Zeppelin Quest I: A New Adventure!

"I'll explain it in a minute, but listen- there's only four places we know of that are gone to the Black, and this isn't one of them!"
"Don't tell this to anyone! Ever!"
I wonder if there's any Navigator's Guild or such other body that would be interested (willing to give cash or favors?) in us reporting on a new Black area over the Balkans? If they're as rare and scary as Elisabeth made it sound, surely that knowledge is valuable?
"Aye. Try using your octant too- any flashes of light,
sentence just cuts off here.
 
[x] Something is apparently bad with your rudder and control surfaces, and you can't take a peak when the ship is underway. Time to get cracking.
 
[x] Something is apparently bad with your rudder and control surfaces, and you can't take a peak when the ship is underway. Time to get cracking
 
Votes Called
Adhoc vote count started by 7734 on Jul 2, 2017 at 2:29 PM, finished with 60 posts and 15 votes.

  • [x] Something is apparently bad with your rudder and control surfaces, and you can't take a peak when the ship is underway. Time to get cracking.
    [X] Cargo sales- get it done, get it done now. Sooner it's off your ship, the better.
    [X] More Responsibility Time- hunt down Donald and make sure all your cargo scuttles are assembled right, and you can clear anything that's in danger of going up double-quick.
    [x] You're really fucking tired of every time you visit your passengers coming out of their cabin dead drunk with that damn fez. There's got to be a way to put a stop to that.
    [x] check to see if Elizabeth has time later to teach you some more tricks of navigation so we can avoid a Cock up of such epic proportions again in the future

Adhoc vote count started by 7734 on Jul 2, 2017 at 2:30 PM, finished with 20 posts and 14 votes.

  • [x] Something is apparently bad with your rudder and control surfaces, and you can't take a peak when the ship is underway. Time to get cracking.
    [X] Cargo sales- get it done, get it done now. Sooner it's off your ship, the better.
    [x] You're really fucking tired of every time you visit your passengers coming out of their cabin dead drunk with that damn fez. There's got to be a way to put a stop to that.
    [x] check to see if Elizabeth has time later to teach you some more tricks of navigation so we can avoid a Cock up of such epic proportions again in the future
 
Istanbul, not Constantinople
Sighing, you looked around the inside of the Captain's Guild coffee shop as life in Constantinople passed you by. Alright, technically it was "Istanbul" now. That didn't change the character of the city in the least, though, and that character was a vibrant, bustling center of cosmopolitan commerce and culture. From your position on the hills in the eastern half of the city, you saw dozens of punts and cutters darting around the sky, each garishly-painted balloon standing out above the clear blue skies.

Looking down at your notes, you shook your head and tried to focus. You had to sell your cargo to one Sanjak-bey of Yeniköy, wherever and whatever that was. More importantly, though, you had a ship to unfuck. You knew you'd made a bad call playing for time over the Caribbean when those pirates attacked, but some damage to a steering main you'd fixed already shouldn't be that much of a problem. Something was up, and you need to fix it.

To that end, you finished off your coffee and collected your notes before heading to your airship. The aerodrome and facilities here weren't nearly as nice as the ones in Sault St. Marie, mostly in still using ground-poles for mooring instead of suspended cat-docks and elevated bridgeways. As such, you needed to catch a tram out to the area you were parked in, then hike to your pole.

Due to asinine and byzantine rules, all airships had to remain fifty feet above ground level at all times to help prevent interference with ground traffic from unloading. While this might make unloaded ground traffic easier, it made actual unloading a hell of a lot harder, as evidenced by the creaking chain hoists you heard going at the unloading. Normally you'd be up in there, keeping the whole affair from sending the ship into disarray as Loadmasters frantically adjusted the trim weights and lift systems. The freshwater hose hooked up to the tower was pumping steadily, working frantically to keep the ship somewhat even in the sky. Your options for ascending were either the tower ladder, or catching a ride up on the chain hoist. You chose the former.

Twenty minutes of lader-climbing later and a daunting rope-bridge walk to your dorsal hull, you finally made your way to your ship's wardroom. Inside, Jack was sipping a cup of tea, while Thomas growled as he looked through a book of schematics.

"Chief Engineer." You said respectfully, before swinging over to the counter and getting your own mug of tea and some rolls. "How goes it?"

"You remember that damage control team you sent out?" he grumbled, parsing through the design. "Well, they smelled a few rats, and I have to say I'm glad they caught them."

"Oh?"

Thomas leaned back in his chair, and sighed. "We've found a lot of shit that's not up to code or Guild standards. For starters, the steering lines, and we've been blowing gaskets in the ballast system like mad."

Your jaw dropped. "What do you mean?"

"Well, for starters, the steering mains are supposed to be interconnected rods, not straight chain. Then there's the fact the steering secondaries are supposed to be at least eight hundred pound test instead of three hundred pound test. Not to mention most of the chain wasn't shock rated, either. Kinda important, that. As for the ballest system, the moving tank weights are good, but the pump tanks are all leaking like sons of bitches. I've had to pipe in at least eighty gallons to portside so far, and it's only been two hours since we started unloading. Which reminds me, the cargo guys were saying the load decks were making bad sounds, so I've got to check that too so we don't lose a load deck."

Your head was flat on the table. "Anything else?"

"I'll tell you when we find it, and I'll tell you now we're gonna find more."

"Thank you."

---

As repairs went on, you had to go hunt down your buyer. After a long talk with the Guild Representative and a small bribe, you promptly got to work scrounging up a ride over to West Constantinople so you could hunt down your guy. With you was a pair of Loadmasters and another pair of Espatiers for protection and just looking important. Plus, it also came with the bonus of having people around who actually knew how to airship when your dumbass lighter pilot fell over the side into the Bosporus.

As that didn't happen and you did have to pay the laughing little stinkwad, you went out towards the Yeniköy Konak, or mayoral palace, or whatever the fuck things were called here in the Ottoman Empire. More importantly, though, you really hoped this guy spoke French, because trying to negotiate through a translator was a pain. You'd had to do it with Mama in Quebec a few times, and it never worked.

Then again, that was in Quebec, and this was someplace completely different. You could get lucky…

…or you could get stonewalled at the front door until someone came by who did speak French, wave you through, until it was the middle of the night and you wanted to crash and burn. At that point, though, you were finally introduced to, if not the man himself, than certainly someone who could speak with authority and a language you both understood. As you worked your way through the thick accent and thicker connotations, you figured out a few things. The first, and most important, was that you were apparently very early on the shipment. This produced a lot of concern- were you smugglers selling them after capture? Were you fakes? Were you bond-jumping someone else's cargo?

The answer to all that being "no" followed by "here's the paperwork" made this particular civil servant go rigid. Aparently, it normally took a month to do what you did in little over a week, and with significant risk of Greek and Italian pirates to boot! It took a few minutes of detail-wrangling to get the truth of it out- Engish-flagged ships didn't carry Ottoman cargo, Italian-flagged ships stole Ottoman cargo, and French-flagged ships were too busy in Tunsia- but once you were familiar with the details you were very unhappy. The group in Toulouse made this sound like a reasonable venture, not a trip through the jaws of a dragon!

After promises of an afternoon appointment tomorrow with the sanjak-bey himself at the aerodrome to cover the items of the shipment, you managed to get you and yours back to the Caroline Anahiem, where a far more damning list awaited you.

"So you remember that whole 'more problems' thing, right?" Thomas asked as you slunk into the wardroom. "Well… we've been finding them left, right, and center. Litterally."

You just groaned into a mug of tea and a meat bun. "Lay it on me, Thomas."

"Cargo decks are fucked, top ballast tanks are fucked, lower ballast tanks are gonna get fucked, fireboxes are extra fucked, condenser coils are fucked, steering engine's fucked, main transformers are fucked, two lift cells are fucked, magazine scrams are fucked, coal scrams are fucked and we nearly had a scuttle fire today, fuseboxes are fucked, steering main lines are fucked, we're ginna need to completely redo the internal layout to unfuck most of the steering, and tomorrow we're popping open the rudder mechanisms to see how fucked they are."

You thought for a minute, before finishing off your tea and violently slamming your head into the table. "Now I know why this ship was headed to the breakers." You moaned.

"It was a tech demonstrator for turboelectric engines." Thomas said. "That shit's expensive. Makes sense to cut a few corners after that."

"A few?" you asked. "A few?"

"Well, okay, this ship's books should be a set of damn circles from all the shaved corners."

"Thank you."

Sighing, Thomas pulled out a flask stealthily and took a long swig. "My opinion? Once we're back in the states, sell this piece of shit back to the scrappers and buy something that ain't falling apart at the seams."

"Noted."

---

The next morning, you still felt vaguely hungover as you rolled out of bed and into a pair of nice pants. Going for the full Airman's Dress, you made sure you were very presentable before you went groundside to await the sanjak-bey. On the plus side, you didn't have to wait long, as a particularly well-pointed lighter touched down in the aerodrome next to your ship. Stepping forth, you saw a handful of servants, followed by an opulent man. While you wouldn't say his clothes were dripping in jewels, he was very well-appointed in gold brocade and a well-tied white turban. Your own headgear, an Airman's cavalade hat, looked positively shabby in comparison.

You needed to fix that, posthaste.

"I great you, Captain." The sanjek-bey said, smiling. "I am Ibrahim Iskandar, sanjek-bey of Yeniköy. Tell me, is it true that you bring the cargo of French weapons two weeks before our most optimistic of estimates?"

You nodded, and mid-nod turned it to a shallow bow. "I great you, sanjek-bey Iskandar, for I am Aleksander van Riebeck. I bring cargo from France, sealed as your envoys did make it so for the delivery."

There was a lot of muttering in Iskandar's train at this, before he spoke, silencing them. "It is incredible, that the cargo remains unspoiled. For two years and more, I have been designated to secure foreign weapons for the Emperor, and for two years we have never received an unmangled delivery. Be it the Romanians and Bulgars, the retched folk, or the Greeks at sea, they still haunt our dealings."

You shook your head, and smiled. "We would have taken this trip in naught but three days, but there is a stain in the Aether which interrupted our progress and set us adrift. If even with these chains of misfortune we are still more swift than others, then I shudder to think at the ruin these groups have caused unto you."

"Truly, it is a great shame and dismay." Iskandar said, shaking his head. "Still, a deal was made by our factors, and so we shall honor it. Tommorow we shall exchange our wares, as is agreed. That is tomorrow, however- and today, as a gift to the most honorable merchant to have graced our city in matters of arms, I invite you to my yali for dinner."

You close your eyes, and bemoan your fate. "I apologies in advance if I am not able to arrive, sanjek-bey Iskandar, for my ship is young in age, but old in her soul. After a run like this, with what seemed to be an unkind spirit slowing our progress, she is in need of much attention to make her well again."

At this, Iskandar smiled. "My invitation still stands, and while it is tasteless to discuss matters of business in a yali, I would let you know of many an opportunity not publically avalible."

Nodding, you smiled. "Thank you for your generosity, sanjek-bey Iskandar."

At this, the conversation became less words and more conepts, specifically 'here's all our stuff, what's it worth?' to which the answer was 'a lot.' You were happy, but recognized that the repairs were going to be expensive as all hell. If you were in America, selling the ship outright for this much trouble would not be out of the question at this point.

Still, you had to start planning. New information, new plans.


Votes

The Dinner
[] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[] Decline. Everything, and you do mean everything on the ship is absolutely fucked. Just sourcing replacement parts is going to be a nightmare, and designing and preparing for a full multi-deck remodel is going to take days to get everything to agree with each other.

Manpower Planning
[] Let the crew run wild and spend their pay. They earned it.
[] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.
[] Job's not done until the cash is in your hands, and after that comes the remodeling most likely. Everyone stays on the boat, even if it does mean paying the cooks double overtime.
 
[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.
 
[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.
(Thought we still had the stuff.)
[] Job's not done until the cash is in your hands, and after that comes the remodeling most likely. Everyone stays on the boat, even if it does mean paying the cooks double overtime.

Considering what we have... loose lips sink ships. (or set them on fire and have them blow up)
 
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We already handed the goods over. The crew will be pissed if we go to a fancy party while they are stuck

[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.
 
[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.
 
[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.
 
[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.

Question: Are we allowed to bring some of our crew, *ahem Eli or Nurse Boing Boing*, to the dinner or are we going alone?
 
We must have proven ourselves pretty valuable to these people. I would assume sanjek-bey could afford to pay for our repairs if we sign up for another run on his behalf.

[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.
 
[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.
 
[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.
[X] events like these usually require a plus one, and you are pretty sure you saw a dress hiding in the pillow fort. Ask Elizabeth to accompany you to dinner

because even a mess like this cannot stop the shipping
 
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Well, Elizabeth as a navigator would actually make sense to bring with us in case there is another mission in the works. Our main advantage is the knowledge of Aether paths.

Then again, we have an existing agreement with our passengers.
 
"Cargo decks are fucked, top ballast tanks are fucked, lower ballast tanks are gonna get fucked, fireboxes are extra fucked, condenser coils are fucked, steering engine's fucked, main transformers are fucked, two lift cells are fucked, magazine scrams are fucked, coal scrams are fucked and we nearly had a scuttle fire today, fuseboxes are fucked, steering main lines are fucked, we're ginna need to completely redo the internal layout to unfuck most of the steering, and tomorrow we're popping open the rudder mechanisms to see how fucked they are."
Well.... fuck.
"My opinion? Once we're back in the states, sell this piece of shit back to the scrappers and buy something that ain't falling apart at the seams."
So, New Plan: Once we get back to the States, we track down the guy who sold us the ship as 'just fine!' and make him eat all the broken parts? Possibly literally?

Also, this is the ship I voted for us to buy:
Next up, a foreclosed bulk cargo hauler. A sturdy design hailing from the German Empire, it was a Zeppelin original with all the pros and cons that came with. Sturdy as hell, it had a full and unabridged internal skeleton plus a structural belt arrangement designed to give it maximum cargo capacity. Armed with only a few machine guns there as a tax break and formality, this was the classic design of an airship, perfect for the calm Atlantic routes and South American bulk trips. Previously owned by an unlucky independent who tried to use it to run longitudinal routes without air traffic permissions, it was the definition of a sedate ship.
A nice, sold, reliable genuine brand Zeppelin. We could have strapped on a few more guns, and been flying in solid style. Instead we got the Franken-ship. I'm sure we can rebuild the Caroline into something that will actually get value out of her fancy experimental engines... but I'm also sure that doing so will take HAHAHAHAH ALL THE MONIES.

[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.

This is a priceless opportunity. The Ottomans very very much did everything by personal deals and relationships to key officials like this, and right now we smell very good to this guy. Not only did we arrive literally weeks before they expected us to, we told them we could have done it in half that time if we hadn't run into that Blank Spot in the Aether. And we showed up with the cargo unmolested and no seals broken, something they haven't had happen in literally years. So right now we are gold to this guy. Fast, reliable, and willing to talk about more deals? Oh yeah. So if he's willing to give us a 'let's have dinner tonight and maybe talk business' opportunity, we take it and keep our ears open hard.

On the same token, while the ship needs major yard time, we pushed the crew hard to get here, and they've earned a rest. So let the non-rates go, and make it publicly clear that the only reason we're not doing full leave is the dire condition of the ship. Make promises of serious free-time with bonuses at the next decent port for such to make up for it, maybe (with the caveat of 'once the ship is shipshape, of course' tossed in).
 
[x] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.

[x] Let the crew run wild and spend their pay. They earned it.
 
[x] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.

[x] Let the crew run wild and spend their pay. They earned it.

I am for upholding morale.
 
[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the crew run wild and spend their pay. They earned it.


Looking at the votes I'm getting the impression even the core crew can't do much in the way of un-fucking the ship without us to coordinate, and letting people go on leave or not is mostly a matter of not losing personnel.

Edit: just noticed but we do in fact still have the cargo,
"Still, a deal was made by our factors, and so we shall honor it. Tommorow we shall exchange our wares, as is agreed. That is tomorrow, however- and today, as a gift to the most honorable merchant to have graced our city in matters of arms, I invite you to my yali for dinner."
and should perhaps reconsider our voting in light of that.
 
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[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.
 
[X] Accept, and arrive in your full finery. This is an opportunity that could be literally once in a lifetime, considering this guy's got to be important. Mere middlemen do not get the fancy personal lighters and cloth-of-gold, after all.
[X] Let the non-rates go, and keep your core crew. This is a bustling port city, and you know you're going to loose people to its lures before the deadline to go hits.
 
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