but the ostensibly higher rank noble that he serves or pay deference too did. It might be he's such a prodigy he does not need them. I highly doubt the sect would give poisonous or debilitating pills to it's disciple without warning them.
but the ostensibly higher rank noble that he serves or pay deference too did. It might be he's such a prodigy he does not need them. I highly doubt the sect would give poisonous or debilitating pills to it's disciple without warning them.
Lady Zhu might care more about becoming the first aspirant to become a full disciple and get personal instruction from the Sect Head. Compared to the reward the side effects of pills and potions may not be too bad for Lady Zhu. That is not the same for peasants like Zhi Gao.
@Kadmus
Is there any mechanical significance to the elements that techniques can have? Can we do stuff like using a water technique to weaken a fire one or using a metal technique to strengthen a water one?
does nothing for us right now, because we/our opponent only rolls 1 die, thanks to our low mental talent. Isn't that right, @Kadmus ?- Still Mind Pill. Forces the opponent in mental breakthrough rolls to use their worst roll, instead of their best. Effective until Inner Human First Step.
which costs 100 points. Given that we make a minimum of 10 points per time block spent on our Garden Job, the price is not too steep, but it's probably not worth it compared to time blocks spent on grinding mental cultivation with the hope of not failing the breakthrough roll, at least this coming week. If we end up having trouble, we can purchase it during the next vote.- Elixir of Enlightenment. Allows a breakthrough into the First Step Outer Human Realm of mental cultivation without a roll.
If this is true. And I believe it is, I will change the plan accordingly. I am just waiting for @Kadmus to clarify the matter.As far as I can see, this:
does nothing for us right now, because we/our opponent only rolls 1 die, thanks to our low mental talent. Isn't that right, @Kadmus ?
The element cycle follows the wuxing properties for overcoming/strengthening etc. So metal is strengthened by earth, overcomes wood and is overcome by fire and so on.
Elements that overcome the other are treated as 2 Steps higher (+20%).
Elements that strengthen work the same way, so using a wood technique into an ongoing water technique will enhance the wood technique to +20%.
Most cultivators use 3 elements. Their primary, support arts that feed their primary, and a couple of techniques that overcome the element that overcomes their primary.
[X] Plan: Let's Not Start Using Drugs Just Yet
The 'Max' plan is better, but also annoying to read and parse. Defeat conditional plans and get them out of quest culture.
Yeah, if nothing weird happens, it's impossible to get to 25%. I mostly put that condition in because it's good habit. It doesn't hurt, at least.I don't see how it will reach 25% Bureaucracy this week. We are at 10% and each block is maximum 2% progress.
The need for balance only matters for Steps, not DoS (Edit - or so I assume, voting would be a nightmare otherwise or the Qm would have to radically change the format).After successful breakthrough in Mental Cultivation, Physical Cultivation will be at 16 DoS so it's better to continue Mental Cultivation until both are equal.
Is it possible to do more than 1 block a day of Garden Job?Yeah, if nothing weird happens, it's impossible to get to 25%. I mostly put that condition in because it's good habit. It doesn't hurt, at least.
The need for balance only matters for Steps, not DoS (Edit - or so I assume, voting would be a nightmare otherwise or the Qm would have to radically change the format).