Ah. We probably won't go for it, but that would be a fairly neat way of cutting off any romantic stuff from the quest. I suppose keeping a clear head in many situations where you otherwise wouldn't would have some benefit too.
I suspect the inveterate shippers amongst us may want to avoid it. Also, it seems somewhat minor.
It's good if you're just aiming to make yourself as manipulative as possible for human populations with similar social & genetic standards as is appearing here and don't have any self-worth for your own body.
Knobby/boney joints are fine for someone still growing up, calluses on women are respected in cultures where they work labor or certain crafts/art, minor scars aren't bad and being flawless is actually a bit unsettling for many, and ideal skin color would change based on location and there's definitely no true "better" one.
As for cuteness, while being cute would make it easier to obtain help, it won't get her out of real dangerous situations and will make it even tougher for people to take her seriously.
Being underestimated can have it's advantages. Particularly when you have things like elemental escorts who can help when you need to be menacing/taken seriously. I mean, yeah, it can also lead to the problems Gilgamesh often faces in Girl Genius (not being taken as a serious threat due to trying to be reasonable, then ocassionally flipping out and becoming terrifying), but that's not necessarily a deal breaker. Adorable people are even scarier when they actually pull it off, too.
Stealth only really helps us if we want to go somewhere we aren't supposed to be... which, frankly, we might be doing a lot. More importantly in my book, it shields us from Divination, which I can find coming really, really, REALLY useful. Right now, we are going to be doing a lot of moving from place to place, and I'd really like to make it so that hostiles can't follow us. (Note that we don't yet know if our Drifting can cycle us back to placed we've been; if it does, this might be the difference between being able to make a new start and having people immediately on our tail).
Stealth is quite handy, though I will point out it also makes us harder to find by our allies, as well as our enemies.
Well, I guess there's a character called Will in this? I mean, there are probably a lot of them, but the colored text makes me think 'magical being or deity'.
I'm not so much in favour of "Cute" since it comes with the downside of being hard to take seriously. We are going to grow to be a total badass; it's gonna be annoying if people keep trying to protect us and get hurt doing so. We're already pretty cute enough as we are, I don't think we need extra.
We have elementals. They should keep any allies we gain safe, once they realize said allies getting hurt makes us a very sad
panda Melia. And being cute can actually add to the intimidation, if done properly. Plus, our elementals can do a pretty good job of being intimidating, if we need them to be, once they're bigger.
[X] Appearance Improvements ("Cute").
For many of the reasons listed above, plus my own enjoyment. I'm sorry, but having the queen of an army of elementals be a small, adorable girl, who also has some affinity with the arts necromantic (so, potentially also accompanied by the restless dead) is just hilarious to me. Yes, it's been done. Many times. I still find it amusing.
[X] Stealth vs. Magic
Whether we want to or not, we're probably going to end up...I want to call it 'breaking and entering', but our teleportation doesn't break anything. Suffice it to say, we're going to end up in a lot of places we probably shouldn't, just by the nature of our Talent. Some of which will have magical protections. Since that's the case, we might as well enhance our ability to leave quietly.