleMechs? They're basically a Bipedal torso mated to a Quad's frame, with four legs and two arms, and they are allowed everything a standard BattleMech can mount, but any weapons or equipment which splits their critical slots between the Body and Torso prevents the unit from executing torso twist attacks.

I hate how this doesn't just sound like a plausible idea, it also sounds like a good one.
 
Mechs with prehensile tails, mounting (because no melee for Homeworld clans) a ranged weapon that can attack in 360 degrees, with some faffing about like changing 'turret' facing or something? The Inner Sphere, both IS Clans and those who never left, will as soon as rumours reach them through the Dark Caste mount a chainsaw or something on them, the IS Clans coming up with some reason this is completely fine.
 
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