Of Lords and Land
Thirty Eight Day of Elnu-eza (Elnu Ascendant), 1349 A. L. (After Landfall)
Ikomi-Alega, the seat of Ikomi in the tongue of these lands, is you find one of the more famous and infamous ports in all the islands. It is said that it was upon the very spot the Mariner first set his foot on the Island of Korman, last of the Sunset islands that he saw in his life, for it was upon this island that he met his end. Some say it was by treachery, that his men had grown weary of all the seeking, never finding, that in their hearts they yearned for walls of stone and fields of wheat and Sorghum, others claim that he was struck down by a strange ailment that drove him mad with visions of doom and despair and that in their struggle to get him to a healer one of his crew-mates and boon companions struck him about the head so sent him into the embrace of Ikomi, so it is that alone of all the temples to the Goddess on the Islands the Mourning Hall of Ikomi-Alega is dedicated not to her power as the lady of the seas, but Judge of the Dead.
Such is the tale that Inge tells you, as her ill fated master told her, but you hear from the folk of Lirman that instead that face of the Goddess was beought from the east, a foreign and lugubrious sort of worship that did not much please the Anwa and so it was abandoned in the time of Unke, from that day forth marking the sailors of Ikomi-Alega as ironically more concerned with the gleam of gold than the voice of the Goddess. Whatever the case you can expect to find many strong ships in harbor there, not just from Korman, but also Surman of which Isele was born, for it is fair landing place and well supplied without being under the eye of the king.
"How many ships?" Antonio asks at once, but alas there is little in the way of solid numbers, it depends on the turn of the tide and the breath of the wind and the fickle fortunes of trading and of raiding, it depends on the tax in the capital and how much the captains might want a market near at hand as opposed the the eye of king Obari far off. No less than three and no more than nine so long as there are no royal ships in port also. It would be hard to take, but quite the prize to claim it... and mayhap some of the raiders may be amenable to turning their cloaks, as Esha is quick to point out.
"A hard sell, the Houses barely trust each other to share the plunder of Noromo, still less would they trust strangers," Antonio cautions.
Still the plunder, you sigh recalling many a night under the distant stars of Egypt listening to lords already carving up fortunes none of them ended up claiming in the end.
At least the Anwa have the decency to actually be pirates.
By contrast Ejnla is a simpler place, they are whalers there... which is to say mad by the measure of most other Anwa sailors, admirably so but still mad. Odds are no one would want to set ashore there and it would be hard to take the village from the landward side as there is a narrow tongue of land where a small company can hold off many, still if you could sway the mistress of Ejnla to your side you could not ask for bolder allies.
"One should not feed one's hand to the lion in the hopes that it will not bite," Zaia warns darkly, but it is clear Antonio at least is considering what you are... be the whalers ever so bold they are no more dangerous than a dragon and the show of courage might sway them.
Of Orinyiya and its hated master you find only a little more walking about and listening to drinking tales and that of dubious worth, apparently Bnegu has a habit of breeding wolves to which he feeds the fingers of his captives and to sway their kin into paying random, and sometimes other choice bits as well. Though if what you learn of Orinyiya is sparse than Emiua is as a barren desert, no one knows much about folk who
choose to live far from the sea, the which is thought strange and almost shameful among the Anwa.
"They drink the blood of men like mead there and they wear it like feathers in their cap you hear," a cantankerous old salt who was your last call that evening proclaims and you are about ready to call his tab closed and the day's excursions done when Esha suddenly speaks up: "Caps red as blood, are these folk you speak of short and wry with beards split down the middle, but with no rings or other markings on them?"
"Aye... terrible, terrible you see..."
"
Redcaps, sprites of spite and violence, not the locals at all, if they are about a lot of blood has been shed on those hills," the sorceress says uneasily.
On the morrow you sail to Korman. Due to the fractious nature of the company as well as the relatively short journey, if you want to argue for a particular plan you aught to start to sway those folk as soon as you are on the open sea. What approach do you support?
[] All out attack on the capital, surprise shall be your shield and boldness your blade
[] Travel to the sympathetic villages to hopefully claim a part of the island unopposed and force Obari to come to you
[] Try to sway the still loyal lords, no man is king whose vassals are against him
[] Write in
OOC: Welp, this one flowed pretty well for an exposition heavy update, hope you guys enjoy.