Finding the Spark (Pathfinder 1E Quest)

Nnnng.

My completionist nature demands to finish all the subplots and resolve all mysteries before moving on, but in an open-ended campaign like the one our QM is running it's simply impossible, exactly because a good QM creates two (or ten) new plot hooks in place of the ones we took, just so we have all the choice of what our adventure should be like. This is a question of priorities, then.

I was one who voted for taking the poisoning subquest (I think), but by now I am quite fed up with the Darklands and the tiny spot of land we are on when there is a promise of a vast world beyond. The last adventure, while solid, didn't do much for me. I am down for a scene change.

Then again, I want to find out more about Kori's heritage, and this is a quest involving his people. There may be some connection to what is of personal interests me.
 
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that would take us much deeper into the more dangerous parts of the Darklands. Some surface adventuring to get a few more levels before tackling that wouldn't be a bad idea, IMO.
"Get a few more levels" seems as a not bad idea, but I am afraid that surface has a lot of adventures of it's own, and we'll not return.
 
I say we go and look about the troll, then see if we can solve it quickly. If not, we book it to the surface.

We are already enemies of the orcs here.
 
I am afraid that surface has a lot of adventures of it's own, and we'll not return.
I am counting on it. At least, for several more arcs.

One of the reasons I was fine with doing Gorok's quest is because the rest of our team have no standing obligations tying us to Cauldron and its surroundings, as far as I can remember. Now that his quest is done with sans some finishing touches we can take him with us for however long it takes.
 
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Hey @DragonParadox ! How are you feeling the quest so far, now that it has been running for a long time. I like the characters and the core concept behind it, and I feel like it has a lot of potential in the future.
 
Hey @DragonParadox ! How are you feeling the quest so far, now that it has been running for a long time. I like the characters and the core concept behind it, and I feel like it has a lot of potential in the future.

I like it, it is more slow paced than many I have written and it does not have as many voters, but there are enough people commenting that I do not feel like I am talking to myself and the story line has potential as you said.
 
I like our scaly friend. He is as awkward as we are, but for different reasons.

After this, we get to Cauldron and be received as heroes, and then onwards to the surface, which will have Mina as a protagonist.
 
Arc 3 Post 3: Paths Twined and Parted
Paths Twined and Parted

Season of Rushing Waters

Stones lie flat and smooth, almost polished to a shine scattered around the chamber like the shoulder-blades of long dead giants, whether by the work of some long forgotten folk or some work of nature beyond your ken. An odd place to rest for long-sleep, but one without worm-spoor or the sound of skittering Perched precariously on the edge of one of the stones, or at least it would be precarious if it weren't for the claws, was Gorok enjoying his most recent catch, the dark red of the meat only a little singed from when Mina had watched the fire while she and Pepper had been discussing... something arcane and on doubt of great import. It is strange to find yourself the second most picky eater out of all your companions but not unwelcome on those instances when the dinner points of cookery escape whoever is on watch.

"Good?" you ask, nodding towards the bone he was quickly divesting of flesh.

"Strange," comes the answer as the slips a hand into one of his belt pouches and takes out a small straight horn unlike anything you had ever seen. Does not look like it came off a stag beetle or other escaped duergar beast. This looked more like the horn of the fanciful sword-faced-rat, though if it had been magical surely he'd had shown it to you already: "Mina called it a goat, said her folk raised them sometimes for meat and hides, they even use the milk sometimes..."

"How would you..?" Before the sentence is done you think the better of asking Gorok to explain burnlander things to you, he's probably as confused as you are if not more so. "What was it doing down here? Where did it come from?"

"Same as the rest of us," he tilts his head from side to side, something like a shrug "Eating Ankheg eggs, it was raiding a nest when I caught up with it, as to how it got here, there has to be a passage up close by. New opened or else the Cauldronites would have found it and put it to use or set it to guard."

"Are you gonna look for it?" you ask taking a somewhat more stable seat next to him. "To bring the slates to your tribe?"

"Before the season is out. Sun season, can't see the sun down here." He pauses, maybe out of nostalgia for the great upper flame, maybe in thought. "You three don't have to come, can stay in the city, plenty of coin for food and board."

As much as the thought of being able to linger in a safe trade town, warm bed and good food assured would have appealed to you a season ago, as much as it still appeals truth be told the thought of parting from your scaled companion is bitter on the tongue. Things once broken are not easily mended and those once long down wild tunnels are not easily found. Perhaps it is different in a world filled to overflowing with light, but from what you had heard from Mina and Cob it is as easy to lose yourself between settlements there as down in Nar Voth. And of course there are predators in lonely places, with two legs, with four and with more as the saying went. "Best if we stick together through this."

Gorok's forked tongue lashes briefly at his lipless mouth. "My tribe, the Red Crests has little love of warm-bloods and I do not think it would be wise to gain the favor of the elders the same way we did for the Xulgath."

"No, of course..." you start to answer filled with sincere thought, before you realize, guess more like, that it had been said in jest. "I take it you do not like the elders you left behind."

"If I thought they did only wise things and none that were foolish I would have stayed, followed their word and hunted the mire."

What do you do about the remainder of Gorok's quest?

[] Accompany him to the surface to deliver the lore of smith-craft to his tribe

[] Stay in Cauldron until he returns, resting on your laurels... and maybe parlaying them into something more practical, training, new weapons or armor forged

[] Write in


OOC: Goldarion, the setting where finding goats that feed on the eggs of burrowing insects isn't even that strange, finding them underground is.
 
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Haha, as if we would let him go alone.

[X] Accompany him to the surface to deliver the lore of smith-craft to his tribe
 
[X] Accompany him to the surface to deliver the lore of smith-craft to his tribe

Heh, he is warning us about the elders being xenophobic assholes.

I think we will have even more things in common to complain bond over
 
I would prefer to stay in Cauldron.
But, alas, it's seriously out of character.

[X] Accompany him to the surface to deliver the lore of smith-craft to his tribe
 
@DragonParadox, just to clarify, Gorok doesn't intend to leave immediately for the surface, right? We still need to stop in Cauldron to offload loot, get rewards, but supplies, etc.

Would he be amenable to maybe looking into the Rock Troll's quest, if it's still available, or is he in more of a hurry?
 
I really wanna read Kori's reaction to the surface.

By the way, we do really have an advantage on the surface, as we can see perfectly at night and everybody else can't.
 
I really wanna read Kori's reaction to the surface.

By the way, we do really have an advantage on the surface, as we can see perfectly at night and everybody else can't.
I think we will probably be better off traveling at night and resting during the day, at least when it's practical.
 
I totally agree with this. Travelling at night without torches is definitely a way to not get ambushed

*Crosses fingers about not going to Cheliax*
I wonder if we can purchase something like Gloom Sight Goggles for Kori to help with bright light on the surface, when we can't avoid traveling during the day?

EDIT: Different effect, of course, but similar implementation, using Alchemy instead of magic, and thus hopefully much cheaper.


@DragonParadox? If there is anything like that, Cauldron wouldn't be a bad place to find it, since it is located quite close to the surface.
 
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I wonder if we can purchase something like Gloom Sight Goggles for Kori to help with bright light on the surface, when we can't avoid traveling during the day?


@DragonParadox? If there is anything like that, Cauldron wouldn't be a bad place to find it, since it is located quite close to the surface.

You can certainly go looking for something like this, but they do not make fine glasswork in Cauldron for obvious reason so you would have to get lucky looking though the markets.
 
[X] Accompany him to the surface to deliver the lore of smith-craft to his tribe

Never split the party! Besides, we need to back up our boy! Surface can be dangerous too after all.
 
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