These are the Voyages (Star Trek)

[X][Quad] Iota
[X][Explore] In towards the Core
[X][Discovery] The shattered remnants of a ship
[X][Plan] Indoctrination is for Amateurs
 
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[X][Quad] Iota

[X][Explore] In towards the Core

[X][Discovery] A derelict station

[X][Plan] Well-Rounded Catptaincy
 
[X][Explore] Out towards the Rim
[X][Discovery] The shattered remnants of a ship

So, looking at what I know about Mass Effect, the Epsilon quadrant will have the highest chance of meeting the canon species since it contains Council space. Zeta is the Batarians and canon Systems Alliance. The Batarians are mainly on the rim, so I don't know what could be more Coreward. Iota is mainly Terminus space, with the Vorcha on the rim and Omega right by the border with Kappa. Kappa is also Terminus and most of the Attican Traverse, but also Geth space. So my main choices are between Epsilon and Kappa, cause I don't want to deal with either Batarians or the worst of Terminus.

[X][Quad] Kappa

Edit. Seeing as, with the exception of Geth space, Terminus is mainly ruled by warlords (There is that one colony of the Batarian Hegemony, but it's not any better really), and, compared to the ten or so species in the lower quadrants, only has two known native species, the only reason I'm voting for Kappa is cause Geth. Also why I chose Rimward, since that's where the Geth are.
 
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[X][Quad] Epislon
[X][Explore] In towards the Core
[X][Discovery] A planet that should be M-class, but is dead

If what I'm thinking is correct, this is me trying what is in place of Earth

[X][Plan] Well-Rounded Catptaincy

It's not until I pasted this that I saw the pun. It's very trick to say.
 
Nevermind I found out where the Geth are. Let's go there!
the only reason I'm voting for Kappa is cause Geth. Also why I chose Rimward, since that's where the Geth are.
Can someone explain why we apparently want our first contact in Andromeda to be homicidally isolationist xenophobes? People who spent centuries refusing all contact and shooting anything and everything that tried to enter their claimed territory?
 
Can someone explain why we apparently want our first contact in Andromeda to be homicidally isolationist xenophobes? People who spent centuries refusing all contact and shooting anything and everything that tried to enter their claimed territory?
No see, that's the Batarians, not the Geth.
 
Can someone explain why we apparently want our first contact in Andromeda to be homicidally isolationist xenophobes? People who spent centuries refusing all contact and shooting anything and everything that tried to enter their claimed territory?
1. Because we want to make robot friends
2. There's a decent chance they're not going to be immediately homicidal to the weird ship with no Eezo signatures that doesn't match any known Council designs, AKA most of the people who want to kill them all, at which point we put our excellent Diplo score to work and loop back to Point 1.
 
No, that's the Geth. They straight up state that everyone who ever went to the Perseus Veil was attacked by Geth.
Because they shoot at the AIs, who are protecting themselves. They started the war and never let them in their space. Then Sovereign happened.
Meanwhile the Batarians are all racist Xenophobes that would rather terraform in their section of space than mingle.
 
The Geth are isolationists, but never homocidal. They prefer to keep to themselves because they know the rest of the galaxy hates them. They turn homocidal due to Reaper influence.
 
I would like to add, though, that there's no guarantee of our arriving before Reaper influence sets in. People seem to think that's the case, but we really don't know for sure where in the Mass Effect timeline we'll be showing up.

The Mass Effect games themselves are set in the 2180s, which on the Star Trek timeline is closer to Zephram Cochran's first Warp-equipped flight than it is to the quest. Making assumptions about the state of things on our arrival is a bad idea.
 
So its entirely possible that none of the canon species are still alive, with the Reapers having harvested them all.
 
I'm not too picky about where we go. We don't even know if the galaxy was sneakily rotated a half-turn just to throw everyone off. And frankly, the amount of galactic space occupied by the ME races is a fairly small fraction of it; it may well be a little before running into any of them.
 
No see, that's the Batarians, not the Geth.
The Batarians are happy to be part of the Citadel.
Their culture might be abhorrent but they are perfectly willing to talk and to negotiate.

In contrast the Geth shoot everyone who enters their territory and refuse all attempts at communication.

1. Because we want to make robot friends
2. There's a decent chance they're not going to be immediately homicidal to the weird ship with no Eezo signatures that doesn't match any known Council designs, AKA most of the people who want to kill them all, at which point we put our excellent Diplo score to work and loop back to Point 1.
Your 'decent chance' is calculated on some very uncertain presumptions. Like them using Eezo tech. And being able to detect if a ship has Eezo. And the Geth thinking, despite all evidence, that the Citadel wants or ever wanted to kill them. And that they could come to a consensus to not shoot before their standing decision to shoot takes effect.

Your optimism is admirable. But illogical.


I'm not too picky about where we go. We don't even know if the galaxy was sneakily rotated a half-turn just to throw everyone off. And frankly, the amount of galactic space occupied by the ME races is a fairly small fraction of it; it may well be a little before running into any of them.
Supposedly the various ME factions had explored and or colonised about 1% of their galaxy. Statistically unless we can detect Mass Relays / Transwarp Conduits at immense range it will be years if not decades before we stumble across them.

Narratively of course we are almost certainly right on someone's doorstep.
 
In any case, being in Kappa probably makes us a lot more likely to run into either Geth or Quarians at some point, for good or ill.
 
Your 'decent chance' is calculated on some very uncertain presumptions. Like them using Eezo tech. And being able to detect if a ship has Eezo. And the Geth thinking, despite all evidence, that the Citadel wants or ever wanted to kill them. And that they could come to a consensus to not shoot before their standing decision to shoot takes effect.

Your optimism is admirable. But illogical.
Mass Effect uses Eezo and the Mass Effect for everything, they probably have some way to detect it, especially because it gives off Dark Energy stuff. Notably, Warp Cores do not give off Dark Energy because they don't have or generate negative mass.

Considering the Geth's every encounter with the Citadel has been full of gunfire, and that I'm 90% sure they spy on the Citadel or at least keep an eye on their public broadcasts, they know the Citadel wants to kill them and is extremely AI-phobic.

The Geth think at computer speeds, and the range of their sensors is not necessarily equal to or shorter than the effective range of their guns.

Overall, I think it's at the absolute bare minimum a coin flip as to whether or not the Geth immediately open fire, no chance for talking, on a weird ship that's obviously NOT from the Citadel, using a radically different tech base, and who is potentially transmitting hails at them, depending on if we notice them before they notice us, and the chance only goes up from there. So I don't think my optimism is misplaced.

Honestly what's probably most likely to happen is as such:
-Geth see us first, go "that's weird," hold off for a minute to observe, and come to a consensus to do something, which has a pretty solid chance of being "Let's maybe talk?"
-We see the Geth first, go "Oh hey, new aliens! First Contact time!" and hail them, and the Geth flail a bit at Unexpectedly Friendly people before going "Y'know what let's try talking"

EDIT: Actually, considering we have FTL sensors and Mass Effect doesn't, Scenario 2 where we spot and hail them first seems most likely.
 
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Warp speed over nine is weird and inconsistent, in Voyager it caused people to turn into salamanders, but in the original series Warps 10,11, and 14 only threatened to destroy the original enterprise after a few seconds.
Though Voyager also puts Warp 10 as literally infinite speed while the original series may just have the normal progression of speed.
In the old series, warp factors were based on a cubic function and "more warp speed" just meant "a lot faster." Twice as much warp factor, eight times faster. Simple rule.

In the TNG-and-on era, there was supposed to be this weird screwy graph hand-sketched by the series creators that didn't really correspond to any physical logic, in which Warp 10 was this asymptote on the graph that you could only ever approach, so you got the absurdity of ships going to Warp 9.5, and then 9.9, and then 9.95, and 9.9975, and so on, because that was the only way to represent new experiences and new ships as "faster."

That's actually because in between TOS and TNG they changed the scaling of Warp, and Roddenberry implemented a new rule - Warp 10 Is infinite.

Which is why the whole 9.5 is half as fast as 9.975 thing. They weren't allowed to get to 10 because Roddenberry didn't want there to be this endless creep of numbers. Having an enterprise jump to warp 1989 or something.

Which is why I changed the scaling again.
Well yeah. The problem is that it's ill-conceived for Roddenberry.

It's easy to just slightly escalate warp speeds with each series, representing a slow increase in speeds. Trying to portray steady technological progress by tiny increments of a decimal that's already something like 9.999, by contrast, makes you look foolish.
 
[X][Quad] Kappa
[X][Explore] Out towards the Rim

[X][Discovery] A derelict station
[X][Discovery] The shattered remnants of a ship
 
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