Dial up Heroine (Worm/Ben 10)

Does synchro rate have a cap/max?

Narratively speaking I'm thinking the increased sync rate would be a good choice, but if it caps out it may not be worthwhile in the long run.
...Why bother? 18 hours is plenty of time.
For some of us the changes were made in the middle of the night, and assuming they're busy during the day that would mean little to no time to change vote/discuss/create a plan.

And what precisely does learning do, in this case? We don't have piety and whatnot, so beyond figuring out how to use the omnitrix not sure what worth this stat has.
 
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[x] [Plan] De-Escalation- [X][AttUp] Diplomacy- [X][AttDwn] Martial- [X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it- [X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
[x] [Arm] Examine the thing on your arm
 
[X][Plan] Watch me pal!
-[X][AttUp] Learning
-[X][AttDwn] Diplomacy
-[X][AddTrait] While you've never gotten into a fight, it seems you are a quick learner, figuring out how to fight faster than normal
-[X][AddFlaw] The Omnitrix has formed a particularly weak Genetic Bond with the Omnitrix, decreasing your Base Sync Ratio

Reasoning: Martial is an important stat for a bearer of the Omnitrix, doubly so when said bearer is living in Earth-Bet. Even if the wider universe isn't going to get involved as much as it did in the original series. I'm not comfortable with giving a fourteen-year-old the equivalent of a WMD without also giving them an inbuilt way of learning how to use it. Unless we manage to hide our ownership of the watch, which I would go along with if we picked up intrigue as our primary stat.

Butttt I'm not gonna vote for Intrigue myself because, frankly, it will be more entertaining to go without having it. So the martial trait is simply insurance that Taylor doesn't get her ass whooped too hard. (Not to mention that it will help her mindset from breaking apart from pure adrenaline)

I could be persuaded to change away from the weak genetic bond trait but personally, I think it's the best downside. Short-term it's gonna be quite screwy but that can be balanced out with the proper traits, it doesn't have the negative impact a trait that would say make Taylor fearful of combat might have.

(In-retrospect this plan seems to mirror the exact traits Ben had in the original series. Oops?)
 
Technically the cap is 99, because hitting Sync 100 can break some of the math.

Learning is primarily for dealing with the Omnitrix, but also for handling and using Xenotech, Tinkertech and Tinker Type B creations.
 
[X][Plan] In the Beginning
- [X][AttUp] Learning
- [X][AttDown] Prowess
- [X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
- [X][AddTrait] While you've never gotten into a fight, it seems you are a quick learner, figuring out how to fight faster than normal
- [X][Flaw] You aren't as strong as others are, a problem which effects your transformations too
- [X][AddFlaw] You feel like shit, turns out your are particularly weak of body, an issue which effects your transformations too

Alright, heads killin' me so screw comin' up with a decent plan name. With how much time's left this is probably futile, but my reasoning is thus:

For the increase, I went with learning as there seems to be a strong inclination among voters for that, and I figure it would help with the omnitrix and make it so that we ain't completely inept with the alien tech we come across which is a big plus. Also, this will bring the relevant stat to 10 and I'm curious if we'll get a trait or some other tangible benefit.

For the decrease, Prowess is probably the easiest stat to raise, and is influenced by martial and intrigue, so it's the easiest to rebound; especially since with the fighting trait we get a bonus to raising it, to help offset the decrease. And if it follows CK2 convention we can just raise it by getting into fights.

For traits... I'm rather divided but ended up going with the one that decreases chances of a misfire, since the chances of a misfire appear to be otherwise static/not influenced by sync rate, which we can raise to improve recharge rate and duration. Plus, if you think about it fights realistically aren't going to last that long, and it's a lot worse to get stuck with a misfire/a terrible hero for a given situation, than it is to take a bit longer to recharge/not last as long. And it complements the increased learning to hopefully help us figure out the secrets of the Omnitrix faster.

For the additional trait, I went with the quick fighting learner as that will always be relevant and helpful towards increasing our prowess, not to mention the martial boost - a fact which will be key what with how the primary use of the omnitrix is fighting and what with BB being so dangerous/hostile.

For drawbacks I went with both physical maluses, which I imagine most people aren't too keen on, but hear me out: the omnitrix will supposedly work to bring us to peak health over time, so while we'll have a weak start these two traits seem to be the only ones that we can certainly do away with eventually. Plus, being a bit stronger or durable isn't liable to make that much of a difference when talking about those forms where they're relevant, since they are already so far beyond human.

And, yeah. I think that's my entire reasoning, I may have forgotten some stuff due to the headache, but I tried.
 
Adhoc vote count started by Doccer on Jan 15, 2021 at 4:12 PM, finished with 58 posts and 25 votes.

  • [X][Arm] Examine the thing on your arm
    [X][Plan] A Good Start
    [X][Arm] Head back to the camp
    [X][Plan] De-Escalation
    [X][Plan] A Good Start
    -[X][AttUp] Learning
    -[X]][AttDwn] Diplomacy
    -[X][Trait] Your DNA is particularly Hardy, allowing the Omnitrix to recharge faster
    -[X][AddTrait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
    -[X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    -[X][AddFlaw] You aren't as strong as others are, a problem which effects your transformations too
    [X][Plan] De-Escalation
    - [X][AttUp] Diplomacy
    - [X][AttDwn] Martial
    - [X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
    - [X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    [X][Plan] The Escalation Begins
    [X][Plan] Work Smarter, Not Stronger
    [X][Plan] The Escalation Begins
    -[X][AttUp] Learning
    -[X][AttDwn] Diplomacy
    -[X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
    -[X][AddTrait] Your DNA is particularly Hardy, allowing the Omnitrix to recharge faster
    -[X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    -[X][AddFlaw] You aren't as strong as others are, a problem which effects your transformations too
    [X][Plan] Work Smarter, Not Stronger
    - [X][AttUp] Learning
    - [X][AttDown] Prowess
    - [X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
    - [X][AddTrait] You've formed a surprisingly strong Genetic bond with the Omnitrix, increasing your Base Sync Ratio
    - [X][Flaw] You aren't as strong as others are, a problem which effects your transformations too
    - [X][AddFlaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    [X] Plan: Cape Priorities
    -[X][AttUp] Martial
    -[X][AttDwn] Stewardship
    -[X][Trait] Your DNA is particularly Flexible, allowing you to Hold Transformations for longer
    -[X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    [X][Plan] Long-term gain, short-term pain!
    -[X][AttUp] Martial
    -[X][AttDwn] Diplomacy
    -[X][Trait] You are actually stronger than one would expect, a benefit that transfers over to your transformations
    -[X][Trait] Your body seems to be more durable than expected, a benefit that transfers over to your transformations
    -[X][Flaw] The Omnitrix has formed a particularly weak Genetic Bond with the Omnitrix, decreasing your Base Sync Ratio
    -[X][Flaw] Your DNA is particularly Brittle, limiting how long you can stay transformed
    [X][Plan] Long-term gain, short-term pain!
    [x] [Plan] De-Escalation- [X][AttUp] Diplomacy- [X][AttDwn] Martial- [X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it- [X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    [X][Plan] Watch me pal!
    -[X][AttUp] Learning
    -[X][AttDwn] Diplomacy
    -[X][AddTrait] While you've never gotten into a fight, it seems you are a quick learner, figuring out how to fight faster than normal
    -[X][AddFlaw] The Omnitrix has formed a particularly weak Genetic Bond with the Omnitrix, decreasing your Base Sync Ratio
    [X][Plan] In the Beginning
    - [X][AttUp] Learning
    - [X][AttDown] Prowess
    - [X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
    - [X][AddTrait] While you've never gotten into a fight, it seems you are a quick learner, figuring out how to fight faster than normal
    - [X][Flaw] You aren't as strong as others are, a problem which effects your transformations too
    - [X][AddFlaw] You feel like shit, turns out your are particularly weak of body, an issue which effects your transformations too
 
So, since the majority of voters appear to have been cast prior to editing, does the author intend to extend the vote by 6 hours? I am not sure how serious the mistake was, but it seems fair.
 
Yeah, having thought about it, I have decided to extend the voting time by 6 hours, since I fixed the edit roughly 6 hours post posting the update
 
Vote closed
Scheduled vote count started by Lunaryon on Jan 14, 2021 at 6:52 PM, finished with 65 posts and 27 votes.

  • [X][Arm] Examine the thing on your arm
    [X][Plan] A Good Start
    [X][Arm] Head back to the camp
    [X][Plan] De-Escalation
    [X][Plan] The Escalation Begins
    [X][Plan] A Good Start
    -[X][AttUp] Learning
    -[X]][AttDwn] Diplomacy
    -[X][Trait] Your DNA is particularly Hardy, allowing the Omnitrix to recharge faster
    -[X][AddTrait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
    -[X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    -[X][AddFlaw] You aren't as strong as others are, a problem which effects your transformations too
    [X][Plan] De-Escalation
    - [X][AttUp] Diplomacy
    - [X][AttDwn] Martial
    - [X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
    - [X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    [X][Plan] Work Smarter, Not Stronger
    [X][Plan] Long-term gain, short-term pain!
    [X][Plan] Watch me pal!
    -[X][AttUp] Learning
    -[X][AttDwn] Diplomacy
    -[X][AddTrait] While you've never gotten into a fight, it seems you are a quick learner, figuring out how to fight faster than normal
    -[X][AddFlaw] The Omnitrix has formed a particularly weak Genetic Bond with the Omnitrix, decreasing your Base Sync Ratio
    [x] [Plan] De-Escalation- [X][AttUp] Diplomacy- [X][AttDwn] Martial- [X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it- [X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    [X] Go grab your Camera and try and find some amazing views to put to film
    [X][Plan] Long-term gain, short-term pain!
    -[X][AttUp] Martial
    -[X][AttDwn] Diplomacy
    -[X][Trait] You are actually stronger than one would expect, a benefit that transfers over to your transformations
    -[X][Trait] Your body seems to be more durable than expected, a benefit that transfers over to your transformations
    -[X][Flaw] The Omnitrix has formed a particularly weak Genetic Bond with the Omnitrix, decreasing your Base Sync Ratio
    -[X][Flaw] Your DNA is particularly Brittle, limiting how long you can stay transformed
    [X] Plan: Cape Priorities
    -[X][AttUp] Martial
    -[X][AttDwn] Stewardship
    -[X][Trait] Your DNA is particularly Flexible, allowing you to Hold Transformations for longer
    -[X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    [X][Plan] Work Smarter, Not Stronger
    - [X][AttUp] Learning
    - [X][AttDown] Prowess
    - [X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
    - [X][AddTrait] You've formed a surprisingly strong Genetic bond with the Omnitrix, increasing your Base Sync Ratio
    - [X][Flaw] You aren't as strong as others are, a problem which effects your transformations too
    - [X][AddFlaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    [X][Plan] The Escalation Begins
    -[X][AttUp] Learning
    -[X][AttDwn] Diplomacy
    -[X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
    -[X][AddTrait] Your DNA is particularly Hardy, allowing the Omnitrix to recharge faster
    -[X][Flaw] Being in a fight terrifies you, and you do not want to be there again, making it take longer to learn how to fight
    -[X][AddFlaw] You aren't as strong as others are, a problem which effects your transformations too
    [X][Plan] In the Beginning
    - [X][AttUp] Learning
    - [X][AttDown] Prowess
    - [X][Trait] Something about the operation of the Omnitrix just makes sense to your mind, making it easier to learn how to use it
    - [X][AddTrait] While you've never gotten into a fight, it seems you are a quick learner, figuring out how to fight faster than normal
    - [X][Flaw] You aren't as strong as others are, a problem which effects your transformations too
    - [X][AddFlaw] You feel like shit, turns out your are particularly weak of body, an issue which effects your transformations too
 
I have also updated the character sheet, and for the last bit I need 8 separate d65 rolls, with any repeats being ignored and rerolled
 
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