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- He/Him
[X] VII Imperial Fists
Sounds good to me.[X] XVIII Salamanders
Mystery boxes are boring. Also the better gear and better interactions with the regular humans is pretty great. Together I think this will be able to get us a lot more independence from the red tape of the imperium. We'll be able to make our own war gear and through easier diplomacy supply ourselves better.
What? I'm fairly certian that 1000 fully fledged marines is hard limit and purposefully going over it is cause for eradication as Heresy.The 1000 Marine thing is not a hard limit. For one, a full-strength Chapter is closer to 1100 Marines, because of officers, Honor Guard, Command Squads, the Chaplaincy, the Apothecarion, the Armoury, the Librarius and so on.
But even then, the Codex doesn't demand that you execute any excess recruits on the spot, it suggests that you should be more active in defending the Emperor's realm if you find your Chapter going overstrength. If you're having an easy time of it there's always somebody out there who's in need of aid.
Nobody but the biggest Codex fanatics are going to bat an eye if you go a little overstrength from time to time, as long as you're actively putting those extra marines to use in the Emperor's name. How much you can get away with depends on your prestige and connections, how active you are as a Chapter, how overstrength you are, whether you're perceived as building up a powerbase, etc etc.
Take the most famous example, the Black Templars. They're an extremely famous Second Founding Chapter, have connections to the Ecclesiarchy, are constantly on Crusade, they're not overstrength all the time, and leave behind only small recruiting stations rather than taking an active role in ruling their recruitment worlds.
But if you don't have the reputation or powerful friends to back it up, if you just sit on your turf amassing forces while ignoring distress calls, claiming multiple worlds under your rule... that's not going to go over well. It's a sliding scale, where at first other factions start to quietly disapprove, then not so quietly disapprove, escalating into demands to do something about it, investigations, censure, and yes, if you don't back down, eventually the Minotaurs knocking on your doorstep.
But seriously, I wouldn't worry too much about being overstrength at the moment. The Imperium is under siege, and you're starting out as a fresh, understrength Chapter composed of initiates greener than a lettuce farm and a couple of veterans who are supposed to whip them into shape. And with the option that's currently in the lead, you won't even have the built-in support system of Parent and Sibling Chapters to help you out to a new start.
There's a difference between overstrength by a technicality and the Black Templars. In any event with Warhammer canon as it is it's far from an unreasonable take on things by the GM.What? I'm fairly certian that 1000 fully fledged marines is hard limit and purposefully going over it is cause for eradication as Heresy.
And that the Black Templars have always had far above that, it's just that because they've purposely split themselves up enough in multiple smaller groups scattered in multiple fleets across the galaxy that getting an actually accurate head count, and thus have a legitimate reason to go after them over it, is nigh impossible. It's one of the big things that make them stand out as a chapter, how much they don't care about the Codex and flagrantly ignore it's edicts.
I pointed out the black templars being so grossly over strength because he said;There's a difference between overstrength by a technicality and the Black Templars. In any event with Warhammer canon as it is it's far from an unreasonable take on things by the GM.
Neither of these is true, they are vastly exaggerated by the 40k fandom at large.What? I'm fairly certian that 1000 fully fledged marines is hard limit and purposefully going over it is cause for eradication as Heresy.
And that the Black Templars have always had far above that, it's just that because they've purposely split themselves up enough in multiple smaller groups scattered in multiple fleets across the galaxy that getting an actually accurate head count, and thus have a legitimate reason to go after them over it, is nigh impossible. It's one of the big things that make them stand out as a chapter, how much they don't care about the Codex and flagrantly ignore it's edicts.
I think that you are overestimating our ability to quickly adjust our recruitment rate. Space Marines, like all elite forces, take a great deal of time and effort to create. It takes years. If we become overstrength, then even if we stop recruiting new ones, there will still be aspirants partially through the process in the pipeline. Aspirants whose transformations are time sensitive. That's not even touching on how the significant aspirant failure rate prevents us from predicting exactly how many Scouts we are likely to get out of each recruiting batch.Purposefully going over, as far as I'm aware, is straight up Heresy universally as it's going against the edict of a Primarch and all that.
I'm not saying being, like, 10 over strength will call down the Inquisition or anything, but intentionally going over and not stopping would, regardless of circumstances or motivation for doing so.
I would never underestimate a Primarch. Vulkan is not merely a fighter, or even a crafter. And he has had 10,000 years to develop.Nope, they have been doing this for 10,000 years, and they only have 4-5 of the 7 relics. Odds are even if they could bring him back, how much would Vulcan be able to do? Never mind the thoughts and feelings of the Salamanders on that matter. That and I doubt it would be that easy to do. Though, I like Vulcan too. But if he was brought back he wouldn't matter on the battlefield, he was always the more close-combat guy, but what he would be key, on would be his forging. Just, the stuff in the vaults of his ship during the heresy were so leery to him he destroyed every single artifact there but 7 of them. The seven artifacts of Vulcan.