In the Beginning, There Was Man: Cosmic Dust

Stickied Info

Betas
My betas are: @Snowfire, @Icipall, @Ruirk, and @Chief18753. They will occasionally be announcing when moratoriums and voting times are over. You can also consider their words to be Word of QM if they say "Torr said..."

Discord
  • Join us on Discord! I'm almost always on, since I'm usually on my computer when I'm home or at work.
    • Discord is basically a different form of Skype/Google Hangouts/Slack/IRC. It's free, and can be used via web or downloadable application.
  • Come say hi to everyone on my discord server: Planet Earth!
Omakes
  • Omakes over 750 words will net you bonuses.
  • The better written it is, the better bonus you get.
  • Bonuses will usually be applied to a category that the omake deals with.
    • NOTE: The bonus lasts 1 turn unless otherwise stated.
 
Last edited:
[X] New Eden Difficulty Unknown

This just seems like the most interesting story option (unless we can start with one of the others and choose to have an NPC faction have this background)

@UltimatePaladin It looks The Fall isn't going to win.
You know... Declaring an option dead only three hours into a vote is both presumptive and disingenuous.
edit: Isn't summer already dead? Or do y'all live in the southern hemisphere?
What does summer have to do with anything?
 
Last edited:
Vote tally to sate my curiosity.
Adhoc vote count started by torrmercury on Aug 16, 2017 at 9:31 AM, finished with 104 posts and 51 votes.
 
Correct. I'll be adding more victory conditions as we go along too that are more specific for the era you decide on.
How exactly do these conditions correlate? Terraforming a planet seems much easier than, say, conquering the galaxy and then holding it.
 
How exactly do these conditions correlate? Terraforming a planet seems much easier than, say, conquering the galaxy and then holding it.
Difficulty of terraforming a planet is in:
1) The technology needed to do it
2) Spending time to actually terraform the planet.
3) The energy and material requirement to sustain the effort
4) Seeding and maintaining an ecosystem
5) Making sure that the terraformation does not revert due to solar system conditions, like having the planet be too far from the star so it cools quickly after you're done turning the ice ball into a lush green paradise.

It's vastly easier to terraform an already living world into something more suitable for other forms of life, but it's extremely difficult to transform a totally barren ball of rock into a world full of life.

Sooooo, do you still think that the terraforming victory condition is significantly easier than annihilating/subjugating all major powers? If yes, I can make tweaks so that all victory conditions are fairly level in terms of difficulty.
 
Actually, Big Bang would be the easiest way to obtain the achieve the Big Crunch victory condition, wouldn't it?

Just use End Tech and make the Universe Implode. :p
 
Difficulty of terraforming a planet is in:
1) The technology needed to do it
2) Spending time to actually terraform the planet.
3) The energy and material requirement to sustain the effort
4) Seeding and maintaining an ecosystem
5) Making sure that the terraformation does not revert due to solar system conditions, like having the planet be too far from the star so it cools quickly after you're done turning the ice ball into a lush green paradise.

It's vastly easier to terraform an already living world into something more suitable for other forms of life, but it's extremely difficult to transform a totally barren ball of rock into a world full of life.

Sooooo, do you still think that the terraforming victory condition is significantly easier than annihilating/subjugating all major powers? If yes, I can make tweaks so that all victory conditions are fairly level in terms of difficulty.
Thanks for clarifying. At least for now, I don't see need for changes.
 
thanks ghost I just signed up a few days ago

[X] New Eden Difficulty Unknown
 
Last edited:
You know... Declaring an option dead only three hours into a vote is both presumptive and disingenuous.
Dude, it was only five votes at this point. It was thoroughly dead before even the next 7 people voted for New Eden. I'm saying this as the person that tried to get bandwagon for it going. Character gen periods are pretty much if you can't get a bandwagon going, the vote is ultimately dead and is a wasted vote.

Anyway. Time to vote for a new option.

[X] New Eden Difficulty Unknown

Might as well go for the new option and hope for the best.
 
Last edited:
Sooooo, do you still think that the terraforming victory condition is significantly easier than annihilating/subjugating all major powers? If yes, I can make tweaks so that all victory conditions are fairly level in terms of difficulty.
Honestly? Yes. I think it's significantly easier. Destroying/subjugating all major powers will involve a lot of wars against active resistance. And thus a lot of battleships, the industries needed to create/repair/salvage those battleships, etc.

While you spread the requirements out over multiple points, essentially terraforming a single dead world just takes calculus, time, some thrusters, and a solar mirror array.

Making a quintuplet of ringworlds would probably be about on par w/ effort/materials required to carry out the war.

Terraforming an entire solar system including its extrasolar orbitals, or at least all the planets you don't tear apart for materials, especially one with insufficient materials to terraform every planet within it would be about on par w/ the effort/materials required to carry out the war.

Turning a solar system into a stellar-engine style ringworld uses the sun's expelled matter as an engine to accelerate the sun toward another star is about on part with conquering the galaxy.
 
Last edited:
The difficulty of different victory conditions is going to depend a lot of different outside factors also, so it is hard to determine which ones will end up being hardest/easiest.
 
Difficulty of terraforming a planet is in:
1) The technology needed to do it
2) Spending time to actually terraform the planet.
3) The energy and material requirement to sustain the effort
4) Seeding and maintaining an ecosystem
5) Making sure that the terraformation does not revert due to solar system conditions, like having the planet be too far from the star so it cools quickly after you're done turning the ice ball into a lush green paradise.

It's vastly easier to terraform an already living world into something more suitable for other forms of life, but it's extremely difficult to transform a totally barren ball of rock into a world full of life.

Sooooo, do you still think that the terraforming victory condition is significantly easier than annihilating/subjugating all major powers? If yes, I can make tweaks so that all victory conditions are fairly level in terms of difficulty.

Well yes.

Trying to take over the galaxy is still more difficult as no one is trying to stop you from terraforming a random hunk of space rack. It might take a very long time to do that but given resources and time it should be possible for even a comparatively small and week empire.

We're as takeing over the galaxy you run into other people trying to do the same thing. Granted you can win but it's a hell of a lot more difficult as you're going to be put under a lot of pressure from outside pressures pushing back .
 
Honestly? Yes. I think it's significantly easier. Destroying/subjugating all major powers will involve a lot of wars against active resistance. And thus a lot of battleships, the industries needed to create/repair/salvage those battleships, etc.

While you spread the requirements out over multiple points, essentially terraforming a single dead world just takes calculus, time, some thrusters, and a solar mirror array.

Making a quintuplet of ringworlds would probably be about on par w/ effort/materials required to carry out the war.

Terraforming an entire solar system including its extrasolar orbitals, or at least all the planets you don't tear apart for materials, especially one with insufficient materials to terraform every planet within it would be about on par w/ the effort/materials required to carry out the war.

Turning a solar system into a stellar-engine style ringworld uses the sun's expelled matter as an engine to accelerate the sun toward another star is about on part with conquering the galaxy.
Well yes.

Trying to take over the galaxy is still more difficult as no one is trying to stop you from terraforming a random hunk of space rack. It might take a very long time to do that but given resources and time it should be possible for even a comparatively small and week empire.

We're as takeing over the galaxy you run into other people trying to do the same thing. Granted you can win but it's a hell of a lot more difficult as you're going to be put under a lot of pressure from outside pressures pushing back .
All fair points that I'll take under consideration. The victory conditions are not yet set in stone, so I'll think on it and revise soon. Also I'd like to point out that there are ways to subjugate enemy polities besides war. It's just that SV and SB are usually bad at coordinating those means. :p

(Those means being instigating wars between enemy powers and then swooping in for the kill. Also politicking. All the politicking.)

@torrmercury In regards to the Terraforming difficulty, there is always sabotage by enemy or unknown factions as well.
Also a good point.
 
Back
Top