Age of Ice and Blood: A Pathfinder System Heroic Fantasy Quest

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For people who want to use Roland's loss of faith to argue that sorcery is not so bad, you do have to explain the mechanism by which you get there. Like how does the princes being dishonorable make witchcraft OK?
 
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Well my vote ain't so much about making sorcery "not bad" but about making Roland want to understand how the stone/mineral works. His first instinct was to say it was witchcraft. The doctor says that it has magnetic properties and that it's natural. I'm sure in Roland's mind he isn't completely sure what's correct. So instead he focuses on figuring it out and hopefully using it to get to land.
 
For people who want to use Roland's loss of faith to argue that sorcery is not so bad, you do have to explain the mechanism by which you get there. Like how does the princes being dishonorable make witchcraft OK?
I have no idea how to do that, so changing vote I guess.

[X] It is sorcery, tread warily lest if cost you more than any mortal battle could
 
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[X] It is sorcery, tread warily lest if cost you more than any mortal battle could

Even if this does turn out to be just some sort of weird rock, it's still a weird rock found around the neck of some fish cat thing. Being cautious is probably better than just assuming it's something mundane like what the doctor thinks.
 
Well my vote ain't so much about making sorcery "not bad" but about making Roland want to understand how the stone/mineral works. His first instinct was to say it was witchcraft. The doctor says that it has magnetic properties and that it's natural. I'm sure in Roland's mind he isn't completely sure what's correct. So instead he focuses on figuring it out and hopefully using it to get to land.

Sure, that is a valid path to take here, though of course if and when he finds the answer he will have to decide how he feels about that.
 
[X] It is sorcery, tread warily lest if cost you more than any mortal battle could

This seems more IC to me.
 
For people who want to use Roland's loss of faith to argue that sorcery is not so bad, you do have to explain the mechanism by which you get there. Like how does the princes being dishonorable make witchcraft OK?
So something like this?
[ ] If Kings, Nobles and Archbishops can sin to line their coffers, why shouldn't you commit a small sin to understand this strange stone?
 
[X] It is sorcery, tread warily lest if cost you more than any mortal battle could

I find this more in-character.
We'd all like to partake in the spoils magic brings, yes.
But that's an entorely OOC point of view.

The MC shouldn't be accepting of magic.
It should take him a fuckwhile to come to terms that sorcery ain't innately bad.
 
So something like this?
[ ] If Kings, Nobles and Archbishops can sin to line their coffers, why shouldn't you commit a small sin to understand this strange stone?
Hmmm using the sins of others to justify your own is not the best idea. Plus I don't think Roland is so devoid of morals and fatih to compromise all that's he's ever lived for and been taught for a single stone.
 
Even if this does turn out to be just some sort of weird rock, it's still a weird rock found around the neck of some fish cat thing. Being cautious is probably better than just assuming it's something mundane like what the doctor thinks.
What is mundane?
In this new world there will be several minerals, plants and other things with inherently weird properties.
That is completly besides actual enchanting.

Wether something is magical or not doesn't change much about its functionality, so it's better to simply assume whatever you are most comfortable with, you'll have to use it anyway.
 
[X] You are not sure if it is truly sorcery or an odd mineral and before the Fifth Crusade you would have wanted nothing to do with it or treat it with extreme wariness, but now? You are cautious but cannot deny that a small part of you is now curious and wants to understand more.
 
Hmmm using the sins of others to justify your own is not the best idea. Plus I don't think Roland is so devoid of morals and fatih to compromise all that's he's ever lived for and been taught for a single stone.
Meh. I tried.

[ ] The stone is something you've never seen before. Its something to explore and understand. Magic or not

I'll settle for this.
 
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The MC shouldn't be accepting of magic.
It should take him a fuckwhile to come to terms that sorcery ain't innately bad.
We have a vast area of superstition and not-knowing to work with for now.

Everything Zaia does might as well be magic for our understanding of medicine.
So it's definitly better to take things in stride as long as we are not directly confronted with something that might actually affect our immortal soul (say our first encounter with a Fiend).
The learned man says it's like magnets, then it is like magnets. Period.
 
[X] You are not sure if it is truly sorcery or an odd mineral and before the Fifth Crusade you would have wanted nothing to do with it or treat it with extreme wariness, but now? You are cautious but cannot deny that a small part of you is now curious and wants to understand more.
 
For people who want to use and explore the stone I want to call attention to my write in. It delays the magic decision until we definitely find out whether this stone is magic or not. And until then we can work out how it works and hopefully get to land.

Also I'm imagining this world might have some phenomena and stuff that for all intents and purposes might be magic to our 13th century brain and I think its imortnat to find out whether it is truly magic or simply the effects of a different world.

[] The stone is something you've never seen before. Its something to explore and understand. Magic or not
 
Also I'm imagining this world might have some phenomena and stuff that for all intents and purposes might be magic to our 13th century brain and I think its imortnat to find out whether it is truly magic or simply the effects of a different world.
Why is that important?
Things have certain properties, like a magnets reaction. We only need to know what these properties are, not if they are magical or not.
Because the latter doesn't help us at all, unless we could suddenly cast Anti-magic Field.

So leave the academic questions out and focus on what is more practical right now. Assuming it is mundane saves us some trouble, so we should assume it, rather than worry about things we can't influence like the true nature of useful green stones.
 
Why is that important?
Things have certain properties, like a magnets reaction. We only need to know what these properties are, not if they are magical or not.
Because the latter doesn't help us at all, unless we could suddenly cast Anti-magic Field.

So leave the academic questions out and focus on what is more practical right now. Assuming it is mundane saves us some trouble, so we should assume it, rather than worry about things we can't influence like the true nature of useful green stones.
That's literlay the whole gist of my vote lol.

That second part was more about things we might encounter in the world later on. And having our chracter learn how to differentiate between his medieval christian instinct screaming "magic" and something just being weird.
 
[] The stone is something you've never seen before. It's something to explore and understand, magic or not.

I like the idea of giving Roland curiosity about the world early on. This way, he can reason for himself if something is good or bad rather than just blindly following scripture.
 
That's literlay the whole gist of my vote lol.

That second part was more about things we might encounter in the world later on. And having our chracter learn how to differentiate between his medieval christian instinct screaming "magic" and something just being weird.

I'm am going to have to push back on one thing, it is not medieval christian instinct, it is it a sense the thought processes of everyone from the dawn of human prehistory to the Enlightenment. The desire and the willingness to systematically pick things apart until you get a logically consistent answer is very new and very strange in the context of human history. By contrast putting strange things in the realm of the supernatural for good of for ill is the general human inclination.
 
I'm am going to have to push back on one thing, it is not medieval christian instinct, it is it a sense the thought processes of everyone from the dawn of human prehistory to the Enlightenment. The desire and the willingness to systematically pick things apart until you get a logically consistent answer is very new and very strange in the context of human history. By contrast putting strange things in the realm of the supernatural for good of for ill is the general human inclination.
Well take those 2 words out but the point still stands. I want the character to eventually separate his first instincts from his judgment regarding the unknown.

Edit- Addes those words becuse thats very much what he is. If he'd been from ancient Rome it would have been "ancient roman instincts" lol.
 
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Well take those 2 words out but the point still stands. I want the character to eventually separate his first instincts from his judgment regarding the unknown.

Edit- Addes those words becuse thats very much what he is. If he'd been from ancient Rome it would have been "ancient roman instincts" lol.

Fair enough, I just wanted to make it clear that none of your other options would have paragons of abstract reason and the scientific method.

There is this rather pernicious notion that the middle ages were... well Monty Python and somehow uniquely superstitious and foolish that I wanted to avoid lending any credence to
 
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