Research and Development Quest [Warhammer Fantasy]

My proposal is going to be for an ogre-sized bolas for live capture of food. Maybe with some enchantment on it if we can swing it. Maybe that's too simple, though?

[] Plan Hammering out the Basics
-[] Beastpunching: Beastpunching. You know it, you use it, and it's pretty fucking great at what it does. You also have no idea how it works. That's something that you should probably change as soon as possible, for pretty obvious reasons. Until you know the theory behind a thing, it isn't really possible for you to exploit that theory.
--[] Grok Speakeasy
-[] Metals and Scrap:
The other thing you were taught about in regards to conventional weaponry was metals, beating iron and steel and whatever you could into any shape you wanted, and which shapes were better for what things. But you've only really scratched the surface, and there's still a bunch to discover. So maybe you take a look under that surface.
--[] Grabthar the Teacher
-[] Gut Spark:
Gut magic apparently works by feeding various reagents and fiddly bits to a spark in your gut, some sort of magic thing that fuels the casting of your spells, and probably divine in nature, considering basically everyone agrees that Gut Mages - Butchers and Slaughtermasters - are priests of the Great Maw. That's basically all you know about the Spark though. About time you figured out more.
--[] Grak Gardenback
-[] Lavablaze:
The Lore of the Firebelly is weird as fuck, especially to a Gut Mage (you're actually not sure where you rank in the butcher/slaughtermaster hierarchy, so Gut Mage it is) like yourself. But according to Skagg, there's more to it than the obvious fire and magma. Of course, Skagg isn't some sort of High Priest of the Firebelly, so the fire and magma is what he has to work with. As such, he wants someone to look into the surface level powers of the Volcano. Perhaps you should let him do so.
-[] Skagg Burninator

This hits a few of our core concepts, and also works on Firebelly stuff, because Firebelly stuff is weird and likely to be useful.

From the mechanics section, this is pure lore-dump rather than Numbers Go Up, so worth keeping that in mind.
 
@Kaboomatic with regards to our assignment from the Tyrant, can you give a little more info on the specifics?

Multi-use: Does this have to be one thing that can be used multiple times without replacement, or would a consumable item that can be reproduced work?

"Food" grabber: Could this be, say, a weapon with combat applications, or does it have to be solely food?
Multi use means the former, unless you can figure out a way to automate the production of those consumables

As long as it grabs food, it works, any add ons are fine.

I can't remember our chosen specialties.
I am updating the character sheets as we speak, sorry about that
 
Multi use means the former, unless you can figure out a way to automate the production of those consumables
Okay, so we're looking at a piece of equipment here, rather than a potion or ammunition or something. Unless we could develop a strain of plant that attracts food critters, I guess, but getting Ogres to do agriculture instead of just eating everything might be tough.
 
[X] Plan: Get In The Pot!
-[X] Cauldrons: According to Grok, alchemy is based pretty heavily around letting stuff boil and ferment and do a bunch of other transformations to 'draw out the true potential of the ingredient', whatever that means. One thing he's been looking into is Cauldrons, the stuff that you mix all these ingredients inside. Maybe someone should look into that a bit further.
--[X] Grok Speakeasy
--[X] 1 Funding Used (Optional)
-[X] Mountain Plants:
The animals of the Mountains of Mourne aren't the only weird beings on its slopes. The plants are supposedly equally as messed up. Apparently outside of the Mountains, most plants aren't able to kill people. Grak's pretty unsure of the unusual properties of the plants himself, but he knows enough about them that he's starting to look into the reasons behind why certain plants do certain things. Maybe you give him permission to look into em a bit more.
--[X] Grak Gardenback
-[X] Reagents:
You have no real idea why certain items work for Gut Magic and others don't, and not even the barest inkling of how those items correspond to the effects they produce, beyond of course the old 'property of an item's original owner influences the property of the spell' theory. You should probably change that.
--[X] Grabthar The Teacher
--[X] 1 Funding Used (Optional)
-[X] Lavablaze:
The Lore of the Firebelly is weird as fuck, especially to a Gut Mage (you're actually not sure where you rank in the butcher/slaughtermaster hierarchy, so Gut Mage it is) like yourself. But according to Skagg, there's more to it than the obvious fire and magma. Of course, Skagg isn't some sort of High Priest of the Firebelly, so the fire and magma is what he has to work with. As such, he wants someone to look into the surface level powers of the Volcano. Perhaps you should let him do so.
--[X] Skagg Burninator
 
Is our funding per phase or per turn?

[x] Plan Hammering out the Basics
-[x] Beastpunching: Beastpunching. You know it, you use it, and it's pretty fucking great at what it does. You also have no idea how it works. That's something that you should probably change as soon as possible, for pretty obvious reasons. Until you know the theory behind a thing, it isn't really possible for you to exploit that theory.
--[x] Grok Speakeasy
-[x] Mountain Beasts:
The various monsters and beasts of the Mountains of Mourne are apparently fucking weird, at least compared to the normal 'pigs' and 'cows' and 'sheep' that other places have. Apparently, inherent magic or the ability to destroy stone or any of the other shit that they can do isn't normal. You have no idea why, probably something to do with the mountains, but you should probably look into it.
--[x] Grabthar the Teacher
-[x] Gut Spark:
Gut magic apparently works by feeding various reagents and fiddly bits to a spark in your gut, some sort of magic thing that fuels the casting of your spells, and probably divine in nature, considering basically everyone agrees that Gut Mages - Butchers and Slaughtermasters - are priests of the Great Maw. That's basically all you know about the Spark though. About time you figured out more.
--[x] Grak Gardenback
-[x] Lavablaze:
The Lore of the Firebelly is weird as fuck, especially to a Gut Mage (you're actually not sure where you rank in the butcher/slaughtermaster hierarchy, so Gut Mage it is) like yourself. But according to Skagg, there's more to it than the obvious fire and magma. Of course, Skagg isn't some sort of High Priest of the Firebelly, so the fire and magma is what he has to work with. As such, he wants someone to look into the surface level powers of the Volcano. Perhaps you should let him do so.
--[x] Skagg Burninator
 
[X] Plan Food for the Food God!
-[x] Beastpunching: Beastpunching. You know it, you use it, and it's pretty fucking great at what it does. You also have no idea how it works. That's something that you should probably change as soon as possible, for pretty obvious reasons. Until you know the theory behind a thing, it isn't really possible for you to exploit that theory.
--[x] Grok Speakeasy
-[x] Mountain Beasts: The various monsters and beasts of the Mountains of Mourne are apparently fucking weird, at least compared to the normal 'pigs' and 'cows' and 'sheep' that other places have. Apparently, inherent magic or the ability to destroy stone or any of the other shit that they can do isn't normal. You have no idea why, probably something to do with the mountains, but you should probably look into it.
--[x] Grabthar the Teacher
-[X] Mountain Plants: The animals of the Mountains of Mourne aren't the only weird beings on its slopes. The plants are supposedly equally as messed up. Apparently outside of the Mountains, most plants aren't able to kill people. Grak's pretty unsure of the unusual properties of the plants himself, but he knows enough about them that he's starting to look into the reasons behind why certain plants do certain things. Maybe you give him permission to look into em a bit more.
--[X] Grak Gardenback
-[x] Lavablaze: The Lore of the Firebelly is weird as fuck, especially to a Gut Mage (you're actually not sure where you rank in the butcher/slaughtermaster hierarchy, so Gut Mage it is) like yourself. But according to Skagg, there's more to it than the obvious fire and magma. Of course, Skagg isn't some sort of High Priest of the Firebelly, so the fire and magma is what he has to work with. As such, he wants someone to look into the surface level powers of the Volcano. Perhaps you should let him do so.
--[x] Skagg Burninator

[x] Plan Hammering out the Basics
 
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[x] Plan Hammering out the Basics
-[x] Beastpunching: Beastpunching. You know it, you use it, and it's pretty fucking great at what it does. You also have no idea how it works. That's something that you should probably change as soon as possible, for pretty obvious reasons. Until you know the theory behind a thing, it isn't really possible for you to exploit that theory.
--[x] Grok Speakeasy
-[x] Mountain Beasts:
The various monsters and beasts of the Mountains of Mourne are apparently fucking weird, at least compared to the normal 'pigs' and 'cows' and 'sheep' that other places have. Apparently, inherent magic or the ability to destroy stone or any of the other shit that they can do isn't normal. You have no idea why, probably something to do with the mountains, but you should probably look into it.
--[x] Grabthar the Teacher
-[x] Gut Spark:
Gut magic apparently works by feeding various reagents and fiddly bits to a spark in your gut, some sort of magic thing that fuels the casting of your spells, and probably divine in nature, considering basically everyone agrees that Gut Mages - Butchers and Slaughtermasters - are priests of the Great Maw. That's basically all you know about the Spark though. About time you figured out more.
--[x] Grak Gardenback
-[x] Lavablaze:
The Lore of the Firebelly is weird as fuck, especially to a Gut Mage (you're actually not sure where you rank in the butcher/slaughtermaster hierarchy, so Gut Mage it is) like yourself. But according to Skagg, there's more to it than the obvious fire and magma. Of course, Skagg isn't some sort of High Priest of the Firebelly, so the fire and magma is what he has to work with. As such, he wants someone to look into the surface level powers of the Volcano. Perhaps you should let him do so.
--[x] Skagg Burninator
 
Now that the parameters have been made a bit clearer, I'm leaning towards some sort of hunting beast as our first project. Ogres already tame Sabertusks, so that probably wouldn't count as research. How about some sort of flying beast, though? I could see some sort of tamed Mourn-eagle being used for Ogre Falconry being pretty damn cool.

Edit: Hrmm, wiki says Ogre Hunters also tame Blood Vultures, not sure if it would be sufficiently distinct? Well, an eagle is pretty different than a vulture I guess.
 
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Now that the parameters have been made a bit clearer, I'm leaning towards some sort of hunting beast as our first project. Ogres already tame Sabertusks, so that probably wouldn't count as research. How about some sort of flying beast, though? I could see some sort of tamed Mourn-eagle being used for Ogre Falconry being pretty damn cool.

Edit: Hrmm, wiki says Ogre Hunters also tame Blood Vultures, not sure if it would be sufficiently distinct? Well, an eagle is pretty different than a vulture I guess.
General rule of thumb is not to worry about whether something counts as 'innovation' or not. The only parameters are the ones in the actual project itself.
 
[X] Plan Food for the Food God!
-[x] Beastpunching: Beastpunching. You know it, you use it, and it's pretty fucking great at what it does. You also have no idea how it works. That's something that you should probably change as soon as possible, for pretty obvious reasons. Until you know the theory behind a thing, it isn't really possible for you to exploit that theory.
--[x] Grok Speakeasy
-[x] Mountain Beasts: The various monsters and beasts of the Mountains of Mourne are apparently fucking weird, at least compared to the normal 'pigs' and 'cows' and 'sheep' that other places have. Apparently, inherent magic or the ability to destroy stone or any of the other shit that they can do isn't normal. You have no idea why, probably something to do with the mountains, but you should probably look into it.
--[x] Grabthar the Teacher
-[X] Mountain Plants: The animals of the Mountains of Mourne aren't the only weird beings on its slopes. The plants are supposedly equally as messed up. Apparently outside of the Mountains, most plants aren't able to kill people. Grak's pretty unsure of the unusual properties of the plants himself, but he knows enough about them that he's starting to look into the reasons behind why certain plants do certain things. Maybe you give him permission to look into em a bit more.
--[X] Grak Gardenback
-[x] Lavablaze: The Lore of the Firebelly is weird as fuck, especially to a Gut Mage (you're actually not sure where you rank in the butcher/slaughtermaster hierarchy, so Gut Mage it is) like yourself. But according to Skagg, there's more to it than the obvious fire and magma. Of course, Skagg isn't some sort of High Priest of the Firebelly, so the fire and magma is what he has to work with. As such, he wants someone to look into the surface level powers of the Volcano. Perhaps you should let him do so.
--[x] Skagg Burninator
 
[X] Plan Food for the Food God!

Not gonna lie, this strikes me as possibly the start of basic agriculture, wich is good!

On the other hand, we have an army that hungers so.... some discipline should come handy , but discipline dont really seems like it will get us food....

[X] Plan: Cant do SCIENCE! if you are hungry!
-[X] Mountain Beasts:
The various monsters and beasts of the Mountains of Mourne are apparently fucking weird, at least compared to the normal 'pigs' and 'cows' and 'sheep' that other places have. Apparently, inherent magic or the ability to destroy stone or any of the other shit that they can do isn't normal. You have no idea why, probably something to do with the mountains, but you should probably look into it.
--[X] Grabthar the Teacher
-[X] Cauldrons:
According to Grok, alchemy is based pretty heavily around letting stuff boil and ferment and do a bunch of other transformations to 'draw out the true potential of the ingredient', whatever that means. One thing he's been looking into is Cauldrons, the stuff that you mix all these ingredients inside. Maybe someone should look into that a bit further.
--[X] Grok Speakeasy
-[X] Lavablaze:
The Lore of the Firebelly is weird as fuck, especially to a Gut Mage (you're actually not sure where you rank in the butcher/slaughtermaster hierarchy, so Gut Mage it is) like yourself. But according to Skagg, there's more to it than the obvious fire and magma. Of course, Skagg isn't some sort of High Priest of the Firebelly, so the fire and magma is what he has to work with. As such, he wants someone to look into the surface level powers of the Volcano. Perhaps you should let him do so.
--[X] Skagg Burninator
-[X] Mountain Plants:
The animals of the Mountains of Mourne aren't the only weird beings on its slopes. The plants are supposedly equally as messed up. Apparently outside of the Mountains, most plants aren't able to kill people. Grak's pretty unsure of the unusual properties of the plants himself, but he knows enough about them that he's starting to look into the reasons behind why certain plants do certain things. Maybe you give him permission to look into em a bit more.
--[X] Grak Gardenback

My hopes is that we find something fast breeding, both beast and plant, that can fill you up, and cook a good stew from it, but we will see.
 
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