Dammit. Just gave an opening to New Republic recruitment/infiltration. The harder Isard squeezes the more manpower the Rebels get.

We seriously need to step up our moves to secure our own power base and allies.
 
She has something planned for us then. One wonders what it might be?
Don't care. If she wants to use us as a springboard to strike at Zinj or the Pentastar Alignment, Zinj yes Pentastar no (Pentastar are our sane neighbours).

If she springs the Krytos Trap, the New Republic would be too busy with internal matters and we'd be screwed.
 
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When Ysanne Isard received the report, and saw the noted compliance of the Morshdine Oversector after the initial hurdles, a small smirk crossed her face. Perhaps that Moff could be reasoned with after all - and maybe, just maybe...
...I cant tell if this is good or bad...
On one hand, it seems we may have dodged a bullet by agreeing, on the other hand...
She is entertaining some sort of plan involving us.
 
Honestly, I'm not sure I'd call the Pentastar the sane friends. Kaine may be outwardly more 'stable' but he also ran right back to Papa Sheev in Dark Empire. And the Pentastar is a corporate hellhole second only to the CSA (part of the reason Kaine convinced the factions to work together was out of fear that the NR would stroll up and go 'yo, enough with the literal slavery').

The main advantage of the Pentastar compared to Zsinj is that the former is more inclined to neutrality because, whatever other flaws he has, Kaine is more interested in keeping his little slice of the Galaxy intact than in going on expansion raids. Whereas the latter just can't keep himself from getting into combat. Though I'd say that Zsinj is generally smarter than he looks, he likes playing up his more eccentric side to keep people off their game.

(obviously, this is without pointing out that Zsinj wants our clay which shapes things somewhat. Bastion is at least less likely to screw us in that regard.)

Now if Dark Empire isn't a thing, then Kaine can be somewhat more relied upon. But if Byss is a thing, expect him to throw us to the dogs in an instant to get back in Papa Sheev's good graces. Kaine is a fanatic when it comes to his loyalty to Palpatine. No matter his own personal beliefs or not caring about extra power beyond the outward apperance of it.

EDIT: Oh, and he also has Jerec. That's an issue.
 
EDIT: Oh, and he also has Jerec. That's an issue.
It's 5 ABY. Jerec is dead by now, killed by Kyle Katarn on Ruusan IIRC. No longer a problem.

starwars.fandom.com

Red Moons

Red Moons was a mercenary organization led by a former Colonel of the New Republic. It was a group dedicated to liberating worlds from the remnants of the Empire. Another common goal they had was that many members were former disgruntled members of the New Republic who wanted more done to stop...

It's these guys who would be problems if we work too closely with the Pentastar Alignment.
 
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I mean it depends on how long Palpatine wants to hide since he still has plenty of proxies and his preferred regent Rax is still there somewhere. Now if he wants to burn most of the galaxy anyway then well this is going to be a long war.
 
Dammit. Just gave an opening to New Republic recruitment/infiltration. The harder Isard squeezes the more manpower the Rebels get.

With civilian loyalty going down and militancy going up, it does plant the seeds in the population to our future independence from the Empire. Otherwise, if we as Moff declare independence too early and a huge segment of the population/government doesn't agree, we might be stuck in a civil war. Then our area would be free real estate for our ambitious neighbors.
 
With civilian loyalty going down and militancy going up, it does plant the seeds in the population to our future independence from the Empire. Otherwise, if we as Moff declare independence too early and a huge segment of the population/government doesn't agree, we might be stuck in a civil war. Then our area would be free real estate for our ambitious neighbors.
Ooh, that is great insight! We can say, "We're sorry, we have no choice but to obey." And with this excuse, we can stir up resentment against the central government, and also say that we're trying to delay as much as we can, but they can wipe us all out if we don't give in for now.
 
Jerec is dead and need not be worried about.
The Red Moons are actively raiding the hyperlanes behind the frontlines - which will come up in the next turn as an explanation for a certain result.
Though it may not be mentioned in text, the ISB intervention managed to convince Saarle to form the Commissariat.

Low loyalty and low morale plus high militancy though, is fertile grounds for revolution. While it is not Game Over, it may result in civil war, clashes between pro-Imperials and the revolutionaries, etcetera. A revolution is unlikely to happen though without direct encouragement in actions, and multiple warnings will be given in advance.
 
That said, the empire as it stands is not a nice place. Change the empire or change allegiance but passivity is death it seems.
 
@Ojou-Sama When we start building our own navy, would it be better to reuse some old designs or create our own? Because if we decide to keep the ISDs I think it would be a good idea to augment them with Venators to counter their poor AA and Fighter screens with their own Carrier focused designs.
 
@Ojou-Sama When we start building our own navy, would it be better to reuse some old designs or create our own? Because if we decide to keep the ISDs I think it would be a good idea to augment them with Venators to counter their poor AA and Fighter screens with their own Carrier focused designs.
Though the Venator has had it's run, it is now decidedly obsolete. The main battery is becoming insufficient to attack other capital ships, and the fighters that the Venator carries - old Clone Wars-era - are also getting long in the tooth. More and more new generations of snubfighters and bombercraft are entering service which can outmatch the Clone Wars-era craft by a large margin: And the Venator was put out of mainstream service precisely because it couldn't house the new TIE fighter line, so...
 
@Ojou-Sama When we start building our own navy, would it be better to reuse some old designs or create our own? Because if we decide to keep the ISDs I think it would be a good idea to augment them with Venators to counter their poor AA and Fighter screens with their own Carrier focused designs.
This is the problem Lancers were originally invented for, and given how atrocious carriers are in terms of crewers per meter (with the exception of the Quasar Fire class) I'd give thought to either ships that can serve as "pocket carriers", ships that can do external mounts for starfighters, or using a different main starfighter as to not need carriers (the cheaper variant of the TIE/HU, which generally has enough supplies to jump and do a combat, but needs resupply after that).

Essentially...
Convert an Action IV (or VI) into a carrier / point-defense brick or use a starfighter that doesn't strictly need a carrier.
 
And the Venator was put out of mainstream service precisely because it couldn't house the new TIE fighter line, so...
Um, why can't it carry TIEs? From what I seen and know of the Venator and Star Wars fighters in general, is that they they don't need any fancy way of carrying or launching, they just lift off plus the Venator carried like 4 to 5 (if you count the V-wing) fighter variants (V-19, Headhunter, ARC-170, Y-wing) during the Clone Wars, I don't see a reason why it can't carry TIEs and it's turbolasers can't be replaced by newer models since we will be building them from zero anyway and don't have any to modify.
Edit: Star Wars fighters also don't have any special requirements in case of hangars since basically all hangars are the same.
 
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Um, why can't it carry TIEs? From what I seen and know of the Venator and Star Wars fighters in general, is that they they don't need any fancy way of carrying or launching, they just lift off plus the Venator carried like 4 to 5 (if you count the V-wing) fighter variants (V-19, Headhunter, ARC-170, Y-wing) during the Clone Wars, I don't see a reason why it can't carry TIEs and it's turbolasers can't be replaced by newer models since we will be building them from zero anyway and don't have any to modify.
Edit: Star Wars fighters also don't have any special requirements in case of hangars since basically all hangars are the same.
The TIE fighter, and variants, launch from specialized racks.
Star Wars Wikia said:
While they (TIE Fighter) were structurally capable of "sitting" on their wings, they were not designed to land or disembark their pilots without special support. On Imperial ships, TIEs were launched from racks in the hangar bays.
While they can 'sit' on said wings, that is not intended - and they cannot land that way. Also, note that the Headhunter, the ARC-170 and the Y-wing all had landing gear, while the V-19 relied on a powerful repulsorlift engine for VTOL capability.
 
there are a number of problems with star wars military design and tactics, but extremely small escort carriers capable of supporting 4 externally mounted ties is not a sollution. One of the major functions of a carrier is not just launching and recovering craft, but having hangar space to do maintainance, repairs, fuel stocks etc.

a hyperdrive is generally one of the most expensive parts of a ship, especially in a fighter or bomber in which these need to be fitted within very tight weight and size limitations. Hyperdrive capability does however give 2 significant advantages. 1 is that even if a carrier is destroyed the small craft can still retreat from the system. 2 is that a hyperdrive gives first strike capabilities as they can leave hyperspace, fire a few shots or torpedoes, and retreat back into hyperspace, without having to go through launch and landing operations. thus, a vessel close to a hyperdrive exit point needs to either fly with Combat Space Patrol (CPP) or constantly have the shields online.
constantly having CPP or shields of course will wear down equipment and thus the mere threat of potential suprise attacks by hyperdrive capable fighter / bomber is a deterence to a enemy, which needs to keep ships in reserve to replace worn down equipment.

However, the hyperdrive is still one of the most expensive parts of a fighter. So having a carrier like a Venator or a Lucrehulk that is capable of quickly launching a couple hunderd fighters when attacked, then those defensive fighters don't really need the hyperdrive, because they are launched only in a defensive roll and don't leave their own system.

One of the problems compared to modern earth militaries is the number of craft that can be order by a single nations is limited, somtimes to 30 in case of my home country. If you only have 30 fighters, you want all fighters to be of the same type.
If however you have ships carrying hunders of small craft, you can do what Russia, the USA and China do and order 3 or 4 different kinds of craft, 1 for every role.

TLDR: if we are going to build carriers, they should be able to do maintance. They should have the capability to quickly launch a large number of defensive fighters which are not equiped with hyperdrive out of cost effecincy reasons. They should also have a set of offensive craft equiped with hyperdrive, explicitly centered around hit-and-fade opperations, both to kill enemy ships without launched fighters and raised shields, and to force enemy vessels to constantly expend resources preparing for potential strikes that may never arrive.
 
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So essentially we adopt Rebel Alliance space doctrine with hyperspace capable starfighters based on different planets for offensives and more or less keep our capital ships for a home guard?
 
So essentially we adopt Rebel Alliance space doctrine with hyperspace capable starfighters based on different planets for offensives and more or less keep our capital ships for a home guard?
I mean unless we start expanding that might have some merit if we want to spend the majority of our time developing our territory.
 
I mean unless we start expanding that might have some merit if we want to spend the majority of our time developing our territory.
I don't see Zsinj or Kaine being terribly interested in letting us have the room to expand and considering the neighborhood that doesn't leave a lot of room.
 
Turn One - Beginning the Great Game - Results (Part one)
New Republic forces take control of Eriadu - further offensives anticipated!

Imperial forces on the backfoot after recent New Republic victory

The death of our Emperor - one year later

"Lord" Shadowspawn destroyed in New Republic raid!

The Grey Eminence - What one can expect from Gallius Rax?



Saarle Fiosach, ever the calm Moff, sighed at the bad news that had arrived on her desk. If it had not been obvious barely six months after the Battle of Endor, it was now: The Galactic Empire was in a downwards spiral, one which would require extraordinary efforts to make level. Looking up at the door as her secretary opened it, she quickly schooled her face in a mask of dismissive neutrality - when dealing with the Council looking as neutral as possible and not showing favoritism was almost a requirement to not face enormous opposition.

"Madame Fiosach? They have arrived."

"Good. Let them in, please."

One after the other, the members of the Administrative Council walked in. Her darling sister Arine was the first, as always scanning the office with a pair of intense scarlet eyes, while the Councilor of Economics followed close behind. She was, as per usual, clad in the brown uniform that the Department of Agriculture so liked - perhaps because it hid the dirt stains - and carried a small stack of holodisks. The Councilor of Economics, Enrico Savov, had always been a capable member of the Administrative Council, with his charming personality and a refined taste shining through in both trade negotiations and diplomacy.

"Madame Fiosach! It is a pleasure to see you again, and the Department of Economics sends its congratulations to fifteen years of leadership!" Arine rolled her eyes behind Sevov's back, simply snapping a salute to her older sister. "Elder sister, the Agricultural Department also wishes to send congratulations."

Before any reply could be given, the door opened again and three more men stepped through, each also carrying their own share of datapads. The first of the three to enter was, of course, the pompous buffoon Cielke: The Councilor of the Interior was not a well-liked person in the Administrative Council, but his work ethic and determination had kept him free from most attacks on his Department. The man was an enigma though, and apart from the fact that he was born on Anaxes, not much was known about him. The Councilor of Diplomacy and Councilor of the Military, Henrickes Markash and Fangalt Kanalash respectively, were both of secondary - nay, tertriary - value given their lack of duties at the present.

There was no congratulations from them for the fifteen year long service in the Morshdine Oversector, and given their reputation as mostly no-nonsense people, it was to be expected. A quintet of chairs was quickly brought out, and after a couple of minutes wherein the notes and datapads could be organized, the meeting could begin.

"Everyone seated? Good."

-== "Status report." ==-

The Agricultural situation:
"Currently, the farms are falling behind with the production of foodstuffs for the civilian population. Though the situation is not catastrophic at present, with more than enough in storage to last one year barring complications, attention needs to go towards increasing the available supply of high-quality fertilizer, expanding domestic food production, and possibly importing food to prevent a famine. Elder sister, this needs to be solved before we enter dangerous grounds."


The Industrial situation:
"Production is steadily going strong, and apart from some Durasteel shortages, everything is alright. Demand for consumer goods is going up though, and the Department is not so sure about when demand will overtake production: With the Civil War going on, there is a noticable lack of civilian products on the Galactic Market. Further, approval has been made to expand civilian housing on Tangrene to hold the refugees entering our borders."


The Civilian situation.
"There is not much to report. Following the establishment of the Oversector and the spending done on the domestic situation, the population largely loves you. That loyalty does not expand very far to the Imperial institutions, even if we like to pretend otherwise: Our Emperor, may he rest in peace, was not the most loved person here after Zsinj's debacles. In short, the same as the past thirteen years."


The Economic situation.
"The economy is going strong! ...Even if we are getting hit hard by the lack of people buying exports nowadays. If we focus more on trading with our neighbours instead of far-flung planets in the Galactic North, the cost of transport can be driven down and more money raised that way. In general, the Department of the Economy wants to begin more nearby and domestic trade, while cutting down on long-range exports."


The Military Situation
"The militia is in poor shape. The volunteer navy is in poor shape. There is not a lot of volunteers for the militia, and those that do volunteer are often either the dregs of society or 'too competent for mere Militia service' and taken by the Imperial Army. The only thing keeping the New Republic away is the Imperial Navy in orbit, and I trust Yagada as far as I can throw him, miss Fiosach - that is to say, not far. The military needs funds and good manpower or it may as well not exist at all."


The Diplomatic Situation
"We are an Oversector, and for the past three years I have effectively done, excuse my wording, kriff all. Nothing to report."



POLITICS
------------------------------------------------
[ ] Found the Commissariat of Internal Affairs
DC: 35
Roll: 80

To: Saarle Fiosach, Moff of the Morshdine Oversector

If I may, I would like to preface this letter with gratitude and thanks to the great Moff for allowing myself to be the head of the Commissariat of Internal Affairs: It is a honour to enter in the service of the Galactic Empire as its weapon against domestic terror and insurgency both...
[...]
...thus it is with great pleasure that I, Grigor L. Migashki, accept this post as Commissariat of Internal Affairs Commissioner-General of State Security, with all duties, responsibilities and demands that it entails.
[...]
In times of duress and times of peace, it is my hope that the hearts and minds of the population is at ease knowing the Commissariat guards it from terrorists and dissidents from both without and within...
[...]
...thus I thank Moff Saarle Fiosach once more, and hereby sincerely hope that our mighty oversector shall come out victorious over the New Republic menance.

Signed,

Gregor L. Migashki, Commissioner-General of State Security of the Morshdine Oversector.


-

Memorandum 378, 18.05.5

TO ALL OFFICES OF THE COMMISSARIAT OF INTERNAL AFFAIRS,

It has come to my attention that, during the absence of the Imperial Security Bureau, it may have been possible that a significant amount of insurgents, dissidents and anti-Imperial agents may have infiltrated the great Oversector we guard. This suspicion is supported by the abnormal state of non-hostility between the Oversector and the New Republic, which has so-far adopted a policy of non-aggression to this part of Imperial Space: It is only in severe cases that New Republic forces engage our fleets in this section of space, and even then damage is commonly limited. This also supports a hypothesis drafted by LtCol. StaSec. Alexander K. Q., which suggests that the New Republic has sufficient plants and discrete symphatizers in the Oversector, and in that of neighbouring Oversector Quelli, that in case of a future campaign between our and enemy forces, a massive uprising can occur in the heartlands of both Oversectors that would be capable of neutralizing command to such an extent that victory is assured in all but the most extreme of circumstances.

My fellow loyalists! It is time to investigate the citizenry and their loyalty to the state and the Oversector as a whole! Loyalty to the New Republic, as it is well known, is treason! It is unacceptable that in the model Oversector certain elements may contain traitors to the Imperial cause, which can cause the downfall of the State from within! We must, however, be cautious to not cast doubts on those truly loyal to the Imperial ideal, lest the trust of the citizenry be lost, and they succumb to the siren's call of the New Republic!

Signed,

Commissioner-General of State Security, G.L. Migashki

-

Memorandum 498, 09.06.05

TO ALL OFFICES OF THE COMMISSARIAT OF INTERNAL AFFAIRS,

There has been some confusion, especially among some of the former ISB members I have had the privilege of following back into uniform, over the organization's access and remit to the Imperial data-net. In such matters, frankness is a far more faithful friend than any puffed-up flatter. We are still green as an organization, and our jurisdiction is entirely within the Oversector. The perfidious New Republic's conquest of the eastern quadrant has made the datanet further fragmented, as older files stored in conquered planets are often deleted or captured. I can assure all of you that data-tracking has been handed over to the diligent and sophisticated analysts at the Imperial State Security Committee.

Yes, I am quite good friends with LtCol. Alexander K. Q., who many of you may have met. In these times where we are most tested, the bonds of unity and duty are the keys to ultimate victory.

Signed,

Commissioner-General of State Security, G.L. Migashki

-

03.06.05

To: Saarle Fiosach, Moff of the Morshdine Oversector
Concerning: The state of the CIA


[...]
It is with great pleasure that I can announce to you, Moff Fiosach, that the Commissariat of Internal Affairs is fully staffed and is ready for operations against New Republic infiltrators, and can take over the duties formerly covered by the ISB in the way of internal security and checking dissident influence on the citizenry...
[...]


Reward:
The CIA is established, and experienced counter-insurgent and former ISB official Gregor L. Migashki has taken over as leader. The 'Intelligence' status report is now available. The 'intrigue' option set is now available.
The Commissariat may want to investigate suspected traitors and enemies of the state. It may be wise to once in a while allow them to do their duties, even at the cost of Civilian morale. Unique Modifier added.


[ ] Reforming the Administration
DC: 40
Roll: 37 (Failure.)

It had taken hours of talking after the start of the meeting before the conversation finally turned to what was evidently going to be the subject of the day. An improvement, arguably, over the normal state of affairs which plagued the Administrative Council: Normally when Elder Sister wanted to propose something it got curtailed by Savov or Cielke, both men - as always - fearing that their influence over the day-to-day administrative going-ons would be stripped from them and that for once in their lives they would need to work for things in the Administration!

Arine sighed and listened half-heartedly, the internal outburst quickly petering out. For what did it matter what she did or thought? Change would never happen, not at least in her lifetime. Even when she and Saarle saw eye-to-eye, and that was not often, the rest of the Council would threaten to resign their positions - and with their expertise being needed and with the usual lack of backbone, Elder Sister let them get away with it.

She hated it. She knew Saarle hated it. There was just nothing they could do against Coruscant's power...at least, for now.


[ ] The Foundations of a Well-running system
DC: 40
Roll: 3 (Failure.)

She hadn't been as angry as she was now in a long time. Inside her office, Saarle Fiosach was seething - how hard was it, how hard could it be, to simplify the tax code just a bit? How could it be so hard to relax the rules against establishing a company in the Oversector, and why did someone increase the tax on doing just that when she wasn't looking - when had the foolish moron Cielke the time to cause this paperwork and chain-of-command cockup?!

The entire state of the administration was corrupt, she knew that - but as long as they danced to her tune and did as told, it wasn't that much of a problem if a hundred extra credits were funneled away for private use: It kept morale up, ensured loyalty, and turning a blind eye to some of it was part of the reason why the administration worked so well in the past, but this had crossed the line. Cielke was planning something. At least something big with the bureaucratic mess he was causing. "What a kriffing rat..." Grabbing the glass of Corelian brandy and taking a deep gulp, Saarle grabbed the holoprojector as the warm liquid tried - but failed - to wash away the taste of cold anger and wrath. Fumbling with the buttons, she nodded as the reciepient finally answered.

"Commissioner-General..."

There was a short silence.

"I have a task for you."



MILITARY
------------------------------------------------
[ ] Establishing the Tangrene Army Personnel Office
DC: 35
Roll: 51

The establishment of the Army Personnel Office was, both in practise and in theory, easy to do. A building was selected in the more sparsely population part of Tangrene, the surrounding area was cordoned off and was converted for military use, and within a week the creation of the Imperial Military District Tangrene was fact, with the Imperial Army Personnel Office the centerpiece.

The Army Personnel Office was then staffed with the necessary people - mostly civilians interested in administrative work due to a lack of officers, and commissioned into the Militia as officers without field commands - and then gathering of files on the Imperial Army began, which took the better part of three months: All over the territory of the Galactic Empire feelers needed to be put out for information regarding the members of the Army. Those KIA needed to be identified, those being captured and now POWs needed to have their AWOL status overturned, while the status of millions of loyal Imperial soldiers was still unknown due to either a breakdown in communications or New Republic attacks on centers of administration.

But in the end, the IAPO prevailed over the chaos - for the New Order prevails always over all obstacles!


[ ] Forming the Oversector Militia
DC: 50
Roll: 2 (Failure.)

To: Saarle Fiosach, Moff of the Morshdine Oversector

The short career of the Commissariat of Internal Affairs has been, if I may be so bold as to pass my own judgement, a resounding success. We elicit fear and respect from the civilian populace we are sworn to protect. Barring a few incidents, the sight of a blue peaked cap and brown uniform on the docks of an oncoming ship of immigrants elicits a sigh of relief as the galaxy's many displaced know they have come to a sector that takes their life and wellbeing with the utmost seriousness.
[...]
..the sting of betrayal is something I have somewhat of a personal connection to. To uproot the traitor and all their insidious allies is a duty that demands the most hardened of hearts when the unprepared may fall victim to misplaced sympathy. The head of the militia being chosen for his lengthy career in the Army was the correct decision. It is no fault of yours or any other, save the fellow's swiftly sentenced collaborators, that the individual was a New Republic-alligned traitor and wrecker.
[...]
The talks with the Military's new personnel office have been very productive, as I have no doubt those lovely clerks have already informed you, and I can personally assure you that the detachment of the Commissariat assigned to oversee the next intake of the militia's officer training are my best men and women, and all have previous experience working with local defense forces...
[...]
...thus I thank Moff Saarle Fiosach once more for her decision to call me to the colors once more. A mighty blow against the New Republic was struck, and while they are reeling we shall grow ever mightier. I sincerely hope that we may both look upon these months and know that this was when our victory was laid down.

Signed,

Gregor L. Migashki, Commissioner-General of State Security of the Morshdine Oversector.



[ ] The Droid Programme
DC: 30
Roll: 77

The Advanced Droid Fighter programme lasted barely a month before the entire department that was developing it - the Department of Technical Advancement - was renamed to the Department of Fighter Development and more and more credits were funneled into it. Sure, the ADF-01 was not perfect - no fighter was - and it had flaws, but the craft was a far superior fighter than the TIE/LN...in theory. And that is the important part, Moff Saarle mused, because it was still - even with a couple of months and more funding that the programme had ever seen - not in the production phase. Three prototypes had been built to be sure, but apart from those no other ADF-01 had taken to space.

But that which had taken to space had been beautiful to behold.

Elegant and graceful in design, they were around the length of an X-wing and had a small passing resemblance to the New Republic craft. However, though vaguely wedge-shaped, the angular body of the ADF-01 and a pair of forward-swept wings was more than enough to not accidentally identify it as an A-wing: Armament was, in comparison to the New Republic's favoured fighter, mostly the same: Four laser cannons (two carried in the forward-swept wingtips and two in the proverbial 'nose') ensured parity with the X-wing, while twelve concussion missiles in an internal weapons bay give the ADF-01 superiority over the X-wing and parity with the A-wing.

A masterful piece of technology, and a perfect fighter. Though expensive to manufacture, and at the moment not viable for mass-production, the ADF-01 was a good start in the quest for an advanced fighter not the size of a small house in height and width, like the TIE/D Defender.


ECONOMICS
------------------------------------------------
[ ] Mobilize for war
DC: 40
Roll: 91

It had taken a week to push the mobilisation for a war economy, or at the very least for expanded war production, through the Administrative Council, but the moment it did, plans and operations made and prepared long ago for were quick to be put in action. Like a gigantic group of locusts the personnel of the bureaucratic machine fell first upon the city of Batonse, before moving out over Tangrene itself, and then to the rest of the Oversector: Complexes and foundries long abandoned had their lights turned on for the first time in over a decade, emergency caches with uniforms, supplies and light weapons dug back up, and once vital civilian infrastructure quickly diverted to military purposes.

With the activation of reserve facilities and emergency supplies and stockpiles, it was only a matter of time before civilian industries too were mobilized in support for the upcoming war effort. A complex which once produced the newest hovercar model in the thousands now made speeder bikes for the Imperial Army, while others now produced armaments for the proud soldiers of the Empire: As the wave of nationalisation and rapid transformation came to a close, and the production of rifles, uniforms and supplies began to pick up, the hope that the situation would reverse itself quickly dried up - and with it came the realisation for many that the Galactic Civil War would not be over soon.

If even the Morshdine Oversector was preparing for conflict, who could say when the war would finally end?

Personal notes of Moff Fiosach
It is an expensive progress, I am told, to try and mobilize an Sector to war. Millions of civilians need to be mobilized to work in the many factories and foundries which will supply the armed forces with weapons, while hundreds of millions of Credits need to be pumped in the war machine to ensure it works optimally, to pay every single worker, etcetera: But my advisors seem to have forgotten one thing which is almost unique to the Oversector. Their mistake is the usual when new advisors come and try to rectify the state of affairs, and that is that they disparage the focus on the civilian quality of life that has been a trademark of my grand Oversector, never once recognizing that it is this focus which both causes the high stability and loyalty that the Empire has propagandized so much...and that this focus has made the people, to my regret, complacent in their work.

Still, I must say that with the help of the Commissariat, the mobilisation is proceeding at a steady pace. Sister dearest has as always done an amazing job. I knew that putting her in charge of Industry in addition to Agriculture would be a good idea, even if Cielke complained as per usual. Bloody Core moron...


Reward:
The war industry is being built up, and though at the moment is is small, it can grow into a vital part of the Oversectors' defense.
Domestic Blaster Rifles, Light Speeders and Light Walkers can now be produced en-masse.
Civilian Militancy increases.


[ ] Expanding trade with neighbouring systems
DC: 30
Roll: 19 (Failure.)

As the Galactic Civil War rages on, intergalactic commerce has been hit hard by the lack of safe areas for convoys with goods to pass through, and it is easy to see why. There is the chance to be caught in an interdictor field and have the entire convoy destroyed by a rogue Star Destroyer, the unfortunately high chance for entire shipping lanes to be laiden with mines and other means of destruction and the hampering of hyperspace travel to deny the enemy use of it, and even those ignore the fact that the profitable markets of the Mid Rim which historically have been a prime location of export after the Inner and Core worlds, have now been cut off by forces of the New Republic in a push to secure their strategic position.

At the moment, every system near the Morshdine Oversector is preparing themselves for the worst, and commerce has been sacrificed to allow for a rapid built-up of their defenses, and for good reason: New Republic Scouts, rogue Imperials and insurgents have become more and more active over the last couple of weeks, striking from the shadows and spreading fear and chaos wherever they go. If some forces could be spared to root them out, trade and commerce could flow again, perhaps not anywhere but locally, but it would be a start - however, these forces at present are unavailable, with all local defense forces bunkering down and preparing for the attack they know shall come.

Thus for now, trade and exports have crumbled, and are unlikely to recover sooner rather than later.


[ ] Incentivizing economic investment
DC: N/A
Roll: 87

In a strange twist of fate, economic investment in the Morshdine Oversector came not from the wider Empire, or even from nearby sectors: Instead it came from within, from Camden and Tangrene, with domestic conglomerates and companies expanding thanks to profitable government bonds and loans, and filling the holes made by the nationalisation and seizure of various industries and foundries by the Oversector for use in the war industry: From the Tatsura Heavy Industry Conglomerate, a company formerly just restricted to a couple of small foundries and a simple manufacturing plant and now expanded to over two-hundred foundries and a variety of manufacturing plants, to Alison Light Industry and Electronics, an old company allowed to modernise and improve their products thanks to the investments and easier loans by the government, economic activity and the general wealth of the Oversector is sure to increase.

However, it seems that corporate entities like Kuat Drive Yards and BlasTech have decided not to create branch offices or subsidiaries within the Oversector. While not worrying, this does slow down the acquisition of modern Imperial armaments somewhat...

Reward:
The domestic economy begins to improve, and civilian loyalty slightly increases.
The impact of the Mobilize for War option on the civilian populace has been slightly reduced, removing the Civilian Loyalty malus.
 
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