The Blood of the Martyrs is the seed of the Imperium - Imperial Guard General Quest [WH40K]

There is no PDF at the moment. This is at the beginning of the turn, you are going to start creating the ministry of war and the first regiment over the year
Yikes i thought there would be some PDF left after the rebelion but it seems we need build everything back up again huh

Maybe we can leave Nostrega a krieg or cadia like planet behind after we are done let it Turn out guard regiments that we can use as support to any future campaigns of ours

Let Nostrega be the 1 pilar of our military power base
 
[X] Exploit the unaware state of the enemy and our manouver advantage to rapidly break through enemy territory and capture St. Chirosius Cathedral, forcing enemy units to engage us or give up on their leader
 
[X] Exploit the unaware state of the enemy and our manouver advantage to rapidly break through enemy territory and capture St. Chirosius Cathedral, forcing enemy units to engage us or give up on their leader
 
7 - Voting closed
Adhoc vote count started by NSchwerte on Nov 27, 2022 at 6:02 AM, finished with 27 posts and 14 votes.

  • [X] Take the Church by Storm
    [X] Exploit the unaware state of the enemy and our manouver advantage to rapidly break through enemy territory and capture St. Chirosius Cathedral, forcing enemy units to engage us or give up on their leader.
    [X] Take the Church by Storm
    -[X] Work with the Ecclisiarchy to rouse large mobs of religious citisens and flaggelants and unleash them on the heretics, allowing our troops to focus on combating enemy strong points.(-1 Ecclisiarchy Favour)
    -[X] Ensure that the ecclesial horde at least starts some distance away from the Cathedral, even if afterwards all control be lost
    -[X] Use the distraction to take the Cathedral in a swift attack with the Rough Riders, stick to the bigger streets to avoid having to split up too much and make use of the generous air-support offered.


Plan Take the church by Storm won
 
8 - Operation Vandire, Take the Church by Storm
Plan Take the Church by Storm
- Work with the Ecclisiarchy to rouse large mobs of religious citizens and flagellants and unleash them on the heretics, allowing our troops to focus on combating enemy strong points.
- Ensure that the ecclesial horde at least starts some distance away from the Cathedral, even if afterwards all control be lost
- Use the distraction to take the Cathedral in a swift attack with the Rough Riders, stick to the bigger streets to avoid having to split up too much and make use of the generous air-support offered.


The priests of the Ecclisiarchy were overjoyed when they heard about your plans to finally put an end to the consistent thorn in their side. Local priests had already riled up their flock, spreading hate against the heretic and denouncing their rebellion against imperial authorities. After your request for support they started to call upon the faithful to rise up and bury their enemies under the might of the Emperor's faithful. The most fanatic have eagerly taken their weapons and many of the less devout have followed them, swept up like debris on the rising tide of the God-Emperor's anger.

The great mob streamed into the Giulia District, demanding exultation to the emperor from anyone they encountered, killing all who did not show sufficient faith and forcing all faithful to march with them deeper into the district, where rebel militias meet them with their own version of the Emperors will in their hearts. The fighting quickly turns ugly and chaotic, destroying families, buildings and any possibility of large-scale organisation for the rebels. It is not unusual for smaller mobs to fight because they believe the other has shown unsufficient faith and losses from infighting quickly wipe out any gains from forcing the local civilians to fight for them.

Meanwhile, the 27th Davrian Rough Riders started to penetrate deep into enemy territory. They managed to rapidly reach St. Chirosius Cathedral, with many of the local militias mistaking them for troops supporting the arbiters. The few points of resistance were quickly destroyed through quick assaults combined with Valkyrie air support and not even the fortified blocks around the cathedral managed to stop the advance.

After breaking through the outer fortifications, the cavalry caused havoc inside the core of rebel powers, assaulting their positions from behind and exploiting the limited communication of the enemy. But your real prize is denied from you - when the vanguard of the regiment forces open the gates of the cathedral they only find an inconsequential priest holding a mass calling for sacrifices to defeat their enemies. After eliminating the garrison of the cathedral, your men searched everywhere for a trace of Preacher Zambini, but it seems like your adversary has fled successfully fled from his righteous punishment. Still, this cowardly display will surely dampen the enthusiasm of his followers, who are expected to die for his cause while he saves his own life.

With your forces holding the center of the Giulia district, they are able to strike enemy gatherings with impunity and make any sort of organised defensive line useless. The rebel militia still manages to reap a bloody toll on your ecclisiarchal support, exploiting their complete inexperience, non-existent leadership and general confusion, but they lose just as much to concentrated lighting raid from your Rough Riders supported by overwhelming air power. With the limited casualties incurred by the regiment, Colonel Mehta believes that your victory is only a matter of time and that the performance of his forces was a spectacular success.


Situation:
The 27th Davrian Rough Riders currently hold St. Chirosius Cathedral and the surrounding fortifications, successfully striking out and eliminating any large-scale enemy militia units through overwhelming firepower. The religious conflict in the outer regions has led to large amounts of civilians fleeing conscription from either side or lynching by the riled up mobs. These refugees hope to enter the island of calm of the military occupation, but it is completely unfeasible to check them for infiltrators while the fighting is still ongoing.

The ecclisiarchal mob has been successful in its purpose to distract the enemy, pushing into enemy territory and killing all heretics they encounter. But even with the incorporation of loyal civilians, their complete lack of training or organisation has resulted in significant casualties caused by the prepared rebel militias.

The enemy forces have been successful in their efforts to stop your ecclisiarchal allies from dealing any damage to their capabilities, but this distraction has resulted in large casualties from your professional Rough Riders. You estimate that they lost around half of their forces and even their fanatical morale may not survive if Preacher Zambini does not emerge to rally them once again.


What will be your policy concerning the refugees fleeing the religious conflict in the outer zones?

[ ] Allow the refugees to enter the military occupation zone

[ ] Granting access to the refugees is a risk we cannot afford

What will be your battle plan going forward?

[ ] Write-In

[ ] Continue striking at distracted enemies with overwhelming force, preserving your forces while the enemy cannot retaliate

[ ] Start a broad offensive against the enemy, expanding your occupied zone and preventing more damage to local infrastructure

[ ] Demand the surrender of Zambini into your captivity and eliminate his followers until he comes out of hiding

- Please vote by Plan
- I am always open to any questions you may have!
- Damn, Zambini is an absolute escape artist
 
Well this strike got very good for us to bad zambini got under the radar now to possible points for our next action

[ ] Allow the refugees to enter the military occupation zone

This would be a good propaganda for us but it is a risk plus zambini good be hiding amongst them but we can concripte a large amount of them to the new PDF

[ ] Continue striking at distracted enemies with overwhelming force, preserving your forces while the enemy cannot retaliate
[ ] Demand the surrender of Zambini into your captivity and eliminate his followers until he comes out of hiding

A Mix of these 2 should be done we must not let the enemy have a moment to regroup but at same time we must spread that the fighting will continue so long zambini is hiding and letting others die for his ambition

In a move that will futher lower the enemy morale as well perhaps allow a inner coup happen so that zambini gets turned over to us by his following

Calls for sacrifices?

We have Chaos on the ground, don't we?

Of course we have that happens always when a uprising happens chaos is good in worming and corrupting these kinds of movements
 
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We have Chaos on the ground, don't we?

He was actually quoting the imperial saint Dolan Chisorius; "What matter, if a home is lost or even a world destroyed, if the sacrifice means the end to evil and the heresies of the Emperor's worst foes!"

Im not going to rule out chaos on the planet ( ;) ), but this priest was just the typical imperial fanatic. The difference between the Imperium and Chaos is often not as big as you think
 
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[ ] Continue striking at distracted enemies with overwhelming force, preserving your forces while the enemy cannot retaliate

honestly i am in favour of this option or a slightly modified one since we want to keep up the pressure/continue keeping the enemy on the backfoot. That way the enemy doesnt get to rally or fortify their positions. I suppose we can broadcast a demand for them to hand over the preacher if only to cause disunity in their ranks.
as for the refugees, i am personally not that much of a fan of allowing them acess at this point to our zone that we hold.
 
[X] Plan: My Little Rough Rider
-[X] Allow the refugees to enter the military occupation zone
-[X] Continue striking at distracted enemies with overwhelming force, preserving your forces while the enemy cannot retaliate

Alright so riling up lynch mobs went fairly well to start a general meat grinder but it looks like we cant rely on them entirely, which is unfortunate :( :( :( , but onto the plan. Granting access to civilians seems like a risk with that comment of "sacrifices" but I think its one we're going to have to take to head off a potential riot at the gates and later propaganda, and launching keeping the same attitude of "kill any gathering larger than a platoon" is a good idea, don't fix what ain't broken.
 
[X] Plan: My Little Rough Rider
-[X] Allow the refugees to enter the military occupation zone
-[X] Continue striking at distracted enemies with overwhelming force, preserving your forces while the enemy cannot retaliate
 
[X] Plan: Denial of Service Attack
-[X] Allow the refugees to enter the military occupation zone
-[X] Start a broad offensive against the enemy, expanding your occupied zone and preventing more damage to local infrastructure

By expanding our occupation and taking on the refugees, we can start to starve the rebels of both manpower and materiel, with the goal of reducing them from an actual rebel army to a mere insurgency. At that point, it becomes feasible for us to start turning responsibilities over to the Arbites so we can focus on the other major targets.
 
I dont really think we have the manpower expand our occupation zone if we had some PDF and a fully maned a arbites organisation then yes but

But for now we dont have that
 
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