[X] Plan Trade and Psionics
This is an assumption I intend to overturn. Armoured vehicles are the kings of ground warfare. I understand where you're coming from, but increased quality of troops doesn't really help when your soldiers' expertly-made bullets are bouncing off the armoured shell of a tank.Considering that we aren't going to take any armour actions any time soon, the latter is much more important than the former.
Spaceships are the winners of all warfare, so fuck BOTH treesThis is an assumption I intend to overturn. Armoured vehicles are the kings of ground warfare. I understand where you're coming from, but increased quality of troops doesn't really help when your soldiers' expertly-made bullets are bouncing off the armoured shell of a tank.
We will need infantry tech at some point for boarding, anti pirate operations and holding planets at least. And vehicle tech we will want even if not as high a priority
We will need infantry tech at some point for boarding, anti pirate operations and holding planets at least. And vehicle tech we will want even if not as high a priority
-Japan
--Minor Fuel Shortage, paying Australia for exclusive exports.
--Importing Food from USA
--War with PRC.
I did consider investigate trade UK but would want to boost that 90% at 1600 and that was just too much without cutting munitions factory. Maybe next turn in the unrestricted slot.
The xcom action unlocks xcom integration which gives us both a research slot and hero units that can among other things boost our CoS for some actions. As it is I am hoping that the munitions is enough to tilt things in the CAU favor if they are not already that way.Could we maybe do the CAU pilots actions in one of the slots? XCOM is nice but with the Munitions snycing with new pilots might help them more.
It isn't impossible.Just so I know, Were going to unleash psionics to the public right? I want Magic Powers on EVERY STREET CORNER, IN OUR HOMES, OUR WORK PLACES AND OUR MILITARY!
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1. XCOM is of the opinion that one can never be too prepared. Better to uncover any surprises now rather than during a second invasion.Huh. Woulda thought they had enough of 1 given all the many alien corpses and the fact that we, yanno, won.
2 is interesting but unless the Ethereals are born with Ethereal knowledge I don't see how they can learn of their military strategy via them. Unless it's on a more primal level they're trying for.
3 I guess makes kinda sense?
4 is very understandable why they'd need living specimens for it.
Side note, it'd be fun to see a American Muton VS Krogan fight. And imagine if we really do end up making some for mixing into our own forces and get into a kerfluffle with the Turians that ends up with ground combat. I imagine hilarious reactions to realizing that A: We've got our own versions of krogan and that B: They fucked with a multi species group.
Buut I can see how alien clone legions might not be in the cards given the very very very large moral issues involved.
The genetically engineered slave race does not a functioning society make. They're like sci-fi orcs. Using the Mutons as soldiers is possible, albeit guaranteed to be controversial. Turning them into a viable client state is not.Well, then we could just not make them clones. XCOM has breeding programs, not cloning programs. Which means they have enough males and females of each species to create a stable and viable gene-pool. If the Mutons, when free from Ethereal control, are just like any other species, we can just raise them to be loyal friends and allies to the Human Race, and encourage their Martial culture to get Volunteer Legions of Muton Soldiers.
While the Ethereals are a collective, they also appear to be individuals. They seem to have some sort of species wide mind merge. The ethereal device seems to indicate that Ethereals need physical boosters to maintain the connection at long range. Killing the Uber Ethereal would have killed all the local Ethereals except for the captives, which were cut off from the network. Destroying the temple ship probably cut them off from the main collective.Yeah but I thought that was shattered with the temple ship. At least in our area. Hmm. Interesting thought, a broken hivemind's remnants in a psychic plane randomly available to the remnants of the race that had it. That'd be a cool point for a setting.
If France wants to have a serious go at the USA, it will require a massive and noticeable build-up of naval and air power. They need to be able to physically get troops into US soil, if they want to have any kind of military impact on the US, and given the fact that the US is essentially the only remaining naval power, they can't do that right now.Edit also a failure there is likely to draw the French to respond and I would like to at least be doing the recruit militia so that we can expand our own forces to respond in that event.
And this is assuming we don't get another bout of Xenophobia from a bad second contact if we get to the ME cross. Cause it'd refuel any hatred that may have lessened over time.
The xcom action unlocks xcom integration which gives us both a research slot and hero units that can among other things boost our CoS for some actions. As it is I am hoping that the munitions is enough to tilt things in the CAU favor if they are not already that way.
1. XCOM is of the opinion that one can never be too prepared. Better to uncover any surprises now rather than during a second invasion.
2. The new Ethereals inherit the combined knowledge of the original captives via mind link.
The genetically engineered slave race does not a functioning society make. They're like sci-fi orcs. Using the Mutons as soldiers is possible, albeit guaranteed to be controversial. Turning them into a viable client state is not.
Can we PR spin it as sacrificing xenos for the more important Human lives? I mean their mindless warriors so...The genetically engineered slave race does not a functioning society make. They're like sci-fi orcs. Using the Mutons as soldiers is possible, albeit guaranteed to be controversial. Turning them into a viable client state is not.
Mutons do not need to fight. They're just incapable of pretty much anything else. "And yet, they are incapable of brilliance, of independence… they will never be more than primitive warriors… serving only to fight, and die, as did those who came before them."Oh I don't mean give them their own like nation. Just try and integrate them into human society, in whatever fashion that may take. I don't imagine Mutons would ever do much other than fight in the armed forces or take up mercenary work, but they'd be useful. Especially if we can counter-genetic-engineer any ork-like 'needs' to fight out of them.
Maybe, but have you considered how this attitude would affect your relations with less genocidal aliens? I don't think "xenos exist solely for the benefit of the superior humans" would go down well in Citadel space.Can we PR spin it as sacrificing xenos for the more important Human lives? I mean their mindless warriors so...
I have, I was just asking. I don't plan to really utilize them beyond experimentation personally.Maybe, but have you considered how this attitude would affect your relations with less genocidal aliens? I don't think "xenos exist solely for the benefit of the superior humans" would go down well in Citadel space.
That's all. The baseline is Green. Training upgrades it to Trained. XCOM increases it to Experienced. High quality boosts planes to Veteran.I'm trying to remember what quality boosts we've gotten for our air force so far.
+1 from factories (should be included in trade)
+1 from XCOM (may be teachable)
+ 0 from no conscription
+ 1 from training action? (Every stable country should have already achieved that)
I'm probably forgetting something. Assuming I'm not though, it seems to me that sending pilots to train CAU and increasing the quality of munitions we send them will have the same level of influence on the quality of their airforce. The differences are that one pisses off France more, while the other also improves the CAU infantry and armour quality and improves their supply throughput.
Mutons do not need to fight. They're just incapable of pretty much anything else
Maybe, but have you considered how this attitude would affect your relations with less genocidal aliens? I don't think "xenos exist solely for the benefit of the superior humans" would go down well in Citadel space.
Thanks!That's all. The baseline is Green. Training upgrades it to Trained. XCOM increases it to Experienced. High quality boosts planes to Veteran.
Oh yea, The Batarians DO get away with their shit...