Scheduled vote count started by Blackangel on Oct 2, 2022 at 4:49 PM, finished with 8 posts and 3 votes.
[X] Plan Ice Barrage
- [X] Name Insect: KineticSect (Combining Kinetic Energy and Insect
- [X] Name 10- Footer: FrostWhip
-- [X] Turn into FrostWhip, while KineticSect is faster, we don't want to be fighting CQ just yet.
--[X] Check the vehicle. Make sure they don't have a get away driver. If so, freeze his mouth shut and use ice to keep him in place and out of the way. Then, freeze up the tires in case they try to make an escape. If not, simply freeze up the tires and try to head in without alerting anyone.
-- [X] Use the element of surprise for as long as possible. See if the robbers split up in any way and take them out separately.
--- [X] Be Aggressive if they are separated. The faster we take them out the less likely the other will notice.
---[X] After they are silenced, Target their hands or the weapon itself to make it inoperable. With them silenced and weaponless, we should be able to freeze them down to handle the others.
--[X] If stealth eventually fails or has run out, switch to defensive. Gain range if possible and focus on targeting their weapons or guns to take them out of the fight.
--[X] If successful of stopping them from using their weapons, we can switch be aggressive and work on taking them down.
---[X] Use your ice to make the terrain slippery around you if the weapons are taken out. With this, they won't be able to attack efficiently if it comes to CQC.
- [X] Possible Quips: "Whoa, whats got you boys so rowdy this morning. You should all chill out." "I'm assuming you're robbing places for money, well look at you, Ice on your wrist. Like you've always wanted." "Everyone put your hands up and Freeze!"
[X] Plan Ice Barrage
- [X] Name Insect: KineticSect (Combining Kinetic Energy and Insect
- [X] Name 10- Footer: FrostWhip
-- [X] Turn into FrostWhip, while KineticSect is faster, we don't want to be fighting CQ just yet.
--[X] Check the vehicle. Make sure they don't have a get away driver. If so, freeze his mouth shut and use ice to keep him in place and out of the way. Then, freeze up the tires in case they try to make an escape. If not, simply freeze up the tires and try to head in without alerting anyone.
-- [X] Use the element of surprise for as long as possible. See if the robbers split up in any way and take them out separately.
--- [X] Be Aggressive if they are separated. The faster we take them out the less likely the other will notice.
---[X] After they are silenced, Target their hands or the weapon itself to make it inoperable. With them silenced and weaponless, we should be able to freeze them down to handle the others.
--[X] If stealth eventually fails or has run out, switch to defensive. Gain range if possible and focus on targeting their weapons or guns to take them out of the fight.
--[X] If successful of stopping them from using their weapons, we can switch be aggressive and work on taking them down.
---[X] Use your ice to make the terrain slippery around you if the weapons are taken out. With this, they won't be able to attack efficiently if it comes to CQC.
--Ice them in a Cocoon that will keep them down when opportune.
- [X] Possible Quips: "Whoa, whats got you boys so rowdy this morning. You should all chill out." "I'm assuming you're robbing places for money, well look at you, Ice on your wrist. Like you've always wanted." "Everyone put your hands up and Freeze!"
Frost whip should do as I don't want to fight up close yet. I should also try to sneak up to the van, if they have a getaway driver I can go ahead and deal with him. Green flash
Go time!
Frost whip attempts to sneak to the van: 64-10(Tall as crap)-10(No cover)= 44!
Does robber #3 notice: 14!
Robber doesn't notice frost whip.
I start walking over as quietly as possible, which I was now just realizing it was an open street with me being a 10 foot tall giant of an alien woman. I decided now was not the time to regret decisions and started forming a snowball while I was going up to the van.
Wait, I'm already at the van? Alright check for a driver- "Damn this piece of crap." Huh. I see a man, same garb as the other 2 full black mask and all, right in the mirror.
He is supposed to be a lookout or get away driver and he failed to see me, how bad is he at his job? Then I see him start getting out with a bigger version of the alien weapons I saw the other two carry.
Frost whip uses 'snowball palm' on Robber #3: Auto pass. Robber #3 doesn't see you.
Frost whip palms snowball onto the robber's mouth. Robber is frozen.
I whip my open palm with the snowball into the robber's face. Which promptly covers him in frost. As I gather another one, I realize he can't move and that his whole body is covered in thick frost. His weapon he dropped in surprise is somehow a foot below his hands, is frozen mid air, suspended in the air with it having some ice connecting it to the van.
I see his eyes move to me in fear "I'm assuming you're robbing places for money, well look at you, Ice on your wrist. Like you've always wanted." I said this cheerfully, which somehow made him more fearful.
I just turned away slightly sad that he's that scared and start freezing the tires.
Are the robbers alerted: ???
I finish up, turn to the store and notice that there's people watching me in awe. Also a lot of people are recording this. I just wave as I made my way to the store.
What I'm met with is the same 2 robbers that went in bust open the glass doors, just to start firing slime balls at me.
Opening shots from robbers #1 and #2: 86! and 5!
Snowball attempts to dodge behind the van: 95-10(Big target)+2(Partial combat style)=87!
Robber #1 fires 3 shots, 2 miss and 1 hits dealing 12 damage. Robber's #2 gun malfunctions and fires off 1 shot that goes wide before becoming inoperable.
200/200 Hp - 188/200 Hp
You have slime restricting you: Dc 15 to break out. 55!
You get off most of the slime.
As the first shots were fired off, with reaction speed I wasn't expecting I jumped back towards the van "Whoa, what's got you boys so rowdy this morning. You should all chill out."
Then one of their guns shot wide with small electrical arcs going off it then it just became inert. Meanwhile the other robber had some insane aim, with one shot managing to hit me despite my jump with the other 2 being awfully close.
The shot that hit me then exploded covering my stomach with slime while also stinging me. After getting behind the van I simply brushed it off with a small amount of difficulty.
One of the robbers started yelling "This piece of shit gun!" "Who gives a shit! We gotta get outta here!"
While they were arguing I gathered two snowballs in my hand, jumped up and threw them.
Frost whip uses 'Snowball throw' on robbers #1 and #2: 70+2+8(Heroic action)=80!
Robbers #1 and #2 attempt to dodge: 19! and 88!
Robber #1 attempted to dodge but was hit, freezing him and his weapon. Robber #2 attempted to dodge and was successful.
Does robber #2 rally: 73!
Robber #2 Runs for the working gun still in the grasp of robber #1.
Frost whip uses 'Snowball throw': 35+2+8=45!
Robber #2 attempts to dodge: 35!
Robber #2 is hit despite his attempt to dodge and is covered with thick frost.
"Everyone put your hands up and Freeze!" I threw both at the same time with them both arguing. The robber with a good shot was caught by surprise, while the other with no gun managed to barely dodge the snowball.
The one that got hit managed to yell before being covered with frost, which scared the other who was looking like he was about to run. Than he surprised everyone by running towards his friend, probably going for the gun.
He yells "Quick give it!" I simply throw another snowball and he's frozen too. Well that went well-
Does robber #3 unfreeze Dc 80: 83!
Robber #3 unfreezes enough to move slightly.
Robber #3 attempts to drive away: Auto-fail. All 4 wheels are frozen.
Frost whip uses 'snowball palm' on robber #3: 41+2+15(Robber is mostly frozen)= 58!
Robber #3 frozen!
Fight is over!
I heard the van lurch forward before stopping, I snap my head to see that the previously frozen man was attempting to drive away. He couldn't because all the wheels were frozen so he was just desperately hitting the gas… I would feel bad if they weren't just robbing a store with high tech weapons.
I don't whip my arm, instead I just 'gently' slap him with another snowball. I look over the van making sure the others are still there. I just see them still frozen standing up, no movement besides their mouths cursing up a storm. Just gonna tune them out-
"Who are you?" I heard a small quiet voice next to me, the just frozen robber in the van, he seemed to be staring into the mirror which showed me in all my glory.
What do you say if anything:
[]Say nothing(Effect: ???)
[]Write in?(Say anything 100 words or less. You're on a minor time limit right now.)
Wooo wooo
That's the police racing down the road, which means I have to get the hell outta here! I run into the alley I originally transformed in and press on my chest, where the watch is located. Red flash
Then I'm me again, I should keep running as there is no way the police didn't see me run into this alleyway. Ok where should I go-beep I look down at the watch seeing it green, could I still transform? After I go human it goes red so what's happening? Beep
"You have been granted access to an alien selection! It appears you are in combat so you will select your choice when-"
"Hey shut up I'm trying to escape the cops." I whisper yelled, which it seemed to understand as it went back to red.
25 minutes later…
I managed to get home with no one following me! What a great… Shakes "Oh god that was dangerous! I was shot at! Why was I quipping like spiderman!?" I look down at my stomach checking it, I felt a slight sting but that's it. Beep "Heaven are you ready for your selection or is this a bad time?"
Ok focus on something else "This is a great time, what do you have?"
Rolling… ???
"We have the following available with basic-error! It appears we only have physical descriptions."
"Can I fix you somehow?" It's getting annoying that I don't get info on the powers of what aliens I have.
"The Omnitrix will repair itself over time. For now there is no apparent information on powers."
"Ok sure, now what's my selection?"
Choose 1 alien:
[]99 small flying aliens each the size of a penny. There is one alien leader that is about the size of a quarter.
[]A 7 foot tall humanoid alien that is brownish orange in color. Its forearms are much thicker than the rest of its arms. It has a big hole in its shoulders and elbows.
[]A 5 foot tall humanoid alien that appears robotic, gray in color, and otherwise resembles an adult human. You decided to relax your nerves for a couple days. What do you do during that time?
Choose 2(You have 2 days so 2 actions):
[]Experiment with an alien? Try to figure them out?(You learn the basics from this option.)
-[]Which one?(The names like Frost whip, elbows, or KineticSect. Or the new alien!)
[]Work on KineticSect?
-[]Speed up, speed down: I should get better at that.
-[]My senses were extremely… refined during my transformation. Perhaps there's more to them?
-[]Write in?
[]Work on frost whip?
-[]Those snowballs seem to melt relatively quickly, something you didn't notice on non-living objects. I should investigate!
-[]I need to make the snowballs better!
-[]Write in?
[]Fighting style? I should make one I suppose… probably for one of my aliens.
-[]Which one?(Choose any of them.)
-[]Frost whip incomplete style! Description: 28/30 Gain +2 to combat when using this incomplete style. Just so everyone knows for listing the new alien just put it like this: New one
That's what every new alien shall be called before you pick it. New one
I rolled for the difficulty... I'm picking the next difficulty instead of rolling. This was just a bit too easy.
Anyway got any questions? Ask!
Oh and if any of you want to suggest aliens go to my message box to do so.
There are rewards for doing this, I might reroll a crit fail if I get enough.
Wow....I Severely underestimated how powerful our ice was. I was imagining it much weaker in my mind. Glad we hit the wheels as well.
[X] Plan Hero Debut
- [X] The name is Omni-X. Friendly neighborhood Alien. Don't let me catch you on the streets again. You'll catch frostbite.
- [X] 99 small flying aliens each the size of a penny. There is one alien leader that is about the size of a quarter.
- [X] Fighting style? I should make one I suppose… probably for one of my aliens.
-- [X] Frost whip incomplete style! Description: 28/30 Gain +2 to combat when using this incomplete style.
- [X]Experiment with an alien? Try to figure them out?(You learn the basics from this option.)
-- [X] New Alien!
My reasoning. So far we have 2 options. Range and Speed. The new alien would most likely either give us a DPS option or an Stealth option.
Until we know what all of these aliens specialties are and how to best use them, range IS our best option. When we have the time, I'm 100% down with training and using our other options, but for now distance is our friend. We should get good at it.
And it's best to at least know what it does. Next turn we should go for the one we didn't really discover the abilities for.
Scheduled vote count started by Blackangel on Oct 3, 2022 at 3:48 PM, finished with 3 posts and 2 votes.
[X] Plan Hero Debut
- [X] The name is Omni-X. Friendly neighborhood Alien. Don't let me catch you on the streets again. You'll catch frostbite.
- [X] 99 small flying aliens each the size of a penny. There is one alien leader that is about the size of a quarter.
- [X] Fighting style? I should make one I suppose… probably for one of my aliens.
-- [X] Frost whip incomplete style! Description: 28/30 Gain +2 to combat when using this incomplete style.
- [X]Experiment with an alien? Try to figure them out?(You learn the basics from this option.)
-- [X] New Alien!
Pfffbbt. I don't really want a hero name, but it shall be what it shall be.
It'd be fun if we could strap miniature bombs to some of the flying swarm aliens, and remotely detonate them.
I'm sure killing apart of us is completely fine.
Pfffbbt. I don't really want a hero name, but it shall be what it shall be.
It'd be fun if we could strap miniature bombs to some of the flying swarm aliens, and remotely detonate them.
I'm sure killing apart of us is completely fine.
Let's be real here. If we were to be doing this often, we were going to get one anyway. Whether that be from us or the public.
Hey Black Angel! Is there any experience system for combat? Like, do we get experience in our 'Fighting Style' for actually using it in live scenarios?
Hey Black Angel! Is there any experience system for combat? Like, do we get experience in our 'Fighting Style' for actually using it in live scenarios?
Yes there is! Basically I roll a hidden roll which shows how much closer you are to improving your aliens. This basically means it improves your upper limit with your aliens with a minor increase to your lower limit.
Again I probably won't show this unless you want me to.
In other words just doing combat with no training on an alien won't help them much.
For abilities you will still have to train them but the upper capabilities of these abilities will go up as they are improved.
This all exists so that the aliens don't just get never used once a new, stronger, and overall better alien comes around.
If you still have questions go ahead. I'll add it on here.
[X] Plan Hero Debut
- [X] The name is Omni-X. Friendly neighborhood Alien. Don't let me catch you on the streets again. You'll catch frostbite.
- [X] 99 small flying aliens each the size of a penny. There is one alien leader that is about the size of a quarter.
- [X] Fighting style? I should make one I suppose… probably for one of my aliens.
-- [X] Frost whip incomplete style! Description: 28/30 Gain +2 to combat when using this incomplete style.
- [X]Experiment with an alien? Try to figure them out?(You learn the basics from this option.)
-- [X] New Alien!
"Who are you?"
"The name is Omni-X. Friendly neighborhood Alien. Don't let me catch you on the streets again. You'll catch frostbite." Best name I could think of, it sounds cool at least.
The effect: Name will be slowly spread as omni-X, ???
"Omni-X? What kind of %$@# are you talking about!?" Ok yep, it's a criminal, almost forgot.
…
What a dick.
I guess the swarm-like alien could be good? I mean it could be a stealth option for me or somehow does some damage?
"I'll take the swarm alien." Beep
Alright I need a break… or I could just train my aliens instead of doing nothing? I should start keeping a calendar or something.
Later that day…
As I watched the news I saw footage of me fighting the robbers. It looked a lot cooler than what it was, which was just me throwing snowballs at them. They said I was a super-human which was wrong, that I was dangerous which was a little unfair with how they were saying it.
Ok it was more than unfair, I stopped a robbery and left them frosted for the police! How was I the bad guy that had to be looked out for?
I also got on some forums dedicated to this stuff, it's called super watch. Basically anything that is considered a fight that involves someone with powers of any kind, they will analyze it and determine how much of a threat they are and what kind of threat. They determine if I'm more towards the 'good' side or the 'bad' side basically.
They basically determined I was a threat rating of 7-9 and was considered good, although it was still being debated, with varying ratings. From what I've seen they want to see more of me before they decide.
They also list abilities of everyone they analyze, than they divided into city. This all made me wonder if I should look into what kind of supers or possibly aliens are near me.
Gain option 'The local crowd'
Day 9:
Alright the plan is to get the frost whip combat style into something more usable. Right now its mostly just blocking and using my arms like whips. The thing is that it's not that effective just to think how to fight, I also need to practice, refine, and possibly make some moves for this style.
Then I can try out the new alien as I want to see what she can do.
28/30 rolling… 55! 83/30-13/50
Basic frost whip style developed. A style based on ranged attacks with whipping arms at opponents that get to close.
Effects: +8 to ranged attack rolls, +4 to dodging rolls, +3 to whip attacks, and +2 to close combat.
Gain 'pitcher' move: Next snowball throw deals +6 damage and the frost effect is 1.5x in effect. Requires a moment of set up.
What do I call it?
[]Write in(It's your most basic style.)
I'm so damn happy! Ok so the style is still basic, but I was on the hero watch forum and saw people talking about how my arms could throw those snowballs better. So that got me thinking, what if I could just incorporate both throws and whip like attacks into one style?
It still lacks a defensive option, I'm planning on just dodging attacks as frost whip seems pretty quick and limber.
Also there's still a lot of room to improve but I got the basics down for this alien!
Day 10:
Ok let's go for the swarm alien… how will this even feel? Green flash
"WhAt?" It was like a 100 small voices speaking at once. I could see through all 100 of these girls giving me vision in all directions. It felt like how I imagined a hive mind would feel.
Ok let's see what these ones got for me.
0/60 rolling… 96! 96/60-36/80
Energy absorption(Lvl 1): Can absorb energy passively from the surrounding environment or most energy attacks that hit the swarm. Can then fire small energy beams based on the amount of energy absorbed. Each member can fire a bolt or can concentrate on the leader and fire one big bolt.
Small bolts deal 4 damage each and the big bolt deals 20-40 damage depending on energy available. Energy limits the amount of bolts that can be fired.
What do you call this one?
[]Write in?
[]None for now.
The swarm is basically an energy array that constantly gathers energy from the air or nearby sources for both its needs and its attacks. That's what I think this is anyway, it's the best comparison I have.
For weaknesses each member of the swarm is fragile to physical attacks and can be overcharged, but the thing is that the overcharge seems to empower their attacks even more. Granted I haven't gone too far with the overcharge to see what would happen, as I like my well-being.
In all honesty despite the complexity of this alien I find it much easier to learn than elbows, which I still haven't learned what she does.
I'll deal with that later I suppose.
Day 11:
Beep beep "Wake me up! Before ya go-" Smash
Ok then I just destroyed my alarm clock… crap. Well I'm not going back to sleep I suppose.
25 minutes later… after a hot shower…
Ok time for breakfast! As I walk into the kitchen I turn on the tv and grab a bowl for cereal.
"Ok whats on, the news? Nope- crash -uhhhh huh." I see a news reporter a good distance away from a shop. That's normal, the not normal part is how there's a row of police cars blocking a vehicle and the shop itself, with the vehicle ramming into the police cars.
The vehicle looked like a mad max truck with spikes, armor that looked straight out of the junkyard, etc.
"What the hell is going on!?" I read the text going across the screen, which was then when I saw that there's another robbery going on nearby, both near my place. They were about 2 miles from each other. Than an image of the other place came up with the so-called assailant.
It looked like a humanoid, bird, and a porcupine fused together. In the photo it was seen firing feathers that looked suspiciously like the tips were sharp, like a porcupine quill.
"That's an alien."
What do you do? Which one do you go after if any? Choose 1:
[]Go to the mad max truck: That truck seems dangerous and the police don't seem like they can take it down. They are shooting the wheels even with no effect.
-[]Got a plan?(Explain which alien you use and what you plan on doing.)
[]Go to the porcupine bird: That bird has already hurt people, about 13 injured in total.
-[]Got a plan?(Explain which alien you use and what you plan on doing.)
[]Stay home and train?(Another 3 days of general training)
-[]Who do you train?(List the alien and how many days. This only covers all current known abilities and basics.) Alright than! Good luck!
Got a suggestion on an alien at all? Message me the idea! I might reroll crit fails if you do!
[X] It's Hero Time
- [X] Frost Grenade!
- [X] Swarm
- [X] Go to the porcupine bird: That bird has already hurt people, about 13 injured in total.
-- [X] FrostWhip!
-- [X] Sneak up to it as close as you can so you can get in range of your snow balls. Not close enoght to engage in CQC.
-- [X] Charge a Frost Grenade and take it by surprise.
-- [X] Be defensive and pepper it from afar. With practice we've gotten better at range, let's use it to our advantage.
--- [X] Unlike your last fight, we're outside, which means proto barricades! If we're able to sneak up on it then land a Frost Grenade, hide again while it's surprised to see if you can get another free shot.
-- [X] If you're found, use the buildings, cars, and other things around you to tank the damage of those feathers.
Reasoning: Honestly....I think KineticSect would be better here. If I would have known we would be facing another enemy who specializes in range so soon I would have chosen that alien to train. But we work with what we got.
I'm choosing to go after the alien because innocent lives matter most. Some cops may get hurt...but they're willing to put their life on the lives for citizens. We should focus on said citizens who can't protect themselves.
[X] It's Hero Time
- [X] Frost Grenade!
- [X] Swarm
- [X] Go to the porcupine bird: That bird has already hurt people, about 13 injured in total.
-- [X] FrostWhip!
-- [X] Sneak up to it as close as you can so you can get in range of your snow balls. Not close enoght to engage in CQC.
-- [X] Charge a Frost Grenade and take it by surprise.
-- [X] Be defensive and pepper it from afar. With practice we've gotten better at range, let's use it to our advantage.
--- [X] Unlike your last fight, we're outside, which means proto barricades! If we're able to sneak up on it then land a Frost Grenade, hide again while it's surprised to see if you can get another free shot.
-- [X] If you're found, use the buildings, cars, and other things around you to tank the damage of those feathers.
I've had a sudden hungering for a bullet-slinging cowboy French fry who's catchphrase is "Reach for the fry!".
Erhm, anyway, interesting plan, but I think I'd rather take a leap of fun and faith, and use the alien we have yet to identify.
Ben had his fun, with discovering solutions from random aliens with powers he didn't know. So should we.
I've had a sudden hungering for a bullet-slinging cowboy French fry who's catchphrase is "Reach for the fry!".
Erhm, anyway, interesting plan, but I think I'd rather take a leap of fun and faith, and use the alien we have yet to identify.
Ben had his fun, with discovering solutions from random aliens with powers he didn't know. So should we.
If your talking about the one we haven't discovered the ability of, the QM stated that figuring out how to actually use the alien and get better can only be done during training. And the level limit rises with combat. That's why last battle, the QM didn't even give us the option of the unnamed Alien.
If your talking about the one we haven't discovered the ability of, the QM stated that figuring out how to actually use the alien and get better can only be done during training. And the level limit rises with combat. That's why last battle, the QM didn't even give us the option of the unnamed Alien.
I can't believe it but... Fair. Sometimes risks pay off to what we need. And who says we need to play it safe so the time? Where's the fun in that? Definitely can't do it while peoples lives are at risk like right now but next time, let's take a chance
Scheduled vote count started by Blackangel on Oct 4, 2022 at 4:45 PM, finished with 7 posts and 2 votes.
[X] It's Hero Time
- [X] Frost Grenade!
- [X] Swarm
- [X] Go to the porcupine bird: That bird has already hurt people, about 13 injured in total.
-- [X] FrostWhip!
-- [X] Sneak up to it as close as you can so you can get in range of your snow balls. Not close enoght to engage in CQC.
-- [X] Charge a Frost Grenade and take it by surprise.
-- [X] Be defensive and pepper it from afar. With practice we've gotten better at range, let's use it to our advantage.
--- [X] Unlike your last fight, we're outside, which means proto barricades! If we're able to sneak up on it then land a Frost Grenade, hide again while it's surprised to see if you can get another free shot.
-- [X] If you're found, use the buildings, cars, and other things around you to tank the damage of those feathers.
I can't believe it but... Fair. Sometimes risks pay off to what we need. And who says we need to play it safe so the time? Where's the fun in that? Definitely can't do it while peoples lives are at risk like right now but next time, let's take a chance
Hey would people want to know what the basic stats are for each alien? My original idea was to progressively find out what each alien is good at, but now that I think about it, training should tell you roughly how strong and fast they are.
So if anyone thinks they want that, I'll add it to the alien page. It's just Hp, energy, strength, and agility. That's legitimately it. I might add intelligence in the future, for the smart aliens, but for now that's all it is.
Hey would people want to know what the basic stats are for each alien? My original idea was to progressively find out what each alien is good at, but now that I think about it, training should tell you roughly how strong and fast they are.
So if anyone thinks they want that, I'll add it to the alien page. It's just Hp, energy, strength, and agility. That's legitimately it. I might add intelligence in the future, for the smart aliens, but for now that's all it is.
Well there ya go!
I'm saving elbows stats till we get the basics. Also kinda sad that we haven't learned her basics. All I'll say is it would be very helpful this next fight.
Edit: Now that I think about it… perhaps it would only even the odds.
[X] It's Hero Time
- [X] Frost Grenade!
- [X] Swarm
- [X] Go to the porcupine bird: That bird has already hurt people, about 13 injured in total.
-- [X] FrostWhip!
-- [X] Sneak up to it as close as you can so you can get in range of your snow balls. Not close enoght to engage in CQC.
-- [X] Charge a Frost Grenade and take it by surprise.
-- [X] Be defensive and pepper it from afar. With practice we've gotten better at range, let's use it to our advantage.
--- [X] Unlike your last fight, we're outside, which means proto barricades! If we're able to sneak up on it then land a Frost Grenade, hide again while it's surprised to see if you can get another free shot.
-- [X] If you're found, use the buildings, cars, and other things around you to tank the damage of those feathers.
Ok that's an alien and the other is a mad max truck. I'm hoping the police have the mad max truck under control, I mean they have already blocked it in, so they should be fine.
That alien on the other hand, I don't even know what they could fight that with, guns are an obvious choice but if that thing wasn't dealt with immediately via guns? Then the police are in trouble over there.
10 minutes later…
Oh my lord, I need to buy a bike or something, running everywhere seems like a horrible idea. Bang bang
I heard the slightest sounds of something, it was gunfire I think. I quickly run into a nearby alley, as if I can hear gunfire I'm pretty sure I'm close enough. I'm going for frost whip as I'm pretty sure I don't want to touch the bird with spikes for feathers. So distance seems great! Green flash
Ok let's do this! As I come out the alley I notice that the gun fire is coming closer, so I stay at the alley entrance. Then I see a cop car crash across the street with feathers sticking out of it, then the pine-bird lands right behind them. It opens its beak, just to see spike like teeth inside, that's disgusting.
"You have any idea how annoying it is to get shot at? Come on! I mean I have to pick them out from my feathers later, it's like picking rocks out of your shoes!"
As he said this I saw it as a perfect opportunity to wind up a newly dubbed 'Ice grenade' which I'm hoping will come in handy right now.
Frost whip uses 'Ice grenade' on pine-bird: 31+8(Ranged attacks)= 39!
Does Pine-bird notice: 39!
Pine-bird attempts to dodge: 51+5(Speed difference)= 56!
Pine-bird notices and dodges the ice grenade by flying upwards.
Pine bird uses 'Spiked wing bash' on frost whip: 31+5=36!
Frost whip attempts to dodge: 26+4(Dodge)= 30!
Frost whip attempts to dodge and fails. Pine bird smashes into frost whip dealing 20 damage and inserting 3 spikes.
200/200-180/200 Hp
He must have noticed me somehow, perhaps I took too long or they just have good reflexes. No matter the reason, Pine-bird took off fast enough to dodge my ice grenade while said ice grenade happened to hit the wall behind, freezing said wall.
Pine-bird opened its beak again "Who the hell are you! Stay out of this!" Then before I could say anything back, he charged me. He was quick to the point even as I dodged out the alley and towards a nearby car I was caught, with his wing hitting me in the shoulder.
Terrible pain hit me with 3 spikes in my shoulder, before I reacted he had backed up a good 15 feet flying in place. He's playing cautious with me, which means this could be bad, really bad but I think I have this.
"Let's do this Pine-bird!" This seemed to piss him off.
Pine-bird uses 'feather throw': 46+5= 51!
Ice whip attempts to dodge towards a car nearby: 41+4= 45!
Pine-bird throws 3 feathers out and 1 misses, dealing 14 damage(7 damage per feather.). 2 more spikes are inserted into ice whips hip, 5 spikes deal 1 damage each per exchange.
Ice whip reaches the car for cover.
Hp 180/200-161/200
Ice whip uses time available to set up an ice grenade. How quickly does this happen: 60!
Ice whip can use ice grenade immediately.
Ice whip uses 'ice grenade' on Pine-bird: 24+8+8(Heroic action)= 40!
Pine-bird attempts to dodge: 37+5= 42!
Pine-bird dodges the ice grenade!
He screams in anger as he swings his wings with feathers shooting out. I quickly dash towards a nearby car. Fwip fwip
I grunted in pain as 2 spikes hit me in the hip, none of this prevented me from getting behind a car. It was difficult to hide behind one due to my size, especially with all the spikes in me that made every movement difficult, further opening the wounds I had.
I stood up, getting into position to throw an ice grenade with surprising grace, which allowed me to throw in the same moment I stood up. Despite the grace I showed, he managed to dodge by an inch. He seemed a bit spooked from how close I was to hitting him.
Since I was now behind cover I was a bit more confident in not getting hit, so I tried again.
"Come here bird boy!"
"Die you bitch!"
Pine-bird uses 'Feather throw' on ice whip: 85+5= 90!
Ice whip attempts to dodge behind the car: 46+4+5(Car cover but your big)= 55!
Pine-bird throws 3 feathers and all 3 hit, dealing 21 damage. 3 spikes are embedded into ice whips chest, 8 spikes deal 1 damage per spike.
Hp 161/200-132/200
Ice whip uses this time to set up an ice grenade. How quickly does this happen: 47!
Ice whip waits for next exchange.
Pine-bird uses 'Spiked wing bash' on ice whip: 90+5= 95!
Ice whip attempts to counter attack with 'Ice grenade': 99+8+8= 115! Crit! Bonus roll! 8+8+8= 24!
Total 139! Double damage and frost effect! Deals 2+6(Frost grenade bonus)= 8*2= 16! Frost effect 2, doubles = 4*1.5 = 6!
Pine-bird 6/5 frost! Frozen! Takes 16 damage.
Hp 180/180-164/180
Does Pine-bird break frost? Dc 80: 15!
Ice whip takes 8 damage.
Hp 132/200-124/200
Fight over!
I see him swing his wings, then I duck, but feel something sticking into my chest. I almost vomit from the pain, catching myself. I wind up for another ice grenade, the pause lets him retreat before he turns back around, probably going for another wing bash.
He seems to just scream at me as he goes much faster than before, somehow he looked as fast as his feathers yet I was able to swing the ice grenade towards him almost twice as fast. All 3 of my arm joints popped as this happened making a slight booming noise, my arms like whips.
What happened was that the snowball exploded frost, ice, and snow outwards a good 10 feet from impact, freezing Pine-bird mid air. His mouth was wide open letting me see that the inside of his mouth was frozen too. He probably couldn't talk-agh shit…
Those damn spikes were still in me, everytime I breathed the ones in my chest would painfully widen the wounds. Crack
Pine-bird had small bits of frost coming off of him but he didn't manage to break any of it off himself. He was struggling still so just in case I threw 2 more snowballs at him freezing him further. At that moment all I could think was-
Choose 1 partial trait(Partial traits grow with each battle, training, and action related to said trait. Eventually they will become full traits. Full traits have an effect that partial traits do not.):
[]I needed to go home and reflect on what I could do better. Gain Basic combat experience(1/10): Gain +1 to combat and conscious rolls.
[]I need to get better at taking hits like that. I was slowing down near the end and was losing on free hits due to my inexperience in taking hits. Gain Pain tolerance(1/20): Conscious rolls Dc are reduced by 2(Dc is 5 than it goes to 3) and disadvantages to rolls are reduced by 1(You take -2 to all rolls, that -2 becomes a -1).
[]I need to make myself harder to hurt somehow, I was a punching bag with no defense… I'll just eat better. Gain Good diet(1/15): +1% Hp to all aliens and you.
I glance over at the crashed cop car, it's not burning or anything but has a lot of feathers embedded into the back of it. The cops are hopefully okay as I can't check on them right now. Wooo wooo
Sounds like more cops and ambulances on their way, so it's time for me to leave. I need to get these feathers out before I transform back, as they're pretty big so I don't wanna take them out without the endurance of this form.
I walk over to the alley I came from, going a good 20 feet in before I grab the feathers at my chest. I should really learn basic medical aid- Rip
I almost screamed as I yanked them out, the blood coming out with them. Huh my bloods white in color… I can't muster up anything to care about that. Rip
The ones in my shoulder were a lot less painful than the chest, still I almost vomited when taking them out. Then I took them out my hip as well-"Agh!" I half screamed out, my voice breaking as I stood there breathing heavily.
How the hell am I gonna get home?
35 minutes later…
I made it to my door, walked in and didn't even make it to my bedroom and collapsed on the couch. The wounds I had were less life threatening than I thought they were when I transformed back, there were still small holes in my chest, shoulder, and worst of all my hips.
My hips were still bleeding slightly, which made me get up and get a towel for it. I turned on the news and watched, the bleeding wasn't bad enough for me to go to a hospital, nor did I want to.
I gotta take it easy for a while, no training for a couple days at least… What the hell am I gonna do for two days? Choose 2(Injured so 2 non-training related actions. Options can be chosen twice unless said otherwise.):
[]Watch some first aid videos: I gotta learn how to bandage properly at least, besides what if I need to help someone else?
[]Buy a bike(Can only be chosen once): I need to get places faster, I'm 16 with no family and the paperwork for getting my parents cars hasn't gone through. So the next best thing? Buy a bike. At least until I get their cars in a few months.
[]Look on Hero watch: I need to look at any villains I might face, as well as any heroes I might need to work with. Also getting advice on my previous fight seems good.
[]Try to talk to the Omnitrix: It said that it wouldn't respond to voice commands, but it still talked to me and responded when I was picking an alien.
[]Do some paperwork: I need my parents' cars, money, objects, etc. Doing some more paperwork will hopefully speed this up.
[]Write in?(Something helpful. Like buying groceries for your diet or something.) Choose 3(3 days so 3 actions):
[]Experiment with an alien? Try to figure them out?(You learn the basics from this option.)
-[]Which one?(The names listed on the alien page)
[]Work on KineticSect?
-[]Speed up, speed down: I should get better at that.
-[]My senses were extremely… refined during my transformation. Perhaps there's more to them?
-[]Write in?
[]Work on frost whip?
-[]Those snowballs seem to melt relatively quickly, something you didn't notice on non-living objects. I should investigate!
-[]I need to make the snowballs better!
-[]Write in?
[]Work on swarm?
-[]Basic improvements on my energy bolts.
-[]My energy absorption could use some work!
-[]Increase the types of energy I can absorb.
-[]Write in?
[]Fighting style? I should make one I suppose… probably for one of my aliens.
-[]Which one?(Choose any of them.)
-[]Make a variant of a current style!(Name a direction for the style to go.)
-[]Frost whips, glacial whip style. Improve it! Ahh yes… first time in the quest I was genuinely worried I was gonna need to give us a retreat option.
So if we had gotten below half Hp I would have made us start rolling conscious rolls and giving us disadvantages to our rolls. So we were real close to losing.
Oh and for future reference every 25 over 100 will give us a a bonus. So 125 will give us x2.0 in damage and effect, 150 will give us 2.5x, 175 will give 3.0x. You get it. This also applies to enemies.