Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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I mean you do have really good social rolls and you might be able to sell them on the fact that you want to fight daemons. They might have heard of the campaign and some of the cited reasons behind it. There are options for diplomacy as far as Roland knows that is why it is an option. It is up to you guys to decide what risks you want to take as always.
We could also sell them that this fight is really not worth it.
Even if they win, we will definitly set a ship or two on fire in the process.
 
[X] Talk, perhaps you can persuade the Ibanorans that they do not want to fight the like of you and yours
-[X] Announce yourself as the Company of St. Nicholas, those who have caused pirate lords to flee from combat with their tail between their legs; slayers of a Dragon, a creature of legend. We are prepared to leave with no quarrel, but if they try to fight us it will be one to the death. Even if they were to win, would it be worth the losses we inflict upon them beforehand?

Time to make use of the reputation we've been cultivating for something good for once haha
 
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[X] Talk, perhaps you can persuade the Ibanorans that they do not want to fight the like of you and yours
-[X] Announce yourself as the Company of St. George, those who have caused pirate lords to flee from combat with their tail between their legs; slayers of a Dragon, a creature of legend. We are prepared to leave with no quarrel, but if they try to fight us it will be one to the death. Even if they were to win, would it be worth the losses we inflict upon them beforehand?

Time to make use of the reputation we've been cultivating for something good for once haha

The company is called the Fellowship of Saint Nicholas, if you are trying to be honest at least, if you are trying to bluff them for some reason it is fine, ignore this.
 
[X] Talk, perhaps you can persuade the Ibanorans that they do not want to fight the like of you and yours
-[X] Announce yourself as the Company of St. Nicholas, those who have caused pirate lords to flee from combat with their tail between their legs; slayers of a Dragon, a creature of legend. We are prepared to leave with no quarrel, but if they try to fight us it will be one to the death. Even if they were to win, would it be worth the losses we inflict upon them beforehand?
 
[X] Fire from the sky, use Inge's plan, it's not likely to work more than once... but for right now once is enough
-[X] If either ship approaches closely enough, Inge will target their crews with Web spells and Esha will use her staff to target officers or helmsmen with Magic Missiles. Beyond the issues of Alchemist's Fire burning on their ships, the Ibanorans might think twice about pursuing a ship carrying mages.
 
[X] Talk, perhaps you can persuade the Ibanorans that they do not want to fight the like of you and yours
-[X] Announce yourself as the Company of St. Nicholas, those who have caused pirate lords to flee from combat with their tail between their legs; slayers of a Dragon, a creature of legend. We are prepared to leave with no quarrel, but if they try to fight us it will be one to the death. Even if they were to win, would it be worth the losses we inflict upon them beforehand?
 
Welp, looks like we have a tie, good to see some debate going on.
Adhoc vote count started by DragonParadox on Feb 22, 2022 at 1:16 AM, finished with 31 posts and 8 votes.

  • [X] Fire from the sky, use Inge's plan, it's not likely to work more than once... but for right now once is enough
    -[X] If either ship approaches closely enough, Inge will target their crews with Web spells and Esha will use her staff to target officers or helmsmen with Magic Missiles. Beyond the issues of Alchemist's Fire burning on their ships, the Ibanorans might think twice about pursuing a ship carrying mages.
    [X] Talk, perhaps you can persuade the Ibanorans that they do not want to fight the like of you and yours
    -[X] Announce yourself as the Company of St. Nicholas, those who have caused pirate lords to flee from combat with their tail between their legs; slayers of a Dragon, a creature of legend. We are prepared to leave with no quarrel, but if they try to fight us it will be one to the death. Even if they were to win, would it be worth the losses we inflict upon them beforehand?
    [X] Talk, perhaps you can persuade the Ibanorans that they do not want to fight the like of you and yours
    -[X] Go on the offence, ask them why they are blocking the Straights for a ship that is no foe of theirs.
    -[X] If they ask why we tried to go by night, admit that you have something of a conflict with the local tribes and got your ship cursed here once, since then you always sneak through the area by night.
 
Personally, I prefer scenes where Roland talks to scenes where Roland fights. Worst comes to worst, then we open fire; but they don't have to be adjacent to us to talk to us.

[X] Talk, perhaps you can persuade the Ibanorans that they do not want to fight the like of you and yours
-[X] Go on the offence, ask them why they are blocking the Straights for a ship that is no foe of theirs.
-[X] If they ask why we tried to go by night, admit that you have something of a conflict with the local tribes and got your ship cursed here once, since then you always sneak through the area by night.
 
Personally, I prefer scenes where Roland talks to scenes where Roland fights. Worst comes to worst, then we open fire; but they don't have to be adjacent to us to talk to us.

[X] Talk, perhaps you can persuade the Ibanorans that they do not want to fight the like of you and yours
-[X] Go on the offence, ask them why they are blocking the Straights for a ship that is no foe of theirs.
-[X] If they ask why we tried to go by night, admit that you have something of a conflict with the local tribes and got your ship cursed here once, since then you always sneak through the area by night.

They do have to be a good bit closer to you in order to talk and be heard, that is the trade off. You do not have a means of voice amplification.
 
I was more thinking 'they don't have to be on the Marcella to talk to us', which may prove a lot more problematic if violence broke out. (Since we'd start with people on the ship that we'd have to dislodge).
 
They do have to be a good bit closer to you in order to talk and be heard, that is the trade off. You do not have a means of voice amplification.
But it doesn't mean allowing them to board us, though? Because if not, I'm much more willing to avoid setting them on fire in that case.
 
But it doesn't mean allowing them to board us, though? Because if not, I'm much more willing to avoid setting them on fire in that case.

No, it just means getting them in talking range to start with, anything more would have to be voted on, and would depend in no small part on what Antonio says, it is his ship after all, even though it is technically of the Fellowship.
 
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