Alchemical Solutions [Worm/Exalted] Thread 10: Journey Joins Juniors, Jerk Jinxes Juju

Gromweld said:
This depends greatly on if we mandate soulgems (which hoover up the full soul at death for later storage/cleaning/recycling), as those would solve the ghost problem... and anyone that's lived for more than a few seconds will likely be getting their new souls via gem-to-the-face, so they aren't a concern in that regard. Otherwise, an essence-infused person born on Earth-Bet (that isn't immediately given a soulgem) is nearly identical to a Creation individual in terms of chance to create a Hungry Ghost.
Well I meant, the reason Hungry Ghosts are a problem is because they only have the lower soul, just the instincts without thought and restraint. But Earth Bet humans have thought built into their base instincts.
 
Gearhead said:
Hungry Ghosts have thought and memory too, but the upper soul is where the restraint exists. Without the upper soul's influence the lower soul eventually loses its ability to control itself and goes bonkers.
Only, Nowhere humans have that restraint already, and yet they can only form the lower soul. So there could be a greatly reduced chance of hungry ghosts.
 
Gearhead said:
I seem to recall a bit of lore about Unicron having a bit of a hungry ghost problem in his internal workings too. The spiritual function of Nowhere Humans might give him an idea of how to fix that...
Unicron? Since when did this become a Transformers crossover?
 
Gearhead said:
I seem to recall a bit of lore about Unicron having a bit of a hungry ghost problem in his internal workings too. The spiritual function of Nowhere Humans might give him an idea of how to fix that...
He doesn't. He has the opposite, in that he's running out of Po souls, and can't make more of them (at least while staying energy positive).
 
Autocthon's energies boil down into being asleep and starving. Now he seems to be at least acting in his dreams, but he's still running out of energy.

We need to find a way to convert the local matter-energy into Essence and somehow send that through to him. We probably need him to wake up, but if the Eight Nations still survive it might be enough to give them resourcers and energy and they can keep him maintained.

On a complete side note, I wonder if our shard's ability to bud off other attachments to other people has been preserved through its transformation. If we convert other people to run off Essence, then they might be able to be triggered from it.
DragonBard said:
In other words, when Auto-kun recovers enough, he's going to want to have 'words' with the Ministers.
Well, the Ministers are him. Their distrust of each other is his own low self-esteem and inability to trust himself.
 
Here's the thing, Autochthon actually did take measures to try to avoid shit getting out of hand, and even implemented a means for him to be awakened prematurely in an emergency.

He just got sabotaged by the fact that Autochthon is not very good at social engineeing and wound up fucking up his contingency plans, because they'll never work until it's too late to fix.
 
DragonBard said:
Well, QA 'seems' to have been transformed into some kind of hybrid Familiar-Charm, though it hasn't completely manifested the Familiar part.
I'm not sure quite what's happened. There are a couple of possibilities, one of which is that our Charm is a replacement for our Coronas, and is actually an interface between us and the transformed shard, which is still a separate entity, in the same way that the relevant spell allows a solar sorcerer to interact with the Eyeless Face. Converting something continent sized into a Familiar, seems both a bit of a stretch, and also a bit out of theme for a charm of an Exalt type that has mass production and industry amongst their characteristics.

If the Eight Nations do exist, and the shard itself was converted into a charm, you have to wonder what they make of the new entry in the noetic archives - they're probably shitting themselves about who has managed to construct such an incredibly vast thing, and why they don't know about it.
 
Another random thought:
Given her powers, can't Weaver sneak into Heartbreaker's compound, knock him out, fly away with him, and deliver his unconscious body next to the Birdcage? Would be a nice PR coup.
 
sun tzu said:
Another random thought:
Given her powers, can't Weaver sneak into Heartbreaker's compound, knock him out, fly away with him, and deliver his unconscious body next to the Birdcage? Would be a nice PR coup.
You would need to have a solution for his children otherwise you will have lots of master/strangers running around without someone to rein them in. If we can do that then I see no reason not to do it unless we have more important stuff to do.
 
sun tzu said:
Another random thought:
Given her powers, can't Weaver sneak into Heartbreaker's compound, knock him out, fly away with him, and deliver his unconscious body next to the Birdcage? Would be a nice PR coup.
I think the reason given that they don't just assasinate Heartbreaker via drone is that he may have left dead men switches behind in people with the power to do immense damage.
 
Heart Breaker almost certainly has several capes under his control, which would be the real issue with facing him. Dragon would've taken him out ages ago otherwise.
 
Slamu said:
What exactly is Autochthon's list of problems? Not enough po souls for his hun souls, smoke build up, Gremlin Syndrome, resource shortages....what am I missing here?
The soul problem stems from resource shortage. In theory he needs the energy from prayer, but it's not enough, so he nibbles on the spare souls...which reduces the prayer he gets and makes him eat even more. Gremlinization derives from Smoke accumulation and disabled recycling systems, as well as a lack of proper spirits to administrate everything.

So four main problems:
-Toxic waste disposal and sterilization.
-Obstructive spiritual hierarchy keeping recovery and restoration systems offline.
-Materials and manpower for repairs and replacement
-Energy to do all that and operate his systems.
 
Logos said:
The Viator, Autochthon's will to live, was banished for playing Endbringer to the Eight Nations.

The emergency backup system for forcing gremlins into working to reverse gremlin syndrome was shut down because none of the Ministers trusted it.

I seem to recall some manner of mechanical wyrm that got corrupted by gremlins and is roving the landscape destroying vital systems.

The Ministers don't trust each other, and spend entirely too many resources guarding against the 'inevitable' betrayal and working to coopt the other's resources in order to mitigate it.
...
This sound soooo muuuuch Worm with all the "fucking lack of trust and communication..."
 
al103 said:
...
This sound soooo muuuuch Worm with all the "fucking lack of trust and communication..."
Actually Autochton's fault. To do anything important requires the unanimous agreement of all ministers.

Resource limitations means if one minister's project get the resources, the others can't push their projects or get screwed by the result. They ALL think their way of saving Autochton is most optimal. Result: deadlocked forever, nothing gets done, entropy wins
 
veekie said:
Actually Autochton's fault. To do anything important requires the unanimous agreement of all ministers.
That's not quite true. The only things that require consensus are waking up Autocthon and making new sub-gods. Apart from that the Divine Ministers can do anything they like as long as it doesn't involve direct conflict with one of their peers.
 
Did we move to a new thread and I missed it? Not a lot of activity going on.
 
NotAlwaysFanfic said:
Did we move to a new thread and I missed it? Not a lot of activity going on.
We didn't move to a new thread, which is why, I suspect, everyone's tried not to post so as to avoid hitting the limit.

(He says, flagrantly doing that exact thing himself :rolleyes: )
 
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