Date: Unknown
Location: Along the margins of the Nile, Village of Khonsu
You have finished and begun doing a great few things this past year, and it may have been one of your most productive years. It is also the year your human body has finally reached 30, and some of the people that support you have been asking for you to finally have some children.
You don't know yet how to tell them that the process you used to possess this body made it infertile. Besides, since you were made of all of Humanity, you technically didn't have a sex or gender, but due to your first body being male, you think you will have a slight more male personality in the future.
Anyways, one of the most important projects concluded this year was the expansion of the available housing in the village, which has been made with the future in the mind and this problem will only return if your people more than double in number, so everything is fine for now.
While your workers were doing this they also helped the more artistic people of the tribe to engrave some of the more important scenes of the mythology of the tribe in the wall of certain houses, some of the inner part of the wall and a newly created 'central plaza' of the village. Of course there is still much to be done and this will all be need to be redone if and when we renovate these structures in the future. For now however, they have become importante places to visit in the day to day life of your tribe.
They only needed to be guided by my superior intellect instead of you inferior humans
You have also slowly continued the renovation of the now-village's power hierarchy. It is a slow process, but it needs to be if you wish to be thorough in this change. The biggest amount of criticism for this action has already ocurred last year, but a small amount of complains continues to accumulate during the months, not enough to change the amount of people who support you though. You believe only one more year and it should all be finished.
More of the fertile land around Khonsu has also been properly distributed, increasing the total amount of food and other material by a little, but you believe another year will be needed fot the effects to be really noted. To help with this process you took a part of your newly created military and set to patrol the area around the walls of the village, searching for anything interesting or dangerous approaching the walls, but for now they have seen nothing more than a few small desert animals.
Besides that, something very interesting has finished being tested this year, and you are very proud of what the thinkers of your tribe have managed to create, even if you feel kinda useless yourself. You would think that the Spirit of Humanity would know all about technology and how to create it, but unfortunately you only know what the average person would know, and even that is patchy and incomplete.
Regardless, this new building material your people have created is something you have no memories of, and you're pretty sure it shouldn't have the propeties it has, but you attribute that to some working in the Orphic particles in the atmosphere. It has almost perfect qualities to build buildings made to endure and resistent. It is, relatively, easy to make, mold and remove, has incredible durability and resistance and, according to what your thinkers have found, is almost completely inert to almost anything they have applied to it except pure and overwhelming blunt force.
You predict this will become a very important resource for your people in the future, but unfortunately it will not be able to be used so soon. In order to create in reasonable quantities, a dedicated production building will need to be created first, so you should seek to do that as soon as possible.
Unfortunately, you have also received some more unfortunate news in the end of this year. It appears there was unpredictable weather in the direction the Nile is coming from, so some are worried that this may affect this years planting. Another worrying news came from a larger band of migrants that came to the tribe a few months back. They tell of stories of a great inhuman evil leading a large group of monsters to attack other smaller tribes further in the desert. They have been following a roughly straight path to here and they should come near the tribe in the next 3-4 years.
This worries you, since it may be the largest crisis your people have encontered so far. So you should try to do something to prepare for the possibility that the worst may happen. Maybe you won't be able to take that vacation you wanted for a while longer.
Resources
Materials: 210 (+130 per turn)
Morale: 75 / 100
Support: 55 / 100
Population: +-750 People (Just for your information)
Manpower: 4 (4 Actions per turn)
Security: Your people feel more safe, and there is less fear of the outside
Food: All of your people have enough food to eat once a day and still stockpile a little for the future
Actions
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Engineering (1 Free Action):
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Bigger Is Better (Sometimes)
You finally have a wall protecting your people from outside dangers. It is very flimsy and will not resist attacks for too long, but it is better than nothing. However, if you want to give your people a little more security, it would be best to expand and improve the walls. You still do not have the required materials to properly upgrade it, but it will at least help it not fall over.
Duration - 2 turns
Cost - 40 Materials
Reward - Slightly Less Shoddy Walls, +Security, +Support
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Go Touch Some Grass
Even though it is enough for now, you quantity and quality of building supplies is severely lacking. You don't even have good enough mud to seriously build with. The only thing you have right now is sand, some loose rocks and the remains of plants. This can't continue like this. Send a group of workers to scout the land around your settlement to see what they can find. Hopefully something good.
Duration - 2 turns
Cost - 20 Material
Reward - New Building Supplies and New Engineering Actions
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Building The Building To Build Things
You now have very advanced building material that is relatively easy to make and use. However, in order to create enough of it in order to be able to supply building sites around the village, a proper building should be created where this material is produced. This will be relatively costly and it will take some time, but if we really want it we can double the cost and make this building in only one year.
Duration - 3 turns
Cost - 40 Material
Reward - New Building Material, +++Resources, Several New Engineering Actions.
-or-
Duration - 1 turn
Cost - 80 Material
Reward - New Building Material, +++Resources, Several New Engineering Actions.
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Agriculture (1 Free Action):
[X] -
Expand The Green
Your people are finally utilizing the arable space around the village a little bit more efficiently, and that has greatly increased our agricultural income over all. This was great for a variety of projects over the year, but there is no reason to stop here. There is a great part of our population that is essentially unemployed, only going to work when it is available. You could change that and distribute even more of the land around the village to workers.
Duration - 2 turns(Locked for 1 turn)
Cost - 30 Material
Reward - +Food, +Morale, +Material
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Go Touch Some Grass, HARDER
A few years back, while your people were suffering from a very serious lack of food, you sent a few of your workers to scout the land around the tribe for food and anything interesting overall. I went very well and you got more than enough food to survive, besides a few other things. Now it's time to do something similar, and send a few people to scout a bit farther away and, in particular, see if they can find some different thing for use to eat. Eating only fish and hard bread is getting a bit boring.
Duration - 2 turns
Cost - 30 Material
Reward - New Findings, Possibly New Agricultural Actions
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Saving For Worse Times
Your people have thankfully found a solution to their recent food crisis, but it has also showed them an important lesson, that they should not rely on nature to be predicatable, and to always save a bit of food for possible future crisis. Begin a system were a part of the food production of each year is to be saved in order to at least guarantee that your people will not starve.
Duration - 1 turn
Cost - 10 Material
Reward - +Stored Food, +Survivability, -Food, +Support.
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Culture
[X] -
My Cultural Identity
It seems that your people have finally found a place they can call home, at least for the foreseeable future. Due to that, it would be best if you began decorating the tribe with representations of their culture and religion. This will give the people the sense they really have a now. Some of them had been wandering the desert for decades, and it would be best to give them a little reprieve.
Duration - 2 turns (Locked for 1 turn)
Cost - 40 Material
Reward - +Morale, +Culture, ++Support, +???
[X] -
Reforming The Power
It is becoming quickly apparent that the system of power in the tribe is horribly inefficient. The recent increase in population has began to give great strain to the whole system. It is visible the growing necessity to reform or at least change the current system. However, this change is going to take a lot of time, resources, and will make a lot of people in power
very angry, but you know this in going to be best for the future of the tribe.
Duration - 3 turns (Locked for 1 turn)
Cost - 60 Material
Reward - Reformed Political System, --Support, +???
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Appease Their Monkey Brain
It is becoming quickly apparent you are not going to get the required support form those in power in order to keep your leadership in time. One thing you can is, unfortunately, suck up to them. Give those that don't support yet a bit of vain glory by following some of their proposals and making meaningless projects. This will definitely appease them and make them support you, but might make the rest of the population feel worse due to this. Oh well.
Duration - 1 turn
Cost - 20 Material
Reward - +++Support, Chance Of -Morale
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Learning
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Researching The Plant
A few years back some of the people in your tribe found a very interesting new species of flower that seemed to be able to accelerate the growth of nearby plants. This property would be extremely useful in the growing amount of farms nearby the tribe. It is then a great opportunity to study these plant and see how, where and if they can be implemented.
Duration - 2 turns
Cost - 20 Material
Reward - More Efficient Farming, New Discoveries and New Learning Actions
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Researching The Stone
Your thinkers have made an incredible discovery recently and they are very excited to be able to continue to study this fascinating new material. If you let them experiment with it for a few years, they might discover something interesting about it, find a way to make it cheaper and easier to make or even find other interesting new materials! On the other hand, they might also not find anything, so it's a gamble.
Duration - 2 turns
Cost - 30 Material
Reward - Random; Could Be Something Very Cool, Could Also Be Nothing At All
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Researching The Weapons
The news you've heard recently, coupled with the bad feeling you've been getting these years, have made you a bit paranoid about outside threats. You can ask for your thinkers to stop doing their more inovative work for a bit in order to focus on more military applications, like the creation and improvement of weapons and armour. This will centainly help to make your fighting force more effective.
Duration - 2 turns
Cost - 20 Material
Reward - Improvements To Military Technology And The Effectiveness Of Our Fighters
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Military
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Stop Right There Criminal Scum
You now have an at least decent group of warrior under the command of the tribe, and unfortunately they will be needed. Even if there are less than 1000 people in the tribe overall, some criminal actions still end up being carried out. Most of them are minor acts, like stealing or fighting, but it would be nice if some of these warrior patrolled the village and stopped these acts from being commited. It might also make people happier.
Duration - 1 turn
Cost - 20 Material
Reward - +Security, +Morale
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The United States Of Khonsu
You know, having a form of proto military is fun and all, but wouldn't it be better if it were bigger and more well funded? Well, at least a few of the other leader thinks like that, so it should be wise to consider it. You find it hard to dispute their logic that bigger stick to beat other with = better, afterall. You can try to double the size of this military force you have, and it will reach very nicely the limit to how many of these warrior you can support.
Duration - 2 turns
Cost - 50 Material
Reward - Double The Size Of The Military To 100 Warrior, +Security, New Military Actions
Please specify in your plans if you want the 3 turns or 1 turn actions if you add that in your plan. For anyone wandering, the dice roll in the last voting result was to see how long it would take to reach the village, and if you had rolled low enough they would reach here next turn