Not saying we didn't do wrong, but it takes two to tango, lancer's not innocent either In this case. we can both do wrong. This is BOTH our faults, we came, that's our fault, but then when we back down (showing ourselves and being willing to talk) lancer escalates. I mean it makes sense sure, but that doesn't change that the entire combat encounter could have been easily avoided by lancer acting differently, us too for that matter. She chose to attack though, we chose to show ourself and hans chose to send us for info. I wouldn't call lancer escalating our fault, she could have attacked anyway, she was facing the general right direction after all, what is our fault is being there and revealing ourselves. To put all the fault at us alone is incorrect i'd say.Ok, I need to point this out because I see this kind of self-justification fairly often in quests like this and it needs to be addressed.
This entire encounter was our fault. Not Sakura, not Medusa, not Hans. It is our fault.
Yes, Medusa lied to us, but Chiyome is literally intruding onto her domain for ambiguous reasons and for all Medusa knew the Assassin could be targeting Sakura herself. Keep in mind that Hans specifically ordered Chiyome to investigate Sakura/Luvia and only that. Chiyome should not have revealed herself because she didn't receive any directive on any alliance-making and without input from Hans. Instead, we run counter to his orders, fell for the avoidable bait (Medusa is calling for an alliance and not Sakura is a big hint) and everything fell apart. Medusa didn't cause Chiyome to reveal herself.
We did.
Blaming Medusa isn't going to change the fact that we deliberately chose to reveal Chiyome. It's not going to change the fact that we deliberately chose to NP Medusa and catching Sakura in the crossfire. It's, ultimately, not going to change the fact that this entire encounter was our fault.
In Rabbit's quests, our actions can, and often will have significant tangible consequences in the future, and a single mistake could make our lives very inconvenient if we don't spot the hints he laid out in his updates. We need to stop blaming the opposing party for our own mistakes and understand the gravity of our votes, or else we're going to pay visits to B.B. really soon.
Yes we traded upwards but unlike Sakura and Luvia we cannot afford to take these hits, for them this is a minor inconvenience.You say it's a bad outcome but honestly think about it
Assassin revealed herself to lancer and was nearly killed due to being taken off guard.
Out of multiple bad outcomes, such as assassin dying, assassin being permanently crippled.
Yet assassin got away, injured lancer quite a bit and Sakura has been hurt. Sure assassin was just but Hans seems to think it's something that can be fixed.
Kinda wish we had really gotten a Bad Ending so we could fix up this mess but it can't be helped now.
Apparently I wasn't clear enough the first time if people still insist we aren't entirely to blame for this, so let me be more specific.Not saying we didn't do wrong, but it takes two to tango, lancer's not innocent either In this case. we can both do wrong. This is BOTH our faults, we came, that's our fault, but then when we back down (showing ourselves and being willing to talk) lancer escalates. I mean it makes sense sure, but that doesn't change that the entire combat encounter could have been easily avoided by lancer acting differently, us too for that matter. She chose to attack though, we chose to show ourself and hans chose to send us for info. I wouldn't call lancer escalating our fault, she could have attacked anyway, she was facing the general right direction after all, what is our fault is being there and revealing ourselves. To put all the fault at us alone is incorrect i'd say.
i do get what you mean about every action having consequences and needing to seriously consider each and every hint though. we'll just have to learn from our mistakes.
Medusa literally warned us that she's already hostile to intruders. Who is Chiyome? An intruder. That in itself is a fairly big warning sign that people that should've taken heed of but didn't.Lancer walked forward and drew her sickle, "I know you're in here. Whoever you are. I don't take kindly to intruders."
"You could have killed us twice but you didn't. Why not show yourself, Assassin, so that there may be proper dialogue with the two of us?" Lancer offered as she turned her head left to right, "I know you're here, enough with the hiding. I only wish to speak with you."
While I mostly agree with your assessment I don't agree that using the NP was what torpedoed any possibility of an alliance, I'd say falling for the bait was what did that.Don't expect to be allies with Sakura or Luvia. We sank that boat when we unleashed that NP on Medusa and injuring Matou.
I think Chain is referring to in-story and out-of-story blame. Out of story it is absolutely our fault. In story is where some of the blame is shared.Apparently I wasn't clear enough the first time if people still insist we aren't entirely to blame for this, so let me be more specific.
By that logic, it still doesn't change the fact that in-story Chiyome should really have known better to reveal herself beyond Hans' orders, especially with the hints that I just stated.I think Chain is referring to in-story and out-of-story blame. Out of story it is absolutely our fault. In story is where some of the blame is shared.
Medusa trying to trick us was a provocation. If you're hiding from someone and they trick you into revealing yourself with the intention of killing you, sure you hold some of the blame for what follows considering you probably should have known better, but is it all your fault? Absolutely not, no one made this person attack you, let alone purposefully deceive you with the intention of rendering you vulnerable to murder-stabbing.Chiyome being baited and deliberately revealing herself is the catalyst for the encounter. Medusa wouldn't have escalated if Chiyome didn't go against orders and revealed herself. The escalation is therefore Chiyome's fault.
The fact of the matter is that Chiyome shouldn't have responded to the provocation in the first place. Chiyome was specifically ordered to only investigate the place. She wasn't tasked with negotiating with another opponent, she wasn't tasked with revealing herself when a convenient alliance presented itself (that's her Master's job, not hers) and she most certainly wasn't tasked to do any fighting unless she was spotted in the first place. The whole 'provocation to kill Chiyome' is rendered completely moot when Chiyome isn't suppose to respond at all.Medusa trying to trick us was a provocation. If you're hiding from someone and they trick you into revealing yourself with the intention of killing you, sure you hold some of the blame for what follows considering you probably should have known better, but is it all your fault? Absolutely not, no one made this person attack you, let alone purposefully deceive you with the intention of rendering you vulnerable to murder-stabbing.
And yes Medusa had reasons to want to kill us, namely us being an Assassin near her master, but her master wasn't in immediate harms way at the time and Medusa herself acknowledged that we had passed up on our best chance to kill Sakura, and even used that as a way to try and trick us.
Like, I understand that it was the players fault, and that Chiyome probably shouldn't know better. But you're taking this too far in the opposite direction; even if it's 100% the players fault, it is absolutely not 100% Chiyome's.
I was going to respond to this, but honestly I feel like my response was getting more personal than the debate really warrants and so I'm just going to say I'm afraid we'll have to agree to disagree.Once again, it doesn't matter if Medusa is sincere in her offer or not; it is still Chiyome's fault because she wasn't suppose to reveal or respond to the provocation in the first place.
That'd kill half of soul from Quest, though.Resetting would have been the best option, however losing assassin doesn't mean Hans is dead it just means we fight the grail war without a servant.
While I agree that we shouldn't have responded to the provocation and revealed ourselves, I'd say these are arguments that Medusa escalating was a bad call on medusa's part.And how would Medusa know her Master wasn't in harm's way? Does she know who Assassin is? Does she know whether Assassin has anti-Unit or anti-Army capabilities? Does she know whether Assassin can attack from multiple directions? Medusa doesn't know and that's why Assassin is still a massive threat to her master.
I see where you're coming from but I was shitting bricks once we got locked inside the room, hiding knowing we can't directly fight our opponents on even grounds with the fear that one wrong decision could cause crippling damage to our ability to win is where excitement from this quest should come from. Think more survival horror.That'd kill half of soul from Quest, though.
Maybe I'm getting ahead of myself here as I'm not OP, but I'd like to believe Chiyome got chosen as the Servant for a narrative reason.
From simple things like Saber being someone related to Chiyome one way or another, Medusa being snake-related too and even maybe armored guy if it turns out to be Odysseus with his and Chiyome's roles during LB5-1 there's some themes, parallels and pottery going on already.
It's like if Medb had gotten killed half-way into the previous Quest. Could we have continued? Duh. But it would have been kinda, you know...
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This is unrelated to that but perhaps one of the issues now is that people wanna do something, feel like they're doing something and influencing things, the story and narrative, and the Assassin Class is simply not suited for such a narrative. There's hardly much excitement going by when we're limited to sneak around and spy and listen in and find information and kill people and Masters while being sneaky snek. Direct confrontation? Nearly unthinkable.
It's pragmatic, it's what works, it's what the Class is for. Does it make for an exciting story? Opinions differ here.