In Fine, Solum Est Tibi (A Quest in Rome, During The Fall of the Republic)

@Orion Ultor trying to win every roll through omakes. (This is a joke)

Merchant route always appeals to me. Build up our lands into an industrial powerhouse, secure ties of trade and influence, maybe get Crassus to help us. Make contact with the Marians for the drama and have fun being so very over our head as a spy. Best way to learn is to fail, you know?
While that does sound fun, it runs counter to what our character is good at and in fact is focused on one of our biggest weakpoints, which kind of runs in direct opposition to the GM's own advice. Like sure it's clearly a viable path to some extent considering it's an option but still.
 
I am curious which of the skills on our character sheet apply to the pirate hunting adventure? There doesn't seem to be any skills related to sailing or ships or anything.
 
I am curious which of the skills on our character sheet apply to the pirate hunting adventure? There doesn't seem to be any skills related to sailing or ships or anything.
Command, infantry command, grand strategy, logistics, swordmanship, athletics.
Hello Everyone. Here is the sheet.

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Magoose can we get this labeled as information so it's easier to find?

[X]Plan: Western Affairs and Eastern Wars
 
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[X] Plan: First Steps
-[X]Yes: He is your uncle, he will be a free man.
-[X]Industrial: You will convert this cursed land into something extraordinary. You will build your villa into a producer of Roman Steel. The problem is, you need lots of money to even try to do this. Money you do not have.
-[X]The Vulcan's Hammer Furia was not at the funeral, which was not very important. |It was a private affair after all. But there were many things that you need to discuss. Like the future of this relationship that you wish to cultivate. DC: 20
-[X]The Legionary's Lifer: Metellus is back in Rome, and once again, stirring up trouble. He is once again petitioning the Senate for promotion to Legate, to be any Legate in the Roman Legion, as long as he gets his promotion. You need to remind him that his patron has been replaced. And he needs to calm down… You'll handle this. DC: 35
-[X]The Plans for Substance: You need to make plans to get your supplies to Roman Market, or beyond. You just need to find a way to do it. DC:35
-[X]Kiss the Ring: You will Pay your Respect to Sulla, and perhaps, see how he views you as a woman, an ally, and the daughter of one of his staunchest supporters. DC: 25
-[X]The Senate: You want to know what the Senate thinks of you, now at this very moment. DC: 30.

[X]Plan: Off to Conquer the East

[X]Plan: Western Affairs and Eastern Wars

Guys, seriously, you are jumping the Gun here. It's too early to go on an Adventure, much less a War, on Turn One with ZERO buildup in anything!
 
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Guys, seriously, you are jumping the Gun here. It's too early to go on an Adventure, much less a War, on Turn One with ZERO buildup in anything!
I understand your POV on this but personally I think things at home are relatively stable if not particularly ideal for us due to our status and family history. Which makes an adventure, particularly with a trusted ally, far more useful for us at the moment in my personal opinion.
 
I understand your POV on this but personally I think things at home are relatively stable if not particularly ideal for us due to our status and family history. Which makes an adventure, particularly with a trusted ally, far more useful for us at the moment in my personal opinion.
They are relatively stable I'll admit, but the currently winning plan does make an enemy of the church in the name of profit. It might be that rushing off before putting any of that profit towards getting the Villa a bit better off than just "Stable" is a little bit on the hasty side, especially when we might want to be home to meet whatever retaliation the church mounts on "heretics".
 
They are relatively stable I'll admit, but the currently winning plan does make an enemy of the church in the name of profit. It might be that rushing off before putting any of that profit towards getting the Villa a bit better off than just "Stable" is a little bit on the hasty side, especially when we might want to be home to meet whatever retaliation the church mounts on "heretics".
I mean, Rome doesn't really have a 'Church'. Sure, the Faiths are organized, but not to the degree we know it from the Church.
 
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I am pretty sure we are suppose to pick an adventure regardless. It doesn't come out of our action budget so we get it for free. Not picking one seems like it does not follow intended behavior.
 
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[X]Plan Pirate Hunting
-[X]Yes: He is your uncle, he will be a free man.
-[X]Academic: You have 25 scribe slaves, who are well versed in Latin and Greek. You have thousands upon thousands of stories that can be transcribed to text, send out to the highest bidder, and even work for certain… individuals in Rome. Unfortunately, with your myths not fitting Rome's official canon (or the Priest's ideas that keep them in power) you may find yourself into a blasted war with the priests.
-[X]The Legionary's Lifer: Metellus is back in Rome, and once again, stirring up trouble. He is once again petitioning the Senate for promotion to Legate, to be any Legate in the Roman Legion, as long as he gets his promotion. You need to remind him that his patron has been replaced. And he needs to calm down… You'll handle this. DC: 35
-[X]Cassius and Child: Your lady friend and companion have taken to motherhood nicely, but you really need to know who the father of her child is, and if that father may decide that you housing her will be a threat to him. DC: 45
-[X]Father's Last Gift: You know for a blasted fact that there is something more your father has hidden away. Hopefully, it is not just a hope that a daughter can have, to find one last gift. DC: ???
-[X]Kiss the Ring: You will Pay your Respect to Sulla, and perhaps, see how he views you as a woman, an ally, and the daughter of one of his staunchest supporters. DC: 25
-[X]A Legion's Promise: You are going to get Metellus his legion, and perhaps once things are prepared, he can assist you as well. You may not have connections, but you do have one thing. A very convincing smile. DC: ???
-[X]And By the Sea, They Come: The Pirates came and left as quickly came. There are bounties out on ships that sail and are pirates. There are so many things that are broken, but you have a ship, and you know damn well that the money is good. 500 Talents for every captured ship. Reward: You take your ship and sail the Mediterranean, hunting down pirates.
 
Question for y'all:

Have you ever played: A Legionary life.

I love that game and while we are not in the time period of the game it did inspire me…

So we might meet some legionary legend trying to live up to the rep of his family.
 
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