- Location
- 𐌂 ̢͎̩̤̲̙͓̑̀͂͒̀͆̏𐋏 ̛͏̫̚𐌀 ̛͉̥̩̤̰͈̂̅͒͊͟𐍈 ̣͛𐍃 ̡̅̈́
Also, want to change my spawner a bit: If too or more creatures turn the handle at the same time, that would get not a clone, but a child of all creatures which took part in this.
Ill take note of it!Also, want to change my spawner a bit: If too or more creatures turn the handle at the same time, that would get not a clone, but a child of all creatures which took part in this.
Could look this up for you, was a bit busy when you tagged me, but theres slightly less than 4 hours left
Could look this up for you, was a bit busy when you tagged me, but theres slightly less than 4 hours left
Special, eh... oh boy.congratulations on your magic system, and prepare for a special voting round
yea, im sorry i never got around to you though
Just let me now when you have time if it passed or not
I did. I decided that it was a small
The Prismatic Energy is described as looking like like Northern Lights so it's likely Phaeton will be able to manipulate it.
Phaeton can't directly manipulate light, he can absorb it though, so maybe he could be able to take in large quantities of Prismatic Energy?The Prismatic Energy is described as looking like like Northern Lights so it's likely Phaeton will be able to manipulate it.
I've essentially committed to the Blasphemous type of fantasy with the artifact I'm making. The weapon I've named Blasphemy.So I think that this place already looks like some kind of fairy land. What style should we try next? I was thinking about Blasphemous type of fantasy style. But maybe there other options?
I've never heard of Inmost but it looks cool.Like I said earlier I think I am going more with an Inmost theme for the next Island.
It's a beautiful game, in both story, art and ost. I rec it if you like the genre.
Oh no, it can't! But why?