Succubusekai: The Demoness Just Wanted To Stay With Her Friends! [Original-Ish] [Quest]

Hmm, warlocks are neat from a roleplay perspective since the existence of a patron means the DM has a way to feed plot hooks to the party. Also, I think it's really nice if an Isakai adventure actually has the protagonist get in contact with whatever entity decided to reincarnate them to another world.

So, in our case, we have options like:

Genie patron - Our patron is a powerful genie we serve and we get a container we can use as extradimentional storage (can be a lamp, ring, statue, etc). Genie patron sounds like it could fit given we got the three wishes thing.

Elder God - We're siphoning power from Cthulhu, or at least that's what everyone thinks. Has some nice mental domination powers.

Fathomless patron - We made a deal with a powerful aquatic monster. Now we can summon tentacles!


Fiend Patron - A classic... but seems redundant and problematic considering we're already a fiend and working for a goddess.

Celestial Warlock - If we were anything other than a succubus, this could make sense. The only way I can imagine this making any sense is with a fallen angel... perhaps something like an Erinyes who are fallen female angels who became devils and are far more focused on the Lawful side of Lawful Evil? Perhaps one of these fallen angels retains their celestial powers despite being in the abyss and made a deal (a very lawful thing to do) with Senaz to make her a warlock and have her do missions in the mortal realm. Could even be a bit of a cover if the Erinyes has connections with the goddess who reincarnated us. It's a pity celestial warlocks are kind of lackluster compared to some of the other subclasses, but the QM isn't limited by RAW.

Hexblade - we got a magic (and possibly talking) sword that gives us powers. Frankly, the idea that we got something like a keyblade sounds really fun to me, even if it's not exactly that. Just a mystical weapon that can act as a conduit for our goddess/patron. Or it's a sapient weapon that's also working for our goddess.

There's also Jei from the Usagi Yojimbo manga, a villain chosen by the dark gods and given the power to anoint weapons with darkness and make them supernaturally deadly.


Personally, if we do go warlock for some reason, I like the idea that our patron would be an underling working for the goddess, or at least connected to them in some way so they are on the same side.


Senaz would like to provide some notes:
"Genie and Elder God would need some explaining - I should note this is my first time out on the surface. Also I would have to think to do the pizza thing, sadly... Fallen Celestials would be on the wrong side of the Blood War if that's a thing. Non-fallen Celestials would be an 'EXCUSE YOU, ASSHOLE' kinda moment, so thanks for preemptively excluding them. Fiend patron's the obvious pick and the one with the least explanation. Not sure I like fathomless. Hexblade could be quite cool, and while still melee doesn't exactly clash with the Paladin's skills. Don't forget I'm probably stuck with the Paladin."

And a QM Note: My rule for IPs used for this series outside of reference jokes (Sean is on the weeaboo end of the scale) is that I will only use Hasbro-owned D&D IPs (so if I had something written in from Pathfinder, I would not use Golarion content, and the Magic: The Gathering settings don't get used directly), or IPs I have explicit OKs to use - that is, the IPs of friends. Aridia itself is an original world, but there's already plans to bring in elements from Isekai/Online - specifically the fantasy world developed for Another World Online, not the actual Chimera server.

Against early game threats, a stat of 20 is ludicrous overkill. That's +7 when the game's calibrated for us to roll +5.

I'm not going turbo mega ultraoverkill mostly because being able to stab good is also a useful skill and we have the stat points to do both.

Senaz would like to note that she likes the prospect of going turbo mega overkill, but she'll listen to you if that's how the vote goes. She hasn't realized what her actual cheat powers are...

She would, however, be sad if you don't have CHA at 20 or more, given that was part of her wish.

Honestly, i think the most fun way of leveraging our monsterous CHA score is via skill proficiencies. So im thinking we go rogue with a splash of battlemaster fighter.

Rogue for expertise Deception and Athletics(for grappling, opening up the possibily of combat kissing)

Battlemaster: pick superior technique for the extra technique and superiority die, with the following techniques;

Rally : die + our CHA score temp hp to an ally

Distracting strike: giving Advantage to a hard hitting ally like a paladin is always worth it.

Commanding presence: + die to a persuasion, intimidate or performance roll

Tactical assement: +die to Investigate, History or Insight checks

"This is definitely an option, though I'd think it inferior to higher-level magic options? It's hard to say, I know 5e isn't as bad as 3.5 about Caster Supremacy but..."

Does 5e have anything like the Pathfinder Witch? I know from looking that the Warlock isn't really it.

The QM would like to note that you can write-in Pathfinder classes, including third-party ones if you wish (though I'd be nixing some of the ones I'm aware of for either complexity reasons or because I know they'd be a good notch too OP - as in good enough they'd have to have been one of Senaz's wishes).
 
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Senaz would like to note that she likes the prospect of going turbo mega overkill, but she'll listen to you. She hasn't realized what her actual cheat powers are...

Technically, going 8(+8) CHA will give Senaz the intended maximum amount of Charisma you can get at first level, but that seems rather against the spirit of wishing for a succubus' humongous hobadonkeros supernatural aura of sex appeal and persuasiviness.
 
[] [Class] Witch

Let us cackle, and then cackle some more. :V

Reviewing the class a bit, Senaz isn't sure it's quite her thing, but she's not quite vetoing it yet?

Technically, going 8(+8) CHA will give Senaz the intended maximum amount of Charisma you can get at first level, but that seems rather against the spirit of wishing for a succubus' humongous hobadonkeros supernatural aura of sex appeal and persuasiviness.

"I will veto anything that dumps CHA, just telling you upfront."
 
On the subject of super ultra overkill:

If we do Bard, which has a LOT of "save or suck" effects, ludicrous speed is a tad more warranted and I could see:

Str: 10
Dex: 15 (17)
Con: 13
Int: 12 (14)
Wis: 8
Cha: 14 (22)

which gives us decent fighting skill with Finesse weapons, good Int for our bjillion knowledge skills, and a hilarious +8 to hit / Save Vs 16 On A D20 Or Fuck Off with our spells.

Again, Wisdom 8 because this is someone who wished to become a succubus in order to deal with unresolved gender problems.
 
I will point out in favor of rogue that Swashbuckler rogue can at 9th level at-will charm nonhostile creatures with a persuasion check. This is more useful than it seems since the Spells Charm Person/Monster in 5e have a line that states "at the end of the spells effect, the target becomes aware it was magically charmed by you".

Being able to at-will gain Advantage on charisma checks outside of combat with no mechanical/social repercussion aside from a reputation for being charming and/or flirty seems pretty worth it.
 
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I will point out in favor of rogue that Swashbuckler rogue can at 9th level at-will charm nonhostile creatures with a persuasion check. This is more useful than it seems since the Spells Charm Person/Monster in 5e have a line that states "at the end of the spells effect, the target becomes aware it was magically charmed by you".

I'm pondering if I want to keep that for this scenario, or houserule it out since using it well will already be complicated by the Paladin's presence.
 
I'm pondering if I want to keep that for this scenario, or houserule it out since using it well will already be complicated by the Paladin's presence.

Personally, i think the idea of charming people by virtue of being genuinely funny, open and approachable while a paladin nearby is paranoid because you are clearly influencing people but they don't exhibit the classic signs of magical compulsion to be very amusing.
 
Hm. If we REALLY wanted a Wacky Woohoo Pizza Girl, I suppose we could do something with Fighter/Exorcist to pump up our gun and unarmored AC.

You know, really get that barechested look on point.
 
Personally, i think the idea of charming people by virtue of being genuinely funny, open and approachable while a paladin nearby is paranoid because you are clearly influencing people but they don't exhibit the classic signs of magical compulsion to be very amusing.

"No, it just means she's being pointed in the right direction."
"If a boring one."
"Good is never boring! Okay, it's sometimes boring."
 
Voting open, editing post

[X] (Plan) "G for Glamazon"
[X] [CLASS] Rogue - Sneaking is powerful.
[X] [ABILITY SCORES] Str 13, Dex 17(15+2), Con 10, Int 14(12+2), Wis 8, Cha 22(14+8)

Sexy pirate demoness, go!

Alternate plan left up in case anybody else wants to vote for it.

Plan B "Breaking Eggs, making omelettes"
Artificer monoclass (Alchemist subclass)
Stats Str 8, Dex 16(14), Con 13, Int 17 (15), Cha 20(12)
Alchemist subclass signature feature is they get free random potions each rest and can create more by burning spell slots. One of the potential potions effects the drinker as the spell Alter Self. Now RAW says the Drinker determines how they are affected but who is to say that is an entierly Conscious decision? Also gets some great healing and utility spells. And with infusions you can build your own magic items, including an alchemist's jar for unlimited supplies of several useful fluids including acid, oil, water and mayonnaise.
 
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As voting gets going, I strongly encourage people to propose full-on Plans for Class and Ability scores, see how Skip did it.

I will admit, I'm wondering if 3 days was too long, but I did want what could be the most significant vote of the entire show to be given extra time - votes once the meat of the story is going will usually be 2-day (this seems to work well for Talia).
 
You can't help but picture this in the form of four voices in your head, seated around a table.

!!!

As a system, we're intrigued. Even if this isn't what you intended to indicate, it's pretty plural of Senaz to instantly and intentionally use a decision-making metaphor that involves a council of herself, herself, herself, and herself.

To be clear, even without that detail, we would be very interested in this quest. Talia and sun tzu both run very solid quests, so having their quests as inspiration and their assistance as well is solid enough reason to come aboard, so to speak.

Also most of us are transfemme, so, y'know, relevant to our interests.

"Plus having a succubus team up with a paladin is a hilarious concept no matter what you do with it, really."

So overall, we're looking forward to seeing where you intend to take this. That being said, most of us don't have much of a head for the kind of number-crunching character-building votes that you've got going on currently, so we're probably gonna sit this discussion out for a bit. Not a sign of disinterest, to be clear, just... character-building with something this hypothetically open-ended requires a bit more energy than we can devote to it right now. We'll probably come back once there are more firm plans and toss a vote at whichever one we like best.
 
[X] (Plan) Woohoo Funny Pizza Girl
- [X] [CLASS] Warlock (Hexblade)
- [X] [Abilities] 10 STR, 14 DEX (12), 14 CON, 15 INT (13), 8 WIS, 23 CHA (15)

Hexblade lets you fire guns and get AC with CHA. LET'S PARTYYYYYY
 
[X] (Plan) Woohoo Funny Pizza Girl
- [X] [CLASS] Warlock (Hexblade)
- [X] [Abilities] 10 STR, 14 DEX (12), 14 CON, 15 INT (13), 8 WIS, 23 CHA (15)

Featuring Senaz from the Devil May Cry series.
 
[X] (Plan) We Will Rock Star You
-[X] [Class] Bard
-[X] [Abilities] 14 STR, 14=>16 DEX, 10 CON, 14=>16 INT, 8 WIS, 15=>23 CHA
 
As a system, we're intrigued. Even if this isn't what you intended to indicate, it's pretty plural of Senaz to instantly and intentionally use a decision-making metaphor that involves a council of herself, herself, herself, and herself.

Going to clarify that Senaz's behavior here is a little more Bakarina/My Next Life As A Villainess than seriously-explored plurality, but I hope that you find the treatment enjoyable and I will try to keep it respectful.

*glances at The Demon Girl Next Door, which really deserves more love*

Shamiko isn't intended as a primary inspiration here (that'd be more characters in different RPs I'm in), but I'm sure there'll be some of it. (From what has been established so far, Senaz would not have an issue with the Emergency Mode Outfit most likely!)

I really like the motif of having the Paladin with her own quest votes!

I'm going to note that there's definitely a conceptual reason behind her votes being like that... But I probably should use different markers for them.

---

Finally, of the plans raised so far, none (including the not-yet-voted-for Plan B) get a veto from Senaz nor the QM.
 
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This looks like it'll be fun!

Hexblade lets you fire guns and get AC with CHA. LET'S PARTYYYYYY
Where's the AC with CHA bit in the 5e Hexblade? I looked at some online info but I could only find "use CHA as your attack stat for your special weapon", not an armor-related bonus... and I'd want to check if that bonus is phrased in a way that can still benefit from Senaz's natural 15+Dex.

As for guns... has Aridan civilization figured out gunpowder yet? I'm not sure our lovely heroine's Second Wish privileges stretch far enough to let her import a Glock.

I'm going to note that there's definitely a conceptual reason behind her votes being like that... But I probably should use different markers for them.
Now I'm wondering if the third reincarnated hero to join the party will be running on, like, Questden-style >Greentext votes. 🤣
 
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[X] (Plan) We Will Rock Star You
-[X] [Class] Bard
-[X] [Abilities] 14 STR, 14=>16 DEX, 10 CON, 14=>16 INT, 8 WIS, 15=>23 CHA
 
This looks like it'll be fun!

Where's the AC with CHA bit in the 5e Hexblade? I looked at some online info but I could only find "use CHA as your attack stat for your special weapon", not an armor-related bonus... and I'd want to check if that bonus is phrased in a way that can still benefit from Senaz's natural 15+Dex.

As for guns... has Aridan civilization figured out gunpowder yet? I'm not sure our lovely heroine's Second Wish privileges stretch far enough to let her import a Glock.

I don't know about the AC with CHA bit, someone may need to check a quote on me there. If it were CHA as a bonus to AC, it would stack with Senaz's natural AC and let's face it be ludicrously too good.

Aridian civilization is not yet in the realm of proper gunpowder (not that I mind the Gunslinger class, but...) - and it's not possible to legally order a gun direct to your apartment in the US. You can order them online, but they have to go to a local dealer and you pick it up there. There are ways you could make it happen, but they'll require some thinking and some caution.
 
[X] (Plan) Woohoo Funny Pizza Girl
- [X] [CLASS] Warlock (Hexblade)
- [X] [Abilities] 10 STR, 14 DEX (12), 14 CON, 15 INT (13), 8 WIS, 23 CHA (15)

I suggested this idea. I can't not vote for it.
 
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