- Location
- florida
Small mercies.
We aren't in the right locale for Cannons.
Small mercies.
I actually read the entire alkenstar section in the newest impossible lands book. It was... very nice to see all the thought they put into it!
They have newspapers! And funny weather. And classism and xenophobia. Its lovely.
I do not quite understand, what is the fear here? That we may have changed 'fate' and the ship is looking for us specifically? There are many ways for us to "impact Chelish vessel's crew", mostly by forewarning Andorans about them, but what does that have to do with our own fate?It's cool in the cabin, cold really, but you can feel sweat beat at the back of your neck just the same. You know that ship, you've seen that ship, foremost in the vision of war that would have come to be between Andoran and Cheliax.
[] Explain that you have seen that ship before and your visions might have impacted the fate of its crew
I do not quite understand, what is the fear here? That we may have changed 'fate' and the ship is looking for us specifically? There are many ways for us to "impact Chelian vessel's crew", mostly by forewarning Andorans about them, but what does that have to do with our own fate?
Better to have it and not need it than need it and not have it. We definitely won't have time to cast all the buffs once fighting starts, and some of them might even expire before we can benefit from them, but that's just how it goes in these situations.I like loading up with buffs. But...
Well detect magic is a cantrip. And everyone being loaded to the gills with war magic will likely give away our hostility.
That being said.
[X] When Shadows Go To War
Nah, sorry.Gonna need some more votes, y'all.
Any suggestions to add to my plan?
[X] When Shadows Go To War
Nah, sorry.
My eyes were just kinda glazing over when trying to read all the buffs yesterday.
And this is just a level 5 party, we aren't even a fraction as far as we've been in other games.
I'm seriously starting to consider 5E better, if only for the Concentration mechanic stopping this.
Yeah, it's okay for tabletop, where you can plan these things out once and then adjust for a given situation.I understand that, but at the same time I have to confess I like that about PF/3.5, I like that with a good build and careful planning you can break the leveling curve to hell and back. It allows for more interesting interactions between characters and the world.
Are we prepared for the eventuality that their demands are reasonable and include us somehow? But then I don't see a way to do something radically different to prepare ourselves, and we start out invisible which is as 'out of sight out of mind' as one could hope for.The present plan is to allow yourselves to be boarded, confirm how high ranking the captain is and what they want from you. If they are particularly well connected or reasonable in their demands give them what they want, if not the seas shall claim herself another prize.
Are we prepared for the eventuality that their demands are reasonable and include us somehow? But then I don't see a way to do something radically different to prepare ourselves, and we start out invisible which is as 'out of sight out of mind' as one could hope for.
We might need to use them if evacuation becomes necessary. We've got eight of the masks, which is enough for our party, Warty, and our Iruxi tag-a-longs.@Goldfish we still have the water breathing masks, so maybe we can hide in ocean and from sight?
We might need to use them if evacuation becomes necessary. We've got eight of the masks, which is enough for our party, Warty, and our Iruxi tag-a-longs.
I hope it doesn't come to that, though, because we are in the middle of the ocean with no land in sight.