Goldfish
Friendly Spider-Fish Abomination
- Location
- Formerly of the Far Realm
Like myrix mentioned, limiting the number of times a specific Hex can be used daily was something DP and I came up with to factor in this world's lower magic and how endless Hexes could be overpowered if not limited in some way. They're not really that limited, though, since Inge can still use them pretty often.Haven't paid attention to discussion in a while, where did the limit on uses of a hex per day come from? Additionally, as a pre-planning measure for Zaia, I want to make sure that for second level extracts alchemical allocation is at least discussed. Granted it's less amazing in a world where caster levels do not get very high, but it still turns renewable resources (spell slots) into consumable resources (potions).
Yeah, I want that one for Zaia, too. It's a nice resource management tool. I didn't include it in my plan because he can learn it when he actually levels up to 4th level and learns a 2nd level Formulae, plus I wanted to check with DP to see if he was going to allow it and the Full Pouch spell. They're both 2nd level spells that allow awesome resource shenanigans.
Note added and corrections made. Thanks!@Goldfish, maybe add a note to Inge's Healing Hex description, like this:
Also in her Conduit Surge:
1d4-1 levels
I had noticed the issue with Conduit Surge a couple weeks back, but forgot about it in the meantime.
Nope, they stack with the bomb's damage. If a Discovery modifies a bomb to where it won't do damage, it specifically says so in the text, like in the case with Dispelling Bombs.Are you sure it works like that?
I assumed the Tanglefoot Bombs had the Tanglefoot effect instead of the damage, not in addition to it.
Like Artemis said, Improvisational Healer is something Zaia picked up shortly after coming to this world. The way I look at it, the feat was a quasi-magical ability to make healing potions more effective, but now it has further evolved into an ability to make his own healing potions.All other changes seems like a logical development of character (loss knowledge due to other world, no longer Helpless), but this seems as very sharp turn. Maybe save Improvisional Healer for now and swap it at the next level up?
Although if DragonParadox does not object, I a fortiori do not have a right to do so.
So big amount of formulae seems almost like too good to be true!
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