And doesn't every Imperial ship have a Telepathica psyker to communicate through the Warp?
They've got Astropathic Choirs yes, but again they serve a very specific purpose.
Mechanicus can repair that right? my plan brought the Artisan
I've yet to decide. I'm currently planning 4 tiers, Basic, Advanced, Exotic and Relic. Firstly I suspect only the Battle Barge, the Admech cruiser and another ship I've got written down would have such systems installed, but secondly even if you can repair it (if it is indeed damaged) you'll have to find some pretty exotic materials to do so, which might be problematic for various reasons.
 
I feel like the Ad Mech is going to rapidly learn to hate Morrsleib as the evil moon juju wrecks the satellites they send up.

They can join the Celestial Wizards in shaking their fists at the sky.
 
[X] Celestial Lions
[X] Navigational Incident

[X] Plan: Fortress Monestary Building Simulator
 
Last edited:
I feel like the Ad Mech is going to rapidly learn to hate Morrsleib as the evil moon juju wrecks the satellites they send up.

They can join the Celestial Wizards in shaking their fists at the sky.
Hmmmm......

Ship crashes in planet or there's some still in orbit.



There's a project to do this? Super duper laser turret on the ground or one of the ships has the exterminatus weapons on standby to destroy it. The problem is how many chunks it could fall on Mallus.
 
I mean the Slann kept trying to shove the moon away with their magical might, but Morrsleib laughs at such petty things as being pushed out of orbit and scoots itself right back in.
So then Slann started just periodically blasting the thing with their mind bullets, which causes warpstone showers on occasion.
Sadly, Morrsleib laughs at petty things like steadily losing mass, and appears to be largely undiminished, and sometimes even like it has grown.
The only thing to have killed Morrsleib was the Skaven, and that's because they know how to make warpstone go boom and Morrsleib is made out of warpstone.
 
Now, it is a surefire way to remove the lizardmen from the board, as most of the Slann will burn out from playing hell-warp missile command around the globe, triggering their space-ziggurat evacuation plan. It just might also prompt a massive End Times Chaos invasion before we're ready for that tier of bs.
 
Yea I assume cyclonic torpedoes might be able to blow it up but that would be very bad for Mallus generally. See the Endor Apocalypse for example
The bonus Necron ending might just be fun after they subjugate Mallus Nehekhera style.

They'll use their advanced technology to do whatever they do to the big green moon just like they did to the eye of terror.
 
I can see why you would be concerned, but we can mitigate that by playing defensive, keep our units in our territory and build up until we can expand. In the event that we have to push out, we'll have Thunderhawks, Land Raiders, and Teleporting Terminators as QRF. Also while Astartes can be drowned in numbers, there are weapons like the Multi-Laser, Assault Cannon, Flamer, grenades, Psyker abilities, and Vehicles and Aircraft that can melt the horde too fast to overwhelm us, bring in Reinforcements, or just to evac to safety.


Devastators are for carrying the heavy weapons in case they met a horde or Large creature and Tactical Marines with Bolters aren't good enough. Armories are not only for Chapter relics but also for Astartes Vehicles like the Land Raider, Whirlwind Rocket Arty, Thunderhawks, and their version of the Chimera APC that I forgot the name of. These 2 are meant to be force multipliers which is great to have when you are outnumbered for obvious reasons.

The Cadians are mostly to be a garrison force and to help establish a PDF of regular humans that want to help us but don't want to become Mechanicus or not good enough to be an Astartes or willing to be a serf. Make the most of a resource and I don't know if Serfs make good PDFs but I have 1/2 a CP point so might as well have Cadians. For cavalry, Astartes have their hover bikes and Assault Squads, Scout Marines can also cloak so the need for cavalry as a scout is reduced. If the Mechanicus can launch satellites they become even more unneeded. Plus the Infantry Regiment can be trained to drive IG vehicles made by the Mechanicus so even if it isn't essential, you do have the option later on once a Manufactory is established.


I think I remember QM mentioning that Astartes can learn a language by eating a local's brain and then Psykers could spread that info to other Astartes so, Dialogus is alright but Astartes can do that with BS Gene-seed. So once the Astartes got the language, they can copy that info to serfs to translate with the help of Mechanicus and build a dictionary or just have that downloaded to the regular human officer's brain.


That is a good point but Librarians can handle that and we won't be working with unsanctioned psykers or casters until we build a rapor with the faction they are a part of and by that point the Librarian would have gotten enough of an idea of the situation to act appropriately.


According to the wiki
"They are also notoriously known to quickly summon the aid of the Sisters of Battle or even the Ordo Hereticus when they suspected evil from the ranks of their flocks" They only call them when they suspect that there maybe heretics, not before. That means they don't have Hereticus or Sisters in their ranks and had to call them in. Since we are cut off from the Imperium, they'll ask the Astartes to do it and they should be a bit more reasonable since they can just scan a soul and see if they are corrupted. QM also mentioned that Black Templars can show restraint and you can see the Text-To-Speech Podcast about the Black Templars and they are fairly reasonable.


I have no idea who they are, but I do remember that the Imperial Truth was written by Lorgar who turned traitor.

The Imperial Truth that there are no gods in the sense of no entities that cannot eventually be understood and conquered(and that the emps is a man) was doctrine created by the emperor.

The imperial Creed was derived from a book written by lorgar and was basically the idea that the emps is a god and one who should be worshipped.
Lorgar' has essentially won bigtime in this timeline.

I think you have that backward, I think you also have it backward that text to speech showed off how reasonable the Black Templars were. Even if they can show restraint and not be particularly vicious idiots, their relationship with the lions proves they can indeed hold back and overcome their worst tendencies I am still convinced that is very much the exception for them.

However, I find most everything else to be well-argued so I'll be changing my votes. I will note finally that being able to eat the local's brains for information is hardly a reasonable excuse for not wanting to build a rapport with them in my books though.
Although I could have just misunderstood that part.


I guess I had better go cross out my old plan.


[X] Plan: Fortress Monestary Building Simulator
 
However, I find most everything else to be well-argued so I'll be changing my votes. I will note finally that being able to eat the local's brains for information is hardly a reasonable excuse for not wanting to build a rapport with them in my books though.
Understandable, the Astartes isn't going to eat just any poor farmer that happened to be nearby, they probably eat bandits or some poor sap who died and would be too dead to care that his brain is getting eaten.
 
I wish I know what I want in the location but I don't have a crystal ball to min max and I then felt I might as well take a wrecking ball in the Empire so I went for north.
Hmmmm......

Ship crashes in planet or there's some still in orbit.



There's a project to do this? Super duper laser turret on the ground or one of the ships has the exterminatus weapons on standby to destroy it. The problem is how many chunks it could fall on Mallus.


I know this is a joke but...

I confess my whole goal here is to in descending order of priority:
A: Not see our imperials die needlessly or even avoidable as much as is possible
B: Keep the planet as hospitable as possible and not render it an even more hostile environment.
C: Hopefully see as little of the forces of order on mallus die littel as is possible

If all three become impossible due to avoidable bad planning I think i'll leave the game.

Biologis I feel is a nice to have, but not essential, wiping out the Skaven with a deadly virus would be pretty great but bombardment can do the job too. Knights would be really great to have against Chaos Demons and provide a great deterrent for any attacking army so they are in. Ordo Reductor is a hard sell to be brought to a mission to rebuild a chapter since there is no reason to bring them unless there is a chance that the planet might have been occupied.

This here I also feel is not really a great attitude to have with the skaven at all, most of their population is '''protected'' or well surely will be when the whole species is threatened by The Great Horned Rat, who certainly has horrible plauges in his portfolios, also the plauge monks may be secret nurgle worshipers.
Bombardment though would still not be too viable at least not in like just one big campaign given that their population is pretty darn spread out.
In short, we should not under any circumstances underestimate them.
 
Last edited:
We should probably also try to make sure our weapons don't fall into certain hands(the skaven especially ikit claw and the orks just to point out a few)
 
Back
Top