Finding the Spark (Pathfinder 1E Quest)

I am not in the habit of voting for plans if there is no contest; the vote adds nothing, and a +1 comment would be frowned upon.

[x] Goldfish

But I had to pick a motivation for the act, I'd say Kori would have let is slide if he were alone. The last thing you want to do when you are out of depth is take decisive action and make enemies you know little about. If Mina weren't there, I'd vote to pass. But she is here, she has made her desired course of action known, and I don't feel like Kori would have a strong opinion on the matter. Your teammate wants to do it, she is a Burnlander who knows better than you, and it seems doable... why not do it?
 
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I am not in the habit of voting for plans if there is no contest; the vote adds nothing, and a +1 comment would be frowned upon.

[x] Goldfish

But I had to pick a motivation for the act, I'd say Kori would have let is slide if he were alone. The last thing you want to do when you are out of depth is take decisive action and make enemies you know little about. If Mina weren't there, I'd vote to pass. But she is here, she has made her opinion known, and I don't feel like Kori would have a strong opinion on the matter. Our teammate wants to do it, she is a Burnlander who knows better than you, and it seems doable... why not do it?

I feel like Kori is kinda a nice guy when he doesn't risk his neck too much.

Having friends actually helps being a nice guy.
 
I feel like Kori is kinda a nice guy when he doesn't risk his neck too much.
By Underdark standards, perhaps.

He is also lonely and rather... desperate for companionship, so he gives more consideration to the people around him. If our only companions were Gorok and Cob, who are very pragmatic and have a very blue and orange morality, respectively, we might be looking at a different series of decisions. Having a bleeding heart like Mina around balances his act towards a conduct more acceptable by Burnlanders.
 
By Underdark standards, perhaps.

He is also lonely and rather... desperate for companionship, so he gives more consideration to the people around him. If our only companions were Gorok and Cob, who are very pragmatic and have a very blue and orange morality, respectively, we might be looking at a different series of decisions. Having a bleeding heart like Mina around balances his act towards a conduct more acceptable by Burnlanders.

It should be noted that you can outvote Mina if you like, you guys do not have to follow along if you do not want to

Anyway update in the morning
 
Vote closed, pest control it is.
Adhoc vote count started by DragonParadox on Sep 26, 2023 at 4:42 AM, finished with 25 posts and 7 votes.

  • [X] Agree that you have to take those things down and rescue the infant
    -[X] Cob, Gorok, and Kori will target the nearest Stirge not carrying the infant using their stonebow and heavy crossbow. Perhaps with a bit of luck their concentrated fire will bring one down before they can draw near.
    -[X] Mina will target the Stirge carrying the infant with her Slumber Hex as soon as it comes within range.
 
Arc 3 Post 11: Bright Blood and Gilded Thread
Bright Blood and Gilded Thread

Season of Rushing Waters

You raise your stone-bow to shoot the things, which is all the encouragement that Mina needs. As they buzz close she starts to sing, her voice more stern command than lullaby. Thus falls the foremost of the winged beasts, infant still wailing on the way down.

"Cob will get!" the little goblin shouts, and before the sound is even over he takes a running jump with his new knife at the ready to cut the binds. Alas he has mistimed the leap, ends up smashing into the ground with arms and legs wheeling even as the creature falls from the sky. Babies are tough you think, and hope.

Mina screams and there's a flash of lightness color where the creature falls, like the edges of a dream bleeding into waking one, as the 'stirge' hits the ground and bounces like a stone on still waters, once then twice. To judge from the volume of its screams the infant is till very healthy... but you have more trouble to worry about.

Stirge Will Save: 1d20+2 = 12 (Failure)
Cob Acrobatics to get the baby: 1d20+10 = 14 (Failure)
Baby Luck: 1d6 = 6 (Critical Success)

Stirge One takes 11 Damage -> Now at 11/22

The remaining beasts dive, perhaps in defense of their fallen fellow perhaps only in hunger. Hands slick with sweat you pull on the trigger, but while the heavy bolt passes through one of its wings it has four of those. You soon find it has many other appendages beside as it strikes you full in the chest and latches on, scratching and picking at your neck, the drone of its wings impossibly loud.

Stirge Two Two takes 2 Damage -> Now at 20/22
Akorian Takes 2 Damage -> Now at 24/26

Akorian is Grappled
Akorian Takes 1 Constitution Damage

By sheer instinct you try to roll in the mud to get away from the monster, but it does nothing. Its grip is too strong, its appetite too voracious... until it suddenly isn't. The thing goes slack above you and you scramble out from under it to see the first of the monsters sliced near in half, barely twitching with Gorok standing over it, head low and tail lashing while Cob tries to stab it and Mia is backed almost into a mass of dry thorns by the third creature.

Stirge One Takes 10 Damage -> Now at 1/22
Stirge Two is Asleep

Though you try to return the favor and tangle her assailant in its own shadow there is just too many other shadows moving about, such as the branches swaying in the moving air. So instead you 'catch' a tree and the winged horror comes for Mina again, and this time she's not as lucky as the thing latches onto her back.

Mina takes 0 Damage
Mina is Grappled
Mina takes 1 Constitution Damage

Out of the corner of your eye you see Cob dispatch the beast still writhing on the ground even as Gorok charges back, axe already painted red in his hands. The thump of steel striking chitin echoes under the branches as, to your, relief the thing lets go of a battered Mina and rises into the air again on labored wings.

Stirge One takes 7 Damage -> Dead
Stirge Three Takes 12 Damage -> Now at 10/22
Condition met: Below Half Health, all other allies dead or incapacitated: Stirge Three Flees

Just as the one who had been on you starts to shake itself awake you bid it stay. In ropes of shadow you bind it, rooted in place no matter the furious beating of its wings. In truth it is a prisoner of its own mind.

"It won't hold long. Kill it!"

Your shout is unnecessary, as Gorok is never one to leave a job half done. Though even rooted in place the thing is able to weave around the axe blow meant to end it. It it less fortunate against the dagger of a whooping Cob who almost manages to lodge his new dagger in its abdomen as he twists it around in there.

Feeling lightheaded you are vengeful you slap a bolt into your bow, cock it and raise it to shoot the beast... Then Gorok strikes and you do not so much see it die as feel the hot blood in your eyes, some of it undoubtedly your own twice spilling. Looking down you see that it is also all over your cloak and your hands and down to your boots.

Stirge Two Wakes...
Stirge Two is Entangled
Stirge Two takes 13 Damage -> Now at 9/22
Stirge Two takes 42 Damage ->
...Vaporized (Crit/Crit Confirm/Damage)

It is only as the ringing in your ears stops that you realize the baby had stopped crying, though as Mina rushes over the the corpse of the monster she finds it unharmed.

Akorian, Cob, Gorok and Mina gain 400 XP

"Oh..." you breathe, surprised as she turns around with it top revealing pale green skin and black faceted eyes. "Mongrelfolk. I wonder what it's doing up here?" It is hard to tell with babies since their size depends so much on how much they have been fed, but he looks about a season and a half old.

Mina Knowledge (The Planes): 1d20+10 = 13 (Failure)

"I don't think so," Mina says, speaking slowly. "He does not seem to mind the light anyway." She runs her hand over the blanket the infant is wrapped in. "Huh, that is odd, this is Cullerton wool. I've only seen it once before on a sash given to a one of the priestesses by a noble pilgrim."

"So he's from wherever this Cullerton is? Do people from there often look like this?"

Mina looks like she is not sure how to explain something to you so you just motion for her to be blunt.

"People aren't as varied in the sunlight world. You have humans, gnomes, dwarfs, halflings, oh elves and half elves I guess, but that is about it among the civilized peoples and none of them have eyes like this..." She trails off guiltily. "Not that there is anything wrong with them."

"I don't think the infant understands you," you hazard a joke while you get the blood off your face.

Cob comes over and pokes the baby with a finger. "Definitely not goblin," he proclaims. At the curious looks that earns him he explains. "Didn't bite."

Gorok is the only one who seems to find that answer reasonable.

In the meantime Mina had been unwrapping the blanket a little. "There's a crest under here, threaded in gold. Who puts gold on a baby? Wait... a bow threaded like a lyre. That's House Narikopolus. They are high Chelish nobility, the Dukes of Menador. I guess that makes sense then. Not the stirges though, those make a lot less sense now. Unless... I guess someone did not want you either, huh little guy?"

Mina Knowledge (Nobility): 1d20+11 = 30 (Full Success)

The not-mongrelfolk and apparently 'Chellish' infant flails his fists at her.

"We need to get him to a temple of Desna of another kindly power. They'll take care of him."

"How likely is such a temple to let us in the door?" you ask motioning between yourself, Cob tearing off a stirge's wing to eat and Gorok performing his own much more thorough butchery on the rest of the creature.

"I can glamor myself," she says, nodding with perhaps more fervor than she feels at the prospect.

Alas, there is another complication. According to Gorok the nearest road is west... in the direction the stirges were flying.

Mina Gains 50 XP

What do you do next?

[] Continue to Gorok's tribe deeper in the woods, you can handle a baby for a few sun-turnings

[] Head in the direction the stirges were going looking for a warmblood road

[] Write in


OOC: Congratulations it's a... something (you failed the roll to identify).
 
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Damn, Gorok outright liquidated that Stirge. He actually should have even done more damage on that Crit, since Stirges are Magical Beasts and he gets a +2 damage bonus against them. Not that it matters in this case, 42 or 48 damage, soup is still soup. :lol:

I would guess Half-Fiend. Cheliax, especially the ruling nobility, are in right with Asmodeus and the Devils. Someone had an inconvenient accident of birth and was trying to get rid of it, I guess? Ironically, the Stirges could have been on the way to a temple of Desna just like Mina suggests.
 
This qualifies as enough reason to delay Gorok's quest for a bit, IMO. I don't want to travel with a Half-Fiend child of Chellish nobility any longer than absolutely necessary, whether they were being disgarded, sent into hiding, etc.

This is bad juju, the kind of stuff that can bring us to the attention of the turbo-asshole nobles of Cheliax, at a minimum, or worse, get Devils involved. If we're lucky, we might be able to avoid all of that and even make a friendly contact at a nearby temple, but the longer the infant is in our care, the less likely that outcome is to come about.

[X] Head in the direction the Stirges were going looking for a warmblood road
 
[X] Head in the direction the Stirges were going looking for a warmblood road

The adventurer life is no place for a baby, so best to find a safe spot to drop them off at.
 
[X] Head in the direction the Stirges were going looking for a warmblood road

Whoever orchestrated this is powerful enough to go after us if we don't go to them first. I say that we need to contact the Narikopolus instead of a temple. This is no regular orphan.
 
I say that we need to contact the Narikopolus instead of a temple.
I wouldn't seek contact with nobles, not even and/or especially devil-worshipping ones. We should hand off the baby to someone better suited to take care of them, and then be off before anyone gets a lead on us. Maybe don't come back the same way.

The third stirge got away, huh. Don't see a relevant roll anywhere; is fleeing an automatic success for flying creatures? If someone can command them, perhaps they can extract information about our party. More reason to make haste and get away from here.

[x] Head in the direction the stirges were going looking for a warmblood road
 
I wouldn't seek contact with nobles, not even and/or especially devil-worshipping ones. We should hand off the baby to someone better suited to take care of them, and then be off before anyone gets a lead on us. Maybe don't come back the same way.

The third stirge got away, huh. Don't see a relevant roll anywhere; is fleeing an automatic success for flying creatures? If someone can command them, perhaps they can extract information about our party. More reason to make haste and get away from here.

[x] Head in the direction the stirges were going looking for a warmblood road

Gorok was just happy to see the blood drinking monster go away, he did not stick around to do an Attack of Opportunity.
 
I wouldn't seek contact with nobles, not even and/or especially devil-worshipping ones. We should hand off the baby to someone better suited to take care of them, and then be off before anyone gets a lead on us. Maybe don't come back the same way.

The third stirge got away, huh. Don't see a relevant roll anywhere; is fleeing an automatic success for flying creatures? If someone can command them, perhaps they can extract information about our party. More reason to make haste and get away from here.

[x] Head in the direction the stirges were going looking for a warmblood road

I hate to pose this argument but... maybe the devil worshiping guys are the ones more suited to dealing with monsters than normal population.
 
I hate to pose this argument but... maybe the devil worshiping guys are the ones more suited to dealing with monsters than normal population.
The argument may be valid for certain groups, but that's why I phrased it as 'not even'. You don't know if they will deal with you, or sell you off to their masters with gleeful abandon.

Underdark deals in slave trade, but it is no reason to assume slave traders on the surface would be any friendlier than the locals, and they will be more dangerous.

It has our blood, if they are truly interested in the baby they will scry our position and hunt us down.
Wouldn't be worth the effort if we no longer have the baby.
 
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Allright. We are dropping the package in a temple of Desna
Wish it were so easy. It'd be more correct to say "we are heading in the assumed direction of the temple of Desna to see if we can give up the baby without any additional complications".

But who am I kidding. :D

Worry not, I am sure it won't be the end of this plot thread, and we'll get our chance to interact with the nobles, or their 'representatives' soon enough.
 
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[X] Head in the direction the Stirges were going looking for a warmblood road

Whoever orchestrated this is powerful enough to go after us if we don't go to them first. I say that we need to contact the Narikopolus instead of a temple. This is no regular orphan.
Unless it was the Narikopolus family, or someone within it, trying to get the child to safety. Cheliax is a hellhole, literally, but not everyone is an asshole or Devil minion. Just most of them.
It has our blood, if they are truly interested in the baby they will scry our position and hunt us down.
The one with our blood got ganked by Gorok. The one that got away was snacking on Mina, I think. @DragonParadox?
 
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