[X] Plan: Unspeakable Mundane
-[X] [Unspeakable] - 150
-[X] [Muggle Relations] - 50
-[X] [Unspeakable] - 150
-[X] [Muggle Relations] - 50
Of course, a necromancer needs to have experience in spirits!Nikola did, and was rather interested in trying English Scotch soon.
Two only as mentioned in the notes.Of course, a necromancer needs to have experience in spirits!
I'll throw my own plan out there.
[X] Plan: Medic in Black
-[X] [Unspeakable] - 150
-[X] [Muggle Relations] - 50
-[X] [Mediwizard] - 50
Hmmmmmmmm.I would warn that some of the best feats cost 200, but they are also not mandatory of course.
Absolutely, however, neither is strictly necessary. We can always just animate a corpse and have it absorb a curse in our place. Personally we are going to need to travel to search for now relic sites and such, and we can't Apparate to destinations the Main Character isn't familiar with. Being handy with a broom would ease travel and likely getting us out of a tight spot or two. Seems worthwhile.Disregarding that, two things worth mentioning. Firstly, given the plan is to be an antique dealer, Cursebreaker is probably gonna be just a bit more frequently relevant than Unspeakable, yeah?
Imagine it. Nikola "The Ghost" Nikolic, star chaser of the Siberian Specters.[X] [Former Semi-Pro Quidditch player] - 150
Being able to float through solid objects on concentration seems very very useful for quidditch.
I do know what I'm doing is cursebreaker, not unspeakable. Not sure why the tally is messed up about it.The plans, Unspeakable Mundane and I do know what I'm doing apparently to have the same jobs in the tally. At least they do for me. Anyone knows what's that about?
I'm no expert in these matters, but I think the space between the dash and the bracket may have something to do with it? Instead of this: ( - [ ] ), try this: ( -[ ] ).I do know what I'm doing is cursebreaker, not unspeakable. Not sure why the tally is messed up about it.