Fortuna
Mr. Wizard
Will feral
Each character needs an individual plan. So Fortuna gets her own plan, Mr. Wizard gets his own plan, and will feral gets his own plan.
Once these are done, I roll for civilian design(If possible), background, and hero design. Then I will judge the heroes design and what bonuses or negatives the heroes give to the story they are in, all based on these rolls.
Even if there's not an option for a change for a certain thing, you can go ahead and write in what change you want!
Fortuna:
Fortuna was an interesting character, a character whose power was simple in design but made her an outsider from others. Being lucky sounded lame, until you realized that guns can jam if someones lucky enough, that piece of furniture can collapse if you're unlucky enough to not see the rot, that lightning could strike down on a foe if your that lucky.
Although I'm not really planning on having lightning strike an enemy if she's in a tough spot, that's a little too much and will not give the tension that I want.
Fortuna backstory/Civilian design:
Penny was simply born lucky and became luckier the older she got. As a 16 year old girl in L.A. she dreams of making it in Hollywood and so she joined her schools drama club and while out on a club field trip to popular tv show set an attempted murder occurs which Penny prevents.
Also being an outsider due to her good luck, her parents often neglected her in favor of her younger brother who they felt needed to be cared for more. Also due to her luck her peers are jealous of her so she has no close friends with the exception of her drama teacher.
That's what you had written down, but you could always do more. There's a lot to improve on and expand.
What does she wear when not in hero costume?(Civilian clothes).
[]Write in?
What was her school called? I never decided on that, probably important for future reference.
[]Write in?(Make one up or find a real one.)
I should describe the drama teacher. If he or she is pennys one close friend, I should give them more details than a background character.
[]An older woman in her 40s, she's Caucasian, 6 feet tall, and is slender in figure. She has an outgoing personality, very observant of her surroundings, and overall a good teacher.
[]Write in?
Should I add anything else? Change anything?(Current background has a -10 in rolls related to it, due to bland background and lack of depth. Recommend: Show feats of luck, describe family, show how much penny is neglected, etc.)
[]Write in?
Fortuna The hero:
What does her hero persona look like? Is she equipped with anything?
[]She has a simple fusion of a ballerina and martial arts suit. This suit is dark blue with gold streaks on the legs, the shoes are designed for quick movements and ballet dances. She has a side pocket with marbles that she can throw, which she will often use to cause unlucky or lucky accidents.
[]Write in?
What is her personality when in costume? How does she act?
[]Very loud, attention-seeking, and proud. She abuses her luck and is almost carefree while fighting, this is due to guns almost always jamming when pointed at her.
[]Write in?
Change her power a bit?(Not too big of changes, can't rewrite the entire power.)
[]She has the ability to imbue objects with luck or make them unlucky for a while!
[]Write in?
[]No change.
Add anything to her hero persona?(Currently hero persona gives +0 to rolls.)
[]Write in?
Mr. Wizard:
A magic character, it's always welcomed and dare I say a generalist of the occult arts sounds like a good idea! Although I could have him specialize more into banishment and capture as that is his job.
Mr. Wizard backstory:
A wizard he is, a graduate of Isle of Skye Academy for Magical Arts and Crafts, specializing to become a Banisher - one whose job is to track down dangerous and/or disruptive extra-and-intra planar entities, abjure them out of the plane of existence he inhabits, and close, seal or destroy their means of ingress into the said reality plane.
This is the kind of Work McFee family has been engaged in for centuries, and the reason he came to the States and Tennessee was to investigate the suspicious disappearance of his Niece Barbara-Ann.
Pretty in-depth, if I do say so myself! Although I should probably say what the general power level of entities he is capable of banishing.
[]Some street level entities that can range anywhere from goblins and bookies to at his best a single troll.
[]Write in?
His niece Barbara-Ann has gone missing, considering he is in the occult arts and so is his family it wouldn't be too far off to say she is capable of learning magic as well. So I could say his niece is a magic user in training?
[]His niece is a magic user in training.
[]His niece is mundane and so is the rest of his family. Only a few each generation can learn magic, despite its history of magic users.
[]Write in?
Got anything else to add?(Current bonus is +5 due to backstory being a good idea. Recommendation: None(Got nothing to recommend so good luck!))
[]Write in?
Mr. Wizard the hero/Civilian:
He appears clean shaven, his blond hair cut militarily short, 6'8 tall and 5'10 at the shoulder, this bonny lad is most definitely not what people would associate when they think of a wizard.
His powers consist of a wide array of magical spells, rituals, and tools, and when all else fails, fists that can knock out trolls in a single blow.
His custom-tailored clothes might mark him out as a fancy dandy, but his walking stick is a Banishing Rod, the pockets on his vest are vast and hold more than small warehouses, and his fetching boater hat can morph into a tiny hut with full amenities inside.
All very detailed, which is good, however I should describe some of the spells, rituals, and tools he can use. Should he be a pure generalist of all kinds of magic or should he specialize in certain areas, like capture and banishment magic?
[]He is a pure generalist! He has no one area he specializes in so he has a ton of small spells from each area!
-[]Describe some?(Need something to work with.)
[]He specializes in capture and banishment magic. He has a few big spells in this field he can use!
-[]Describe some?(Need something to work with.)
[]Write in?
Add anything else?(Current hero and civilian description gives +10 to rolls related to it, due to descriptive details. Recommendation: none(Got nothing!))
[]Write in?
Will feral:
In all honesty Will Feral was one of my favorites. It was a lightning werewolf for crying out loud! I'm thinking I can do a lot with the show not tell, whenever he's shown with the surrounding characters, I'm also wondering if I should make him near a town or city.
Will feral backstory:
Abandoned by his mother, he was raised by wolves; he spent his childhood learning how to stalk his prey and hunt them; eventually he became one with the Great wolf spirit.
He wishes to protect his home from anyone seeking to harm it or his family.
It was short, really short, It's simple but I can probably turn this into something good or even great.
I need to decide if there was any reason or depth to being abandoned.
My first idea is to make him be born with teeth, claws, and sharp ears, something that could be a reason for abandoning this child, which I could go multiple ways with.
For instance I could make it that the mother wanted to protect the child from others who wanted to kill the 'devil spawn' or make it that the mother agreed but was unwilling to kill the child. Either way that sounds like a good idea.
[]He was born with sharp teeth, claws, and weird sharp ears. His mother, fearing that she gave birth to a devil spawn, but unwilling to kill her own child, left him in the wild.
[]Write in?(Don't wanna go in depth? Write that in. Want another reason? Write that in.)
I never did decide on where he lives besides a forest with wolves. I might as well decide right now where he is and if he's next to a city. A spirit forest somewhere in Alaska where all those Inuits live or something, probably near one of those big rivers?
[]The spirit forest. The forest entrance appears somewhere within a 300 mile radius smack dab in the center of Kobuk valley national park(It's not a national park then, but roll with it.). This forest is often hidden and poachers often try to find it to hunt the spirits within.
[]Write in?
Got anything else to add?(Current background has a +10 in rolls related to it due to unique background. Recommended: Has he interacted with humans if any, how does he deal with hunters that hunt in his home, How old is he exactly, etc.)
[]Write in?
Will Feral 'Wolfen' the hero:
Honestly just looking kind of like razor from genshin impact
A smaller white haired boy/man that is about 5 feet tall, has lean strong muscles that are compacted into his form, and constantly has a flat look on his face.
I forgot to say what his werewolf form looks like! I need to do that right now, I'm thinking of a pure white werewolf with bulging muscles or a black werewolf that has white lightning bolt patterns in his fur. Both of them will be about 8 feet tall.
[]In his werewolf form he is 8 feet tall, white in color, strong durable muscles that are steel-like in hardness, practically bulging beneath his fur, teeth and claws that practically radiate how sharp they are.
[]In his werewolf form he is 8 feet tall, is black in color with white lightning bolt patterns in its fur, strong durable muscles that are steel-like in hardness, slender in figure that somehow hides said muscles, teeth and claws that practically radiate how sharp they are.
[]Write in?(Describe the werewolf form.)
I've never described how the spirit and Will Feral work in harmony… I should get on that.
[]Write in?
Anything else to add?(Current hero description gives a +15 to rolls related to it. Recommended: Describe how he acts in werewolf form compared to human form, describe some more weaknesses, what is his fighting style specifically, etc.)
[]Write in?
I'll do the rolls of these characters in the next post, which we will then work on the first story aka first issue! So if you have villain ideas go ahead and put them out there so I can put them in the vault! Make sure to list which hero you want them to fight or how their used.
Good luck! Have fun! Oh and remember use plans for each character not all at once. One plan for each.
Got questions? Ask!