Isn't being air portable a fairly big difference? Between this and anti-tank there's the same difference as is between bike and recon, not being able to capture.
The big advantage transportable gives you is sneaky early island/remote captures via T-Copter for extra income. But you want the cheapest possible combo for that. Same for APC rapid captures, if you even think about those with Bikes around now.
Let's look at what the unit does now.
- Capture
- Transport Capable
- Direct Fire after moving. Anti-Tank can't.
- Range 2 Indirect fire after moving. Anti-Tank can't. Only B-ship can, I think.
- Good vs Inf, Light Vehicles?
- Good Defensive matchups
- Lower cost, due to Inf. nature?
- What's the move speed? 2 and it's capture is useless, 3 and it make Mechs weak.
Advance Wars doesn't have the tile resolution to do infantry support weapons. Just think of it as Inf. are the guys with just guns, while Mechs are the guys with support weapons.
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