Shimmer, Glimmer, & Gleam - A Quest of Loss & Gain

[X] This position
[X] Ammunition

The sex scene was, if you'll pardon the pun, a banger. Hot, but also goofy in the way that a lot of sex turns out to be. Thank you for writing it!
 
People would need to be cool about some shit real fast.

...Or at least read the notes before the works. Either way.
Eh, it'd be fine. Most SV users are smart enough to read the tags before the works/silently leave and say nothing if they didn't like it, though I understand why you'd want to keep your Ao3 private.
 
Butcher's Bill Updates Needed

Familiar Strangers has evolved. You may use mirrors to contact identities you have touched before.
Needs added to Familiar Strangers

[ ] Begin Arc 3: The Law of the Long Arm (You will evolve Mime's Knack and lose your last shreds of respect for the old world as you wage war against one of its greatest horrors)
Evolved synergy expressed: Mime's Decree
Needs defined and added

All three of you have memories of being Convicts in addition to everything that happened up until now; essentially there's 5 years in a time hole that's just in you now, and it's gonna suck.
This counts as some sort of a gain

Gift Unlocked: Funhouse Specter
Ooooh, what does this button do?

"I think that settles matters. The three who have elected to die will face execution. I'll take care of it - you won't suffer."
A loss, on a couple of levels.

"If you won't give your oath in front of the gods, or you can't secure a sponsor, you will face exile; you'll wear the wolf's head, unbound and unprotected. You'll get three days of supplies and a weapon and then you'll get the fuck out. Any questions?"
Not just the people, but the supplies and weapons.

"Kayleigh. Do you want to live?"

"...Yes."

You drop your cigarette, and take in a deep breath. Grind the butt down with your boot. "Swear your oath. I'll take responsibility. Mind you, the kid's gonna yell at us both."
Gained: Oath from Kayleigh, with all that entails

"Orchid. Dearest. Did you ask to lay on the bed so you can take notes?"

"Y-yes? I - I...I don't want to forget again." Silence, in response to this statement, so you plow forward. "...I woke up with nearly nothing. And if, gods forbid, that ever happens again, if someone else has to live in this body...they should have the advice I didn't get. F-from. From someone who understands. Who'll write down how it all feels and looks and...where are you going?"
The notes, legible or otherwise. The notebook should be noted as something that exists.

"We'll escort both of you to the back-up hiding spot."
Knowledge of the kids' back-up hiding spot.

A servant's hand, on her shoulder. "My darling...there's work to be done."

"I suppose there is. They love us, still. We can't just abandon them."
The regard of the gods, and their unwillingness to let us suffer alone.
 
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Aight, I'ma call this when I wake up tomorrow (technically today) after I get my coffee, hell or high water. I'll update the Butcher's Bill at that time as well. Thank y'all for your patience.
 
Alright, called.
Scheduled vote count started by Morrowlark on Feb 14, 2025 at 10:38 PM, finished with 24 posts and 12 votes.
 
Where The Heart Is 18: It Belongs In A Museum! New
"Pack it in, scatter!" You bark, and then you repeat the order over all channels. "Gimmie a Crybaby, Jenkins. Perimeter team, ETA on the bandits?"

"Fifteen minutes, Captain."

"You heard the man, move like I'm still paying you!"

There is a lot of shouting orders and directing people that immediately follows; the mortars need packing up and everyone needs to take up concealed positions. Jenkins and his team split off, intending on drawing attention away, and you do what you can to keep the outward appearance of...

Well, not calm. You are not a calm person. But the outward appearance that this is no more bothersome to you than any of the ten million other things that bother you on a daily basis, most of which are infamously petty, almost all of which are basically a performance. Do you actually hate boba tea? No. Is it deeply funny to pretend that boba tea is your personal enemy? Yes, yes it is. And it means that when you get actually upset, none of your men comment on it. That's just Isoldt being salty, nothing to worry about.

The first cracks of gunfire are preceded by Jenkins warning you that it's him. You raise binoculars to your eyes; your troops and yourself are concealed in a parking garage that you'd pre-swept just for this purpose, and the roof has a pretty commanding view. Where's the bandits...there they are. You lower the binoculars and set them on the concrete safety barrier so you can zoom them in, then raise them to your eyes again. Hrm.

This might be 'bandits' as in 'unknown forces' and not 'bandits' as in 'vermin'. A bit rag-tag, a lot of patched-up suits and houndstooth jackets and such, buncha glasses and half-done-up hairstyles but nothing that screams experienced warriors. The one in the front is pretty cute in a 'step on me teacher' sorta way, but something about her gun is bothering you. What the hell kinda antique clunker is...

"...Hannah," you say slowly, "take these. Look at the leader, there, tell me if I'm seein' her gun right."

Hannah takes the binoculars and takes a look, nice and obediently. One of her more attractive traits. She clicks her tongue, and then frowns. "Captain, is that a revolver chamber?"

"Sure fucking is," you mutter. "Not many of those got made, and none have ever been fired in anger. Care to guess why?"

"You're the gun nut, Cap."

She's not wrong, but you roll your eye at her anyway. "The gun works just fine. The trouble is, on a right-handed shooter the blast from the powder burns your hand; on a left-handed shooter, it burns out your eye. That's why so few were made, the issue wasn't solvable, lever-action was just more practical for a repeating rifle. And that gun, unless some wild shit happened just before the end of the world, is out of the history museum. I think we found some eggheads."

You take the binoculars back and chew your lip while Jenkins keeps up his distraction. The bandits stop and seem to confer amongst themselves. Nice and easy, the civvies will move away from the sound of gunfire and stop being your prob-

Oh. These brainless goatfuckers are heading towards the gunfire and your position. You bark an order to ready up, following it up with a nice firm, "WARNING SHOTS ONLY, YOU KILL SOMEONE AND YOU'RE NEXT!" The eggheads approach in a loose formation, most of them with their weapons ready. Lots of small arms, a few people armed with historical melee weapons. Priceless artifacts, the exact kind of shit your dad wanted you to preserve and these morons are just...

"I swear to the gods the next time the world ends I'm attacking the museums first," you mutter. "Fire!" The first volley scatters the eggheads, who scream, cry, and seek cover behind cars that, you gotta note, will not provide effective cover. You stick two fingers in your mouth and whistle sharply, stepping forward so you can be seen easily from the ground. Several seconds pass, and nobody shoots further. Good. The civvies aren't a total loss. "Y'all down there pick the least annoying bitch among you to negotiate, yeah?"

The woman with the revolver-rifle steps forward. Wrong choice, that gun is annoying and it's more annoying than she is attractive, but whatever. "We're just trying to get out of the city," she calls up. "We don't have to fight."

"You're not worth the bullets," you drawl back down at her. "They're getting expensive. But...alright, here's the fuckin' deal..."

Choose 1
[ ] Escort them out of the city with you in exchange for the artifacts they looted and intel on the museum's security
[ ] Press them into your society; can't lose this skilled labor
[ ] Suggest that they attempt to flee over the water; Nattie and the skank might pick them up

They will be warned about the suburbs regardless of your decision here
 
I do love Isoldt and her subject matter expertise. And the way she pretends to be salty about certain things to obscure when shit matters to her feels very real. I kind of wonder to what degree her insistence on calling Orchid 'the skank' is another example of that.

[x] Suggest that they attempt to flee over the water; Nattie and the skank might pick them up. But do ask for intel on the museum's security before you let them go. Consider it a trade in information.
 
[X] Escort them out of the city with you in exchange for the artifacts they looted and intel on the museum's security

More bullshit for Isoldt to deal with. This feels like its connected to something else but maybe it isn't. Also wow, I just looked at the word count for this quest and 110k already? How long has it been, like four months? That was fast.
 
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