Dial up Heroine (Worm/Ben 10)

An cursory examination of the Dial Device
[X][Arm] Examine the thing on your arm
[X][Plan] A Good Start
-[X][AttUp] Learning
-[X]][AttDwn] Diplomacy
-[X][Trait] Your DNA is particularly Hardy, allowing the Omnitrix to recharge faster
-[X][AddTrait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
-[X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
-[X][AddFlaw] You aren't as strong as others are, a problem which effects your transformations too
You take a step back, away from the pod. However, the moment that you start to move, the device begins to move as well. The thing coils up on itself, like some kind of liquid crossed with a serpent, before it shoots forward, slamming into your wrist with enough weight and force to throw you off your feet again.
There is a moment, so brief as to be almost nonexistent where you wonder if this is how your life is going to end? Attacked and ripped apart by some kind of unknown Tinkertech device that you found in the woods. The moment lasts only until you slam into the ground a second time. You lay there for a long moment, simply staring at the starry sky as you groan. There is a surprising lack of pain, discounting the obvious aches and pain from the two times that you have been thrown through the air tonight.

Slowly, you tilt your head, looking down to the arm that the device slammed into... There, the device rests on your arm. With another groan, you slowly push yourself up into a sitting position, one hand pushing a lock of hair out of your face.

Carefully you push yourself the rest of the way up to your feet, making sure to keep the strange device in your line of sight. Once you are back on your feet, you stumble to the side of the furrow, before pulling yourself free of the dirt and the darkness. Actually, on that front... you seem to have lost your lantern. Thankfully, while the fires don't seem to be spreading, there are enough shattered trunks and downed branches that are burning to give you enough light to see. You start to follow the furrow back towards the top of the hill, where you were thrown from your feet the first time. If there is any place that you are likely to have lost the Lantern, it would be there.

That thought brings another to the front of your mind, and with a bated breath, you slowly look down. Shaking hands slowly reach out, grabbing hold of Mom's camera, twisting it this way and that way as you look the machine over for any damage.

And unfortunately, you find some. There are the less worrisome scratches and scuffs to the case of the camera, but the shutter is hanging half open - the bottom half of the shutter is no longer closing on it's own, and with that you can also see a crack running across the lens beneath the shutter. You glare at the strange device on your wrist for a moment, blaming the thing for the damage to one of your mother's precious possessions. For now, all you can do is hope that the damage isn't too much to repair, and to keep on moving.

Reaching the top of the hill, you spend a few minutes searching for your lost lantern, even going so far as to try and use your Camera's flash to search more, but... Your Lantern is nowhere to be found. You start heading back down the trail, being extra careful to watch your steps as you go. A good thing that you were doing so too, as you barely make it ten paces before you nearly step on something that is most certainly not natural to the trail.

Something round and made of metal and glass with a flared top. Your lantern! With a little cheer, you pick up the light source, and with a click the top of the hill is bathed in light. Now that you don't have to worry quite so much about getting back down the trail, and more importantly, now that you can see clearly, you find a clear spot by the side of the trail. Hanging the lantern off a tree branch, you settle back against a tree, and start to really look at the device on your arm.
10 + 12 = 22
[Nat 10! Success Increased by One Step]
[CRITICAL SUCCESS]
7 + 12 = 19
[SUCCESS]
The shell of the device is two different colors of black, the inner shell darker black than the outer. You poke at the outer shell, it has an almost spongy texture, squishing just a little under the pressure that you press against it. Even so, for all of the outer shell's ability to squish and deform, it is perfectly flush against your skin. You can't even get a fingernail underneath, nor can you lift the edge by trying to squish it up.

The inner black shell has a more metallic texture to it, and it is just as hard as that implies, clicking like metal under your nails.

Extending out of the more metallic part of the shell are four white tubes? Rails? Wires maybe? To be completely honest, you aren't sure what the white piping actually is, other than the fact that it has a texture like glass which doesn't compress in the slightest.

However, the shell is only a part of the device. There, on the top of the device, and centered halfway down your forearm is a large dial that is framed by four small buttons, with a fifth button button about a finger's width down from the dial. The face of the dial shows a green hourglass shape, with a black border and gray further beyond the border itself. The dial spins smoothly either way, giving a soft click every eighth of a turn. Meanwhile the four buttons on the rim of the dial don't seem to do anything?

All that leaves is the final button.

The last button presses easily, and the device gives a happy sounding trio of beeps as the dial pops upwards. The device starts to give off a soft beeping noise, and the face of the dial itself changes, the black borders of the hourglass crossing over each other, changing the shape at the center to a diamond, and within, there is a strange shape... It looks almost like a silhouette, but not one of anything you can recognize.Pressing the buttons on the rim still doesn't seem to be anything, but when you start to spin the dial, when it reaches eighth turn, the image on the dial changes to a different silhouette.

Pressing the fifth button makes the device give an almost sad sounding beep as the dial returns to it's original hidden state. Grabbing hold of the dial, you give it a gentle pull, and the dial pops back up, but the face of the dial doesn't change as it did before. Now that the dial is raised, the buttons of the face give a chirp when they are pressed, and there is a similar chirp when you twist the dial...

So the fifth button gains access to the base level user interface, while lifting the dial must give access to the interface that the creator must have used to program the thing.

Which means that there is a single thing left to test.

Returning the dial to it's standard position, you press the activation button, watching as the dial rises, and the symbols appear on the face of the dial.

[ ][Dial] Round Head
- A clearly bipedal figure with a rounded heart shaped head, and very thin limbs
[ ][Dial] Squat
- A squat four figure with thin backwards kneed legs, and thick heavy arms that might actually be front legs
[ ][Dial] Wavy Spikes
- Another bipedal figure, this one with sharp wavy hair? coming out of the top of it's head and thick arms
[ ][Dial] Smooth
- A smooth design with a few pointy spots, and a strange object floating above it
[ ][Dial] Crab
- Like, this is clearly a crab, but not any crab you have ever seen before, with the body raising up and then the arms sticking down
[ ][Dial] Dangle
- Another biped, this one with a forward facing head that has some kind of dangle sticking off of it
[ ][Dial] A Fairy?
- Another one with a pointed head, but this one has very thin limbs and wings! It kind of looks like a fairy...
[ ][Dial] A dinosaur?
- Again with the pointed heads... But this one has the general body shape of a raptor... Just what the hell does this thing do?
[ ][Dial] Bumpy
- A more standard humanoid shape, but very bumpy, and either doesn't have a head, or no neck to speak of?
[ ][Dial] A ghost?
- This one has no legs at all, and the rounded head and thin limbs make you think of a ghost.
 
[ ][Dial] Round Head
- A clearly bipedal figure with a rounded heart shaped head, and very thin limbs
The smartest form, and the least destructive. Grey Matter can help figure things out faster while minimizing the chances of a forest fire.

And may I just say, wow. We are SO lucky. Grey Matter AND Brainstorm in the same playlist? Broken.
 
Been thinking of changing the name of the quest...

Just watch was like, the closest thing I could think of for a pun at the moment, but it's a really bad name.

One thought that has popped up since was 'Zero to Hero Time', but I'm not sure about it so far.
 
[X][Dial] Crab
Has we are in a forest there are too many things that would pray upon something of Grey matters size so we should use brain storm
 
[ ][Dial] Smooth

Oh man we got Goop, I fricking love Goop.

[X][Dial] Crab

Buuuuut on second thought maybe Brainstorm can repair the camera? Grey Matter could probably do it too but I'd rather not be tiny at the moment.
 
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Hmm... Thinking about it, while, in the long run, getting Ghostfreak as one of our first ten aliens is... not very good. At all. He still is a decent choice for now, along with XCLR8, if we need to do any fighting that won't end up setting the entire forest on fire.

[X][Dial] A ghost?
 
So, Taylor has Gray Matter, Wildmutt, Swampfire, Goop, Brainstorm, Ripjaw, Pesky Dust, XLR8, Gutrot and Ghostfreak.

I presume everyone is familiar with them, but I'll be making a post explaining them all anyway.

[X][Dial] Crab
 
So it looks like the crit gave us access to the programmer's interface?
It's a good thing that Taylor is a pretty decent programmer canonically.

And the 65s must have been to decide aliens.
 
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Huh... That plan was almost exactly the Omnitrix Operator plan I made for the original thread, only missing the Sync Trait. Weird.

Anyway, good to see it rebooted at least. Feels a little more polished. Let's see who we got.
So, Taylor has Gray Matter, Wildmutt, Swampfire, Goop, Brainstorm, Ripjaw, Pesky Dust, XLR8, Gutrot and Ghostfreak.
Beat me to it! :ninja: That's actually Heatblast, not Swampfire though. I checked the picture against a search. I consider it a good thing actually. While Swampfire does have that bullshit healing factor and chlorokinesis, Heatblast has pretty serviceable flight, in addition to some quality bullshit of his own, like that meteor riding. Just... don't turn into him in the forest. Ben's left quite a few cautionary tales. Not Ripjaws either.

Getting Ghostfreak though... bad. Super bad. Zs'Skayr's ability to retain his personality even within something as small as a DNA strand is absolute hax, and it's only after repeated re-absorptions that Ben was able to throttle his personality out of the form for good. I'd suggest not using him at all, but Ghostfreak is so good.
 
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