Flashes 25
Emizaquel
What is a self?
In the morning you set out with a mission, to contact the trustees to arrange payment for your works.
The individuals in question are based out of a squat stone building to one side of the marketplace. The room is dominated by a roughly hewn table more or less dividing the room in two. behind them, a wooden pallet covers what you assume to be some sort of storage pit.
You wait a little while for the current group to finish up you introduce yourself to the duo at the other end of the table. Ségdae and Cináed examine your blooms and one of your more decorative pieces and seem happy to do business with you for now.
You eventually head back to your camp and settle in for lunch. As you eat, you feel your power reach out once more.
Points: 900
Mech (300)
This is a five meter tall mech-suit that can move at speeds equal to a high-preformance sports car, has enough strength to throw that sports car around like a toy and is outfitted with a range of on-board conventional weapons. It has enough armour to stand up to mid-tier artillery and while it can't fly, it can use it's jump jets to hop onto small buildings.
Port (150)
Grants an extra dimensional space not unlike Garage that houses water vehicles. Grants the ability to 'Deploy' at the helm of the stored vehicle at the nearest point where the water is sufficiently deep to safely deposit the ship. This perk also allows for refueling and loading and unloading of goods onto a deployed vessel via Storage Crates, Shelves and other similar perks.
[][PERK] Mech
[][PERK] Port
[][PERK] Both
[][PERK] None
As you feel the other-space recede from your senses, you decide what you will be focusing on today.
[][PLAN] Focus on trying to sell your forging services, set your blooms front and center.
[][PLAN] Sell your ceramics first, just so that you get a little more practiced with selling goods.
[][PLAN] Head back out into the market and see if you can trade services instead of salt for now.
[][PLAN] Write-in
A/N:
Bounty for a better description of the following:
Port (see above)
Eyes of the Ritualist (100)
You know the mystical properties of something on sight, gaining insight into their history and what roles they may play in a ritual or other magical working.
The individuals in question are based out of a squat stone building to one side of the marketplace. The room is dominated by a roughly hewn table more or less dividing the room in two. behind them, a wooden pallet covers what you assume to be some sort of storage pit.
You wait a little while for the current group to finish up you introduce yourself to the duo at the other end of the table. Ségdae and Cináed examine your blooms and one of your more decorative pieces and seem happy to do business with you for now.
You eventually head back to your camp and settle in for lunch. As you eat, you feel your power reach out once more.
Points: 900
Mech (300)
This is a five meter tall mech-suit that can move at speeds equal to a high-preformance sports car, has enough strength to throw that sports car around like a toy and is outfitted with a range of on-board conventional weapons. It has enough armour to stand up to mid-tier artillery and while it can't fly, it can use it's jump jets to hop onto small buildings.
Port (150)
Grants an extra dimensional space not unlike Garage that houses water vehicles. Grants the ability to 'Deploy' at the helm of the stored vehicle at the nearest point where the water is sufficiently deep to safely deposit the ship. This perk also allows for refueling and loading and unloading of goods onto a deployed vessel via Storage Crates, Shelves and other similar perks.
[][PERK] Mech
[][PERK] Port
[][PERK] Both
[][PERK] None
As you feel the other-space recede from your senses, you decide what you will be focusing on today.
[][PLAN] Focus on trying to sell your forging services, set your blooms front and center.
[][PLAN] Sell your ceramics first, just so that you get a little more practiced with selling goods.
[][PLAN] Head back out into the market and see if you can trade services instead of salt for now.
[][PLAN] Write-in
A/N:
Bounty for a better description of the following:
Port (see above)
Eyes of the Ritualist (100)
You know the mystical properties of something on sight, gaining insight into their history and what roles they may play in a ritual or other magical working.