Yeah, the big money's in the melee, and that's absolutely something you're well suited to do well in, the only thing higher value is the Joust, which...
Incorrect, jousting is a minor contest. Following the Melee is the dueling section and the two are typically equal in prize pool size, however the potential for profit is much greater in the melee as you can ransom people back their stuff.
 
"That's not iron," Reinald notes beneath his breath, a mutter heard only thanks to Audrey's well-honed ears, "that's Steel."

"Steel?" Audrey tilts her head as they pass beneath that ink-stained archway, her voice echoing off the blue-black material. Her classes had only briefly touched upon the topic of Steel, leaving Audrey largely ignorant of the subject—a flaw she aims to correct as soon as possible.

"The greatest achievement of Rome," Reinald says as the cheering crowds of the peasant class gather around the wagon train, "a completely indestructible material that never loses its edge nor suffers the bite of any weapon." He shakes his head as the gates shut behind them, "Unfortunately, the secrets of its construction were lost with the Romans."

"Shame," Audrey says as she follows her master to where they will be resting their heads, "it would be nice to have armour of it."
My honest assumption is that Rome produced Steel the same way it produced most things through a great deal of butchery, thievery, and trade.

Considering that we know that in the Real World, Steel requires consistent and large amounts of heat and a low-oxygen environment to form without absorbing too much oxygen and rust contamination of your iron/steel or too much introduction of carbon and thus the formation of "useless" pig-iron which would need to be remelted with other iron.

However, we also know that smelting down Pig Iron with other iron is actually one of the ways you get Steel. This is a pretty common process called Crucible Forging. The fact that the method of creating Steel is lost means that the nature of producing steel is fundamentally different in this setting than it would be in RL. The extent records show steel forging had been recorded in Broxmouth for centuries, and also that Rome had been getting Noric steel from what would become Austria and Slovenia. So it shouldn't be a lost process.

So, what would be a method that Rome had access too and in sufficient numbers to be able to produce large works of steel to seed them around but also be an entirely lost method despite the fact that the fall of Rome was largely not actually a universal event and that much of its writings survived due to Catholic monks and other scholars not least of which would have been the Byzantines?

Bone is my guess, because Rome was an empire built on war and the rampant looting of those they conquered. So every battlefield the fallen enemies would be collected and burned in great pyres and the carbon that comes from burning such large amounts of bones combined with being you know human bones gave them plenty of material to work with.

You don't need much carbon to turn Iron into Steel, and if you've got magic helping you I think it's easier than it otherwise would have been for the time period.
 
Written World Steel is not the same as Real World Steel.

Real World Steel doesn't look like a slab of empty night that echoes really weirdly because sound literally cannot penetrate it, and light just completely fails to adhere to it entirely. It's also not axiomatically unbreakable with very few exceptions, while also being able to deal wounds that never heal back properly.

We don't know what Written World Steel needs, but we do know what the Price for it is--namely, to have an moment of Eternity, you must give up a Future.

And there's the damnedest tendency for when you get enough Steel in one place, that it tends to come to a bad ending.

The truth behind Steel is DEEP LORE that even we, the team behind Knight of Wessex, is unaware of! It's something IF carries very firmly tucked under his hat.
 
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Written World Steel is not the same as Real World Steel.

Real World Steel doesn't look like a slab of space that echoes really weirdly because sound literally cannot penetrate it, and light just completely fails to adhere to it.
That's kind of my thought and point as to why it is so different.

Given the differences we can see and know from Real World and comparing them to the Written World, we can see that there is a lot more divergence than merely a matter of skill or purely physical material.

Rome was a specific type of civilization, so what would it have then that doesn't exist now or isn't thought of now?

Sacrifice and Desecration.

Rome was a conquering empire, it existed entirely because it never stopped fighting and unless you were born in the right geographic location to the correct parents you would never be a Roman Citizen. So they had eternal opportunities to kill, collect, and do god knows what with the bodies of the dead and the graves of their enemies.

Rome had legal human sacrifice until 97 BCE, per Pliny the Elder, but the Romans were masters of the Crucifixion for centuries. <src> There is no reason to believe that something so powerful and vital would not still be known if the methods to produce it were not abhorrent or sacreligious in some way.
 
I doubt it will win but I gauss I should still throw my hat into the ring.

We have tournaments with prizes and I'll be dammed if I don't at least try to maximize our profits here. We can go shopping another time.


[x] plan: Tournament play.
-[x] Engage in Minor Contests
--[x] Wrestling (Soma + Combat, with a minor penalty for not being a dedicated wrestler)
--[x] Feats of Strength (Soma + Athletics)
--[x] Feats of Speed (Soma + Athletics)
--[x] Poetry (Psyche + Diplomacy, with a minor bonus from her Charismata)
--[x] Chess (Psyche + Tactics, with a minor bonus from her Bloodline)
--[x] Jousting (Soma + Horsemanship)
 
However, we also know that smelting down Pig Iron with other iron is actually one of the ways you get Steel. This is a pretty common process called Crucible Forging. The fact that the method of creating Steel is lost means that the nature of producing steel is fundamentally different in this setting than it would be in RL. The extent records show steel forging had been recorded in Broxmouth for centuries, and also that Rome had been getting Noric steel from what would become Austria and Slovenia. So it shouldn't be a lost process.
Note: Crucible/Forged Iron is what the denizens of the Written World call what we know as steel and is not a lost process.

Capital S Steel is a different beast than what we know as steel today. But, I will give you props for looking into the actual process of how steel is made. Could well be some clues there.

Incorrect, jousting is a minor contest. Following the Melee is the dueling section and the two are typically equal in prize pool size, however the potential for profit is much greater in the melee as you can ransom people back their stuff.
Also, quick follow up, but try not to lose to anyone in the Melee. It sure would suck if you had to ransom your Knightly Armour back ; P

Of course, if you happen to take some victories, you would be able to ransom people back their stuff. Or, technically, keep it. But you're expected to give people an honest chance to ransom their stuff back as not doing that is a quick way to get a bunch of pissed off relatives to gang up on you.
 
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Good news at least is that Audrey Should do pretty darn well in the Melee as long as you don't bite off more than you can chew, Soma Builds + high Tactics are a pretty good combination for messy battle royales.
 
How dos that actually work? like I don't think we're going to have the time to loot our opponents during the melee on account of it being, you know… being a melee.
The actual event is spread out over several square miles, usually from sunup to sundown. The initial clash is pretty much the only time more than, like, a handful of contenders are in one area together. Most of your time is spent hunting for other contestants of the opposing team

As for how it works, you ever hear of the term 'honor rule'? That, and you would typically have your Squire and horse carry your loot. Historically speaking, anyways.

Good news at least is that Audrey Should do pretty darn well in the Melee as long as you don't bite off more than you can chew, Soma Builds + high Tactics are a pretty good combination for messy battle royales.
Course, you're competing in the Youth division so you won't have to worry about running into Knights

It's also not a traditional battle royale as it has two sides.
 
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The place the tournament is I had walls made of Steel? I know Winchester won't fall because walls of steel probably make that extremely unlikely, but I pity any poor fellow who has to live there.
 
Course, you're competing in the Youth division so you won't have to worry about running into Knights

It's also not a traditional battle royale as it has two sides.
Amusingly, that actually makes it a very traditional Mêlée.
How dos that actually work? like I don't think we're going to have the time to loot our opponents during the melee on account of it being, you know… being a melee.
So, the normal part of a Mêlée is that when you fall and are forced to yield due to your squire or teammates being unable to defend your position is that when the Judges call for an end to the fighting everyone returns from the press to their side of the lists. If you are brought back to the other side's list than your goods are up for ransom including you depending on the rules of the tournament. The only rules for a tournament most of the time were:

My lords the judges pray and require that none of you gentlemen tourneyers beat another with the point or back of the sword, nor below the belt, as you have promised, nor strike nor draw unless it is permitted; and also that none of you attack anyone whose helm falls off until he has put it on again, and also that none of you beat anyone more than anyone else, unless it is someone who, for his sins, has been singled out for this.

Which while this sounds kind of restrictive doesn't actually prevent you and three other people from just ambushing someone and beating them unconscious then dragging them back to your side. You just have to make sure their helmet stays on the whole time.

I am somewhat curious now that I'm looking into stuff like King René's Tournament Book, whether Audrey will face any issues like the beatings given out for a Lady (capital L) stating that they feel that Audrey may have spoken ill of them. This does require a Judge to agree to the matter, but it's a fun part of old customs!

Or if we will see a man of sufficient virtue be made a Knight via the approach of "Princes and Great Lords agree he's worthy".

Note: If there comes someone to the tourney who is not a gentleman in all his lines of descent, but who is a virtuous person, he should not be beaten the first time, except by princes and great lords, who, without hurting him, should beat him with their swords and maces, and this should always be considered to be an honor. And this will be a sign that because of his great goodness and virtue, he deserves to be at the tourney, and from then on no one may reprove him for his lineage in any place of honor where he is found, at the tourney or elsewhere. There too he may bear a new crest, or change his arms if he wishes, and keep them thereafter for himself and his heirs.

Source: King René's Tournament Book: An English Translation by Elizabeth Bennett

The princes' helms should be brought by their squires.

And the helms of the other knights banneret, knights and squires, by gentlemen or honest valets.

[picture caption]Here below is shown how they bring the banners and crests of the appellant to the cloister, to arrange them and to divide them into two sides.

When the helms have been set up and displayed, then ladies and damsels may come, with lords, knights and esquires, to see all of them. The judges should lead them three or four times around the cloister to see the crests. And there should be a herald or pursuivant, who will tell the ladies the name of the person whose crest is before them. And if one of them has spoken ill of the ladies, they may touch his crest, and the matter will be considered the next day. All the same no one will be beaten at the tourney except by the decision of the judges, and after the case has been debated and proven and found to merit punishment: and in that case the malefactor will be well beaten, so that he feels it in his shoulders, and so that he will not in the future speak ill of the ladies, as he did before.

And besides the complaints of the ladies, there are certain other more serious offenses and worse than speaking ill of women, for which the punishment that follows is due to those who have committed them.

The first case and the most serious is when a gentleman is found to be a liar and to have broken a promise, especially in a matter of honor.​
The second is when a gentleman is a usurer, and manifestly lends at interest.​
The third case is when a gentleman marries a wife who is a commoner, and not noble.​

Of these three cases, the first two cannot be remitted, because one must have rigorous justice at a tourney, and they are so dishonest and outrageous that if anyone is found to have committed them, after he has been notified, his helm is cast to the ground.

Note: If there comes someone to the tourney who is not a gentleman in all his lines of descent, but who is a virtuous person, he should not be beaten the first time, except by princes and great lords, who, without hurting him, should beat him with their swords and maces, and this should always be considered to be an honor. And this will be a sign that because of his great goodness and virtue, he deserves to be at the tourney, and from then on no one may reprove him for his lineage in any place of honor where he is found, at the tourney or elsewhere. There too he may bear a new crest, or change his arms if he wishes, and keep them thereafter for himself and his heirs.

The punishment for the two principal serious offenses described above is as follows:

That is to say, that the other lords, knights and squires at the tourney ought to arrest and beat the offender until he agrees to give up his horse, which is the same as saying, "I yield me." And when he has yielded, the other tourneyers should have their people on foot and on horseback cut the girth of his saddle and carry the miscreant to the list barrier on the saddle and set him on it as if on horseback, and keep him there in that state, so that he cannot get down or sneak away until the end of the tourney; and his horse should be given to the trumpeters or minstrels.

The punishment for the third offense is that the offender ought to be well beaten, until he gives up his horse like the other above. But his girth is not cut nor is he put on horseback on the barriers, as for the first two offenses. Instead the reins of his horse are taken from his hands and over the neck of his horse, and his mace and sword are cast to the ground, and he is led by the bridle to a herald or pursuivant who will take him to a corner of the lists, and keep him there until the end of the tourney. And if he tries to escape or flee from the hands of the heralds, he may be beaten again and his girth cut and be put on horseback on the barriers, as above.

In the fourth case, of a gentleman who has spoken ill of the honor of ladies or damsels, without reason. And for punishment he should be beaten by the other knights and squires at the tourney, until he cries in a loud voice to the ladies for mercy, so that everyone can hear him, and promises to never again speak ill or villainously of them.

And to return to our subject, when the judges have divided the helms and banners into two sides, each of the servants who carried the helms and banners to the inn, with the permission of the judges will carry them to his lord and master, in the same order and triumph as he carried them in, or otherwise if his master wishes. And nothing else happens this day, except that after supper, just as the evening before, there will be dancing, to which all the knights and squires should come. And after the first or second dance, the king of arms and the pursuivants should make a cry, by the order of the judges, as was described before, as follows:



High and powerful princes, counts, barons, knights and squires, who today presented to my lords the judges and to the ladies also, your crests and banners, which have been divided into two equal sides, under the banners and pennons of the very high and very noble prince and my very redoubted lord the Duke of Brittany appellant and my redoubted lord the Duke of Bourbon defendant: my lords the judges wish you to know that tomorrow at one hour after noon the lord appellant, with his pennon alone, will come to show himself in the lists, accompanied by all the other knights and squires who are of his party, on their destriers, covered with their coats of arms, and themselves without armor but dressed as well and prettily as possible, so that my lords the judges may take their oath. And after the lord appellant has shown himself, and the oath is taken, and he has left the lists, the lord defendant will do the same at the second hour, and similarly take his oath, and let no one fail to appear.
 
Oh, Steel must not be great for walls then, because Rome has gotten sacked so many times.
It's less that its bad for walls (its bloody awesome, it's literally immune to damage so it's hell to get past), and more that enough Steel to surround any city, let alone one of Rome's size, is massively into the "get enough Steel in one place and shit starts getting fucky" range.
 
So, the normal part of a Mêlée is that when you fall and are forced to yield due to your squire or teammates being unable to defend your position is that when the Judges call for an end to the fighting everyone returns from the press to their side of the lists. If you are brought back to the other side's list than your goods are up for ransom including you depending on the rules of the tournament. The only rules for a tournament most of the time were:

In this universe the ransoms are also generally enforced as quite a bit less than some of the items are really worth. In particular Knightly Armour is vastly undervalued so as not to discourage participation too much (ie: nobody involved can afford to actually ransom that at its full value, so if people are to participate there must be a gentleman's agreement that it be ransomed at lower rates). You still get a good amount of money for ransoming it, of course, but not anything like what you'd get in a real war.

Oh, Steel must not be great for walls then, because Rome has gotten sacked so many times.

Interestingly, at least as far as I can tell, Rome's walls were never broken open in real life. That's not usually how sieges work, so it's not really surprising...Rome was sacked when people opened the gates, generally, which was done for numerous different reasons, depending on which time you're talking about (the first time, by the Gauls would actually predate the steel walls, the second rebellious slaves let the Visigoths in, the third the Pope let the Vandals in and paid tribute rather than seeing things destroyed, and so on).

Perfect, unbreakable, walls do very little to save you from starvation, disease, or even assaults with ladders over said walls. All of which are the sort of thing that happens in sieges much more often than the walls, or even gate, being broken. Rome's walls are indeed eternal, and unbreakable, but that matters less than you might think when you're under siege.
 
Amusingly, that actually makes it a very traditional Mêlée.
Indeed
In this universe the ransoms are also generally enforced as quite a bit less than some of the items are really worth. In particular Knightly Armour is vastly undervalued so as not to discourage participation too much (ie: nobody involved can afford to actually ransom that at its full value, so if people are to participate there must be a gentleman's agreement that it be ransomed at lower rates). You still get a good amount of money for ransoming it, of course, but not anything like what you'd get in a real war.
Note that this really only applies for Knightly Armour in specifics. And it's an unspoken rule at that. Weapons, horses, and other pieces of kit are still fair game.
 
In this universe the ransoms are also generally enforced as quite a bit less than some of the items are really worth. In particular Knightly Armour is vastly undervalued so as not to discourage participation too much (ie: nobody involved can afford to actually ransom that at its full value, so if people are to participate there must be a gentleman's agreement that it be ransomed at lower rates). You still get a good amount of money for ransoming it, of course, but not anything like what you'd get in a real war.
Note that this really only applies for Knightly Armour in specifics. And it's an unspoken rule at that. Weapons, horses, and other pieces of kit are still fair game.
One of the major things many people who don't delve into the understanding of money in medieval times is that largely Ransoms amongst actual and true nobility were not actually paid so much as they were catalogued. Tournament prizes of course being an exception but by and large being "paid" a ransom for something like a Charger would not see you receiving 80 pounds of gold but rather that they would provide you a Charger sometime in the next year or so through some other trading of debts in the background. Or if you didn't want a charger you would then pass on the debt to another and so on and so forth. Usury being illegal at the time meant that largely simply holding debts from nobles were the ways that you gained favor and value by not calling in such things such that you and your family could gain many times the labor value of the debt by waiting long enough to call it in as part of something like a landtrade or a dowry. Monetary systems before proper banking were weird and incredibly fascinating!

Obtaining a ransom for, say, another very fortunate Squire's charger and deciding to never call on it would generally mean that their family would be very very happy to host us as well as aid us in countless small ways because they can provide us that debt's value thrice over given enough years but being asked for the gold up front is very costly.

I'd love to get Audrey's hands on a set of proper destrier reins but at the same time... favors.

Unwritten as it may be I suspect not following it is a good way to make enemies.
Not following it is probably a good way to get beaten to a pulp by the judges for not being a properly virtuous individual and bodily thrown from the tournament.
 
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