I think the crucial choice is whether we want our early scaling to come from crafting masks or from stealing foreign magics.
So I think a build should either have heartseeker or tinkering mask, but not both. Double-dipping would leave us with too many choices and probably less starting power.

Tinkering mask is more high-risk as we can't have both healing and an assassin or running away quickly mask, but as long as we survive for a bit it probably pulls ahead as we can quickly pivot in exactly the direction we want with new masks instead of hoping on getting lucky with foreign magics (and having more Import stored)

for now I'll vote

[ ] Plan KISS

I think master of circumstance could lean more into finding better circumstances by switching Tinkering for Travel (or maybe even healing for Travel) and maybe dumping those antimask points into more Reflection
 
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[X] Isee Mask: Two wheels rotating around your head with eyes located all across them. I See.
The Idea I have for this is that it'd make the wearer much more perceptive at everything. Noticing stuff thats hidden, magical, or just unnoticed at the time and giving insight into how that stuff fits together. It could also have an ability where all the eyes focus on a target and intimidates them into freezing up for a bit (probably at least long enough for Dorian to switch masks quickly).

Also by wheels+eyes I meant something like this but without the wings. I couldn't find a better picture than this.
I have made an original mask, an explanation of what I have in mind for it is in the spoiler. Feel free to reuse the idea even if your not voting for my secondary mask plan specifically.
Although I would certainly appreciate votes for this and my main mask plan, "Plan Have Cake And Eat Too".
 
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I'm a bit late to the party but I thought I'd try and do a plan myself while I haven't internalized what the leading plans are.

[x]Plan Thief of Memories
-[x]Reflection(19)
-[x]Heart Reader(5/5 import)
-[x]Puppeteer - 10
-[x]Shaper III - 6 Potential
-[x]Assassination Mask
-[x]Healing Mask

Analysis: People have expressed Concerns about the time investment of Crafting and that's why I haven't taken the Tinkering mask. I also have an Obligation to Brightwing to support a salesman mask of some kind at the earliest opportunity(@_brightwing do you have any opinions on this vote when it comes to salesman mask obligations?).

I went big on Reflection for three reasons. First is the memory copying benefit. Second is Rihaku's remarks about the Utility of Heart-Reader. Third is the Synergy with Puppeteer and how it applies to sales.

Puppeteer is to increase the character's social firepower and fit into the concept of a mask with sales utility. Second is the mask hotswapping.

Shaper 3 is because I'm banking on the memory copying to make up for some of the gaps, and for the puppeteer bonus for Shaper. I'm not sure I grok shapers mask within mask ability. I'm also not sure if we get to choose senses at the moment of transformation for shaper, if we do it seems like it could be enough.

The Assassination mask is for the 7.5 Swordsmanship and stealth along with the magic resistance, power begets power after all. Healing is because we're injured and need medical attention, if I was feeling like more of a risk taker I'd put the travel mask there. Hotswapping between webweaver and Assassination/Healing/Travel is almost as good as having the features in the same mask if you've got a low enough cooldown.
 
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[X] Heart of the Matter
[X] Reflection
- 12 Potential
-[X] Heart-Reader - 5 Potential, 5 Import
[X] Shaper - 2 Potential
-[X] Shaper IV - 6 Potential
[X] Puppeteer - 15 Potential
[X] Assassination
[X] Healing


Because I feel that some voters have forgotten that the Webweaver is not a Mask meant to be used for combat. It is an infiltrator and a manipulator with instruments capable of moving under radar of other magical systems - so let's lean into that.

Puppeteer is honestly value at a premium, capable of enhancing all aspects of Webweaver - in particular, the identification of weaknesses and details in conjunction with Relfection is the true achievement here. A Mask focused so much on social aspects without an idea of what the other party is thinking has a short lifetime indeed. At the same time, Shaper provides ways to fool people more thoroughly and Heart-Reader allows 'gotcha!' moments to utterly befuddle an opoponent at a critical juncture - or save that, better understanding what are the underlying rules of their magics.

The chosen Masks are simply the most fitting for this build: the Assassin Mask can be hidden within Webweaver and once a target has been assessed enough, it can be used to strike them down quickly and painlessly. It also provides much survivability and ways to get out of danger should it be necessary. Healing is pretty important because hey, our character begins wounded and who doesn't mind fixing injuries - be their own or someone else's? And healers are quite knowledgeable about medicine and poisons, which is quite interesting in combination with an Assassin Mask...
 
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Analysis: People have expressed Concerns about the time investment of Crafting and that's why I haven't taken the Tinkering mask. I also have an Obligation to Brightwing to support a salesman mask of some kind at the earliest opportunity(@_brightwing do you have any opinions on this vote when it comes to salesman mask obligations?).


Ah, I thought we'd be crafting the salesman mask once we were in a position to start the loan shark business. But if we wanted to start early..

[X] The Trickster's Visage - The serpent's tongue that tempts. Fostering trust and desire in potential clients, making them more inclined to accept a mask. A gift, that binds the wearer's essence to it evermore. The Mask will feel their heart and always know where each bound mask is. And in the end, the gift must always be returned to its rightful master.
[X] Devourer of Faces - The tool of the assassination. A featureless mask with a yawning maw that feeds on a target or area. With continued exposure, the power intensifies, stripping away the very identity of those caught in its grasp, rendering them faceless. Realizing the higher degree of facelessness has been invaluable in Mask creation.

[X] Loki's Vengeance
-[X] The Trickster's Visage
-[X] Devourer of Faces

[X] Healing & Tinker v2

-[X] Mask of my own Face
-[X] Devourer of Faces

I am fine with making something like this at a later opportunity. Also, Birdsie Okay-ed Joe's facelessness mask - but at the penalty of Dorian willing to employ more dirty tactics. Apparently, the mask is a war crime.

Edit: Unfortunately the leading votes locks out any chances of voting for masks separately..
 
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[X] Heart of the Matter
[X] Reflection
- 12 Potential
-[X] Heart-Reader - 5 Potential, 5 Import
[X] Shaper - 2 Potential
-[X] Shaper IV - 6 Potential
[X] Puppeteer - 15 Potential
[X] Assassination
[X] Healing


Because I feel that some voters have forgotten that the Webweaver is not a Mask meant to be used for combat. It is an infiltrator and a manipulator with instruments capable of moving under radar of other magical systems - so let's lean into that.

Puppeteer is honestly value at a premium, capable of enhancing all aspects of Webweaver - in particular, the identification of weaknesses and details in conjunction with Relfection is the true achievement here. A Mask focused so much on social aspects without an idea of what the other party is thinking has a short lifetime indeed. At the same time, Shaper provides ways to fool people more thoroughly and Heart-Reader allows 'gotcha!' moments to utterly befuddle an opoponent at a critical juncture - or save that, better understanding what are the underlying rules of their magics.

The chosen Masks are simply the most fitting for this build: the Assassin Mask can be hidden within Webweaver and once a target has been assessed enough, it can be used to strike them down quickly and painlessly. It also provides much survivability and ways to get out of danger should it be necessary. Healing is pretty important because hey, our character begins wounded and who doesn't mind fixing injuries - be their own or someone else's? And healers are quite knowledgeable about medicine and poisons, which is quite interesting in combination with an Assassin Mask...
I also asked Birdsie about the masks within masks thing. It's intended to let us conceal the webweaver mask but does not let us wear two masks simultaneously. Like hide your webweaver mask inside a lifemask so inquisitors patting you down down't find anything.

So Puppeteer will allow quickswapping to the assassin mask but the assassin mask can't be hidden in the webweaver mask.
 
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We could start voting for secondary masks separate from any plans to be fair.
Considering Masker-Of-Circumstance (the most voted for plan at the moment) has 7 votes, I'd say that it's not outside the realm of possibility for something else to win and if a secondary mask outside of plans had more votes than a winning plan then I could see it potentially replacing one of the masks in that plan.
 
but at the penalty of Dorian willing to employ more dirty tactics.
well, he didn't say it's a penalty. I'd describe it as a logical consequence; it's not like making Facelessness masks to recreate the Mask-world ontological conditions, taking Devourer of Faces here as assassination tool means Dorian was actively using a mask that strips the identity from its victims enough to raise it to 24 potential(though, admittedly, up to this point maybe it was just to craft better masks) and actively intended to subject someone to it. It's claiming he planned to subject someone to a war crime, so it follows he's the kind of person to plan to subject someone to a war crime.
 
We could start voting for secondary masks separate from any plans to be fair.
Considering Masker-Of-Circumstance (the most voted for plan at the moment) has 7 votes, I'd say that it's not outside the realm of possibility for something else to win and if a secondary mask outside of plans had more votes than a winning plan then I could see it potentially replacing one of the masks in that plan.

At this point I'm just effort posting to up the omake counter. People are primarily interested in the main build vote, and leading vote covers the subvotes as well. And the first round of voting has already passed. Only a few people might pop back in to see any developments and not bother with (what they see as) inconsequential votes.

I really like the aesthetics of Isee Mask.. But we agreed in Discord to focus on the Drethir-centric masks, while we're still in the homeworld. I think when we pursue an Angelic mask we can totally draw on ISee's aesthetics along with other related abilities. If I am in a position to write-in, I will implement it, promise.
 
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Devourer does seem like a good crafting combat hybrid mask and I would be willing to take it. It does have the warcrime thing going on but eh the was intended for crafting but willing to use it in combat thing does sound good
 
It's claiming he planned to subject someone to a war crime, so it follows he's the kind of person to plan to subject someone to a war crime.
I like it, it's even poetic. The dukes wanted to use masks to erase their citizens identities and turn them into subservient slaves, then killed Dorian's father and sister for opposing. So now he's going around eating their faces and using them to build mask that will destroy their empire.

[ ] Loki's Vengeance
[ ] Healing & Tinker v2

[X] Masker of Circumstance
 
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[X] Masker of Circumstance
-Distribute Potential in the following manner: Antimask 5, Reflection 15, Heart-Reader 5, Shaper 4 (Sight, Hearing), Puppeteer 11
-[X] Healing
-[X] Tinkering
Edit: Changed to an actual plan
 
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Oh yeah, could we band against spending our metaresource for no reason at all, that's kinda terrible decision. In truth I absolutely don't care at all about what wins here since it is kinda irrelevant vote, so I'm ready to back just about anything.
 
It is still blowing away our very important points for no reason.

Like vote itself is whatever. You pick which 3/4 powers you get to have to start with, you work around missing heal/craft/combat depending on the choice and then update or two later we are where we want to be. On the other hand spending a considerable amount of metaresource is always a very important decision, and getting FB requires certain considerations to justify getting it over an EFB.

To be considered FB in question needs to be amazingly powerful, which Heart is not, it has to have some kind of absurd immediate impact that would recoup the investment, which Heart doesn't provide, or it has to have some kind of specific and powerful synergy(usually acting as direct multiplicative improvement to existing EFB or such) which Heart yet again doesn't do. You guys are getting it just because you can spend stuff, which is just bad. It is not unfair to say that correctly spending metaresources is often more important than actual voting, and this is just bad way to do it.

The worst thing is, Heart doesn't even appear to be locked in any way, so any potential synergy that would warrant Heart can just be done later when we actually need it. It is such a straight up terrible decision to make.
 
It is still blowing away our very important points for no reason.

Like vote itself is whatever. You pick which 3/4 powers you get to have to start with, you work around missing heal/craft/combat depending on the choice and then update or two later we are where we want to be. On the other hand spending a considerable amount of metaresource is always a very important decision, and getting FB requires certain considerations to justify getting it over an EFB.

To be considered FB in question needs to be amazingly powerful, which Heart is not, it has to have some kind of absurd immediate impact that would recoup the investment, which Heart doesn't provide, or it has to have some kind of specific and powerful synergy(usually acting as direct multiplicative improvement to existing EFB or such) which Heart yet again doesn't do. You guys are getting it just because you can spend stuff, which is just bad. It is not unfair to say that correctly spending metaresources is often more important than actual voting, and this is just bad way to do it.

The worst thing is, Heart doesn't even appear to be locked in any way, so any potential synergy that would warrant Heart can just be done later when we actually need it. It is such a straight up terrible decision to make.
Heart is really good it lets us bypass reflections/Antimask biggest weakness by letting us copy/null invisible magics and even entire magic systems rather than just a fireball. like base glass can only effect clearly visual magics in use but with heart we could see a wizard and copy the traits that make him a wizard. given how we are going to be put in a strange land running on rules we don't know that extra information is extremely useful.
 
Heart is really good it lets us bypass reflections/Antimask biggest weakness by letting us copy/null invisible magics and even entire magic systems rather than just a fireball. like base glass can only effect clearly visual magics in use but with heart we could see a wizard and copy the traits that make him a wizard. given how we are going to be put in a strange land running on rules we don't know that extra information is extremely useful.
Again, refer to things I mentioned. "it does stuff" and "we might needed it" doesn't clear it. FB needs to be either blatantly overpowered to be in consideration, or it needs to have very specific contextual reason to be taken(which more often than not boils down to just "are we 100% dead if we don't take it right now"). Since Heart is clearly in category of "we can make do without it just fine" then you just skip it and sometimes later get something way more busted.

Perhaps it would be for the best if we got an example of EFB before people hastily make this purchase? Because, and let me reinforce this, decision to spend Import actually maters. A lot.
 
It is still blowing away our very important points for no reason.

Like vote itself is whatever. You pick which 3/4 powers you get to have to start with, you work around missing heal/craft/combat depending on the choice and then update or two later we are where we want to be. On the other hand spending a considerable amount of metaresource is always a very important decision, and getting FB requires certain considerations to justify getting it over an EFB.

To be considered FB in question needs to be amazingly powerful, which Heart is not, it has to have some kind of absurd immediate impact that would recoup the investment, which Heart doesn't provide, or it has to have some kind of specific and powerful synergy(usually acting as direct multiplicative improvement to existing EFB or such) which Heart yet again doesn't do. You guys are getting it just because you can spend stuff, which is just bad. It is not unfair to say that correctly spending metaresources is often more important than actual voting, and this is just bad way to do it.

The worst thing is, Heart doesn't even appear to be locked in any way, so any potential synergy that would warrant Heart can just be done later when we actually need it. It is such a straight up terrible decision to make.
Can you try asking birdsie if we can evolve it into an efb or something then? Cause hes not responding to me about it but if your concerned you may as well ask and if you get proof of your claims are 100% true you have evidence to back things up and if not the worry is assuaged.
 
Ok. Since Brightwing is willing to wait this vote when it comes to salesman mask plans, I'm going to try something a bit different. First off. When it comes to heartreader, I imagine it's going to be a more sensible option with more commitment to the reflection side of the mask. Second, I realized my original plan delays salesman mask due to lack of tinkering or a facelessness mask. Third, our character is already approaching the peak of humanity as a deceiver/actor so puppeteering, while useful, can safely be make an afterthought with just enough to reasonably be able to hotswap in favor of options beyond the humanly possible a mask can provide such as memory replication and the gait reproduction master shaper provides. Fourth, Points invested past the master shaper threshold provide protection against discovery at double the effectiveness of antimask points.

Edit: @Wolfy My usage of heart-reader in this plan is negotiable if you're interested. I'm perfectly willing to set reflection to 23 with the potential that would otherwise be invested in heart-reader

So here's a new plan.
[x]Plan Social Chameleon
-[x]Reflection(18)
-[x]Heart-Reader(5/5 Potential)
-[x]Master Shaper(13+2) Potential
-[x]Puppeteer(3)
-[x]Tinkering Mask
-[x]Emergency Mask
 
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