Fledgling Deity Quest

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Talent, skill, wisdom, and insight seem to be pretty good investments. Though, how useful would competence be for those that trained above the floor?

Not very. On the other hand, people in a potential Negaquest would find themselves with choice paralysis, rather than AP Hell. Each Empowerment comes with a Skill tree for each Domain, and even with Learning, Studying, and Training to provide buffs, you max out at 25% of the Skill tree per training action, outside of Talents or Heroism buffs which can make it so you have much higher Skill caps and learning rates on those specific trees.

Not to mention about 70 baseline Skill lines. Melee, Combat has a ton. There's like ten recognized Melee types, Swords, Daggers, Clubs, Staves, Fisticuffs, Shields, Spears, Axes, Esoteric(chainsaws and other weird crap like Fans and Boomerangs), then Medium Ranged(Pistols, Non-Lethal falls here, Bows, though few people bother seriously training to kill with those these days) and trios for Long Range(Rifles, Machine Guns, Snipers), Extreme Range(Satellites, Artillery, Planes), Armor, Tactics, Culture, Empathy, Speech, Riding(Beasts, Cars, Planes), Perception, Education, Business(holds ties with general rulership via balancing budgets and resource allocation, alongside Education's precision, Culture's bureaucratic maneuvering, and Speech's charisma and peace-keeping), Forging, Machines(size, complexity, longevity), Virtual(processing, security, hardware), Invention, Stealth, Evasion, Explosives, and Medicine. Though you need the relevant Domains for specific mundane Skill trees to get ported over. Guns and Bows will suffice for both Ranges, while each Melee type will need it's own.

So, in theory, you could have hundreds of different Skill trees even if you only get one or two Empowerments based on energy, and having a base 75 in any and all of them even if you're facing debuffs or interference with your connection as a deity(like Talent, only being in proximity is necessary, for similar reasons) can be very useful, if only so they don't waste time training a million niche Skills.

So it gets more useful the more Domains you have, with energy-based empowerments having multiplicative effects, and less useful the higher the learning rate goes.
 
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...Would investing in learning and education domains help our followers train skills. And is training a domain?

Yes. Learning, Studying, Education, and Training affect learning rate, though Studying and Training are restricted to intellectual and physical pursuits. Teaching can also help, but initially only if the prospective teacher has a skill level reasonably higher than the student. Higher levels reduce that requirement, and as of 15, you can benefit as long as you're within 100 Skill of them, so a 150 could tutor a 200.

Of course, Miko won't have a magic teacher for a while, so I'd rely on the others first.

Also, Memory is a Domain that excels at preventing Skill decay, which can reduce AP commitments, as people must work to maintain Skills or they start decaying. Using them is sufficient, they just can't be left to rust. Skill is also helpful. Mind and Body are of use in this area as well, though restricted like Studying and Training. This is one of the things that makes Competence great, as Skills effectively cannot decay below 75. Memory as of 15 extends the Skill loss period to decades of disuse, even for non-followers, and centuries for High Priests.
 
Someone want to form a list of useful domains that we should invest in?
Fundamental improvements
Learning
Education
Memory

longterm improvements
Teaching
Wisdom
Heroism
Mundane
Skill

possibly useful
Competence
Advantage
Disadvantage
Forsight
Talent

any others?

While looking up spiritual energy, the word that is often used is just energy...
Is energy possibly an empowerment domain?
 
Someone want to form a list of useful domains that we should invest in?
Fundamental improvements
Learning
Education
Memory

longterm improvements
Teaching
Wisdom
Heroism
Mundane
Skill

possibly useful
Competence
Advantage
Disadvantage
Forsight
Talent

any others?

While looking up spiritual energy, the word that is often used is just energy...
Is energy possibly an empowerment domain?

Well, yes and no. It's a 15 Faith 'physical Domain' where you can locally reverse entropy by increasing power generation, produce energy on the fly for a variety of purposes, and influence large quantities of energy. It can provide a small boost to energy empowerments in terms of reserves and precision on high-energy spells. It's mostly for inanimate stuff, however. Power increases oomph, being more about doing more with the same amount of energy

Side note, for buffs to specific, go for these. Strength, Intelligence, Dexterity, Vitality, Wisdom, Charisma, Luck. Each is a 10 Domain, with Attributes as a 15 Faith general buff.

Also, I can confirm there's a soul-based Empowerment, though it's separate from Soul as a Domain.
 
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While looking up spiritual energy, the word that is often used is just energy...
Pneuma is what I would go with. Also, Wonder is a pretty solid option since it boosts our hero units and epic gear and Faith helps us get a larger flock.
Does ritualized prayer do anything more for us than regular prayer? Like, is there an income difference between someone who sits down and prays once a day verses someone who does a ritual dance of exaltation at the dawn and dusk?
 
Here, it just means that Human Faith can be used for any Domain that humans can comprehend

Hmmm... is it ok to try to push the boundaries here? I'm fairly certain I can figure out how to game this restriction. Mind, I don't yet know of where you currently place the bounds of the restriction, so I can't properly guess at what benefit might be gained from pushing beyond it, but still..
 
Hmmm... is it ok to try to push the boundaries here? I'm fairly certain I can figure out how to game this restriction. Mind, I don't yet know of where you currently place the bounds of the restriction, so I can't properly guess at what benefit might be gained from pushing beyond it, but still..
From what we currently know there isn't really any. Though the gods whom have human worshippers have unparalleled versatility due to how things seem to work, which might actually lead to human worshippers being more valuable... 🤔
 
From what we currently know there isn't really any. Though the gods whom have human worshippers have unparalleled versatility due to how things seem to work, which might actually lead to human worshippers being more valuable... 🤔

To clarify, the restriction I'm referring to is "Human Faith can be used for any Domain that humans can comprehend", implying that it can't be used for Domains that humans can't comprehend. Given the difficulty in formulating and managing a Domain that we, the questers, being humans, cannot properly comprehend, there are some very real limits here both in terms of what is theoretically possible and what is practical for the QM to manage.
 
Anyone have any theory what the last empowerment method is? We know what is likely the spirit one. Magic, Chi, and Psionics are the basic ones, which means that spirit, magic, anime martial arts, and mind powers are covered. Any guesses on the last one?

Might it be aura?
 
Anyone have any theory what the last empowerment method is? We know what is likely the spirit one. Magic, Chi, and Psionics are the basic ones, which means that spirit, magic, anime martial arts, and mind powers are covered. Any guesses on the last one?

Might it be aura?

Xeno-Clarketech, perhaps? Stuff that operates specifically beyond human comprehension (beyond, even, the potential for reverse-engineering the underlying principles behind) and is sufficiently advanced as to be practically a new natural law unto its own, but which does not truly fall into the existing empowerment categories.

Alternately, direct divine empowerment such as we might achieve by way of particularly high levels of the Divinity and Empowerment domains to directly empower an individual with an imprint of divinity.
 
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...Considering the crossovers we are aware of, I can't help but wonder if X-COM might be in this. I mean, said organization would be a very interesting group, and as far as earth unique people, the commander would certainly be unique compared to the other three on the planet.
Edit: More specifically, we got 3 'high priests' on planet, one a tech specialist, one magic specialist, one magitech specialist. The commander would be a war specialist with a frightening level of intelligence considering how that correlates to stronger psionics in this verse.
 
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Anyone have any theory what the last empowerment method is? We know what is likely the spirit one. Magic, Chi, and Psionics are the basic ones, which means that spirit, magic, anime martial arts, and mind powers are covered. Any guesses on the last one?

Might it be aura?
Pneuma, or possibly Essence. Maybe something dimensional since the three high priests all had dimensional fuckery going on.
 
[X] Plan Diplomacy
-[X] Invest Faith in chosen Domain.
-[X] Heart 1 25 Faith
-[X] Psi 1 25 Faith
-[X] Analysis 3 15 Faith
-[X] Communication 1 15 Faith
Actions
-[X] Locate and Contact Cabbit. You need to know what exactly this thing is doing with children's souls. Asking directly seems the most simple method.
-[X] Enhance Follower. Empowerments are required to do this, and will influence the form this takes. Known potential Domains for Empowerment: Magic, Qi, Psi, Heroism, Mundane, Wonder. X2. Do this first.
12 Faith remaining.
Rationale
Locate and Contact Cabbit along with Enhance Follower complete two goals.
All domains except Analysis are probably needed to accomplish these.
 
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You guys figured out Aura and Essence, so I'll toss out a description.

Aura starts at the basic 'essentially a soul-based forcefield' seen in RWBY as of Aura 1 for normal Followers. Aura 2 is where you start being able to redistribute it like early Nen techniques, though this happens immediately for High Priests. Aura 3 is where special techniques and unique effects start popping up, like the special Nen abilities and Semblances.

Essence, meanwhile, is more Xianxia-style. Essentially, you enhance your 'existence' which causes the world to bend to your will. Someone with Essence would shatter concrete not because they were stronger, but because they were more important. It isn't wrong to call it weaponized Plot Armor.

The last Empowerment is Heart. It starts off by unlocking SL benefits for people, and as you go, you increasingly unlock Kingdom Hearts nonsense related to the Heart. Which is most of it. Including the time travel.
 
Was more wondering about the empowerment methods like heart and psi, which gives powers more than simple enhancements...
Like can Essence enhance other powers?

Certain Empowerments will synergize. Qi makes your whole body work better, which can improve your brain's workings, even if it tends to focus on physical performance.

Aura's soul basis means it functions much like the Soul Domain, and boosts Magic as a side effect. Similarly, it improves mental function as well, due to the close ties the two generally have. This is generally how full sapience is achieved via natural evolution.

Additionally, while Qi and Magic make people more appetizing to entities that eat lifeforce like the Youma, or that drain Magic like the Wolkenritter, the Domains make stealing harder. Both directly, and in that stealing a double A or it's electric charge is easier than a car battery. Soul 15 would make it really hard to steal someone's Star Seed without just killing them, and Death, Burial and Undead Domains would interfere even then.

Get those to 15, and Galaxia effectively couldn't pull her 'rip their souls out and then use them to bring them back as my minions so fast it looks like conventional brainwashing' trick.
 
Pneuma is what I would go with. Also, Wonder is a pretty solid option since it boosts our hero units and epic gear and Faith helps us get a larger flock.
Does ritualized prayer do anything more for us than regular prayer? Like, is there an income difference between someone who sits down and prays once a day verses someone who does a ritual dance of exaltation at the dawn and dusk?

Yeah. Faith and Divinity lower the threshold so that you only need acknowledgement of existence after a while. As it stands, you need them to pray to you on a regular basis for it to count as Faith, which is why Kyubey sending out a 'system update' using you isn't going to get you a million+ Followers pretty much immediately despite how much their survival rate would go up even from Magic 1, nevermind Magic 1 and Qi 1, or all of the Empowerment Domains. Aura plus Soul Gem mitigates their lichhood issue, for example. Well, Watsonian explanation. Doylist is that I have a plan for a special resource you can unlock later that can be converted into 100 Faith and vice versa, and hitting a million Followers would let you largely trivialize most of the conflicts I've got planned.

High Priests are an exception due to wider channels from higher base affinity.
 
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