Right, I'm back. Voting-wise, I think I'm going to wait until tonight to see what kind of timer I give, even if the training plan seems like it doesn't exactly have much competition.
That said, now that I'm looking at it as something I might have to write I have a question
@TempestK : when you say 'Don't go in for trying to train Take Down just yet, as young as she is the backlash of the move could hurt her quite a bit. Just focus on her being able to recognize when she's hitting the point that she needs to shed a charge', what exactly do you mean here ? I'm a bit confused. Are you trying to prepare her for Take Down but not really starting yet ? Just don't want to train it, in which case it'd probably be simpler not to mention it ? Is this about eventually having her try and combine Take Down and Charge, or training in preparation of Thundershock ? I'm just not sure what you mean here.
Also how big a reference to PGTE are these Named mechanics >_>
Not as much as you'd think - I've been a sucker for narrative-based systems since I was a kid writing stories about the worlds of my favourite video games and trying to translate their mechanics into something that actually made sense in-story. That said, the whole Named thing in this quest doesn't even rely on that. Named is just a term humans came up with to specify a power level, and it mostly comes down to the fact these pokemon are strong and famous enough that people gave them names. Cassiopeia wouldn't be any less strong if everybody jsut called her 'that Nidoqueen'.
The whole thing about Named Trainers is just me indulging my love for over-the-top shonen nicknames no one would ever actually give anyone, and the idea behind the strongest of pokemon getting names comes from the much-regretted Game of Champions,
the king of OG gritty pokemon fanfic. In it, Snorlax are basically equated to natural disasters and given names like you would hurricanes, which is a tidbit I always liked.
PGTE is good stuff though, especially since it obviously tickled my fancies with its whole narrative-based power system. Rough around the edges as all web serials are, and with some definite places where the story drags on or is a little under par, but still solid.
Yeah, that's what I was trying to say. Sorry if that wasn't clear.
No worries - just wasn't sure I'd properly conveyed what I was going for ! You're absolutely right that even if by some miracle it succeeded the Dragon would just absolutely murderize its trainer for treating it like this.
The Battle Royal is a sacred tradition dedicated to the Tapus themselves. The fact that hawluchas a prone to embracing it should make them highly popular and the fact that Hala doesn't use one in the Ultra games, despite them living on his island is the ultimate indictment of his character to me. (It also helps that unless their line-up changed for this Quest, Fighting/Flying is a pretty good type to bring against all the Kahunas.)
Honestly, I'm pretty fond of Alola in general. Another place to put in the eventual visit list, I suppose.
Right, should have been clearer - the Battle Royal is absolutely a sacred tradition dedicated to the Tapus. The
slight alterations introduced by Kukui in the wake of the whole Masked Royal thing, which were basically aimed at helping selling the whole thing to TV producers, have given a much larger part to the whole showmanship around wrestling that the kahunas and the more traditional types aren't too crazy about. The Hawlucha annoy the Kahunas because a) they're all about that showmanship and less about respecting the traditions and b) they greatly upset the local ecosystem when they settled in near the stadium.
Kukui has done a lot to help Alola open up more to the world, get more in phase with the times and avoid some of its traditions disappearing by merging the old and the new, but that hasn't always gone as smoothly as he'd wished.
Alola as a region and idea were great though. It's a shame the execution was pretty meh - honestly Sun and Moon aren't exactly the games I was craziest about, even if they were a step up from XY (cries in the worst pokemon games being the ones set in France). Still even easier than DP though. I've heard USUM were better, so maybe that's on me for missing out. They
did get me to pick up pokemon again, though, so I'll give them that, but the lore around Alola was cool enough they mostly felt like a missed opportunity.