For nearly twenty years, the nations of Earth Bet have been plagued by monsters known as Endbringers. The Three, as they are known, are all equally terrifying with their potent abilities and their purpose to bring nothing but the end of civilization.
Rising from the Earth itself comes the Hero Killer, Behemoth. A localized kill field so powerful that only the most durable of capes can hope to resist it. He is inexorable in his advance, with his brute strength and immense durability, filling the landscape as he attacks with a slowly accumulating amount of heat and radiation that will, inevitably, render the area uninhabitable for decades if not centuries.
Appearing as he pleases, the City Killer, Khonsu. Capable of generating fields of greatly accelerated or decelerated time that can age buildings, civilians, and capes alike to the point that they universally crumble to dust and beyond to be scattered on the wind; augmenting the speed and power of his strikes through similar methods, with broad range teleportation ability.
The Hope Killer, the Simurgh, plays a different game, being telekinetic in addition to a powerful Pre-Cog and Post-Cog. She sings her song as she delicately weaves through the sky, effortlessly evading attacks while at random reaching out to those, both cape and civilian, and tearing them limb from limb in addition to the fact that she can telekinetically launch her feathers. Four are gone in the first four minutes and the rate at which people are picked off increases every four minutes, those who survive will sow further destruction and mayhem, victims of her song.
But now rising from the depths of the abyss comes an enemy unlike any of the Endbringers and with their appearance, returns spirits from the past to fight them despite the odds being against them…
Rising from the Earth itself comes the Hero Killer, Behemoth. A localized kill field so powerful that only the most durable of capes can hope to resist it. He is inexorable in his advance, with his brute strength and immense durability, filling the landscape as he attacks with a slowly accumulating amount of heat and radiation that will, inevitably, render the area uninhabitable for decades if not centuries.
Appearing as he pleases, the City Killer, Khonsu. Capable of generating fields of greatly accelerated or decelerated time that can age buildings, civilians, and capes alike to the point that they universally crumble to dust and beyond to be scattered on the wind; augmenting the speed and power of his strikes through similar methods, with broad range teleportation ability.
The Hope Killer, the Simurgh, plays a different game, being telekinetic in addition to a powerful Pre-Cog and Post-Cog. She sings her song as she delicately weaves through the sky, effortlessly evading attacks while at random reaching out to those, both cape and civilian, and tearing them limb from limb in addition to the fact that she can telekinetically launch her feathers. Four are gone in the first four minutes and the rate at which people are picked off increases every four minutes, those who survive will sow further destruction and mayhem, victims of her song.
But now rising from the depths of the abyss comes an enemy unlike any of the Endbringers and with their appearance, returns spirits from the past to fight them despite the odds being against them…