Per word of AN, Essence makes stuff more magical, but also more dangerous. Control of essence means we would have innate control of some magical element of the region, which would be less about easing the restrictions, and more about making the tamed beasts more exotic as a baseline, as far as my understanding goes.Plan Dragonriders with Essence Springs:
[X] [Terr] Cave Dwellers of the High Mountains
[X] [Tech] Beast Binding
[X] [Cha] Ferocious Beasts
[X] [Adv] Essence Spring (+Essence, +Food)
The springs neutralize the food penalty from the mountains, and give us the essence boost that hopefully will make dragon taming more achievable.
Per word of AN, Essence makes stuff more magical, but also more dangerous. Control of essence means we would have innate control of some magical element of the region, which would be less about easing the restrictions, and more about making the tamed beasts more exotic as a baseline, as far as my understanding goes.
How does essence interact with other things, anyway? From best guess, it's basically a measure of how high-tier our Resource access is; like with an RPG, instead of [iron] we have access to [mithril], or instead of [linen] we have access to [magic silk], but ultimately our surplus of these exotic goods is still based on the +Resource amount?Like, Dragon Taming is hard, but if you have more Essence then you can do stuff like have a higher chance of hatching and raising a dragon from an egg because you have the resources to raise it. Stuff like that.
How does essence interact with other things, anyway? From best guess, it's basically a measure of how high-tier our Resource access is; like with an RPG, instead of [iron] we have access to [mithril], or instead of [linen] we have access to [magic silk], but ultimately our surplus of these exotic goods is still based on the +Resource amount?