Turn 4.2: Disapperances on the Outer Rim
Aethon Cluster
System AruIrune Orbital Ring
While you wait for your contacts to get back to you about a meeting with the Assembly you discuss your findings over the past few weeks. You have started work on the passenger ark and have finalized its superstructure and internal systems but still need to work on the living areas and engines. Ulysses for his part has been discussing ship building technology with your Kushan and Kadeshi allies, but still needs some more time to finalize his thoughts on where they can help best.
Laverna meanwhile has finished her analysis of the exotic matter retrieved from the Megalith. Dubbing it Element Zero for its apparent lack of mass and in fact ability to manipulate the apparent mass of nearby objects by subjecting it to varying electrical fields. Laverna has determined a simple way to mount Element Zero in armatures inside a ship, and use them to radically alter its mass to be lighter thus making its engines far more effective. The downside of this is that nothing is free. The effectors require significant power to operate and space that most schematics you currently use are allocating for other systems. Plus of course the Element Zero itself.
Next Iuno presents her results on drone control and organization. By considering the flocking instincts found in some small terrestrial creatures she was able to come with a simple algorithm that can generate multiple non conflicting orders for a group of drones given a single input command. With a bit of refinement she then expanded this algorithm into a submind that will allow for a Bentusi to control groups of drones as reflexively as they do their other systems.
Meanwhile Aurora has been working on a drone vessel that can take some of the strain of maintaining those same flights of drones off her and Laverna. She started by taking a Shepherd frigate, as they are already extremely modular, and stripping out all its weapons to make room for a small hangar and foundry. Iuno's research came at just the right time as Aurora was able to work closely with her and incorporate the fleet hub into her own design. The result is a drone frigate that can be tasked with an operation and autonomously deploy a wing of drone strike craft to accomplish that task.
While you are all discussing the best way to use these results your contacts get back to with an invitation to meet an assembly member the next day. It isn't the full assembly, but you'll take what you can get.
Iuno deploys her envoy into the orbital ring. She runs a quick diagnostic given the more hostile environment in the station, but the envoy is holding up well. They are rated to be able to communicate with any alien species the Bentusi might meet, and the Vol Clan have been known to the Bentusi for thousands of years after all.
Regardless, the envoy travels to the office of one Councilor Lone Visola. The councilor is a good friend of the captain of one of the freighters you rescued and has agreed to speak with you as both a favor and for information. Apparently ships from the Irune Financial Sphere have been going missing with alarming frequency lately.
In the office the councilor nods at the envoy's entrance, "Ah greetings, a pleasure to speak with the Bentusi-Clan. I hear you have information for me."
"A pleasure for us as well, Councilor Visola. We do indeed have information. We have been listening to the void, and we have heard the traces of a group of pirates that have been terrorizing the entire galaxy. We first heard their dark song in this region so we have come to you."
"In our travels we have clashed with them several times and they have been a challenging foe indeed. Their vessels are tough, their weapons devastating, and they sing a dark melody that subverts the very minds of those that hear it." She transfers your package on the Ebony Pirates. You make a note to change the name it's becoming something of a misnomer.
Lone Visola pages through the summary, "That is indeed troubling. It would explain why we've lost so many ships as well. We've hired mercenaries, but from what I am reading here most mercenaries would not be capable of fighting these pirates."
"Indeed councilor. May we ask where you have been losing ships. We would like to continue our own investigations."
"Of course, of course. Feel free to contact Barsa Dun. His Pharla Company has been coordinating our mercenaries."
There are a few more pleasantries and the Envoy hovers out of the room. All in all you feel this was far more productive than your meeting with the Galactic Council. Now you want to look into these ship disappearances. They're almost certainly the work of the Void Wraiths, no that doesn't work. But even if not ships going missing in this area is one thing the Bentusi actually consider to still be their responsibility. These are the Old Trade Routes after all.
How do you wish to proceed?
[ ] Work with Barsa Dun
Coordinate your efforts with the Vol Clan and their mercenaries. It may require a bit of work to interface with an alien race and their flicker sensibilities, but you would likely be able to cover far more space. Plus having more firepower when fighting the Dark Raiders would be very useful.
[ ] Work Alone
You will still talk with Barsa Dun of course, but your flotilla will investigate alone. The mercenaries will have strictly lesser ships. Fighting with them will only slow you down and probably lead to many of them dying. You will search for the Void Reavers alone.
[ ] Check in with the Taiidan Navy
The Vol Clan is the protector of the Taiidan Republic. The Taiidan navy should have forces out searching for these pirates themselves. Lone Visola conspicuously didn't mention them however. There's a contingent in orbit of Irune though. You could ask them yourself.
No matter what you do you'll have some time before you need to set out. Time enough to do a little shipyard work. You have plenty of RUs saved up. You can afford to get quite a lot done. Though you may want to save something for later.
Pick any Combination that you can afford.
Physical Resources Units : 6,000 RU
Element Zero: 300 EZ
Bank Credits: 10,000 RU
[ ] Outfit a Ship with Mass Effectors (100 RU, 50 EZ)
Retrofit one of your ships with mass effector armatures. You'll have to take out some systems to fit them in. So whatever ship you choose will lose some capability, but in exchange they will become much faster.
- [ ] ME: (Pick a ship):
- This is repeatable as long as you have the Element Zero for it.
Retrofit one of your ships with a Fleet Hub. Like the mass effectors the fleet hub will take up enough space to negatively impact the ship's capabilities. However it will effectively double the number of drones that ship can control.
- [ ] FH: (Pick a ship):
- This is also repeatable.
[ ] Build a Shepherd Destroyer (900)
Aurora can build frigates in her hangars, but it will take her time. It would be faster and easier to have the shipyards here build one. Also it would be relatively simple to upscale the design and build a Destroyer class Shepherd while you are here. The destroyer version would be essentially a slightly inferior version of Laverna's Hive Destroyer.
- Shepherds already have Fleet Hubs built in.
- Since these were designed at the same time as the Mass Effectors Aurora has included variant schematics that allow for the inclusion of Mass Effector with no system degradation. The only reason they aren't standard is that you have limited supplies of Element Zero.
- You can build more than one if you want to.
You don't have the schematics finalized yet, but you have enough of the structural design finished that you could have the shipyards start work on your Ark design. Given how large it is intended to be it might be a good idea to start construction sooner rather than later.
[ ] Build a Different Ship (See the Schematics Post for Cost)
Aurora can't build destroyers and frigates are difficult for her. It may be a good idea to build a few more backup vessels just in case someone loses a body.
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