Rolling dice to break the tie
Odd for Yes
Even for No
Odd for Yes
Even for No
[X] Do not agree to speak to the governor, you are tangled enough in politics already
-[X] Offer to go into greater detail with Sir Pisca, to explain what we know of Drow culture and the threats even a small outpost of Drow slavers may pose, but that we do not wish to become further involved in local affairs than we already are. He can have credit for bringing the threat to the governor's attention, but we have other obligations that take precedence.
Yeah. This is not a small nation state or barbarian outpost. This is an evil empire.
Pisca is already planning to ask Urgor. That should cover the Dwarven angle, at least from our perspective. If that isn't enough for him, he can inquire more with the local Dwarves.Yeah, don't want to be involved in this if the humans want to go into conflict with drow. Not our buisness.
@Goldfish maybe add to vote suggesting they seek to get more info from dwarves? Maybe even dark dwarves since they are their direct neighbors/rivals?
Still awful, but not as bad as draw.
[X] Goldfish
Holy shit, seriously? 2000 gold to dock for a month? You can buy a basic +1 magical weapon for that price.
Sorry, Cob, but the Dancing Slurk will rise again.
[X] Unmake it and re-make it later as needed
-[X] Reassure Cob that the Dancing Slurk will return, better than ever thanks to the lessons we learned when she was first crafted.
The ship had nothing special in the way of cargo except for the maps."The cargo, was it insured in Bolgrad?" Oka calls over, much to your confusion. The word you know but not the use.
"Oh aye, t'would be illegal otherwise. Dwarves aren't the sort of leave things to wind and chance."
"Then why," the old cook asks, glancing up at cloud covered sky through an open window. "Would he choose to fight instead of giving in?"
Scorpion's Sting loot:
Chest of Dwarvish Gemstones
A plain iron chest inlaid with darkwood from Andoran and sealed with a complex lock. The pirates did not dare open it before they reached safe anchorage, least it draw the eye of some dwarfish scryer on them.
Charts of Fey Voyage
Written more in subtle glamor than ink and parchment, these charts purport to show the slow 'migration' of the Verduran's trees, opening anchorages where there had been none and hiding an them from prying eyes.
The ship had nothing special in the way of cargo except for the maps.
Who do we turn to to determine what was so valuable about them? Assuming they have value to smugglers and those wishing to avoid the River Guard, it's probably not Taldan authorities.
Trying to extort Archmages is not traditionally a safe or sane way of making money.If you are making non-standard magical craft they assume you're some kind of arch-mage. If you are not some kind of arch-mage (or have one on retainer) they would rather you not put untested magical boats in their harbor
[X] Unmake it and re-make it later as needed
-[X] Reassure Cob that the Dancing Slurk will return, better than ever thanks to the lessons we learned when she was first crafted.
Trying to extort Archmages is not traditionally a safe or sane way of making money.
Even if they do have a few thousand coins as spare change.
We still have the three iruxi warriors with us, right? @DragonParadox can we ask them to guard the ship upriver?