Well I have an idea
1.) Grab giano
2.) Jump
3.) Aim G ring at ground
4.) Yell T time at rose
5.) SCRAM
Overly relying on tool which purpose is preventing quest from crushing through reckless decisions sounds like abuse to me.
While it still a valid way to play this quest it leaves a sour taste in my mouth.
Intuitively I would expect wind emitted by the ring to go back to a normal speed a very short distance away from Ciel. If so, Ciel using it repeatedly would look like a consistent stream of very strong wind for an outside observer, rather than a hurricane burst.Basically, my plan is to pull a Breath Of The Wild stasis launch on her. What do you think? Worth a shot?
Back to the start of the Quest, obviouslyIn all seriousness though, I just want to ask even if I think I know the answer already...how far would switching timelines take us back this time?
You know what? I would not unironically like that idea. Always been a sucker for this kind of stuff.
Unfortunately, not for me.You know what? I would not unironically like that idea. Always been a sucker for this kind of stuff.
Alas, I think I would be the only one.
I like the idea of it too, to walk untread paths and maybe do better than before.You know what? I would not unironically like that idea. Always been a sucker for this kind of stuff.
Alas, I think I would be the only one.
This is literally one of the votes last round.If this is the point where we're just trying stuff, then I think it's worth a shot to use the T-Corp device to speed us up enough that we can spam gale ring at Ms. Vampire. I mean regardless of how strong she is, she still weighs as much as a normal person, and regardless of how fast she is, she can't run if she's stuck in midair.
Basically, my plan is to pull a Breath Of The Wild stasis launch on her. What do you think? Worth a shot?
To give credit to Angelica and Roland, they were technically still grade 1s back then I'm pretty sure, and weren't on the highest level of grind like our Keter head is.