Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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[X] Leave the strange ship to its fate and sail on, no sense looking for more peril than will find you on its own
 
You are a bunch of boring people. What is this thing about playing safe? We are murderhobos already!

:V
Baby murderhobos who are ill-equipped to deal with all but the most mundane of threats.

That Inge cannot get a bird to fly near it is a big red flag to me that there is more going on than is readily apparent.
 
Baby murderhobos who are ill-equipped to deal with all but the most mundane of threats.

That Inge cannot get a bird to fly near it is a big red flag to me that there is more going on than is readily apparent.
In E-6, paranoid adventurers make sure they have a utility belt of effects to deal with every possible enemy type before picking a fight.

If something picks a fight with them and they can't effect them meaningfully... you run.
 
[X] Try to hail and board she ship, there may be something of worth aboard, mayhap even the ship itself is worth salvaging

Let's do this guys. If nothing else we get a chance to try out our new sword. Think of the shiny!
 
[X] Leave the strange ship to its fate and sail on, no sense looking for more peril than will find you on its own
 
[X] Leave the strange ship to its fate and sail on, no sense looking for more peril than will find you on its own

*yawns*
 
[X] Try to hail and board she ship, there may be something of worth aboard, mayhap even the ship itself is worth salvaging

We didn't make the stuff that lets us hit ghosts with bonus damage only to ignore the Ghostship!
@DragonParadox Did Zaia already produce some Holy Weapon Balm for a possible fight here?
 
[X] Try to hail and board she ship, there may be something of worth aboard, mayhap even the ship itself is worth salvaging

Adventure? Adventure!
 
[X] Try to hail and board she ship, there may be something of worth aboard, mayhap even the ship itself is worth salvaging

Hopefully the birds not wanting to get close means undead not Fey. I think we're doing OK but we need to expand our resources and I think we should be able to disengage if it gets too hairy.
 
[X] Try to hail and board she ship, there may be something of worth aboard, mayhap even the ship itself is worth salvaging

Well, let's immediately discount the conclusion about not taking pay in plunder by trying to take pay in plunder.
 
[X] Try to hail and board she ship, there may be something of worth aboard, mayhap even the ship itself is worth salvaging

Well, let's immediately discount the conclusion about not taking pay in plunder by trying to take pay in plunder.
This is a trade voiage.
Unless things go very badly we all get payed in good coin by the end.
 
Okay, so for only ten rounds, so we have to land a hit within that interval. Which… Depending on how high of an AC foes we might find could have, could be an issue. Especially if they also have a very high BAB and damage output.
 
One hit, but it only remains effective for one minute after being applied to a weapon, regardless of whether it is used or not.
Since anyone without it would be useless against a ghost we could literally have men spend their actions on rubbing it on a weapon and giving it to someone else to strike with it.
If we need it spontaneously.
 
I wonder if Tom would mind being our sword caddy?
I'm pretty sure you are not supposed to call people that.
Squire or page usually does that job I think?

Still, are you sure you don't want to potentially loot a ship?
I'd feel better about it if we had the shaman with the magic sword, but we should at least have a decent chance as we are, no matter what the encounter-table has chosen for us.
 
I'm pretty sure you are not supposed to call people that.
Squire or page usually does that job I think?

Still, are you sure you don't want to potentially loot a ship?
I'd feel better about it if we had the shaman with the magic sword, but we should at least have a decent chance as we are, no matter what the encounter-table has chosen for us.
When a dude is standing there with your bag of swords, waiting to pass one to you to fight an appropriate enemy, you can totally call him a caddy.

Maybe not Tom, but I'm sure we have someone available.


 
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