Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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I wish we could just give it back, by talking it out with the Miller or by having Swift Pebble return it the way she took it, so that we would be able to freely visit this fey location in the future without fears of accusation of theft; but the risks of negative consequences are too high for both ways of returning it.

[X] Arhin
 
Actually, @DragonParadox, does the option

[] Get out of the city and back to mortal lands as fast as you are able

include obvious precautions like "leave the city immediately, but at the normal, if hurried, pace, not so fast as to draw suspicion?", or do we need to explicitly write-in such as a middle ground between the fast and the lingering?
 
Actually, @DragonParadox, does the option

[] Get out of the city and back to mortal lands as fast as you are able

include obvious precautions like "leave the city immediately, but at the normal, if hurried, pace, not so fast as to draw suspicion?", or do we need to explicitly write-in such as a middle ground between the fast and the lingering?

Yes, you will all do your best not to look like thieves running off with the loot, that is not to say you will necessarily manage it, but it depends on who is watching and why.
 
Vote closed.
Adhoc vote count started by DragonParadox on Jun 11, 2022 at 5:00 PM, finished with 14 posts and 8 votes.

  • [X] Get out of the city and back to mortal lands as fast as you are able
    [X] For Pebble: Coordination with the group would have been nice, especially with telepathy making it so easy. It's better to ask next time.
    [X] For Pebble: Coordination with the group would have been nice, especially with telepathy making it so easy, but no harm done.
    [X] Haste will draw suspicion, linger, learn and buy as you had planned to before this revelation
 
Arc 14 Post 54: Stepping Softly
Stepping Softly

Day of Rule, 1349 A. L. (After Landfall)

"It is I who should have noticed and warned you..." you cut off the otter-kin before she can tie herself in knots any more. "From now on when you have such an inclination to battle or... exploring, tell us about it that we may all give counsel." As chastisement for stealing it is admittedly rather mild, but you shall not weep for the loss of one who takes thralls by treachery or force. "Come, we must not linger past the day." This last you say aloud and hope that you are heard.

Thus you flee, though outwardly you hasten only a little, just enough that any watchers would call it the fear of mortals who do not wish to be caught in the otherworld past the hour when time itself comes unarmored. Down the narrow corridors you go with hand upon the hilt of the sword, but none are bold or desperate enough to bar your way, up the winding stair of brass and stone that rings hollow to the step and then through the first circle of the city, back to the gate under the gleam of trapped lightning. You feel each gaze upon you keenly by the glow of trapped lightning yet there is no buzz of lawgivers above and no sight of any thugs from the Miller and his lot.

For her part Megin is near to outpacing you and Silver and little wonder for it, the marks of whip and scourge are all the clearer now. Inge asks if she wants them removed to which your new companion replies only, "Did well enough on my own, they don't hurt now."

"There is more to pain than flesh," Silver sighs, but only for your ears as you pass the great gate.

The sounds and sights of the city follow you a long while down the tunnel, but eventually they fade and with it fear of pursuit. Ahead a welcome figure looms...

"Back so soon," the troll asks. "You know you've two more days in the city or..." the words fade into the sound of grinding stone and it is only a moment later and in far lower tones that he adds, "Or you could stay and chat again, I've some gems I plucked out of the mountain to trade for it."

So saying he opens his enormous fists to show raw gems that shine like blood, like the foaming sea and like the starless night. Small they seem in the hands of the toll-troll, but large they would be in the scales of any mortal merchant. The stony lips twist into an uneven smile at once childlike and wise. He surely knows that men are easy to snare by greed, but his motives are you are almost assured kindly.

Dare you risk the wait?

[] Tarry a little while only (Gain a small pile of raw gems)

[] Tarry a fully day (Gain medium sized pile of raw gems)

[] Tarry as long as you can before the turning of the seasons starts to turn (Gain a large pile of raw gems)


OOC: The troll appears to want to spend time with you which is how you make friends, it is not just about the gems, but since he is fey he has to give you something in return for your time.
 
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I don't think there's anything that may tie us to the theft of the dust now, and the spear thief fey who got away won't be able to get up to much trouble in a span of a day, if they would even have the inclination to, so no trouble will probably come for us for a span of time, and I think the full day will be okay.

If some trouble would come, we will be fresh and rested and could fight it off and/or execute a fighting retreat.

[X] Tarry a fully day (Gain medium sized pile of raw gems)

And we can replenish our financial losses that way, coming out of the trip fully in the black with a new friend in addition to the spear we got back.
 
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I'm as greedy as the next guy, but that's not why I want to stay and chat with our new buddy. He seems lonely, plus he could be a very good contact to cultivate in case we ever need to come this way again. Of course, offsetting the expense of freeing Megin is nice, too.

[X] Tarry a fully day (Gain medium sized pile of raw gems)
 
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[X] Tarry a fully day (Gain medium sized pile of raw gems)

I wanted to chat with this guy in any case.
 
What are we going to do with the Dream dust? The only thing I can think of is to sell it to the Court of Gears. Selling it to the Purple seems like a bad idea and I doubt Roland and Zaia would like to enter some kind of drug trade.
 
What are we going to do with the Dream dust? The only thing I can think of is to sell it to the Court of Gears. Selling it to the Purple seems like a bad idea and I doubt Roland and Zaia would like to enter some kind of drug trade.
Was wondering about that myself. I'm inclined to simply destroy it. Trying to sell it can cause issues we don't need, especially not for the small amount we could possibly get for it, and trying to store it anywhere just invites trouble of a different sort.

Dumping it on the side of the road seems like the best course of action, IMO.
 
Was wondering about that myself. I'm inclined to simply destroy it. Trying to sell it can cause issues we don't need, especially not for the small amount we could possibly get for it, and trying to store it anywhere just invites trouble of a different sort.

Dumping it on the side of the road seems like the best course of action, IMO.
Goldfish, you sure about that? It's a handful of dust, we can give to Esha or Zaia and they can store it fine with their other magical supplies and things, don't think any trouble would come from that.

And while we should not try to sell it or to use it directly, you never know if it won't be useful later, to trade it with someone who has a use for it, maybe other fey like silvanknight said, or to priests / shamans of other people, or to use it as a reagent for a complex potion / poison / ritual.
 
Goldfish, you sure about that? It's a handful of dust, we can give to Esha or Zaia and they can store it fine with their other magical supplies and things, don't think any trouble would come from that.

And while we should not try to sell it or to use it directly, you never know if it won't be useful later, to trade it with someone who has a use for it, maybe other fey like silvanknight said, or to priests / shamans of other people, or to use it as a reagent for a complex potion / poison / ritual.
That's all true, I'm just paranoid. Having that stuff on Marcella seems like a good way to get caught "smuggling contraband".
 
That's all true, I'm just paranoid. Having that stuff on Marcella seems like a good way to get caught "smuggling contraband".
I think we are sufficiently clear on that front.

The dust is not straight up illegal, it's frowned upon,
It is frowned on in most of the realms of men that she knows of
so for it to cause trouble it should be discovered by someone compelled to raise a stink about it. We are not going to submit to a personal search or ship inspection we don't want, and we are not obligated to, this world does not have modern laws with stricter regulations, so the only way for it to be discovered is for us to be defeated and our possessions forcibly looked through, or for it to be stolen from us, and then we have much bigger problems, nevermind the dubious status of the dust.

Besides, if someone wants to mess with us in that way, it's much easier to bring forth Esha's ancestry or Marcella's nature, or the daemonic provenance of the Redman's armor.
 
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@DragonParadox, editing for the second to last update, Arc 14 Post 53: The Perils of Precociousness:
The Perils of Precociousness

Day of Rule, 1349 A. L. (After Landfall)

Perhaps Antonio will think you a fool for it, perhaps you shall live to regret the loss, paying more for a horse than one might for a galley in full sail... and yet it isn't for a horse, no more than Silver is 'a horse'. Megin is one who had come to you to be freed, possessed of reason and free will which priests said were only the province of men and in the dawn of time angels and demons. The priests were probably wrong, you think as you watch a gnarled old fey with a bell on his hat like a jester, though the bell is curiously silent, lean down and place a piece of bread into a beggar's bowl.

Lost 1,300 Icari

Neither virtue nor vice are found only in the form of man and if one were to allow the nature of angels or demons to all that is not man in this world why then you would o bad of such dreadful company. No you are not wholly certain what it is that surrounds you in this place nor why it is that some beasts speak with the tongue of man. You could not say for certain what makes the clockwork parts that clatter all about turn, but you know enough to get out of the way if any of this folk were to turn a weapon on you and you know also that the pot over yonder that spills out smoke that smells of savory pottage belongs to a cook and a skilled one at that so you shall not resent them the use of arts unknown...

Your musings on the nature of the world are taken off track by the unexpected presence of a sin in your ranks, even if it was the sin of too much curiosity.

"Where did you get this?" Esha's words are low and urgent, her eyes fixed on a whisker-quaveringly guilty looking Swift Pebble.

"You said it was bad, that the Miller was bad, I was... I wanted to know what it did and then we can burn it promise."

'it' is an otherwise unremarkable grey powder that shines when seen out of the corner of one's eye. There's about a handful of it in the otter-kin's bag. A handful for you that is... for her it must have been quite a few surreptitiously stolen handfuls and the dust itself, the stuff of dreams.

Gained 8 Doses of Dream Dust

"We aught to give it back," Tom says at once, ever the stout soul in such matters. Stealing fits him as much as a lady's scarf a bear, but others are not so sure.

Zaia looks grim as a mourner at the foot of the grave when he speaks without breath. "I doubt that one who deals in such dark incense would be inclined to take it back with a doffing of the hat and a 'by your leave'. At best he would ask for more coin in recompense, at worst there are worse things he could ask for as our new companion can attest."

By now Swift Pebble herself had caught the tenor of your concern and is contrite if not in a panic. "I'm sorry, I'm sorry, I didn't mean to make trouble, I just thought... since he was bad and we were going away from here soon anyway we could take some of his too-many-things. Then, then Zaia-healer could look at it and learn new things and... and..."

What do you do?

[] Get out of the city and back to mortal lands as fast as you are able

[] Haste will draw suspicion, linger, learn and buy as you had planned to before this revelation

[] Try to make things right with the Miller

[] Write in


What do you say to Swift Pebble?

[] Write in

OOC: Yeah, so it turns out if you hire on someone who is by her own people's measure is young and curious to be the rogue of the group and teach her the skills to sneak into a place and steal stuff, she is going to sneak around and steal things from the bad people, just as much as she is going to dive into battle at the drop of a hat. If you guys had given some sort of warning then she likely would have taken fewer risks, but as they say hindsight is 20/20, the question is what to do now.

Some missing words here, instead of "o"?
why then you would o bad of such dreadful company

Also in the OOC section changed "who is by her own people's measure to be the rogue of the group" to "who is by her own people's measure is young and curious to be the rogue of the group".
 
@DragonParadox, editing for the last update, Arc 14 Post 54: Stepping Softly:
Stepping Softly

Day of Rule, 1349 A. L. (After Landfall)

"It is I who should have noticed and warned you..." you cut off the otter-kin before she can tie herself in knots any more. "From now on when you have such an inclination to battle or... exploring, tell us about it that we may all give counsel." As chastisement for stealing it is admittedly rather mild, but you shall not weep for the loss of one who takes thralls by treachery or force. "Come, we must not linger past the day." This last you say aloud and hope that you are heard.

Thus you flee, though outwardly you hasten only a little, just enough that any watchers would call it the fear of mortals who do not wish to be caught in the otherworld past the hour when time itself comes unarmored. Down the narrow corridors you go with hand upon the hilt of the sword, but none are bold or desperate enough to bar your way, up the winding stair of brass and stone that rings hollow to the step and then through the first circle of the city, back to the gate under the gleam of trapped lightning. You feel each gaze upon you keenly by the glow of trapped lightning yet there is no buzz of lawgivers above and no sight of any thugs from the Miller and his lot.

For her part Megin is near to outpacing you and Silver and little wonder for it, the marks of whip and scourge are all the clearer now. Inge asks if she wants them removed to which your new companion replies only, "Did well enough on my own, they don't hurt now."

"There is more to pain than flesh," Silver sighs, but only for your ears as you pass the great gate.

The sounds and sights of the city follow you a long while down the tunnel, but eventually they fade and with it fear of pursuit. Ahead a welcome figure looms...

"Back so soon," the troll asks. "You know you've two more days in the city or..." the words fade into the sound of grinding stone and it is only a moment later and in far lower tones that he adds, "Or you could stay and chat again, I've some gems I plucked out of the mountain to trade for it."

So saying he opens his enormous fists to show raw gems that shine like blood, like the foaming sea and like the starless night. Small they seem in the hands of the toll-troll, but large they would be in the scales of any mortal merchant. The stony lips twist into an uneven smile at once childlike and wise. He surely knows that men are easy to snare by greed, but his motives are you are almost assured kindly.

Dare you risk the wait?

[] Tarry a little while only (Gain a small pile of raw gems)

[] Tarry a fully day (Gain medium sized pile of raw gems)

[] Tarry as long as you can before the turning of the seasons starts to turn (Gain a large pile of raw gems)


OOC: The troll appears to want to spend time with you which is how you make friends, it is not just about the gems, but since he is fey he has to give you something in return for your time.
 
What would you want to speak to the troll about? Stuff from Roland's world?
The troll desires our company because of loneliness and want of friendship and because we are not distracting and confusing and loud like some other fey, it shouldn't matter much what we will chat about. More of the same as the last time, which is
you speak of many things, your journeys, east and west, north and south.
should be ok.

Regarding stuff from Roland's world, I'm leery about giving away important details without compelling reasons, but if it's just general descriptions without mentioning that it's stuff of another world, maybe it will be alright, though I don't think we'll need to or should do it.

In return, if we would be able to field questions, we can ask about things we didn't discuss before, which are:
[] Why must the water keep flowing, guarded and safe?

[] The purpose of these tunnels and why they lead to the realms of the Anwa

[] What manner of magicians come this way from the mortal realms and other places deeper in the lands of the fey

[] Where is the main path to Glimerdale if not here, perhaps you would like to take it some other time when you are less pressed

[] Of the guardian and his own kindred, none of your companions can recognize him

[] What manner of folk are the Tinker fey, you have met two so far and they could not be more different one from the other

I'm interested in the main path to Glimerdale, info about Tinker fey and magicians, though as the last time we were able to talk 3 questions in a couple of hours, maybe we'll be able to talk all these 6 questions if we will be staying a whole day.
 
The troll desires our company because of loneliness and want of friendship and because we are not distracting and confusing and loud like some other fey, it shouldn't matter much what we will chat about. More of the same as the last time, which is
Reminds me of Piccolo. Always standing with arms crossed like a gatekeeper.
 
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