The Renaissance of the fifteenth century was, in many things, great rather by what it designed than by what it achieved.
Walter Pater
Anno Domini 1500,
It is the beginning of a Golden Era for the Continent of Europe, after many centuries being relegated to the backwater, of commerce, or history, and of Greatness. Constantinople, the City the World desires, had fallen to the Ottoman Turks, and their conquests nearly fifty years prior. The Black Death as it is so-called, and the great plagues have decimated the populations of Europe.
Millions lay dead. Yet the survivors flourish, in a world that is now in front of them.
Commerce flourishes in the great cities of Italy, as the great merchant republics, the banking families, and mercenaries that seek its fortunes. Controlling cities, Lands, and even the Church itself.
And to the West, there is a New World, ripe for conquest, for Trade. For Empire.
And you are a child, born in the path of this Era. You can become something greater than before.
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Who Are You:
[]The Golden Prince: Your name is Charles, and your lineage is fabled. Born in Flanders to the Hapsburg Prince Philip, you are a child destined for greatness. You will be brought up by the Greatest of tutors, the most skilled of Generals, and the masters of statecraft and diplomacy. You will Rule the World, or die trying. (You will be Charles Habsburg. Prince of Spain, Son of Philip the Handsome, and Queen Joanna the Mad. )
[]The Blood of Gold and Exiles: Your Family was exiled from the city long before you were born. Exiled to France after the city turned on you. You have known life in France, but you will always long to hear the stories of Florence, the Italian Countryside, and of the city that was your family. (You will play as a fictional member of the Medici family, The Last Child of Lorenzo the Magnificent, born a year before he died.)
[]The Scum of the Earth: You are no one. You are a baseborn child, with no father, no mother, and no future. Yet you stand tall, both alive, and healthy. You were not supposed to survive. Yet now you have. And now The World is yours to carve. And Create (Create an Original Character)
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This Quest can be historical in nature, but, I want to leave it up to you all just how much the World can, or will change due to your existence.
How would you like to Handle This?:
[]Historical In Nature: This is a world where your adventures are directly affecting nothing, save for the actions that have been primarily changed by your own effort. Trying to change the Strings of history and fate is not for the faint of heart, and while you may have that power and skill, you will be going through an uphill battle to try and change anything (There will be no rumor mill. Original Characters are few and far between, and their adventures can never affect history in such a way they won't replace another name. Your actions, if you become powerful enough to shape history, however, will cause changes, but never enough to take off from the path that history will follow. Special Traits are Locked out.)
[]Historical in Action Only: This is a world where adventure, actions, and consequence go hand in hand. You will have the power to shape events, big and small that can cause ripple effects all over Europe and the World. However, once the ball is rolling, you can only hope that can predict the great change coming to Europe. This is the Time of Rebirth, and it is up to you to shape that rebirth into the Modern World (The Rumor mill will only cover macro events between nations. Original Characters will be born and die, along with having adventures that can leave their mark on history, big and small. You are at the cusp of history, and history is in your hands to shape if you have the courage to shape it. Certain Special Traits are allowed, during creation and can be gained during the Game.)
[]History in Name Only: This is a World that did not get the memo. This is a world where the power of a single butterfly's flapping wings can create a tsunami across the ocean. People who can change the world are alive and kicking. So many people go off on their own adventures and shape history. This time of Rebirth is a time of Great Change. So go out there, and change the World! (Magoose Dice can and will be used when creating the Rumor Mills. Original Characters Galore! All Special Traits unlocked.)
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AN: Hello SV. Welcome to Rebirth of the World, A Quest set in Renaissance Era Europe, where you SV, take control of someone in this Era, and live out your life.
Fight in Wars, Peace.
Adventure around the Planet.
Make money, have kids, conquer faraway lands, and all sorts of fun stuff.
This quest, not unlike another Previous Quest I am QM of, La Chanson De La Victorie, will be using a Custom System created by
@Plausitivity though with my own modifications and expansion to it.
This is a quest where you can start as one of the most powerful men in Europe, or you can begin at the bottom, and rise higher than anyone ever thought you can.
So Join me, in a world at the Cusp of Rebirth.
And Have an Adventure we won't soon forget.
Edit: WARNING THIS QUEST IS RATED M FOR MATURE FOR ALL THE NASTY THINGS THE 15TH Century gave us.
If you don't like it, you can move on.