Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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[X] Megin and Silver try to sway a herd to follow along
-[X] Fall back on ropes, nets, and other ordinary means if the dynamic duo is unable to wrangle the horses.
 
[X] Megin and Silver try to sway a herd to follow along
-[X] Fall back on ropes, nets, and other ordinary means if the dynamic duo is unable to wrangle the horses.


Ah, the negotiator.
 
Arc 16 Post 11: Of Hoof and Howl
Under a Blood Moon

Seventeenth of Olweje-hamba (Olweje Descendent), 1349 A. L. (After Landfall)

"We ride to meet them," you proclaim after a moment. If you were to call back Megin you would lose whatever trust she had gained with the small herd and you mislike the sound of that howling. It is not deepest blackest winter to drive wolves into a frenzy, far from it, though if there is one thing this world had taught you it is that not all those who look or sound like beasts are beasts.

"What need have we to be tangled in the affairs of savages?" Hengo asks again in what he perhaps fancies a lordly manner, though to your ear it sounds more of naked fear.

Rather than answer when John had already made the point you get on Silver again. He's not wearing a saddle this late and in camp, but you don't need a full saddle and stirrups to keep your seat atop his back.

"Stay here and guard the camp," you say to the merchant, offering a slave for his pride at least.

Briefly you think of leaving Inge behind, but she is not of a mind for it. "You'll need a healer and like as not a bit of luck to tide you over when you meet them."

Thus you ride into the dark, under the light of torches, not wanting to risk the sight of unfamiliar magic at first meeting. The first thing you notice about the approaching Yayar is that the line of torches seems ragged as though some of the horned beasts are lagging behind, or perhaps even as though places in the line are empty by intent.

The foremost of them in wide shouldered, bearing a necklace of of polished teeth from beasts great and small, common and strange, with two serrated fangs as long as a man's hand framing his chest, at his side is a sword forged in the manner with a subtle curve and on his back a great tawny pelt as a mantle, but for all his warlike garb the warrior's face is haggard and his voice rough as he asks in the trade tongue of these lands that is more Engur than Yayar:

"What manner of spirit or stone sprung ghost are you to be wandering the plain when the wolf-moon is out?"

"I am Roland de Verley and the moon seems to me much as it has always been, as for wolves I have heard some, but not seen any yet," you answer, confident hopefully without seeming glib.

The man laughs, causing Tom to bristle though to your ear the sound is more bitter than ill meaning. "Your gods play a cruel jest strangers. Moon Eaters are out and they are looking for fresh meat, man or spirit beast or landward they care not, all is meat for the hunt tonight, some to rest in the belly of the hunters some to be man-wolves like them. They say a cruel winter is coming and they must prepare. That for their preparation says Ainar Golden-Pelt." The man spits on the ground.

"What are you doing out here?" Inge asks.

If Ainar is troubled at being questioned by a child he does not show it, though perhaps the sight of amber and silver gleaming about her neck is proof enough that this is no ordinary girl.

"I lead them away from the camps of my people, they prefer to hunt the strong over the weak, warriors not camp folk."

"And now they will come for us as well?" you press.

"I know not, you are not of the land and the spirits do not know you, perhaps the Moon Eaters will think you are unclean for their purposes this night..."

"Just what do they mean to do?" John cuts in wearily.

"To make more of themselves by their accursed bite," the warrior sounds surprised that you did not know it.

"They become two skins?" you cut in. "I thought those were born and not made...?"

Alas you do not have the time for more questions, the howls grow louder and you must decide what to do. Your heart weighs to giving aid, but how much and how to give it.

What do you do?

[] Offer to make a stand with the aid of the Yarar travelers, longbows and chainmail should make quite the unpleasant surprise to these hunters

[] Shadow Ainar and his band with some of your more skilled riders and strike against the hunters at the most opportune moment

[] Write in


OOC: No stats on the werewolves, none of these people are skilled in mystical matters so all they can tell you is generalities.
 
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Megin is a horse whisperer. Go figure. :p

I'm wary of starting a fight with the Yayar, but this is a good chance to interact with them outside of the raiding party we encountered before returning to Orinilu. Most of the reason we left Esha back at Wayfarer's Respite was so we could have this opportunity without unnecessarily prodding the Yayar's superstitions. It would be a shame to waste it now. Also, we would probably lose whatever progress Megin has made with the proto-horses if we call her back now.

[X] Ride up and meet the strangers
 
Megin is a horse whisperer. Go figure. :p

I'm wary of starting a fight with the Yayar, but this is a good chance to interact with them outside of the raiding party we encountered before returning to Orinilu. Most of the reason we left Esha back at Wayfarer's Respite was so we could have this opportunity without unnecessarily prodding the Yayar's superstitions. It would be a shame to waste it now. Also, we would probably lose whatever progress Megin has made with the proto-horses if we call her back now.

[X] Ride up and meet the strangers

I was surprised as well, but even with -2 to Charisma rolls one can roll high.
 
Arc 16 Post 12: Under a Blood Moon
Under a Blood Moon

Seventeenth of Olweje-hamba (Olweje Descendent), 1349 A. L. (After Landfall)

"We ride to meet them," you proclaim after a moment. If you were to call back Megin you would lose whatever trust she had gained with the small herd and you mislike the sound of that howling. It is not deepest blackest winter to drive wolves into a frenzy, far from it, though if there is one thing this world had taught you it is that not all those who look or sound like beasts are beasts.

"What need have we to be tangled in the affairs of savages?" Hengo asks again in what he perhaps fancies a lordly manner, though to your ear it sounds more of naked fear.

Rather than answer when John had already made the point you get on Silver again. He's not wearing a saddle this late and in camp, but you don't need a full saddle and stirrups to keep your seat atop his back.

"Stay here and guard the camp," you say to the merchant, offering a salve for his pride at least.

Briefly you think of leaving Inge behind, but she is not of a mind for it. "You'll need a healer and like as not a bit of luck to tide you over when you meet them."

Thus you ride into the dark, under the light of torches, not wanting to risk the sight of unfamiliar magic at first meeting. The first thing you notice about the approaching Yayar is that the line of torches seems ragged as though some of the horned beasts are lagging behind, or perhaps even as though places in the line are empty by intent.

The foremost of them in wide shouldered, bearing a necklace of of polished teeth from beasts great and small, common and strange, with two serrated fangs as long as a man's hand framing his chest, at his side is a sword forged in the manner with a subtle curve and on his back a great tawny pelt as a mantle, but for all his warlike garb the warrior's face is haggard and his voice rough as he asks in the trade tongue of these lands that is more Engur than Yayar:

"What manner of spirit or stone sprung ghost are you to be wandering the plain when the wolf-moon is out?"

"I am Roland de Verley and the moon seems to me much as it has always been, as for wolves I have heard some, but not seen any yet," you answer, confident hopefully without seeming glib.

The man laughs, causing Tom to bristle though to your ear the sound is more bitter than ill meaning. "Your gods play a cruel jest strangers. Moon Eaters are out and they are looking for fresh meat, man or spirit beast or landward they care not, all is meat for the hunt tonight, some to rest in the belly of the hunters some to be man-wolves like them. They say a cruel winter is coming and they must prepare. That for their preparation says Ainar Golden-Pelt." The man spits on the ground.

"What are you doing out here?" Inge asks.

If Ainar is troubled at being questioned by a child he does not show it, though perhaps the sight of amber and silver gleaming about her neck is proof enough that this is no ordinary girl.

"I lead them away from the camps of my people, they prefer to hunt the strong over the weak, warriors not camp folk."

"And now they will come for us as well?" you press.

"I know not, you are not of the land and the spirits do not know you, perhaps the Moon Eaters will think you are unclean for their purposes this night..."

"Just what do they mean to do?" John cuts in wearily.

"To make more of themselves by their accursed bite," the warrior sounds surprised that you did not know it.

"They become two skins?" you cut in. "I thought those were born and not made...?"

Alas you do not have the time for more questions, the howls grow louder and you must decide what to do. Your heart weighs to giving aid, but how much and how to give it.

What do you do?

[] Offer to make a stand with the aid of the Yarar travelers, longbows and chainmail should make quite the unpleasant surprise to these hunters

[] Shadow Ainar and his band with some of your more skilled riders and strike against the hunters at the most opportune moment

[] Write in


OOC: No stats on the werewolves, none of these people are skilled in mystical matters so all they can tell you is generalities. Not yet edited.
 
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Shit, werewolves and not a silver weapon to be found among our party. Well, if nothing else, we've got additional allies who can help us fight them. No way a pack of murderous werewolves would leave us be.

We do actually have some Silver Weapon Blanche, but no real time to retrieve and apply the stuff.

This is a good opportunity to make friends among the Yayar, too. It's also a good time for Tom to use his new Shake it Off feat. Giving everyone a +4 Fortitude saving throw bonus will be a big help

[X] Offer to make a stand with the aid of the Yarar travelers, longbows and chainmail should make quite the unpleasant surprise to these hunters
-[X] Give the order for our men to make ready for battle against shapeshifted men in the form of wolves, then switch to Indomitable Presence and Stance of the Defending Shell.
-[X] Inge will cast Mage Armor on herself, Zaia, and Swift Pebble. Zaia will drink his Mutagen (+2 Natural Armor, +4 CON, -2 CHA), give Roland an Ablative Barrier extract, and drink a Shield extract before combat begins.
--[X] Inge will use her Light spell to provide us with greater light and Zaia will distribute Sunrods to our men so they won't need to worry about trying to fight while holding torches.
-[X] Tom will use his Tactician ability to grant everyone the Shake It Off feat for 5 rounds when combat starts, Wanderer will Rage as a Free Action, and Cor Eso will begin using the Drums of Haste. He'll cast the spell on Roland, Silver, Wanderer, Swift Pebble, and Tom first, then cast it twice more to affect Inge, Zaia, and the rest our men. He'll use it once in five of the Yayar warriors, if they consent, then save the final use for later.
 
@DragonParadox , is Hugh the Younger with us? If he is, he can establish a collection of his own curses.

@Goldfish , I am not opposed the battle in general, but how dangerous it could be? Maybe we should cut our looses, take Megan and evecuate?

Today, during the sleep, I saw "How bad that we did not take Zentragt horn". I did not remeber the rest of the dream (it probably was about forum discussion), only this.
 
@DragonParadox , is Hugh the Younger with us? If he is, he can establish a collection of his own curses.

@Goldfish , I am not opposed the battle in general, but how dangerous it could be? Maybe we should cut our looses, take Megan and evecuate?

Today, during the sleep, I saw "How bad that we did not take Zentragt horn". I did not remeber the rest of the dream (it probably was about forum discussion), only this.
We might be able to get away safely, but it's night time and the terrain would probably make fast travel on horseback dangerous even with torches and a Light cantrip. Also, while our party is all mounted, Hengo and his group are not. If we tried to double up riders on all of our mounts we might have enough capacity, but they would become exhausted very quickly on top of potentially getting injured.

I really don't want any of our people to get cursed, but it seems like meeting the threat head on when we can prepare for it and act as a cohesive group would be better than allowing a group of supernatural pack hunters to chase us down in territory they're probably very familiar with.
 
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