[X] Plan United Defence
-[X]Caledor - 3 dice (2 dice + 1 free)
--[X]Imrik, High Prince of Caledor (free)
--[X]Dragons, partial (free)
-[X]Avelorn -3 dice (2 dice +1 free)
--[X]Alarielle (free)
--[X]Handmaidens of the Everqueen (free)
-[X]Ellyrion - 1 dice (1 dice)
-[X]Nagarythe - 1 dice (1 dice)
-[X]Chrace - 1 dice
-[X]Saphery - 3 dice (2 dice + 1 free)
--[X]Bellaner the Wise (free)
-[X]Cothique - 1 dice (1 dice)
-[X]Eataine - 1 dice (1 dice)
-[X]Tiranoc - 1 dice (1 dice)
--[X]Tyrion (free)
--[X]Caradryan (free)
* Eltharion and the troops of Yvresse are trying to delay and harass Grom's horde while the rest of the army arrives, so getting the harassers of Nagarythe and the fast cavalry of Ellyrion should help with this. Also including Nagarythe should hopefully improve the chance of getting Alith Anar to show up.
* 3 dice on Avelorn costs 2 points and gets us Alarielle and the Handmaidens. The Handmaidens are super-archers even by Avelorn standards, and Alarielle is not only great at dispelling magic (which should help with the Waaagh magic of Grom's horde) but hopefully her healing abilities should reduce our casualties and improve the survival chances for our heroes.
* 3 dice on Caledor costs 2 points and gets us Imrik and some dragons for free. Considering the toughness of Orks we're going to need heavy troops and the Dragon Princes are the heaviest cavalry we've got.
* 3 dice on Saphery costs 2 points and gets us a lot of Swordsmasters of Hoeth, a lot of general mages and Bellaner the Wise, who is the second most powerful wizard in Ulthuan besides Teclis.
* Chrace because we need heavy infantry against Orks and the White Lions are pretty heavy, and do lots of damage with their two-handed axes.
* Cothique because, while their marines and Lothern Sea Guard are described as not very strong, they bring their fleet and I want a chance to cut off Grom's retreat if he loses. He's a slippery bastard and I want to nail his foot to the floor before he can run away and make us chase him again.
* Eataine and Tiranoc for general combat troops, and also as a political statement that troops of all the kingdoms are rallying to the aid of one of our kingdoms in peril.
* Tyrion as a free choice because he is an absolute murder-blender in melee combat, he will protect Alarielle with his life, and our personal combat skill is pretty low so we need someone we can use as a personal melee choice especially against an ork and go9blin army. This leaves Teclis not deployed here, but considering Bellaner, the forces we are deploying from mage-heavy Saphery and Alarielle's anti-magic capabilities and healing, I think we can get by.